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* Refactored statuses into a more real-time system * Updated package.json with correct commit and fixed minor bug * Minor updates to statuses based on feedback * When setting status online, update only LastActivityAt if status already exists
157 lines
3.6 KiB
Go
157 lines
3.6 KiB
Go
// Copyright (c) 2015 Mattermost, Inc. All Rights Reserved.
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// See License.txt for license information.
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package api
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import (
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"time"
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"github.com/mattermost/platform/model"
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"github.com/gorilla/websocket"
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goi18n "github.com/nicksnyder/go-i18n/i18n"
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)
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const (
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WRITE_WAIT = 10 * time.Second
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PONG_WAIT = 60 * time.Second
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PING_PERIOD = (PONG_WAIT * 9) / 10
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MAX_SIZE = 512
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REDIS_WAIT = 60 * time.Second
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)
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type WebConn struct {
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WebSocket *websocket.Conn
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Send chan model.WebSocketMessage
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SessionToken string
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UserId string
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T goi18n.TranslateFunc
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Locale string
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hasPermissionsToChannel map[string]bool
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hasPermissionsToTeam map[string]bool
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}
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func NewWebConn(c *Context, ws *websocket.Conn) *WebConn {
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go SetStatusOnline(c.Session.UserId, c.Session.Id)
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return &WebConn{
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Send: make(chan model.WebSocketMessage, 64),
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WebSocket: ws,
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UserId: c.Session.UserId,
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SessionToken: c.Session.Token,
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T: c.T,
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Locale: c.Locale,
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hasPermissionsToChannel: make(map[string]bool),
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hasPermissionsToTeam: make(map[string]bool),
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}
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}
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func (c *WebConn) readPump() {
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defer func() {
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hub.Unregister(c)
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c.WebSocket.Close()
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}()
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c.WebSocket.SetReadLimit(MAX_SIZE)
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c.WebSocket.SetReadDeadline(time.Now().Add(PONG_WAIT))
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c.WebSocket.SetPongHandler(func(string) error {
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c.WebSocket.SetReadDeadline(time.Now().Add(PONG_WAIT))
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go SetStatusAwayIfNeeded(c.UserId)
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return nil
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})
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for {
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var req model.WebSocketRequest
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if err := c.WebSocket.ReadJSON(&req); err != nil {
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return
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} else {
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BaseRoutes.WebSocket.ServeWebSocket(c, &req)
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}
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}
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}
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func (c *WebConn) writePump() {
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ticker := time.NewTicker(PING_PERIOD)
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defer func() {
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ticker.Stop()
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c.WebSocket.Close()
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}()
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for {
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select {
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case msg, ok := <-c.Send:
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if !ok {
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c.WebSocket.SetWriteDeadline(time.Now().Add(WRITE_WAIT))
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c.WebSocket.WriteMessage(websocket.CloseMessage, []byte{})
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return
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}
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c.WebSocket.SetWriteDeadline(time.Now().Add(WRITE_WAIT))
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if err := c.WebSocket.WriteJSON(msg); err != nil {
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return
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}
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case <-ticker.C:
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c.WebSocket.SetWriteDeadline(time.Now().Add(WRITE_WAIT))
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if err := c.WebSocket.WriteMessage(websocket.PingMessage, []byte{}); err != nil {
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return
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}
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}
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}
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}
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func (c *WebConn) InvalidateCache() {
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c.hasPermissionsToChannel = make(map[string]bool)
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c.hasPermissionsToTeam = make(map[string]bool)
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}
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func (c *WebConn) InvalidateCacheForChannel(channelId string) {
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delete(c.hasPermissionsToChannel, channelId)
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}
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func (c *WebConn) HasPermissionsToTeam(teamId string) bool {
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perm, ok := c.hasPermissionsToTeam[teamId]
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if !ok {
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session := GetSession(c.SessionToken)
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if session == nil {
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perm = false
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c.hasPermissionsToTeam[teamId] = perm
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} else {
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member := session.GetTeamByTeamId(teamId)
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if member != nil {
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perm = true
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c.hasPermissionsToTeam[teamId] = perm
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} else {
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perm = true
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c.hasPermissionsToTeam[teamId] = perm
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}
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}
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}
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return perm
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}
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func (c *WebConn) HasPermissionsToChannel(channelId string) bool {
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perm, ok := c.hasPermissionsToChannel[channelId]
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if !ok {
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if cresult := <-Srv.Store.Channel().CheckPermissionsToNoTeam(channelId, c.UserId); cresult.Err != nil {
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perm = false
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c.hasPermissionsToChannel[channelId] = perm
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} else {
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count := cresult.Data.(int64)
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if count == 1 {
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perm = true
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c.hasPermissionsToChannel[channelId] = perm
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} else {
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perm = false
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c.hasPermissionsToChannel[channelId] = perm
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}
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}
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}
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return perm
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}
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