Files
mattermost/app/apptestlib.go
2017-08-30 13:54:16 -04:00

201 lines
4.5 KiB
Go

// Copyright (c) 2016-present Mattermost, Inc. All Rights Reserved.
// See License.txt for license information.
package app
import (
"time"
"github.com/mattermost/platform/model"
"github.com/mattermost/platform/utils"
l4g "github.com/alecthomas/log4go"
)
type TestHelper struct {
BasicTeam *model.Team
BasicUser *model.User
BasicUser2 *model.User
BasicChannel *model.Channel
BasicPost *model.Post
}
func SetupEnterprise() *TestHelper {
if Srv == nil {
utils.TranslationsPreInit()
utils.LoadConfig("config.json")
utils.InitTranslations(utils.Cfg.LocalizationSettings)
*utils.Cfg.TeamSettings.MaxUsersPerTeam = 50
*utils.Cfg.RateLimitSettings.Enable = false
utils.DisableDebugLogForTest()
utils.License().Features.SetDefaults()
NewServer()
InitStores()
StartServer()
utils.InitHTML()
utils.EnableDebugLogForTest()
Srv.Store.MarkSystemRanUnitTests()
*utils.Cfg.TeamSettings.EnableOpenServer = true
}
return &TestHelper{}
}
func Setup() *TestHelper {
if Srv == nil {
utils.TranslationsPreInit()
utils.LoadConfig("config.json")
utils.InitTranslations(utils.Cfg.LocalizationSettings)
*utils.Cfg.TeamSettings.MaxUsersPerTeam = 50
*utils.Cfg.RateLimitSettings.Enable = false
utils.DisableDebugLogForTest()
NewServer()
InitStores()
StartServer()
utils.InitHTML()
utils.EnableDebugLogForTest()
Srv.Store.MarkSystemRanUnitTests()
*utils.Cfg.TeamSettings.EnableOpenServer = true
}
return &TestHelper{}
}
func (me *TestHelper) InitBasic() *TestHelper {
me.BasicTeam = me.CreateTeam()
me.BasicUser = me.CreateUser()
LinkUserToTeam(me.BasicUser, me.BasicTeam)
me.BasicUser2 = me.CreateUser()
LinkUserToTeam(me.BasicUser2, me.BasicTeam)
me.BasicChannel = me.CreateChannel(me.BasicTeam)
me.BasicPost = me.CreatePost(me.BasicChannel)
return me
}
func (me *TestHelper) MakeUsername() string {
return "un_" + model.NewId()
}
func (me *TestHelper) MakeEmail() string {
return "success_" + model.NewId() + "@simulator.amazonses.com"
}
func (me *TestHelper) CreateTeam() *model.Team {
id := model.NewId()
team := &model.Team{
DisplayName: "dn_" + id,
Name: "name" + id,
Email: "success+" + id + "@simulator.amazonses.com",
Type: model.TEAM_OPEN,
}
utils.DisableDebugLogForTest()
var err *model.AppError
if team, err = CreateTeam(team); err != nil {
l4g.Error(err.Error())
l4g.Close()
time.Sleep(time.Second)
panic(err)
}
utils.EnableDebugLogForTest()
return team
}
func (me *TestHelper) CreateUser() *model.User {
id := model.NewId()
user := &model.User{
Email: "success+" + id + "@simulator.amazonses.com",
Username: "un_" + id,
Nickname: "nn_" + id,
Password: "Password1",
EmailVerified: true,
}
utils.DisableDebugLogForTest()
var err *model.AppError
if user, err = CreateUser(user); err != nil {
l4g.Error(err.Error())
l4g.Close()
time.Sleep(time.Second)
panic(err)
}
utils.EnableDebugLogForTest()
return user
}
func (me *TestHelper) CreateChannel(team *model.Team) *model.Channel {
return me.createChannel(team, model.CHANNEL_OPEN)
}
func (me *TestHelper) CreatePrivateChannel(team *model.Team) *model.Channel {
return me.createChannel(team, model.CHANNEL_PRIVATE)
}
func (me *TestHelper) createChannel(team *model.Team, channelType string) *model.Channel {
id := model.NewId()
channel := &model.Channel{
DisplayName: "dn_" + id,
Name: "name_" + id,
Type: channelType,
TeamId: team.Id,
CreatorId: me.BasicUser.Id,
}
utils.DisableDebugLogForTest()
var err *model.AppError
if channel, err = CreateChannel(channel, true); err != nil {
l4g.Error(err.Error())
l4g.Close()
time.Sleep(time.Second)
panic(err)
}
utils.EnableDebugLogForTest()
return channel
}
func (me *TestHelper) CreatePost(channel *model.Channel) *model.Post {
id := model.NewId()
post := &model.Post{
UserId: me.BasicUser.Id,
ChannelId: channel.Id,
Message: "message_" + id,
}
utils.DisableDebugLogForTest()
var err *model.AppError
if post, err = CreatePost(post, channel, false); err != nil {
l4g.Error(err.Error())
l4g.Close()
time.Sleep(time.Second)
panic(err)
}
utils.EnableDebugLogForTest()
return post
}
func LinkUserToTeam(user *model.User, team *model.Team) {
utils.DisableDebugLogForTest()
err := JoinUserToTeam(team, user, "")
if err != nil {
l4g.Error(err.Error())
l4g.Close()
time.Sleep(time.Second)
panic(err)
}
utils.EnableDebugLogForTest()
}
func TearDown() {
if Srv != nil {
StopServer()
}
}