Files
mattermost/api/apitestlib.go
Joram Wilander 365b8b465e Merging performance branch into master (#4268)
* improve performance on sendNotifications

* Fix SQL queries

* Remove get direct profiles, not needed anymore

* Add raw data to error details if AppError fails to decode

* men

* Fix decode (#4052)

* Fixing json decode

* Adding unit test

* Initial work for client scaling (#4051)

* Begin adding paging to profiles API

* Added more paging functionality

* Finish hooking up admin console user lists

* Add API for searching users and add searching to all user lists

* Add lazy loading of profiles

* Revert config.json

* Fix unit tests and some style issues

* Add GetProfilesFromList to Go driver and fix web unit test

* Update etag for GetProfiles

* Updating ui for filters and pagination (#4044)

* Updating UI for pagination

* Adjusting margins for filter row

* Adjusting margin for specific modals

* Adding relative padding to system console

* Adjusting responsive view

* Update client user tests

* Minor fixes for direct messages modal (#4056)

* Remove some unneeded initial load calls (#4057)

* UX updates to user lists, added smart counts and bug fixes (#4059)

* Improved getExplicitMentions and unit tests (#4064)

* Refactor getting posts to lazy load profiles correctly (#4062)

* Comment out SetActiveChannel test (#4066)

* Profiler cpu, block, and memory profiler. (#4081)

* Fix TestSetActiveChannel unit test (#4071)

* Fixing build failure caused by dependancies updating (#4076)

* Adding profiler

* Fix admin_team_member_dropdown eslint errors

* Bumping session cache size (#4077)

* Bumping session cache size

* Bumping status cache

* Refactor how the client handles channel members to be large team friendly (#4106)

* Refactor how the client handles channel members to be large team friendly

* Change Id to ChannelId in ChannelStats model

* Updated getChannelMember and getProfilesByIds routes to match proposal

* Performance improvements (#4100)

* Performance improvements

* Fixing re-connect issue

* Fixing error message

* Some other minor perf tweaks

* Some other minor perf tweaks

* Fixing config file

* Fixing buffer size

* Fixing web socket send message

* adding some error logging

* fix getMe to be user required

* Fix websocket event for new user

* Fixing shutting down

* Reverting web socket changes

* Fixing logging lvl

* Adding caching to GetMember

* Adding some logging

* Fixing caching

* Fixing caching invalidate

* Fixing direct message caching

* Fixing caching

* Fixing caching

* Remove GetDirectProfiles from initial load

* Adding logging and fixing websocket client

* Adding back caching from bad merge.

* Explicitly close go driver requests (#4162)

* Refactored how the client handles team members to be more large team friendly (#4159)

* Refactor getProfilesForDirectMessageList API into getAllProfiles API

* Refactored how the client handles team members to be more large team friendly

* Fix js error when receiving a notification

* Fix JS error caused by current user being overwritten with sanitized version (#4165)

* Adding error message to status failure (#4167)

* Fix a few bugs caused by client scaling refactoring (#4170)

* When there is no read replica, don't open a second set of connections to the master database (#4173)

* Adding connection tacking to stats (#4174)

* Reduce DB writes for statuses and other status related changes (#4175)

* Fix bug preventing opening of DM channels from more modal (#4181)

* 	Fixing socket timing error (#4183)

* Fixing ping/pong handler

* Fixing socket timing error

* Commenting out status broadcasting

* Removing user status changes

* Removing user status changes

* Removing user status changes

* Removing user status changes

* Adding DoPreComputeJson()

* Performance improvements (#4194)

* * Fix System Console Analytics queries
* Add db.SetConnMaxLifetime to 15 minutes
* Add "net/http/pprof" for profiling
* Add FreeOSMemory() to manually release memory on reload config

* Add flag to enable http profiler

* Fix memory leak (#4197)

* Fix memory leak

* removed unneeded nil assignment

* Fixing go routine leak (#4208)

* Merge fixes

* Merge fix

* Refactored statuses to be queried by the client rather than broadcast by the server (#4212)

* Refactored server code to reduce status broadcasts and to allow getting statuses by IDs

* Refactor client code to periodically fetch statuses

* Add store unit test for getting statuses by ids

* Fix status unit test

* Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket

* Adding multiple threads to websocket hub (#4230)

* Adding multiple threads to websocket hub

* Fixing unit tests

* Fixing so websocket connections from the same user end up in the same… (#4240)

* Fixing so websocket connections from the same user end up in the same list

* Removing old comment

* Refactor user autocomplete to query the server (#4239)

* Add API for autocompleting users

* Converted at mention autocomplete to query server

* Converted user search autocomplete to query server

* Switch autocomplete API naming to use term instead of username

* Split autocomplete API into two, one for channels and for teams

* Fix copy/paste error

* Some final client scaling fixes (#4246)

* Add lazy loading of profiles to integration pages

* Add lazy loading of profiles to emoji page

* Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00

234 lines
6.3 KiB
Go

// Copyright (c) 2015 Mattermost, Inc. All Rights Reserved.
// See License.txt for license information.
package api
import (
"time"
"github.com/mattermost/platform/model"
"github.com/mattermost/platform/store"
"github.com/mattermost/platform/utils"
l4g "github.com/alecthomas/log4go"
)
type TestHelper struct {
BasicClient *model.Client
BasicTeam *model.Team
BasicUser *model.User
BasicUser2 *model.User
BasicChannel *model.Channel
BasicPost *model.Post
SystemAdminClient *model.Client
SystemAdminTeam *model.Team
SystemAdminUser *model.User
SystemAdminChannel *model.Channel
}
func SetupEnterprise() *TestHelper {
if Srv == nil {
utils.TranslationsPreInit()
utils.LoadConfig("config.json")
utils.InitTranslations(utils.Cfg.LocalizationSettings)
utils.Cfg.TeamSettings.MaxUsersPerTeam = 50
*utils.Cfg.RateLimitSettings.Enable = false
utils.DisableDebugLogForTest()
utils.License.Features.SetDefaults()
NewServer(false)
StartServer()
utils.InitHTML()
InitApi()
utils.EnableDebugLogForTest()
Srv.Store.MarkSystemRanUnitTests()
*utils.Cfg.TeamSettings.EnableOpenServer = true
}
return &TestHelper{}
}
func Setup() *TestHelper {
if Srv == nil {
utils.TranslationsPreInit()
utils.LoadConfig("config.json")
utils.InitTranslations(utils.Cfg.LocalizationSettings)
utils.Cfg.TeamSettings.MaxUsersPerTeam = 50
*utils.Cfg.RateLimitSettings.Enable = false
utils.DisableDebugLogForTest()
NewServer(false)
StartServer()
InitApi()
utils.EnableDebugLogForTest()
Srv.Store.MarkSystemRanUnitTests()
*utils.Cfg.TeamSettings.EnableOpenServer = true
}
return &TestHelper{}
}
func (me *TestHelper) InitBasic() *TestHelper {
me.BasicClient = me.CreateClient()
me.BasicTeam = me.CreateTeam(me.BasicClient)
me.BasicUser = me.CreateUser(me.BasicClient)
LinkUserToTeam(me.BasicUser, me.BasicTeam)
me.BasicUser2 = me.CreateUser(me.BasicClient)
LinkUserToTeam(me.BasicUser2, me.BasicTeam)
me.BasicClient.SetTeamId(me.BasicTeam.Id)
me.LoginBasic()
me.BasicChannel = me.CreateChannel(me.BasicClient, me.BasicTeam)
me.BasicPost = me.CreatePost(me.BasicClient, me.BasicChannel)
return me
}
func (me *TestHelper) InitSystemAdmin() *TestHelper {
me.SystemAdminClient = me.CreateClient()
me.SystemAdminTeam = me.CreateTeam(me.SystemAdminClient)
me.SystemAdminUser = me.CreateUser(me.SystemAdminClient)
LinkUserToTeam(me.SystemAdminUser, me.SystemAdminTeam)
me.SystemAdminClient.SetTeamId(me.SystemAdminTeam.Id)
c := &Context{}
c.RequestId = model.NewId()
c.IpAddress = "cmd_line"
UpdateUserRoles(c, me.SystemAdminUser, model.ROLE_SYSTEM_USER.Id+" "+model.ROLE_SYSTEM_ADMIN.Id)
me.SystemAdminUser.Password = "Password1"
me.LoginSystemAdmin()
me.SystemAdminChannel = me.CreateChannel(me.SystemAdminClient, me.SystemAdminTeam)
return me
}
func (me *TestHelper) CreateClient() *model.Client {
return model.NewClient("http://localhost" + utils.Cfg.ServiceSettings.ListenAddress)
}
func (me *TestHelper) CreateWebSocketClient() (*model.WebSocketClient, *model.AppError) {
return model.NewWebSocketClient("ws://localhost"+utils.Cfg.ServiceSettings.ListenAddress, me.BasicClient.AuthToken)
}
func (me *TestHelper) CreateTeam(client *model.Client) *model.Team {
id := model.NewId()
team := &model.Team{
DisplayName: "dn_" + id,
Name: "name" + id,
Email: "success+" + id + "@simulator.amazonses.com",
Type: model.TEAM_OPEN,
}
utils.DisableDebugLogForTest()
r := client.Must(client.CreateTeam(team)).Data.(*model.Team)
utils.EnableDebugLogForTest()
return r
}
func (me *TestHelper) CreateUser(client *model.Client) *model.User {
id := model.NewId()
user := &model.User{
Email: "success+" + id + "@simulator.amazonses.com",
Username: "un_" + id,
Nickname: "nn_" + id,
Password: "Password1",
}
utils.DisableDebugLogForTest()
ruser := client.Must(client.CreateUser(user, "")).Data.(*model.User)
ruser.Password = "Password1"
store.Must(Srv.Store.User().VerifyEmail(ruser.Id))
utils.EnableDebugLogForTest()
return ruser
}
func LinkUserToTeam(user *model.User, team *model.Team) {
utils.DisableDebugLogForTest()
err := JoinUserToTeam(team, user)
if err != nil {
l4g.Error(err.Error())
l4g.Close()
time.Sleep(time.Second)
panic(err)
}
utils.EnableDebugLogForTest()
}
func UpdateUserToTeamAdmin(user *model.User, team *model.Team) {
utils.DisableDebugLogForTest()
tm := &model.TeamMember{TeamId: team.Id, UserId: user.Id, Roles: model.ROLE_TEAM_USER.Id + " " + model.ROLE_TEAM_ADMIN.Id}
if tmr := <-Srv.Store.Team().UpdateMember(tm); tmr.Err != nil {
utils.EnableDebugLogForTest()
l4g.Error(tmr.Err.Error())
l4g.Close()
time.Sleep(time.Second)
panic(tmr.Err)
}
utils.EnableDebugLogForTest()
}
func (me *TestHelper) CreateChannel(client *model.Client, team *model.Team) *model.Channel {
return me.createChannel(client, team, model.CHANNEL_OPEN)
}
func (me *TestHelper) CreatePrivateChannel(client *model.Client, team *model.Team) *model.Channel {
return me.createChannel(client, team, model.CHANNEL_PRIVATE)
}
func (me *TestHelper) createChannel(client *model.Client, team *model.Team, channelType string) *model.Channel {
id := model.NewId()
channel := &model.Channel{
DisplayName: "dn_" + id,
Name: "name_" + id,
Type: channelType,
TeamId: team.Id,
}
utils.DisableDebugLogForTest()
r := client.Must(client.CreateChannel(channel)).Data.(*model.Channel)
utils.EnableDebugLogForTest()
return r
}
func (me *TestHelper) CreatePost(client *model.Client, channel *model.Channel) *model.Post {
id := model.NewId()
post := &model.Post{
ChannelId: channel.Id,
Message: "message_" + id,
}
utils.DisableDebugLogForTest()
r := client.Must(client.CreatePost(post)).Data.(*model.Post)
utils.EnableDebugLogForTest()
return r
}
func (me *TestHelper) LoginBasic() {
utils.DisableDebugLogForTest()
me.BasicClient.Must(me.BasicClient.Login(me.BasicUser.Email, me.BasicUser.Password))
utils.EnableDebugLogForTest()
}
func (me *TestHelper) LoginBasic2() {
utils.DisableDebugLogForTest()
me.BasicClient.Must(me.BasicClient.Login(me.BasicUser2.Email, me.BasicUser2.Password))
utils.EnableDebugLogForTest()
}
func (me *TestHelper) LoginSystemAdmin() {
utils.DisableDebugLogForTest()
me.SystemAdminClient.Must(me.SystemAdminClient.Login(me.SystemAdminUser.Email, me.SystemAdminUser.Password))
utils.EnableDebugLogForTest()
}
func TearDown() {
if Srv != nil {
StopServer()
}
}