mirror of
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* Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
82 lines
2.0 KiB
Go
82 lines
2.0 KiB
Go
// Copyright (c) 2015 Mattermost, Inc. All Rights Reserved.
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// See License.txt for license information.
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package api
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import (
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"github.com/mattermost/platform/model"
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"github.com/mattermost/platform/utils"
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)
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type TeamEnvironment struct {
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Users []*model.User
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Channels []*model.Channel
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}
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type AutoTeamCreator struct {
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client *model.Client
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Fuzzy bool
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NameLength utils.Range
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NameCharset string
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DomainLength utils.Range
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DomainCharset string
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EmailLength utils.Range
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EmailCharset string
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}
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func NewAutoTeamCreator(client *model.Client) *AutoTeamCreator {
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return &AutoTeamCreator{
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client: client,
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Fuzzy: false,
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NameLength: TEAM_NAME_LEN,
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NameCharset: utils.LOWERCASE,
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DomainLength: TEAM_DOMAIN_NAME_LEN,
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DomainCharset: utils.LOWERCASE,
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EmailLength: TEAM_EMAIL_LEN,
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EmailCharset: utils.LOWERCASE,
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}
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}
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func (cfg *AutoTeamCreator) createRandomTeam() (*model.Team, bool) {
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var teamEmail string
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var teamDisplayName string
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var teamName string
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if cfg.Fuzzy {
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teamEmail = "success+" + model.NewId() + "simulator.amazonses.com"
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teamDisplayName = utils.FuzzName()
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teamName = utils.FuzzName()
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} else {
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teamEmail = "success+" + model.NewId() + "simulator.amazonses.com"
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teamDisplayName = utils.RandomName(cfg.NameLength, cfg.NameCharset)
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teamName = utils.RandomName(cfg.NameLength, cfg.NameCharset) + model.NewId()
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}
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team := &model.Team{
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DisplayName: teamDisplayName,
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Name: teamName,
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Email: teamEmail,
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Type: model.TEAM_OPEN,
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}
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result, err := cfg.client.CreateTeam(team)
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if err != nil {
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return nil, false
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}
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createdTeam := result.Data.(*model.Team)
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return createdTeam, true
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}
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func (cfg *AutoTeamCreator) CreateTestTeams(num utils.Range) ([]*model.Team, bool) {
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numTeams := utils.RandIntFromRange(num)
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teams := make([]*model.Team, numTeams)
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for i := 0; i < numTeams; i++ {
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var err bool
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teams[i], err = cfg.createRandomTeam()
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if err != true {
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return teams, false
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}
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}
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return teams, true
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}
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