mirror of
https://github.com/mattermost/mattermost.git
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* improve performance on sendNotifications * Fix SQL queries * Remove get direct profiles, not needed anymore * Add raw data to error details if AppError fails to decode * men * Fix decode (#4052) * Fixing json decode * Adding unit test * Initial work for client scaling (#4051) * Begin adding paging to profiles API * Added more paging functionality * Finish hooking up admin console user lists * Add API for searching users and add searching to all user lists * Add lazy loading of profiles * Revert config.json * Fix unit tests and some style issues * Add GetProfilesFromList to Go driver and fix web unit test * Update etag for GetProfiles * Updating ui for filters and pagination (#4044) * Updating UI for pagination * Adjusting margins for filter row * Adjusting margin for specific modals * Adding relative padding to system console * Adjusting responsive view * Update client user tests * Minor fixes for direct messages modal (#4056) * Remove some unneeded initial load calls (#4057) * UX updates to user lists, added smart counts and bug fixes (#4059) * Improved getExplicitMentions and unit tests (#4064) * Refactor getting posts to lazy load profiles correctly (#4062) * Comment out SetActiveChannel test (#4066) * Profiler cpu, block, and memory profiler. (#4081) * Fix TestSetActiveChannel unit test (#4071) * Fixing build failure caused by dependancies updating (#4076) * Adding profiler * Fix admin_team_member_dropdown eslint errors * Bumping session cache size (#4077) * Bumping session cache size * Bumping status cache * Refactor how the client handles channel members to be large team friendly (#4106) * Refactor how the client handles channel members to be large team friendly * Change Id to ChannelId in ChannelStats model * Updated getChannelMember and getProfilesByIds routes to match proposal * Performance improvements (#4100) * Performance improvements * Fixing re-connect issue * Fixing error message * Some other minor perf tweaks * Some other minor perf tweaks * Fixing config file * Fixing buffer size * Fixing web socket send message * adding some error logging * fix getMe to be user required * Fix websocket event for new user * Fixing shutting down * Reverting web socket changes * Fixing logging lvl * Adding caching to GetMember * Adding some logging * Fixing caching * Fixing caching invalidate * Fixing direct message caching * Fixing caching * Fixing caching * Remove GetDirectProfiles from initial load * Adding logging and fixing websocket client * Adding back caching from bad merge. * Explicitly close go driver requests (#4162) * Refactored how the client handles team members to be more large team friendly (#4159) * Refactor getProfilesForDirectMessageList API into getAllProfiles API * Refactored how the client handles team members to be more large team friendly * Fix js error when receiving a notification * Fix JS error caused by current user being overwritten with sanitized version (#4165) * Adding error message to status failure (#4167) * Fix a few bugs caused by client scaling refactoring (#4170) * When there is no read replica, don't open a second set of connections to the master database (#4173) * Adding connection tacking to stats (#4174) * Reduce DB writes for statuses and other status related changes (#4175) * Fix bug preventing opening of DM channels from more modal (#4181) * Fixing socket timing error (#4183) * Fixing ping/pong handler * Fixing socket timing error * Commenting out status broadcasting * Removing user status changes * Removing user status changes * Removing user status changes * Removing user status changes * Adding DoPreComputeJson() * Performance improvements (#4194) * * Fix System Console Analytics queries * Add db.SetConnMaxLifetime to 15 minutes * Add "net/http/pprof" for profiling * Add FreeOSMemory() to manually release memory on reload config * Add flag to enable http profiler * Fix memory leak (#4197) * Fix memory leak * removed unneeded nil assignment * Fixing go routine leak (#4208) * Merge fixes * Merge fix * Refactored statuses to be queried by the client rather than broadcast by the server (#4212) * Refactored server code to reduce status broadcasts and to allow getting statuses by IDs * Refactor client code to periodically fetch statuses * Add store unit test for getting statuses by ids * Fix status unit test * Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket * Adding multiple threads to websocket hub (#4230) * Adding multiple threads to websocket hub * Fixing unit tests * Fixing so websocket connections from the same user end up in the same… (#4240) * Fixing so websocket connections from the same user end up in the same list * Removing old comment * Refactor user autocomplete to query the server (#4239) * Add API for autocompleting users * Converted at mention autocomplete to query server * Converted user search autocomplete to query server * Switch autocomplete API naming to use term instead of username * Split autocomplete API into two, one for channels and for teams * Fix copy/paste error * Some final client scaling fixes (#4246) * Add lazy loading of profiles to integration pages * Add lazy loading of profiles to emoji page * Fix JS error when receiving post in select team menu and also clean up channel store
234 lines
6.3 KiB
Go
234 lines
6.3 KiB
Go
// Copyright (c) 2015 Mattermost, Inc. All Rights Reserved.
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// See License.txt for license information.
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package api
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import (
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"time"
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"github.com/mattermost/platform/model"
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"github.com/mattermost/platform/store"
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"github.com/mattermost/platform/utils"
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l4g "github.com/alecthomas/log4go"
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)
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type TestHelper struct {
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BasicClient *model.Client
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BasicTeam *model.Team
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BasicUser *model.User
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BasicUser2 *model.User
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BasicChannel *model.Channel
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BasicPost *model.Post
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SystemAdminClient *model.Client
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SystemAdminTeam *model.Team
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SystemAdminUser *model.User
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SystemAdminChannel *model.Channel
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}
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func SetupEnterprise() *TestHelper {
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if Srv == nil {
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utils.TranslationsPreInit()
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utils.LoadConfig("config.json")
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utils.InitTranslations(utils.Cfg.LocalizationSettings)
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utils.Cfg.TeamSettings.MaxUsersPerTeam = 50
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*utils.Cfg.RateLimitSettings.Enable = false
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utils.DisableDebugLogForTest()
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utils.License.Features.SetDefaults()
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NewServer(false)
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StartServer()
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utils.InitHTML()
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InitApi()
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utils.EnableDebugLogForTest()
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Srv.Store.MarkSystemRanUnitTests()
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*utils.Cfg.TeamSettings.EnableOpenServer = true
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}
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return &TestHelper{}
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}
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func Setup() *TestHelper {
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if Srv == nil {
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utils.TranslationsPreInit()
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utils.LoadConfig("config.json")
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utils.InitTranslations(utils.Cfg.LocalizationSettings)
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utils.Cfg.TeamSettings.MaxUsersPerTeam = 50
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*utils.Cfg.RateLimitSettings.Enable = false
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utils.DisableDebugLogForTest()
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NewServer(false)
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StartServer()
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InitApi()
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utils.EnableDebugLogForTest()
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Srv.Store.MarkSystemRanUnitTests()
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*utils.Cfg.TeamSettings.EnableOpenServer = true
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}
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return &TestHelper{}
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}
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func (me *TestHelper) InitBasic() *TestHelper {
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me.BasicClient = me.CreateClient()
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me.BasicTeam = me.CreateTeam(me.BasicClient)
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me.BasicUser = me.CreateUser(me.BasicClient)
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LinkUserToTeam(me.BasicUser, me.BasicTeam)
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me.BasicUser2 = me.CreateUser(me.BasicClient)
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LinkUserToTeam(me.BasicUser2, me.BasicTeam)
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me.BasicClient.SetTeamId(me.BasicTeam.Id)
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me.LoginBasic()
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me.BasicChannel = me.CreateChannel(me.BasicClient, me.BasicTeam)
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me.BasicPost = me.CreatePost(me.BasicClient, me.BasicChannel)
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return me
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}
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func (me *TestHelper) InitSystemAdmin() *TestHelper {
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me.SystemAdminClient = me.CreateClient()
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me.SystemAdminTeam = me.CreateTeam(me.SystemAdminClient)
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me.SystemAdminUser = me.CreateUser(me.SystemAdminClient)
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LinkUserToTeam(me.SystemAdminUser, me.SystemAdminTeam)
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me.SystemAdminClient.SetTeamId(me.SystemAdminTeam.Id)
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c := &Context{}
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c.RequestId = model.NewId()
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c.IpAddress = "cmd_line"
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UpdateUserRoles(c, me.SystemAdminUser, model.ROLE_SYSTEM_USER.Id+" "+model.ROLE_SYSTEM_ADMIN.Id)
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me.SystemAdminUser.Password = "Password1"
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me.LoginSystemAdmin()
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me.SystemAdminChannel = me.CreateChannel(me.SystemAdminClient, me.SystemAdminTeam)
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return me
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}
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func (me *TestHelper) CreateClient() *model.Client {
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return model.NewClient("http://localhost" + utils.Cfg.ServiceSettings.ListenAddress)
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}
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func (me *TestHelper) CreateWebSocketClient() (*model.WebSocketClient, *model.AppError) {
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return model.NewWebSocketClient("ws://localhost"+utils.Cfg.ServiceSettings.ListenAddress, me.BasicClient.AuthToken)
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}
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func (me *TestHelper) CreateTeam(client *model.Client) *model.Team {
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id := model.NewId()
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team := &model.Team{
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DisplayName: "dn_" + id,
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Name: "name" + id,
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Email: "success+" + id + "@simulator.amazonses.com",
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Type: model.TEAM_OPEN,
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}
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utils.DisableDebugLogForTest()
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r := client.Must(client.CreateTeam(team)).Data.(*model.Team)
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utils.EnableDebugLogForTest()
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return r
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}
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func (me *TestHelper) CreateUser(client *model.Client) *model.User {
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id := model.NewId()
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user := &model.User{
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Email: "success+" + id + "@simulator.amazonses.com",
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Username: "un_" + id,
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Nickname: "nn_" + id,
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Password: "Password1",
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}
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utils.DisableDebugLogForTest()
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ruser := client.Must(client.CreateUser(user, "")).Data.(*model.User)
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ruser.Password = "Password1"
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store.Must(Srv.Store.User().VerifyEmail(ruser.Id))
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utils.EnableDebugLogForTest()
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return ruser
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}
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func LinkUserToTeam(user *model.User, team *model.Team) {
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utils.DisableDebugLogForTest()
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err := JoinUserToTeam(team, user)
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if err != nil {
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l4g.Error(err.Error())
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l4g.Close()
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time.Sleep(time.Second)
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panic(err)
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}
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utils.EnableDebugLogForTest()
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}
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func UpdateUserToTeamAdmin(user *model.User, team *model.Team) {
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utils.DisableDebugLogForTest()
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tm := &model.TeamMember{TeamId: team.Id, UserId: user.Id, Roles: model.ROLE_TEAM_USER.Id + " " + model.ROLE_TEAM_ADMIN.Id}
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if tmr := <-Srv.Store.Team().UpdateMember(tm); tmr.Err != nil {
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utils.EnableDebugLogForTest()
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l4g.Error(tmr.Err.Error())
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l4g.Close()
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time.Sleep(time.Second)
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panic(tmr.Err)
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}
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utils.EnableDebugLogForTest()
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}
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func (me *TestHelper) CreateChannel(client *model.Client, team *model.Team) *model.Channel {
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return me.createChannel(client, team, model.CHANNEL_OPEN)
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}
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func (me *TestHelper) CreatePrivateChannel(client *model.Client, team *model.Team) *model.Channel {
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return me.createChannel(client, team, model.CHANNEL_PRIVATE)
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}
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func (me *TestHelper) createChannel(client *model.Client, team *model.Team, channelType string) *model.Channel {
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id := model.NewId()
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channel := &model.Channel{
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DisplayName: "dn_" + id,
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Name: "name_" + id,
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Type: channelType,
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TeamId: team.Id,
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}
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utils.DisableDebugLogForTest()
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r := client.Must(client.CreateChannel(channel)).Data.(*model.Channel)
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utils.EnableDebugLogForTest()
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return r
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}
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func (me *TestHelper) CreatePost(client *model.Client, channel *model.Channel) *model.Post {
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id := model.NewId()
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post := &model.Post{
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ChannelId: channel.Id,
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Message: "message_" + id,
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}
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utils.DisableDebugLogForTest()
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r := client.Must(client.CreatePost(post)).Data.(*model.Post)
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utils.EnableDebugLogForTest()
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return r
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}
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func (me *TestHelper) LoginBasic() {
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utils.DisableDebugLogForTest()
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me.BasicClient.Must(me.BasicClient.Login(me.BasicUser.Email, me.BasicUser.Password))
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utils.EnableDebugLogForTest()
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}
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func (me *TestHelper) LoginBasic2() {
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utils.DisableDebugLogForTest()
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me.BasicClient.Must(me.BasicClient.Login(me.BasicUser2.Email, me.BasicUser2.Password))
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utils.EnableDebugLogForTest()
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}
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func (me *TestHelper) LoginSystemAdmin() {
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utils.DisableDebugLogForTest()
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me.SystemAdminClient.Must(me.SystemAdminClient.Login(me.SystemAdminUser.Email, me.SystemAdminUser.Password))
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utils.EnableDebugLogForTest()
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}
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func TearDown() {
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if Srv != nil {
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StopServer()
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}
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}
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