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backend/local: Allow storage impls to customize intermediate persistence
Previously we just always used the same intermediate state persistence behavior for all state storages. However, some storages might have access to additional information that allows them to tailor when they persist, such as reacting to API rate limit status headers in responses, or just knowing that a particular storage isn't suited to intermediate snapshots at all for some reason. This commit doesn't actually change any observable behavior yet, but it introduces an optional means for a state storage to customize the behavior which we may make use of in certain storage implementations in future commits.
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3e95ead4c2
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@ -33,8 +33,30 @@ type StateHook struct {
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// and PersistInterval is ignored if this is nil.
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Schemas *terraform.Schemas
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lastPersist time.Time
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forcePersist bool
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intermediatePersist IntermediateStatePersistInfo
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}
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type IntermediateStatePersistInfo struct {
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// RequestedPersistInterval is the persist interval requested by whatever
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// instantiated the StateHook.
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//
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// Implementations of [IntermediateStateConditionalPersister] should ideally
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// respect this, but may ignore it if they use something other than the
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// passage of time to make their decision.
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RequestedPersistInterval time.Duration
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// LastPersist is the time when the last intermediate state snapshot was
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// persisted, or the time of the first report for Terraform Core if there
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// hasn't yet been a persisted snapshot.
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LastPersist time.Time
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// ForcePersist is true when Terraform CLI has receieved an interrupt
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// signal and is therefore trying to create snapshots more aggressively
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// in anticipation of possibly being terminated ungracefully.
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// [IntermediateStateConditionalPersister] implementations should ideally
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// persist every snapshot they get when this flag is set, unless they have
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// some external information that implies this shouldn't be necessary.
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ForcePersist bool
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}
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var _ terraform.Hook = (*StateHook)(nil)
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@ -43,10 +65,12 @@ func (h *StateHook) PostStateUpdate(new *states.State) (terraform.HookAction, er
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h.Lock()
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defer h.Unlock()
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if h.lastPersist.IsZero() {
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h.intermediatePersist.RequestedPersistInterval = h.PersistInterval
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if h.intermediatePersist.LastPersist.IsZero() {
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// The first PostStateUpdate starts the clock for intermediate
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// calls to PersistState.
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h.lastPersist = time.Now()
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h.intermediatePersist.LastPersist = time.Now()
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}
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if h.StateMgr != nil {
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@ -54,12 +78,14 @@ func (h *StateHook) PostStateUpdate(new *states.State) (terraform.HookAction, er
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return terraform.HookActionHalt, err
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}
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if mgrPersist, ok := h.StateMgr.(statemgr.Persister); ok && h.PersistInterval != 0 && h.Schemas != nil {
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if h.forcePersist || time.Since(h.lastPersist) >= h.PersistInterval {
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if h.shouldPersist() {
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err := mgrPersist.PersistState(h.Schemas)
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if err != nil {
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return terraform.HookActionHalt, err
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}
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h.lastPersist = time.Now()
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h.intermediatePersist.LastPersist = time.Now()
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} else {
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log.Printf("[DEBUG] State storage %T declined to persist a state snapshot", h.StateMgr)
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}
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}
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}
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@ -78,21 +104,72 @@ func (h *StateHook) Stopping() {
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// do if they _do_ subsequently hard-kill Terraform during an apply.
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if mgrPersist, ok := h.StateMgr.(statemgr.Persister); ok && h.Schemas != nil {
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err := mgrPersist.PersistState(h.Schemas)
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if err != nil {
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// This hook can't affect Terraform Core's ongoing behavior,
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// but it's a best effort thing anyway so we'll just emit a
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// log to aid with debugging.
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log.Printf("[ERROR] Failed to persist state after interruption: %s", err)
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}
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// While we're in the stopping phase we'll try to persist every
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// new state update to maximize every opportunity we get to avoid
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// losing track of objects that have been created or updated.
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// Terraform Core won't start any new operations after it's been
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// stopped, so at most we should see one more PostStateUpdate
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// call per already-active request.
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h.forcePersist = true
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h.intermediatePersist.ForcePersist = true
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if h.shouldPersist() {
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err := mgrPersist.PersistState(h.Schemas)
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if err != nil {
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// This hook can't affect Terraform Core's ongoing behavior,
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// but it's a best effort thing anyway so we'll just emit a
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// log to aid with debugging.
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log.Printf("[ERROR] Failed to persist state after interruption: %s", err)
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}
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} else {
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log.Printf("[DEBUG] State storage %T declined to persist a state snapshot", h.StateMgr)
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}
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}
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}
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func (h *StateHook) shouldPersist() bool {
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if m, ok := h.StateMgr.(IntermediateStateConditionalPersister); ok {
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return m.ShouldPersistIntermediateState(&h.intermediatePersist)
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}
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return DefaultIntermediateStatePersistRule(&h.intermediatePersist)
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}
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// DefaultIntermediateStatePersistRule is the default implementation of
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// [IntermediateStateConditionalPersister.ShouldPersistIntermediateState] used
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// when the selected state manager doesn't implement that interface.
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//
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// Implementers of that interface can optionally wrap a call to this function
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// if they want to combine the default behavior with some logic of their own.
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func DefaultIntermediateStatePersistRule(info *IntermediateStatePersistInfo) bool {
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return info.ForcePersist || time.Since(info.LastPersist) >= info.RequestedPersistInterval
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}
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// IntermediateStateConditionalPersister is an optional extension of
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// [statemgr.Persister] that allows an implementation to tailor the rules for
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// whether to create intermediate state snapshots when Terraform Core emits
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// events reporting that the state might have changed.
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//
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// For state managers that don't implement this interface, [StateHook] uses
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// a default set of rules that aim to be a good compromise between how long
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// a state change can be active before it gets committed as a snapshot vs.
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// how many intermediate snapshots will get created. That compromise is subject
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// to change over time, but a state manager can implement this interface to
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// exert full control over those rules.
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type IntermediateStateConditionalPersister interface {
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// ShouldPersistIntermediateState will be called each time Terraform Core
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// emits an intermediate state event that is potentially eligible to be
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// persisted.
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//
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// The implemention should return true to signal that the state snapshot
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// most recently provided to the object's WriteState should be persisted,
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// or false if it should not be persisted. If this function returns true
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// then the receiver will see a subsequent call to
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// [statemgr.Persister.PersistState] to request persistence.
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//
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// The implementation must not modify anything reachable through the
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// arguments, and must not retain pointers to anything reachable through
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// them after the function returns. However, implementers can assume that
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// nothing will write to anything reachable through the arguments while
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// this function is active.
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ShouldPersistIntermediateState(info *IntermediateStatePersistInfo) bool
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}
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@ -41,7 +41,9 @@ func TestStateHookStopping(t *testing.T) {
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StateMgr: is,
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Schemas: &terraform.Schemas{},
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PersistInterval: 4 * time.Hour,
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lastPersist: time.Now(),
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intermediatePersist: IntermediateStatePersistInfo{
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LastPersist: time.Now(),
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},
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}
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s := statemgr.TestFullInitialState()
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@ -61,7 +63,7 @@ func TestStateHookStopping(t *testing.T) {
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// We'll now force lastPersist to be long enough ago that persisting
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// should be due on the next call.
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hook.lastPersist = time.Now().Add(-5 * time.Hour)
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hook.intermediatePersist.LastPersist = time.Now().Add(-5 * time.Hour)
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hook.PostStateUpdate(s)
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if is.Written == nil || !is.Written.Equal(s) {
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t.Fatalf("mismatching state written")
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@ -132,6 +134,111 @@ func TestStateHookStopping(t *testing.T) {
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}
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}
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func TestStateHookCustomPersistRule(t *testing.T) {
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is := &testPersistentStateThatRefusesToPersist{}
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hook := &StateHook{
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StateMgr: is,
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Schemas: &terraform.Schemas{},
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PersistInterval: 4 * time.Hour,
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intermediatePersist: IntermediateStatePersistInfo{
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LastPersist: time.Now(),
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},
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}
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s := statemgr.TestFullInitialState()
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action, err := hook.PostStateUpdate(s)
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if err != nil {
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t.Fatalf("unexpected error from PostStateUpdate: %s", err)
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}
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if got, want := action, terraform.HookActionContinue; got != want {
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t.Fatalf("wrong hookaction %#v; want %#v", got, want)
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}
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if is.Written == nil || !is.Written.Equal(s) {
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t.Fatalf("mismatching state written")
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}
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if is.Persisted != nil {
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t.Fatalf("persisted too soon")
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}
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// We'll now force lastPersist to be long enough ago that persisting
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// should be due on the next call.
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hook.intermediatePersist.LastPersist = time.Now().Add(-5 * time.Hour)
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hook.PostStateUpdate(s)
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if is.Written == nil || !is.Written.Equal(s) {
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t.Fatalf("mismatching state written")
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}
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if is.Persisted != nil {
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t.Fatalf("has a persisted state, but shouldn't")
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}
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hook.PostStateUpdate(s)
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if is.Written == nil || !is.Written.Equal(s) {
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t.Fatalf("mismatching state written")
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}
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if is.Persisted != nil {
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t.Fatalf("has a persisted state, but shouldn't")
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}
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gotLog := is.CallLog
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wantLog := []string{
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// Initial call before we reset lastPersist
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"WriteState",
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"ShouldPersistIntermediateState",
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// Previous call should return false, preventing a "PersistState" call
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// Write and then decline to persist
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"WriteState",
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"ShouldPersistIntermediateState",
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// Previous call should return false, preventing a "PersistState" call
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// Final call before we start "stopping".
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"WriteState",
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"ShouldPersistIntermediateState",
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// Previous call should return false, preventing a "PersistState" call
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}
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if diff := cmp.Diff(wantLog, gotLog); diff != "" {
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t.Fatalf("wrong call log so far\n%s", diff)
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}
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// We'll reset the log now before we try seeing what happens after
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// we use "Stopped".
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is.CallLog = is.CallLog[:0]
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is.Persisted = nil
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hook.Stopping()
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if is.Persisted == nil || !is.Persisted.Equal(s) {
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t.Fatalf("mismatching state persisted")
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}
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is.Persisted = nil
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hook.PostStateUpdate(s)
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if is.Persisted == nil || !is.Persisted.Equal(s) {
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t.Fatalf("mismatching state persisted")
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}
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is.Persisted = nil
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hook.PostStateUpdate(s)
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if is.Persisted == nil || !is.Persisted.Equal(s) {
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t.Fatalf("mismatching state persisted")
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}
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gotLog = is.CallLog
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wantLog = []string{
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"ShouldPersistIntermediateState",
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// Previous call should return true, allowing the following "PersistState" call
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"PersistState",
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"WriteState",
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"ShouldPersistIntermediateState",
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// Previous call should return true, allowing the following "PersistState" call
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"PersistState",
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"WriteState",
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"ShouldPersistIntermediateState",
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// Previous call should return true, allowing the following "PersistState" call
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"PersistState",
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}
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if diff := cmp.Diff(wantLog, gotLog); diff != "" {
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t.Fatalf("wrong call log once in stopping mode\n%s", diff)
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}
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}
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type testPersistentState struct {
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CallLog []string
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@ -156,3 +263,35 @@ func (sm *testPersistentState) PersistState(schemas *terraform.Schemas) error {
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sm.Persisted = sm.Written
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return nil
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}
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type testPersistentStateThatRefusesToPersist struct {
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CallLog []string
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Written *states.State
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Persisted *states.State
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}
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var _ statemgr.Writer = (*testPersistentStateThatRefusesToPersist)(nil)
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var _ statemgr.Persister = (*testPersistentStateThatRefusesToPersist)(nil)
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var _ IntermediateStateConditionalPersister = (*testPersistentStateThatRefusesToPersist)(nil)
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func (sm *testPersistentStateThatRefusesToPersist) WriteState(state *states.State) error {
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sm.CallLog = append(sm.CallLog, "WriteState")
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sm.Written = state
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return nil
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}
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func (sm *testPersistentStateThatRefusesToPersist) PersistState(schemas *terraform.Schemas) error {
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if schemas == nil {
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return fmt.Errorf("no schemas")
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}
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sm.CallLog = append(sm.CallLog, "PersistState")
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sm.Persisted = sm.Written
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return nil
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}
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// ShouldPersistIntermediateState implements IntermediateStateConditionalPersister
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func (sm *testPersistentStateThatRefusesToPersist) ShouldPersistIntermediateState(info *IntermediateStatePersistInfo) bool {
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sm.CallLog = append(sm.CallLog, "ShouldPersistIntermediateState")
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return info.ForcePersist
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}
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