opentofu/terraform/node_resource_apply.go
James Bardin fa87397f50 core: GraphNodeAttachDestroyer
Add a graphNodeAttachDestroy interface, so destroy nodes can be attached
to their companion create node. The creator can then reference the
CreateBeforeDestroy status of the destroyer, determining  if the current
state needs to be replaced or deposed.

This is needed when a node is forced to become CreateBeforeDestroy by a
dependency rather than the config, since because the config is
immutable, only the destroyer is aware that it has been forced
CreateBeforeDestroy.
2018-10-16 18:49:20 -07:00

360 lines
9.1 KiB
Go

package terraform
import (
"fmt"
"github.com/hashicorp/terraform/addrs"
"github.com/hashicorp/terraform/configs"
"github.com/zclconf/go-cty/cty"
)
// NodeApplyableResourceInstance represents a resource that is "applyable":
// it is ready to be applied and is represented by a diff.
type NodeApplyableResourceInstance struct {
*NodeAbstractResourceInstance
destroyNode GraphNodeDestroyerCBD
}
var (
_ GraphNodeResource = (*NodeApplyableResourceInstance)(nil)
_ GraphNodeResourceInstance = (*NodeApplyableResourceInstance)(nil)
_ GraphNodeCreator = (*NodeApplyableResourceInstance)(nil)
_ GraphNodeReferencer = (*NodeApplyableResourceInstance)(nil)
_ GraphNodeEvalable = (*NodeApplyableResourceInstance)(nil)
)
// GraphNodeAttachDestroyer
func (n *NodeApplyableResourceInstance) AttachDestroyNode(d GraphNodeDestroyerCBD) {
n.destroyNode = d
}
// createBeforeDestroy checks this nodes config status and the status af any
// companion destroy node for CreateBeforeDestroy.
func (n *NodeApplyableResourceInstance) createBeforeDestroy() bool {
cbd := false
if n.Config != nil && n.Config.Managed != nil {
cbd = n.Config.Managed.CreateBeforeDestroy
}
if n.destroyNode != nil {
cbd = cbd || n.destroyNode.CreateBeforeDestroy()
}
return cbd
}
// GraphNodeCreator
func (n *NodeApplyableResourceInstance) CreateAddr() *addrs.AbsResourceInstance {
addr := n.ResourceInstanceAddr()
return &addr
}
// GraphNodeReferencer, overriding NodeAbstractResourceInstance
func (n *NodeApplyableResourceInstance) References() []*addrs.Reference {
// Start with the usual resource instance implementation
ret := n.NodeAbstractResourceInstance.References()
// Applying a resource must also depend on the destruction of any of its
// dependencies, since this may for example affect the outcome of
// evaluating an entire list of resources with "count" set (by reducing
// the count).
//
// However, we can't do this in create_before_destroy mode because that
// would create a dependency cycle. We make a compromise here of requiring
// changes to be updated across two applies in this case, since the first
// plan will use the old values.
if !n.createBeforeDestroy() {
for _, ref := range ret {
switch tr := ref.Subject.(type) {
case addrs.ResourceInstance:
newRef := *ref // shallow copy so we can mutate
newRef.Subject = tr.Phase(addrs.ResourceInstancePhaseDestroy)
newRef.Remaining = nil // can't access attributes of something being destroyed
ret = append(ret, &newRef)
case addrs.Resource:
newRef := *ref // shallow copy so we can mutate
newRef.Subject = tr.Phase(addrs.ResourceInstancePhaseDestroy)
newRef.Remaining = nil // can't access attributes of something being destroyed
ret = append(ret, &newRef)
}
}
}
return ret
}
// GraphNodeEvalable
func (n *NodeApplyableResourceInstance) EvalTree() EvalNode {
addr := n.ResourceInstanceAddr()
// State still uses legacy-style internal ids, so we need to shim to get
// a suitable key to use.
stateId := NewLegacyResourceInstanceAddress(addr).stateId()
// Determine the dependencies for the state.
stateDeps := n.StateReferences()
// filter out self-references
filtered := []string{}
for _, d := range stateDeps {
if d != dottedInstanceAddr(addr.Resource) {
filtered = append(filtered, d)
}
}
stateDeps = filtered
// Eval info is different depending on what kind of resource this is
switch n.Config.Mode {
case addrs.ManagedResourceMode:
return n.evalTreeManagedResource(addr, stateId, stateDeps)
case addrs.DataResourceMode:
return n.evalTreeDataResource(addr, stateId, stateDeps)
default:
panic(fmt.Errorf("unsupported resource mode %s", n.Config.Mode))
}
}
func (n *NodeApplyableResourceInstance) evalTreeDataResource(addr addrs.AbsResourceInstance, stateId string, stateDeps []string) EvalNode {
var provider ResourceProvider
var providerSchema *ProviderSchema
var diff *InstanceDiff
var state *InstanceState
var configVal cty.Value
return &EvalSequence{
Nodes: []EvalNode{
// Get the saved diff for apply
&EvalReadDiff{
Name: stateId,
Diff: &diff,
},
// Stop early if we don't actually have a diff
&EvalIf{
If: func(ctx EvalContext) (bool, error) {
if diff == nil {
return true, EvalEarlyExitError{}
}
if diff.GetAttributesLen() == 0 {
return true, EvalEarlyExitError{}
}
return true, nil
},
Then: EvalNoop{},
},
&EvalGetProvider{
Addr: n.ResolvedProvider,
Output: &provider,
Schema: &providerSchema,
},
// Make a new diff, in case we've learned new values in the state
// during apply which we can now incorporate.
&EvalReadDataDiff{
Addr: addr.Resource,
Config: n.Config,
Provider: &provider,
ProviderSchema: &providerSchema,
Output: &diff,
OutputValue: &configVal,
OutputState: &state,
},
&EvalReadDataApply{
Addr: addr.Resource,
Diff: &diff,
Provider: &provider,
Output: &state,
},
&EvalWriteState{
Name: stateId,
ResourceType: n.Config.Type,
Provider: n.ResolvedProvider,
Dependencies: stateDeps,
State: &state,
},
// Clear the diff now that we've applied it, so
// later nodes won't see a diff that's now a no-op.
&EvalWriteDiff{
Name: stateId,
Diff: nil,
},
&EvalUpdateStateHook{},
},
}
}
func (n *NodeApplyableResourceInstance) evalTreeManagedResource(addr addrs.AbsResourceInstance, stateId string, stateDeps []string) EvalNode {
// Declare a bunch of variables that are used for state during
// evaluation. Most of this are written to by-address below.
var provider ResourceProvider
var providerSchema *ProviderSchema
var diff, diffApply *InstanceDiff
var state *InstanceState
var err error
var createNew bool
var createBeforeDestroyEnabled bool
var configVal cty.Value
return &EvalSequence{
Nodes: []EvalNode{
// Get the saved diff for apply
&EvalReadDiff{
Name: stateId,
Diff: &diffApply,
},
// We don't want to do any destroys
// (these are handled by NodeDestroyResourceInstance instead)
&EvalIf{
If: func(ctx EvalContext) (bool, error) {
if diffApply == nil {
return true, EvalEarlyExitError{}
}
if diffApply.GetDestroy() && diffApply.GetAttributesLen() == 0 {
return true, EvalEarlyExitError{}
}
diffApply.SetDestroy(false)
return true, nil
},
Then: EvalNoop{},
},
&EvalIf{
If: func(ctx EvalContext) (bool, error) {
destroy := false
if diffApply != nil {
destroy = diffApply.GetDestroy() || diffApply.RequiresNew()
}
if destroy && n.createBeforeDestroy() {
createBeforeDestroyEnabled = true
}
return createBeforeDestroyEnabled, nil
},
Then: &EvalDeposeState{
Name: stateId,
},
},
&EvalGetProvider{
Addr: n.ResolvedProvider,
Output: &provider,
Schema: &providerSchema,
},
&EvalReadState{
Name: stateId,
Output: &state,
},
// Make a new diff, in case we've learned new values in the state
// during apply which we can now incorporate.
&EvalDiff{
Addr: addr.Resource,
Config: n.Config,
Provider: &provider,
ProviderSchema: &providerSchema,
State: &state,
OutputDiff: &diffApply,
OutputValue: &configVal,
OutputState: &state,
},
// Get the saved diff
&EvalReadDiff{
Name: stateId,
Diff: &diff,
},
// Compare the diffs
&EvalCompareDiff{
Addr: addr.Resource,
One: &diff,
Two: &diffApply,
},
&EvalGetProvider{
Addr: n.ResolvedProvider,
Output: &provider,
Schema: &providerSchema,
},
&EvalReadState{
Name: stateId,
Output: &state,
},
// Call pre-apply hook
&EvalApplyPre{
Addr: addr.Resource,
State: &state,
Diff: &diffApply,
},
&EvalApply{
Addr: addr.Resource,
State: &state,
Diff: &diffApply,
Provider: &provider,
Output: &state,
Error: &err,
CreateNew: &createNew,
},
&EvalWriteState{
Name: stateId,
ResourceType: n.Config.Type,
Provider: n.ResolvedProvider,
Dependencies: stateDeps,
State: &state,
},
&EvalApplyProvisioners{
Addr: addr.Resource,
State: &state,
ResourceConfig: n.Config,
CreateNew: &createNew,
Error: &err,
When: configs.ProvisionerWhenCreate,
},
&EvalIf{
If: func(ctx EvalContext) (bool, error) {
return createBeforeDestroyEnabled && err != nil, nil
},
Then: &EvalUndeposeState{
Name: stateId,
State: &state,
},
Else: &EvalWriteState{
Name: stateId,
ResourceType: n.Config.Type,
Provider: n.ResolvedProvider,
Dependencies: stateDeps,
State: &state,
},
},
// We clear the diff out here so that future nodes
// don't see a diff that is already complete. There
// is no longer a diff!
&EvalWriteDiff{
Name: stateId,
Diff: nil,
},
&EvalApplyPost{
Addr: addr.Resource,
State: &state,
Error: &err,
},
&EvalUpdateStateHook{},
},
}
}