mirror of
https://github.com/mattermost/mattermost.git
synced 2025-02-25 18:55:24 -06:00
149 lines
4.8 KiB
Go
149 lines
4.8 KiB
Go
// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
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// See License.txt for license information.
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package utils
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import (
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"crypto/sha256"
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"encoding/base64"
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"fmt"
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"io/ioutil"
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"net/url"
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"os"
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"path"
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"path/filepath"
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"regexp"
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"strings"
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"github.com/pkg/errors"
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"github.com/mattermost/mattermost-server/mlog"
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"github.com/mattermost/mattermost-server/model"
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)
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// UpdateAssetsSubpath rewrites assets in the /client directory to assume the application is hosted
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// at the given subpath instead of at the root. No changes are written unless necessary.
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func UpdateAssetsSubpath(subpath string) error {
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if subpath == "" {
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subpath = "/"
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}
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staticDir, found := FindDir(model.CLIENT_DIR)
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if !found {
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return errors.New("failed to find client dir")
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}
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staticDir, err := filepath.EvalSymlinks(staticDir)
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if err != nil {
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return errors.Wrapf(err, "failed to resolve symlinks to %s", staticDir)
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}
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rootHtmlPath := filepath.Join(staticDir, "root.html")
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oldRootHtml, err := ioutil.ReadFile(rootHtmlPath)
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if err != nil {
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return errors.Wrap(err, "failed to open root.html")
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}
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pathToReplace := "/static/"
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newPath := path.Join(subpath, "static") + "/"
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// Determine if a previous subpath had already been rewritten into the assets.
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reWebpackPublicPathScript := regexp.MustCompile("window.publicPath='([^']+)'")
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alreadyRewritten := false
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if matches := reWebpackPublicPathScript.FindStringSubmatch(string(oldRootHtml)); matches != nil {
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pathToReplace = matches[1]
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alreadyRewritten = true
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}
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if pathToReplace == newPath {
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mlog.Debug("No rewrite required for static assets", mlog.String("path", pathToReplace))
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return nil
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}
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mlog.Debug("Rewriting static assets", mlog.String("from_path", pathToReplace), mlog.String("to_path", newPath))
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newRootHtml := string(oldRootHtml)
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// Compute the sha256 hash for the inline script and reference same in the CSP meta tag.
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// This allows the inline script defining `window.publicPath` to bypass CSP protections.
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script := fmt.Sprintf("window.publicPath='%s'", newPath)
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scriptHash := sha256.Sum256([]byte(script))
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reCSP := regexp.MustCompile(`<meta http-equiv=Content-Security-Policy content="script-src 'self' cdn.segment.com/analytics.js/ 'unsafe-eval'([^"]*)">`)
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newRootHtml = reCSP.ReplaceAllLiteralString(newRootHtml, fmt.Sprintf(
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`<meta http-equiv=Content-Security-Policy content="script-src 'self' cdn.segment.com/analytics.js/ 'unsafe-eval' 'sha256-%s'">`,
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base64.StdEncoding.EncodeToString(scriptHash[:]),
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))
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// Rewrite the root.html references to `/static/*` to include the given subpath. This
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// potentially includes a previously injected inline script.
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newRootHtml = strings.Replace(newRootHtml, pathToReplace, newPath, -1)
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// Inject the script, if needed, to define `window.publicPath`.
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if !alreadyRewritten {
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newRootHtml = strings.Replace(newRootHtml, "</style>", fmt.Sprintf("</style><script>%s</script>", script), 1)
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}
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// Write out the updated root.html.
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if err = ioutil.WriteFile(rootHtmlPath, []byte(newRootHtml), 0); err != nil {
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return errors.Wrapf(err, "failed to update root.html with subpath %s", subpath)
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}
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// Rewrite the manifest.json and *.css references to `/static/*` (or a previously rewritten subpath).
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err = filepath.Walk(staticDir, func(walkPath string, info os.FileInfo, err error) error {
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if filepath.Base(walkPath) == "manifest.json" || filepath.Ext(walkPath) == ".css" {
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if old, err := ioutil.ReadFile(walkPath); err != nil {
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return errors.Wrapf(err, "failed to open %s", walkPath)
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} else {
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new := strings.Replace(string(old), pathToReplace, newPath, -1)
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if err = ioutil.WriteFile(walkPath, []byte(new), 0); err != nil {
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return errors.Wrapf(err, "failed to update %s with subpath %s", walkPath, subpath)
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}
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}
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}
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return nil
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})
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if err != nil {
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return errors.Wrapf(err, "error walking %s", staticDir)
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}
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return nil
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}
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// UpdateAssetsSubpathFromConfig uses UpdateAssetsSubpath and any path defined in the SiteURL.
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func UpdateAssetsSubpathFromConfig(config *model.Config) error {
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// Don't rewrite in development environments, since webpack in developer mode constantly
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// updates the assets and must be configured separately.
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if model.BuildNumber == "dev" {
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mlog.Debug("Skipping update to assets subpath since dev build")
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return nil
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}
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subpath, err := GetSubpathFromConfig(config)
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if err != nil {
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return err
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}
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return UpdateAssetsSubpath(subpath)
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}
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func GetSubpathFromConfig(config *model.Config) (string, error) {
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if config == nil {
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return "", errors.New("no config provided")
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} else if config.ServiceSettings.SiteURL == nil {
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return "/", nil
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}
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u, err := url.Parse(*config.ServiceSettings.SiteURL)
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if err != nil {
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return "", errors.Wrap(err, "failed to parse SiteURL from config")
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}
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if u.Path == "" {
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return "/", nil
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}
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return path.Clean(u.Path), nil
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}
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