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terraform: change provisioners to take UIOutput
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509f293bea
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8b129babe5
@ -34,6 +34,7 @@ type Context struct {
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provisioners map[string]ResourceProvisionerFactory
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variables map[string]string
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uiInput UIInput
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uiOutput UIOutput
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l sync.Mutex // Lock acquired during any task
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parCh chan struct{} // Semaphore used to limit parallelism
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@ -54,7 +55,8 @@ type ContextOpts struct {
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Provisioners map[string]ResourceProvisionerFactory
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Variables map[string]string
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UIInput UIInput
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UIInput UIInput
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UIOutput UIOutput
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}
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// NewContext creates a new context.
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@ -88,6 +90,7 @@ func NewContext(opts *ContextOpts) *Context {
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provisioners: opts.Provisioners,
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variables: opts.Variables,
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uiInput: opts.UIInput,
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uiOutput: opts.UIOutput,
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parCh: parCh,
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sh: sh,
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@ -1310,7 +1313,8 @@ func (c *walkContext) applyProvisioners(r *Resource, is *InstanceState) error {
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handleHook(h.PreProvision(r.Info, prov.Type))
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}
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if err := prov.Provisioner.Apply(is, prov.Config); err != nil {
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err := prov.Provisioner.Apply(c.Context.uiOutput, is, prov.Config)
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if err != nil {
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return err
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}
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@ -20,7 +20,7 @@ type ResourceProvisioner interface {
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// resource state along with an error. Instead of a diff, the ResourceConfig
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// is provided since provisioners only run after a resource has been
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// newly created.
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Apply(*InstanceState, *ResourceConfig) error
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Apply(UIOutput, *InstanceState, *ResourceConfig) error
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}
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// ResourceProvisionerFactory is a function type that creates a new instance
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@ -7,6 +7,7 @@ type MockResourceProvisioner struct {
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Meta interface{}
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ApplyCalled bool
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ApplyOutput UIOutput
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ApplyState *InstanceState
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ApplyConfig *ResourceConfig
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ApplyFn func(*InstanceState, *ResourceConfig) error
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@ -28,8 +29,12 @@ func (p *MockResourceProvisioner) Validate(c *ResourceConfig) ([]string, []error
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return p.ValidateReturnWarns, p.ValidateReturnErrors
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}
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func (p *MockResourceProvisioner) Apply(state *InstanceState, c *ResourceConfig) error {
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func (p *MockResourceProvisioner) Apply(
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output UIOutput,
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state *InstanceState,
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c *ResourceConfig) error {
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p.ApplyCalled = true
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p.ApplyOutput = output
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p.ApplyState = state
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p.ApplyConfig = c
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if p.ApplyFn != nil {
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