From 8f6a00c3efbfedfe0792464726c08ffe2bffdcd0 Mon Sep 17 00:00:00 2001 From: Igor Sysoev Date: Fri, 12 Jan 2007 18:05:41 +0000 Subject: [PATCH] fix comment --- src/core/ngx_crc32.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/core/ngx_crc32.c b/src/core/ngx_crc32.c index 4ad8ff3a4..64b02ac7a 100644 --- a/src/core/ngx_crc32.c +++ b/src/core/ngx_crc32.c @@ -13,11 +13,11 @@ * described at http://www.w3.org/TR/PNG/ * * The 256 element lookup table takes 1024 bytes, and it may be completely - * cached after processing about 30-60 bytes. So for short messages + * cached after processing about 30-60 bytes of data. So for short data * we use the 16 element lookup table that takes only 64 bytes and align it * to CPU cache line size. Of course, the small table adds code inside - * CRC32 cycle, but cache misses overhead is bigger than overhead of - * the additional code. For example, ngx_crc32_short() of 16 byte message + * CRC32 loop, but the cache misses overhead is bigger than overhead of + * the additional code. For example, ngx_crc32_short() of 16 bytes of data * takes half as much CPU clocks than ngx_crc32_long(). */