Now that outputs are always evaluated, we still need a way to remove
them from state when they are destroyed.
Previously, outputs were removed during destroy from the same
"Applyable" node type that evaluates them. Now that we need to possibly
both evaluate and remove output during an apply, we add a new node -
NodeDestroyableOutput.
This new node is added to the graph by the DestroyOutputTransformer,
which make the new destroy node depend on all descendants of the output
node. This ensures that the output remains in the state as long as
everything which may interpolate the output still exists.