mirror of
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* Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding TeamMember to system * Fixing all unit tests on the backend * Fixing merge conflicts * Fixing merge conflict * Adding javascript unit tests * Adding client side unit test * Cleaning up the clint side tests * Fixing msg * Adding more client side unit tests * Adding more using tests * Adding last bit of client side unit tests and adding make cmd * Fixing bad merge * Fixing libraries * Updating to new client side API * Fixing borken unit test * Fixing unit tests * ugg...trying to beat gofmt * ugg...trying to beat gofmt * Cleaning up remainder of the server side routes * Adding inital load api * Increased coverage of webhook unit tests (#2660) * Adding loading ... to root html * Fixing bad merge * Removing explicit content type so superagent will guess corectly (#2685) * Fixing merge and unit tests * Adding create team UI * Fixing signup flows * Adding LDAP unit tests and enterprise unit test helper (#2702) * Add the ability to reset MFA from the commandline (#2706) * Fixing compliance unit tests * Fixing client side tests * Adding open server to system console * Moving websocket connection * Fixing unit test * Fixing unit tests * Fixing unit tests * Adding nickname and more LDAP unit tests (#2717) * Adding join open teams * Cleaning up all TODOs in the code * Fixing web sockets * Removing unused webockets file * PLT-2533 Add the ability to reset a user's MFA from the system console (#2715) * Add the ability to reset a user's MFA from the system console * Add client side unit test for adminResetMfa * Reorganizing authentication to fix LDAP error message (#2723) * Fixing failing unit test * Initial upgrade db code * Adding upgrade script * Fixing upgrade script after running on core * Update OAuth and Claim routes to work with user model changes (#2739) * Fixing perminant deletion. Adding ability to delete all user and the entire database (#2740) * Fixing team invite ldap login call (#2741) * Fixing bluebar and some img stuff * Fix all the different file upload web utils (#2743) * Fixing invalid session redirect (#2744) * Redirect on bad channel name (#2746) * Fixing a bunch of issue and removing dead code * Patch to fix error message on leave channel (#2747) * Setting EnableOpenServer to false by default * Fixing config * Fixing upgrade * Fixing reported bugs * Bug fixes for PLT-2057 * PLT-2563 Redo password recovery to use a database table (#2745) * Redo password recovery to use a database table * Update reset password audits * Split out admin and user reset password APIs to be separate * Delete password recovery when user is permanently deleted * Consolidate password resetting into a single function * Removed private channels as an option for outgoing webhooks (#2752) * PLT-2577/PLT-2552 Fixes for backstage (#2753) * Added URL to incoming webhook list * Fixed client functions for adding/removing integrations * Disallowed slash commands without trigger words * Fixed clientside handling of errors on AddCommand page * Minor auth cleanup (#2758) * Changed EditPostModal to just close if you save without making any changes (#2759) * Renamed client -> Client in async_client.jsx and fixed eslint warnings (#2756) * Fixed url in channel info modal (#2755) * Fixing reported issues * Moving to version 3 of the apis * Fixing command unit tests (#2760) * Adding team admins * Fixing DM issue * Fixing eslint error * Properly set EditPostModal's originalText state in all cases (#2762) * Update client config check to assume features is defined if server is licensed (#2772) * Fixing url link * Fixing issue with websocket crashing when sending messages to different teams
80 lines
1.9 KiB
JavaScript
80 lines
1.9 KiB
JavaScript
// Copyright (c) 2015 Mattermost, Inc. All Rights Reserved.
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// See License.txt for license information.
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import React from 'react';
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import Constants from 'utils/constants.jsx';
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import ChannelStore from 'stores/channel_store.jsx';
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import * as Utils from 'utils/utils.jsx';
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export default class ChannelSelect extends React.Component {
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static get propTypes() {
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return {
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onChange: React.PropTypes.func,
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value: React.PropTypes.string
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};
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}
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constructor(props) {
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super(props);
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this.handleChannelChange = this.handleChannelChange.bind(this);
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this.state = {
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channels: []
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};
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}
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componentWillMount() {
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this.setState({
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channels: ChannelStore.getAll()
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});
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ChannelStore.addChangeListener(this.handleChannelChange);
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}
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componentWillUnmount() {
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ChannelStore.removeChangeListener(this.handleChannelChange);
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}
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handleChannelChange() {
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this.setState({
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channels: ChannelStore.getAll()
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});
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}
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render() {
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const options = [
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<option
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key=''
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value=''
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>
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{Utils.localizeMessage('channel_select.placeholder', '--- Select a channel ---')}
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</option>
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];
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this.state.channels.forEach((channel) => {
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if (channel.type === Constants.OPEN_CHANNEL) {
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options.push(
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<option
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key={channel.id}
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value={channel.id}
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>
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{channel.display_name}
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</option>
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);
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}
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});
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return (
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<select
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className='form-control'
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value={this.props.value}
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onChange={this.props.onChange}
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>
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{options}
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</select>
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);
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}
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}
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