Files
mattermost/api/status.go
Joram Wilander 365b8b465e Merging performance branch into master (#4268)
* improve performance on sendNotifications

* Fix SQL queries

* Remove get direct profiles, not needed anymore

* Add raw data to error details if AppError fails to decode

* men

* Fix decode (#4052)

* Fixing json decode

* Adding unit test

* Initial work for client scaling (#4051)

* Begin adding paging to profiles API

* Added more paging functionality

* Finish hooking up admin console user lists

* Add API for searching users and add searching to all user lists

* Add lazy loading of profiles

* Revert config.json

* Fix unit tests and some style issues

* Add GetProfilesFromList to Go driver and fix web unit test

* Update etag for GetProfiles

* Updating ui for filters and pagination (#4044)

* Updating UI for pagination

* Adjusting margins for filter row

* Adjusting margin for specific modals

* Adding relative padding to system console

* Adjusting responsive view

* Update client user tests

* Minor fixes for direct messages modal (#4056)

* Remove some unneeded initial load calls (#4057)

* UX updates to user lists, added smart counts and bug fixes (#4059)

* Improved getExplicitMentions and unit tests (#4064)

* Refactor getting posts to lazy load profiles correctly (#4062)

* Comment out SetActiveChannel test (#4066)

* Profiler cpu, block, and memory profiler. (#4081)

* Fix TestSetActiveChannel unit test (#4071)

* Fixing build failure caused by dependancies updating (#4076)

* Adding profiler

* Fix admin_team_member_dropdown eslint errors

* Bumping session cache size (#4077)

* Bumping session cache size

* Bumping status cache

* Refactor how the client handles channel members to be large team friendly (#4106)

* Refactor how the client handles channel members to be large team friendly

* Change Id to ChannelId in ChannelStats model

* Updated getChannelMember and getProfilesByIds routes to match proposal

* Performance improvements (#4100)

* Performance improvements

* Fixing re-connect issue

* Fixing error message

* Some other minor perf tweaks

* Some other minor perf tweaks

* Fixing config file

* Fixing buffer size

* Fixing web socket send message

* adding some error logging

* fix getMe to be user required

* Fix websocket event for new user

* Fixing shutting down

* Reverting web socket changes

* Fixing logging lvl

* Adding caching to GetMember

* Adding some logging

* Fixing caching

* Fixing caching invalidate

* Fixing direct message caching

* Fixing caching

* Fixing caching

* Remove GetDirectProfiles from initial load

* Adding logging and fixing websocket client

* Adding back caching from bad merge.

* Explicitly close go driver requests (#4162)

* Refactored how the client handles team members to be more large team friendly (#4159)

* Refactor getProfilesForDirectMessageList API into getAllProfiles API

* Refactored how the client handles team members to be more large team friendly

* Fix js error when receiving a notification

* Fix JS error caused by current user being overwritten with sanitized version (#4165)

* Adding error message to status failure (#4167)

* Fix a few bugs caused by client scaling refactoring (#4170)

* When there is no read replica, don't open a second set of connections to the master database (#4173)

* Adding connection tacking to stats (#4174)

* Reduce DB writes for statuses and other status related changes (#4175)

* Fix bug preventing opening of DM channels from more modal (#4181)

* 	Fixing socket timing error (#4183)

* Fixing ping/pong handler

* Fixing socket timing error

* Commenting out status broadcasting

* Removing user status changes

* Removing user status changes

* Removing user status changes

* Removing user status changes

* Adding DoPreComputeJson()

* Performance improvements (#4194)

* * Fix System Console Analytics queries
* Add db.SetConnMaxLifetime to 15 minutes
* Add "net/http/pprof" for profiling
* Add FreeOSMemory() to manually release memory on reload config

* Add flag to enable http profiler

* Fix memory leak (#4197)

* Fix memory leak

* removed unneeded nil assignment

* Fixing go routine leak (#4208)

* Merge fixes

* Merge fix

* Refactored statuses to be queried by the client rather than broadcast by the server (#4212)

* Refactored server code to reduce status broadcasts and to allow getting statuses by IDs

* Refactor client code to periodically fetch statuses

* Add store unit test for getting statuses by ids

* Fix status unit test

* Add getStatusesByIds REST API and move the client over to use that instead of the WebSocket

* Adding multiple threads to websocket hub (#4230)

* Adding multiple threads to websocket hub

* Fixing unit tests

* Fixing so websocket connections from the same user end up in the same… (#4240)

* Fixing so websocket connections from the same user end up in the same list

* Removing old comment

* Refactor user autocomplete to query the server (#4239)

* Add API for autocompleting users

* Converted at mention autocomplete to query server

* Converted user search autocomplete to query server

* Switch autocomplete API naming to use term instead of username

* Split autocomplete API into two, one for channels and for teams

* Fix copy/paste error

* Some final client scaling fixes (#4246)

* Add lazy loading of profiles to integration pages

* Add lazy loading of profiles to emoji page

* Fix JS error when receiving post in select team menu and also clean up channel store
2016-10-19 14:49:25 -04:00

336 lines
9.1 KiB
Go

// Copyright (c) 2016 Mattermost, Inc. All Rights Reserved.
// See License.txt for license information.
package api
import (
"net/http"
l4g "github.com/alecthomas/log4go"
"github.com/mattermost/platform/einterfaces"
"github.com/mattermost/platform/model"
"github.com/mattermost/platform/store"
"github.com/mattermost/platform/utils"
)
var statusCache *utils.Cache = utils.NewLru(model.STATUS_CACHE_SIZE)
func AddStatusCacheSkipClusterSend(status *model.Status) {
statusCache.Add(status.UserId, status)
}
func AddStatusCache(status *model.Status) {
AddStatusCacheSkipClusterSend(status)
if einterfaces.GetClusterInterface() != nil {
einterfaces.GetClusterInterface().UpdateStatus(status)
}
}
func InitStatus() {
l4g.Debug(utils.T("api.status.init.debug"))
BaseRoutes.Users.Handle("/status", ApiUserRequired(getStatusesHttp)).Methods("GET")
BaseRoutes.Users.Handle("/status/ids", ApiUserRequired(getStatusesByIdsHttp)).Methods("POST")
BaseRoutes.Users.Handle("/status/set_active_channel", ApiUserRequired(setActiveChannel)).Methods("POST")
BaseRoutes.WebSocket.Handle("get_statuses", ApiWebSocketHandler(getStatusesWebSocket))
BaseRoutes.WebSocket.Handle("get_statuses_by_ids", ApiWebSocketHandler(getStatusesByIdsWebSocket))
}
func getStatusesHttp(c *Context, w http.ResponseWriter, r *http.Request) {
statusMap, err := GetAllStatuses()
if err != nil {
c.Err = err
return
}
w.Write([]byte(model.StringInterfaceToJson(statusMap)))
}
func getStatusesWebSocket(req *model.WebSocketRequest) (map[string]interface{}, *model.AppError) {
statusMap, err := GetAllStatuses()
if err != nil {
return nil, err
}
return statusMap, nil
}
// Only returns 300 statuses max
func GetAllStatuses() (map[string]interface{}, *model.AppError) {
if result := <-Srv.Store.Status().GetOnlineAway(); result.Err != nil {
return nil, result.Err
} else {
statuses := result.Data.([]*model.Status)
statusMap := map[string]interface{}{}
for _, s := range statuses {
statusMap[s.UserId] = s.Status
}
return statusMap, nil
}
}
func getStatusesByIdsHttp(c *Context, w http.ResponseWriter, r *http.Request) {
userIds := model.ArrayFromJson(r.Body)
if len(userIds) == 0 {
c.SetInvalidParam("getStatusesByIdsHttp", "user_ids")
return
}
statusMap, err := GetStatusesByIds(userIds)
if err != nil {
c.Err = err
return
}
w.Write([]byte(model.StringInterfaceToJson(statusMap)))
}
func getStatusesByIdsWebSocket(req *model.WebSocketRequest) (map[string]interface{}, *model.AppError) {
var userIds []string
if userIds = model.ArrayFromInterface(req.Data["user_ids"]); len(userIds) == 0 {
l4g.Error(model.StringInterfaceToJson(req.Data))
return nil, NewInvalidWebSocketParamError(req.Action, "user_ids")
}
statusMap, err := GetStatusesByIds(userIds)
if err != nil {
return nil, err
}
return statusMap, nil
}
func GetStatusesByIds(userIds []string) (map[string]interface{}, *model.AppError) {
statusMap := map[string]interface{}{}
missingUserIds := []string{}
for _, userId := range userIds {
if result, ok := statusCache.Get(userId); ok {
statusMap[userId] = result.(*model.Status).Status
} else {
missingUserIds = append(missingUserIds, userId)
}
}
if len(missingUserIds) > 0 {
if result := <-Srv.Store.Status().GetByIds(missingUserIds); result.Err != nil {
return nil, result.Err
} else {
statuses := result.Data.([]*model.Status)
for _, s := range statuses {
AddStatusCache(s)
statusMap[s.UserId] = s.Status
}
}
}
// For the case where the user does not have a row in the Status table and cache
for _, userId := range missingUserIds {
if _, ok := statusMap[userId]; !ok {
statusMap[userId] = model.STATUS_OFFLINE
}
}
return statusMap, nil
}
func SetStatusOnline(userId string, sessionId string, manual bool) {
broadcast := false
var oldStatus string = model.STATUS_OFFLINE
var oldTime int64 = 0
var oldManual bool = false
var status *model.Status
var err *model.AppError
if status, err = GetStatus(userId); err != nil {
status = &model.Status{userId, model.STATUS_ONLINE, false, model.GetMillis(), ""}
broadcast = true
} else {
if status.Manual && !manual {
return // manually set status always overrides non-manual one
}
if status.Status != model.STATUS_ONLINE {
broadcast = true
}
oldStatus = status.Status
oldTime = status.LastActivityAt
oldManual = status.Manual
status.Status = model.STATUS_ONLINE
status.Manual = false // for "online" there's no manual setting
status.LastActivityAt = model.GetMillis()
}
AddStatusCache(status)
// Only update the database if the status has changed, the status has been manually set,
// or enough time has passed since the previous action
if status.Status != oldStatus || status.Manual != oldManual || status.LastActivityAt-oldTime > model.STATUS_MIN_UPDATE_TIME {
achan := Srv.Store.Session().UpdateLastActivityAt(sessionId, status.LastActivityAt)
var schan store.StoreChannel
if broadcast {
schan = Srv.Store.Status().SaveOrUpdate(status)
} else {
schan = Srv.Store.Status().UpdateLastActivityAt(status.UserId, status.LastActivityAt)
}
if result := <-achan; result.Err != nil {
l4g.Error(utils.T("api.status.last_activity.error"), userId, sessionId, result.Err)
}
if result := <-schan; result.Err != nil {
l4g.Error(utils.T("api.status.save_status.error"), userId, result.Err)
}
}
if broadcast {
event := model.NewWebSocketEvent(model.WEBSOCKET_EVENT_STATUS_CHANGE, "", "", status.UserId, nil)
event.Add("status", model.STATUS_ONLINE)
event.Add("user_id", status.UserId)
go Publish(event)
}
}
func SetStatusOffline(userId string, manual bool) {
status, err := GetStatus(userId)
if err == nil && status.Manual && !manual {
return // manually set status always overrides non-manual one
}
status = &model.Status{userId, model.STATUS_OFFLINE, manual, model.GetMillis(), ""}
AddStatusCache(status)
if result := <-Srv.Store.Status().SaveOrUpdate(status); result.Err != nil {
l4g.Error(utils.T("api.status.save_status.error"), userId, result.Err)
}
event := model.NewWebSocketEvent(model.WEBSOCKET_EVENT_STATUS_CHANGE, "", "", status.UserId, nil)
event.Add("status", model.STATUS_OFFLINE)
event.Add("user_id", status.UserId)
go Publish(event)
}
func SetStatusAwayIfNeeded(userId string, manual bool) {
status, err := GetStatus(userId)
if err != nil {
status = &model.Status{userId, model.STATUS_OFFLINE, manual, 0, ""}
}
if !manual && status.Manual {
return // manually set status always overrides non-manual one
}
if !manual {
if status.Status == model.STATUS_AWAY {
return
}
if !IsUserAway(status.LastActivityAt) {
return
}
}
status.Status = model.STATUS_AWAY
status.Manual = manual
status.ActiveChannel = ""
AddStatusCache(status)
if result := <-Srv.Store.Status().SaveOrUpdate(status); result.Err != nil {
l4g.Error(utils.T("api.status.save_status.error"), userId, result.Err)
}
event := model.NewWebSocketEvent(model.WEBSOCKET_EVENT_STATUS_CHANGE, "", "", status.UserId, nil)
event.Add("status", model.STATUS_AWAY)
event.Add("user_id", status.UserId)
go Publish(event)
}
func GetStatus(userId string) (*model.Status, *model.AppError) {
if result, ok := statusCache.Get(userId); ok {
status := result.(*model.Status)
statusCopy := &model.Status{}
*statusCopy = *status
return statusCopy, nil
}
if result := <-Srv.Store.Status().Get(userId); result.Err != nil {
return nil, result.Err
} else {
return result.Data.(*model.Status), nil
}
}
func IsUserAway(lastActivityAt int64) bool {
return model.GetMillis()-lastActivityAt >= *utils.Cfg.TeamSettings.UserStatusAwayTimeout*1000
}
func DoesStatusAllowPushNotification(user *model.User, status *model.Status, channelId string) bool {
props := user.NotifyProps
if props["push"] == "none" {
return false
}
if pushStatus, ok := props["push_status"]; (pushStatus == model.STATUS_ONLINE || !ok) && (status.ActiveChannel != channelId || model.GetMillis()-status.LastActivityAt > model.STATUS_CHANNEL_TIMEOUT) {
return true
} else if pushStatus == model.STATUS_AWAY && (status.Status == model.STATUS_AWAY || status.Status == model.STATUS_OFFLINE) {
return true
} else if pushStatus == model.STATUS_OFFLINE && status.Status == model.STATUS_OFFLINE {
return true
}
return false
}
func setActiveChannel(c *Context, w http.ResponseWriter, r *http.Request) {
data := model.MapFromJson(r.Body)
var channelId string
var ok bool
if channelId, ok = data["channel_id"]; !ok || len(channelId) > 26 {
c.SetInvalidParam("setActiveChannel", "channel_id")
return
}
if err := SetActiveChannel(c.Session.UserId, channelId); err != nil {
c.Err = err
return
}
ReturnStatusOK(w)
}
func SetActiveChannel(userId string, channelId string) *model.AppError {
status, err := GetStatus(userId)
if err != nil {
status = &model.Status{userId, model.STATUS_ONLINE, false, model.GetMillis(), channelId}
} else {
status.ActiveChannel = channelId
if !status.Manual {
status.Status = model.STATUS_ONLINE
}
status.LastActivityAt = model.GetMillis()
}
AddStatusCache(status)
if result := <-Srv.Store.Status().SaveOrUpdate(status); result.Err != nil {
return result.Err
}
return nil
}