mirror of
https://github.com/opentofu/opentofu.git
synced 2024-12-26 08:51:02 -06:00
4a21b763aa
After the refactoring to integrate HCL2 many of the tests were no longer using correct types, attribute names, etc. This is a bulk update of all of the tests to make them compile again, with minimal changes otherwise. Although the tests now compile, many of them do not yet pass. The tests will be gradually repaired in subsequent commits, as we continue to complete the refactoring and retrofit work.
2200 lines
55 KiB
Go
2200 lines
55 KiB
Go
package terraform
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import (
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"bufio"
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"bytes"
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"encoding/json"
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"errors"
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"fmt"
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"io"
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"io/ioutil"
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"log"
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"os"
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"reflect"
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"sort"
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"strconv"
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"strings"
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"sync"
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"github.com/hashicorp/go-multierror"
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"github.com/hashicorp/go-uuid"
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"github.com/hashicorp/go-version"
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"github.com/hashicorp/hcl2/hcl"
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"github.com/hashicorp/hcl2/hcl/hclsyntax"
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"github.com/hashicorp/terraform/addrs"
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"github.com/hashicorp/terraform/config"
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"github.com/hashicorp/terraform/config/configschema"
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"github.com/hashicorp/terraform/configs"
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"github.com/hashicorp/terraform/tfdiags"
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tfversion "github.com/hashicorp/terraform/version"
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"github.com/mitchellh/copystructure"
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"github.com/zclconf/go-cty/cty"
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ctyjson "github.com/zclconf/go-cty/cty/json"
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)
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const (
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// StateVersion is the current version for our state file
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StateVersion = 3
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)
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// rootModulePath is the path of the root module
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var rootModulePath = []string{"root"}
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// normalizeModulePath transforms a legacy module path (which may or may not
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// have a redundant "root" label at the start of it) into an
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// addrs.ModuleInstance representing the same module.
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//
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// For legacy reasons, different parts of Terraform disagree about whether the
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// root module has the path []string{} or []string{"root"}, and so this
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// function accepts both and trims off the "root". An implication of this is
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// that it's not possible to actually have a module call in the root module
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// that is itself named "root", since that would be ambiguous.
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//
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// normalizeModulePath takes a raw module path and returns a path that
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// has the rootModulePath prepended to it. If I could go back in time I
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// would've never had a rootModulePath (empty path would be root). We can
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// still fix this but thats a big refactor that my branch doesn't make sense
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// for. Instead, this function normalizes paths.
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func normalizeModulePath(p []string) addrs.ModuleInstance {
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// FIXME: Remove this once everyone is using addrs.ModuleInstance.
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if len(p) > 0 && p[0] == "root" {
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p = p[1:]
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}
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ret := make(addrs.ModuleInstance, len(p))
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for i, name := range p {
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// For now we don't actually support modules with multiple instances
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// identified by keys, so we just treat every path element as a
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// step with no key.
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ret[i] = addrs.ModuleInstanceStep{
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Name: name,
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}
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}
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return ret
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}
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// State keeps track of a snapshot state-of-the-world that Terraform
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// can use to keep track of what real world resources it is actually
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// managing.
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type State struct {
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// Version is the state file protocol version.
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Version int `json:"version"`
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// TFVersion is the version of Terraform that wrote this state.
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TFVersion string `json:"terraform_version,omitempty"`
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// Serial is incremented on any operation that modifies
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// the State file. It is used to detect potentially conflicting
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// updates.
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Serial int64 `json:"serial"`
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// Lineage is set when a new, blank state is created and then
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// never updated. This allows us to determine whether the serials
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// of two states can be meaningfully compared.
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// Apart from the guarantee that collisions between two lineages
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// are very unlikely, this value is opaque and external callers
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// should only compare lineage strings byte-for-byte for equality.
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Lineage string `json:"lineage"`
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// Remote is used to track the metadata required to
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// pull and push state files from a remote storage endpoint.
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Remote *RemoteState `json:"remote,omitempty"`
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// Backend tracks the configuration for the backend in use with
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// this state. This is used to track any changes in the backend
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// configuration.
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Backend *BackendState `json:"backend,omitempty"`
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// Modules contains all the modules in a breadth-first order
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Modules []*ModuleState `json:"modules"`
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mu sync.Mutex
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}
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func (s *State) Lock() { s.mu.Lock() }
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func (s *State) Unlock() { s.mu.Unlock() }
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// NewState is used to initialize a blank state
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func NewState() *State {
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s := &State{}
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s.init()
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return s
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}
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// Children returns the ModuleStates that are direct children of
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// the given path. If the path is "root", for example, then children
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// returned might be "root.child", but not "root.child.grandchild".
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func (s *State) Children(path []string) []*ModuleState {
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s.Lock()
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defer s.Unlock()
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// TODO: test
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return s.children(path)
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}
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func (s *State) children(path []string) []*ModuleState {
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result := make([]*ModuleState, 0)
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for _, m := range s.Modules {
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if m == nil {
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continue
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}
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if len(m.Path) != len(path)+1 {
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continue
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}
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if !reflect.DeepEqual(path, m.Path[:len(path)]) {
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continue
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}
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result = append(result, m)
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}
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return result
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}
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// AddModule adds the module with the given path to the state.
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//
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// This should be the preferred method to add module states since it
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// allows us to optimize lookups later as well as control sorting.
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func (s *State) AddModule(path addrs.ModuleInstance) *ModuleState {
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s.Lock()
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defer s.Unlock()
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return s.addModule(path)
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}
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func (s *State) addModule(path addrs.ModuleInstance) *ModuleState {
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// check if the module exists first
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m := s.moduleByPath(path)
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if m != nil {
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return m
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}
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// Lower the new-style address into a legacy-style address.
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// This requires that none of the steps have instance keys, which is
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// true for all addresses at the time of implementing this because
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// "count" and "for_each" are not yet implemented for modules.
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// For the purposes of state, the legacy address format also includes
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// a redundant extra prefix element "root". It is important to include
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// this because the "prune" method will remove any module that has a
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// path length less than one, and other parts of the state code will
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// trim off the first element indiscriminately.
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legacyPath := make([]string, len(path)+1)
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legacyPath[0] = "root"
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for i, step := range path {
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if step.InstanceKey != addrs.NoKey {
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// FIXME: Once the rest of Terraform is ready to use count and
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// for_each, remove all of this and just write the addrs.ModuleInstance
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// value itself into the ModuleState.
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panic("state cannot represent modules with count or for_each keys")
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}
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legacyPath[i+1] = step.Name
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}
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m = &ModuleState{Path: legacyPath}
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m.init()
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s.Modules = append(s.Modules, m)
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s.sort()
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return m
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}
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// ModuleByPath is used to lookup the module state for the given path.
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// This should be the preferred lookup mechanism as it allows for future
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// lookup optimizations.
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func (s *State) ModuleByPath(path addrs.ModuleInstance) *ModuleState {
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if s == nil {
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return nil
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}
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s.Lock()
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defer s.Unlock()
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return s.moduleByPath(path)
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}
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func (s *State) moduleByPath(path addrs.ModuleInstance) *ModuleState {
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for _, mod := range s.Modules {
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if mod == nil {
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continue
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}
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if mod.Path == nil {
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panic("missing module path")
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}
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modPath := normalizeModulePath(mod.Path)
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if modPath.String() == path.String() {
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return mod
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}
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}
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return nil
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}
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// Empty returns true if the state is empty.
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func (s *State) Empty() bool {
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if s == nil {
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return true
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}
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s.Lock()
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defer s.Unlock()
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return len(s.Modules) == 0
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}
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// HasResources returns true if the state contains any resources.
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//
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// This is similar to !s.Empty, but returns true also in the case where the
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// state has modules but all of them are devoid of resources.
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func (s *State) HasResources() bool {
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if s.Empty() {
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return false
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}
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for _, mod := range s.Modules {
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if len(mod.Resources) > 0 {
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return true
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}
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}
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return false
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}
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// IsRemote returns true if State represents a state that exists and is
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// remote.
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func (s *State) IsRemote() bool {
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if s == nil {
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return false
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}
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s.Lock()
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defer s.Unlock()
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if s.Remote == nil {
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return false
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}
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if s.Remote.Type == "" {
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return false
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}
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return true
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}
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// Validate validates the integrity of this state file.
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//
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// Certain properties of the statefile are expected by Terraform in order
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// to behave properly. The core of Terraform will assume that once it
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// receives a State structure that it has been validated. This validation
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// check should be called to ensure that.
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//
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// If this returns an error, then the user should be notified. The error
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// response will include detailed information on the nature of the error.
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func (s *State) Validate() error {
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s.Lock()
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defer s.Unlock()
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var result error
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// !!!! FOR DEVELOPERS !!!!
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//
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// Any errors returned from this Validate function will BLOCK TERRAFORM
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// from loading a state file. Therefore, this should only contain checks
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// that are only resolvable through manual intervention.
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//
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// !!!! FOR DEVELOPERS !!!!
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// Make sure there are no duplicate module states. We open a new
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// block here so we can use basic variable names and future validations
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// can do the same.
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{
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found := make(map[string]struct{})
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for _, ms := range s.Modules {
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if ms == nil {
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continue
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}
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key := strings.Join(ms.Path, ".")
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if _, ok := found[key]; ok {
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result = multierror.Append(result, fmt.Errorf(
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strings.TrimSpace(stateValidateErrMultiModule), key))
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continue
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}
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found[key] = struct{}{}
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}
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}
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return result
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}
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// Remove removes the item in the state at the given address, returning
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// any errors that may have occurred.
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//
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// If the address references a module state or resource, it will delete
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// all children as well. To check what will be deleted, use a StateFilter
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// first.
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func (s *State) Remove(addr ...string) error {
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s.Lock()
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defer s.Unlock()
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// Filter out what we need to delete
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filter := &StateFilter{State: s}
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results, err := filter.Filter(addr...)
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if err != nil {
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return err
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}
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// If we have no results, just exit early, we're not going to do anything.
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// While what happens below is fairly fast, this is an important early
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// exit since the prune below might modify the state more and we don't
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// want to modify the state if we don't have to.
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if len(results) == 0 {
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return nil
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}
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// Go through each result and grab what we need
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removed := make(map[interface{}]struct{})
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for _, r := range results {
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// Convert the legacy path used by the state filter API into a
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// new-style module instance address.
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path := normalizeModulePath(r.Path)
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// If we removed this already, then ignore
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if _, ok := removed[r.Value]; ok {
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continue
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}
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// If we removed the parent already, then ignore
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if r.Parent != nil {
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if _, ok := removed[r.Parent.Value]; ok {
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continue
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}
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}
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// Add this to the removed list
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removed[r.Value] = struct{}{}
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switch v := r.Value.(type) {
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case *ModuleState:
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s.removeModule(path, v)
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case *ResourceState:
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s.removeResource(path, v)
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case *InstanceState:
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s.removeInstance(path, r.Parent.Value.(*ResourceState), v)
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default:
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return fmt.Errorf("unknown type to delete: %T", r.Value)
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}
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}
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// Prune since the removal functions often do the bare minimum to
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// remove a thing and may leave around dangling empty modules, resources,
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// etc. Prune will clean that all up.
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s.prune()
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return nil
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}
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func (s *State) removeModule(path addrs.ModuleInstance, v *ModuleState) {
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for i, m := range s.Modules {
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if m == v {
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s.Modules, s.Modules[len(s.Modules)-1] = append(s.Modules[:i], s.Modules[i+1:]...), nil
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return
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}
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}
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}
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func (s *State) removeResource(path addrs.ModuleInstance, v *ResourceState) {
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// Get the module this resource lives in. If it doesn't exist, we're done.
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mod := s.moduleByPath(path)
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if mod == nil {
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return
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}
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// Find this resource. This is a O(N) lookup when if we had the key
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// it could be O(1) but even with thousands of resources this shouldn't
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// matter right now. We can easily up performance here when the time comes.
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for k, r := range mod.Resources {
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if r == v {
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// Found it
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delete(mod.Resources, k)
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return
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}
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}
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}
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func (s *State) removeInstance(path addrs.ModuleInstance, r *ResourceState, v *InstanceState) {
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// Go through the resource and find the instance that matches this
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// (if any) and remove it.
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// Check primary
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if r.Primary == v {
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r.Primary = nil
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return
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}
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// Check lists
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lists := [][]*InstanceState{r.Deposed}
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for _, is := range lists {
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for i, instance := range is {
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if instance == v {
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// Found it, remove it
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is, is[len(is)-1] = append(is[:i], is[i+1:]...), nil
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// Done
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return
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}
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}
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}
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}
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// RootModule returns the ModuleState for the root module
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func (s *State) RootModule() *ModuleState {
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root := s.ModuleByPath(addrs.RootModuleInstance)
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if root == nil {
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panic("missing root module")
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}
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return root
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}
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// Equal tests if one state is equal to another.
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func (s *State) Equal(other *State) bool {
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// If one is nil, we do a direct check
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if s == nil || other == nil {
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return s == other
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}
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s.Lock()
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defer s.Unlock()
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return s.equal(other)
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}
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func (s *State) equal(other *State) bool {
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if s == nil || other == nil {
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return s == other
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}
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// If the versions are different, they're certainly not equal
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if s.Version != other.Version {
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return false
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}
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// If any of the modules are not equal, then this state isn't equal
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if len(s.Modules) != len(other.Modules) {
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return false
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}
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for _, m := range s.Modules {
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// This isn't very optimal currently but works.
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otherM := other.moduleByPath(normalizeModulePath(m.Path))
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if otherM == nil {
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return false
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}
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// If they're not equal, then we're not equal!
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if !m.Equal(otherM) {
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return false
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}
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}
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return true
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}
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|
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// MarshalEqual is similar to Equal but provides a stronger definition of
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// "equal", where two states are equal if and only if their serialized form
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// is byte-for-byte identical.
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//
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// This is primarily useful for callers that are trying to save snapshots
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// of state to persistent storage, allowing them to detect when a new
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// snapshot must be taken.
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//
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// Note that the serial number and lineage are included in the serialized form,
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// so it's the caller's responsibility to properly manage these attributes
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// so that this method is only called on two states that have the same
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// serial and lineage, unless detecting such differences is desired.
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func (s *State) MarshalEqual(other *State) bool {
|
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if s == nil && other == nil {
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return true
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} else if s == nil || other == nil {
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return false
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}
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|
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recvBuf := &bytes.Buffer{}
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otherBuf := &bytes.Buffer{}
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err := WriteState(s, recvBuf)
|
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if err != nil {
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// should never happen, since we're writing to a buffer
|
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panic(err)
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}
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err = WriteState(other, otherBuf)
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if err != nil {
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// should never happen, since we're writing to a buffer
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panic(err)
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}
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|
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return bytes.Equal(recvBuf.Bytes(), otherBuf.Bytes())
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}
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|
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type StateAgeComparison int
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|
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const (
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StateAgeEqual StateAgeComparison = 0
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|
StateAgeReceiverNewer StateAgeComparison = 1
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StateAgeReceiverOlder StateAgeComparison = -1
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)
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|
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// CompareAges compares one state with another for which is "older".
|
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//
|
|
// This is a simple check using the state's serial, and is thus only as
|
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// reliable as the serial itself. In the normal case, only one state
|
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// exists for a given combination of lineage/serial, but Terraform
|
|
// does not guarantee this and so the result of this method should be
|
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// used with care.
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//
|
|
// Returns an integer that is negative if the receiver is older than
|
|
// the argument, positive if the converse, and zero if they are equal.
|
|
// An error is returned if the two states are not of the same lineage,
|
|
// in which case the integer returned has no meaning.
|
|
func (s *State) CompareAges(other *State) (StateAgeComparison, error) {
|
|
// nil states are "older" than actual states
|
|
switch {
|
|
case s != nil && other == nil:
|
|
return StateAgeReceiverNewer, nil
|
|
case s == nil && other != nil:
|
|
return StateAgeReceiverOlder, nil
|
|
case s == nil && other == nil:
|
|
return StateAgeEqual, nil
|
|
}
|
|
|
|
if !s.SameLineage(other) {
|
|
return StateAgeEqual, fmt.Errorf(
|
|
"can't compare two states of differing lineage",
|
|
)
|
|
}
|
|
|
|
s.Lock()
|
|
defer s.Unlock()
|
|
|
|
switch {
|
|
case s.Serial < other.Serial:
|
|
return StateAgeReceiverOlder, nil
|
|
case s.Serial > other.Serial:
|
|
return StateAgeReceiverNewer, nil
|
|
default:
|
|
return StateAgeEqual, nil
|
|
}
|
|
}
|
|
|
|
// SameLineage returns true only if the state given in argument belongs
|
|
// to the same "lineage" of states as the receiver.
|
|
func (s *State) SameLineage(other *State) bool {
|
|
s.Lock()
|
|
defer s.Unlock()
|
|
|
|
// If one of the states has no lineage then it is assumed to predate
|
|
// this concept, and so we'll accept it as belonging to any lineage
|
|
// so that a lineage string can be assigned to newer versions
|
|
// without breaking compatibility with older versions.
|
|
if s.Lineage == "" || other.Lineage == "" {
|
|
return true
|
|
}
|
|
|
|
return s.Lineage == other.Lineage
|
|
}
|
|
|
|
// DeepCopy performs a deep copy of the state structure and returns
|
|
// a new structure.
|
|
func (s *State) DeepCopy() *State {
|
|
if s == nil {
|
|
return nil
|
|
}
|
|
|
|
copy, err := copystructure.Config{Lock: true}.Copy(s)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
|
|
return copy.(*State)
|
|
}
|
|
|
|
// FromFutureTerraform checks if this state was written by a Terraform
|
|
// version from the future.
|
|
func (s *State) FromFutureTerraform() bool {
|
|
s.Lock()
|
|
defer s.Unlock()
|
|
|
|
// No TF version means it is certainly from the past
|
|
if s.TFVersion == "" {
|
|
return false
|
|
}
|
|
|
|
v := version.Must(version.NewVersion(s.TFVersion))
|
|
return tfversion.SemVer.LessThan(v)
|
|
}
|
|
|
|
func (s *State) Init() {
|
|
s.Lock()
|
|
defer s.Unlock()
|
|
s.init()
|
|
}
|
|
|
|
func (s *State) init() {
|
|
if s.Version == 0 {
|
|
s.Version = StateVersion
|
|
}
|
|
|
|
if s.moduleByPath(addrs.RootModuleInstance) == nil {
|
|
s.addModule(addrs.RootModuleInstance)
|
|
}
|
|
s.ensureHasLineage()
|
|
|
|
for _, mod := range s.Modules {
|
|
if mod != nil {
|
|
mod.init()
|
|
}
|
|
}
|
|
|
|
if s.Remote != nil {
|
|
s.Remote.init()
|
|
}
|
|
|
|
}
|
|
|
|
func (s *State) EnsureHasLineage() {
|
|
s.Lock()
|
|
defer s.Unlock()
|
|
|
|
s.ensureHasLineage()
|
|
}
|
|
|
|
func (s *State) ensureHasLineage() {
|
|
if s.Lineage == "" {
|
|
lineage, err := uuid.GenerateUUID()
|
|
if err != nil {
|
|
panic(fmt.Errorf("Failed to generate lineage: %v", err))
|
|
}
|
|
s.Lineage = lineage
|
|
log.Printf("[DEBUG] New state was assigned lineage %q\n", s.Lineage)
|
|
} else {
|
|
log.Printf("[TRACE] Preserving existing state lineage %q\n", s.Lineage)
|
|
}
|
|
}
|
|
|
|
// AddModuleState insert this module state and override any existing ModuleState
|
|
func (s *State) AddModuleState(mod *ModuleState) {
|
|
mod.init()
|
|
s.Lock()
|
|
defer s.Unlock()
|
|
|
|
s.addModuleState(mod)
|
|
}
|
|
|
|
func (s *State) addModuleState(mod *ModuleState) {
|
|
for i, m := range s.Modules {
|
|
if reflect.DeepEqual(m.Path, mod.Path) {
|
|
s.Modules[i] = mod
|
|
return
|
|
}
|
|
}
|
|
|
|
s.Modules = append(s.Modules, mod)
|
|
s.sort()
|
|
}
|
|
|
|
// prune is used to remove any resources that are no longer required
|
|
func (s *State) prune() {
|
|
if s == nil {
|
|
return
|
|
}
|
|
|
|
// Filter out empty modules.
|
|
// A module is always assumed to have a path, and it's length isn't always
|
|
// bounds checked later on. Modules may be "emptied" during destroy, but we
|
|
// never want to store those in the state.
|
|
for i := 0; i < len(s.Modules); i++ {
|
|
if s.Modules[i] == nil || len(s.Modules[i].Path) == 0 {
|
|
s.Modules = append(s.Modules[:i], s.Modules[i+1:]...)
|
|
i--
|
|
}
|
|
}
|
|
|
|
for _, mod := range s.Modules {
|
|
mod.prune()
|
|
}
|
|
if s.Remote != nil && s.Remote.Empty() {
|
|
s.Remote = nil
|
|
}
|
|
}
|
|
|
|
// sort sorts the modules
|
|
func (s *State) sort() {
|
|
sort.Sort(moduleStateSort(s.Modules))
|
|
|
|
// Allow modules to be sorted
|
|
for _, m := range s.Modules {
|
|
if m != nil {
|
|
m.sort()
|
|
}
|
|
}
|
|
}
|
|
|
|
func (s *State) String() string {
|
|
if s == nil {
|
|
return "<nil>"
|
|
}
|
|
s.Lock()
|
|
defer s.Unlock()
|
|
|
|
var buf bytes.Buffer
|
|
for _, m := range s.Modules {
|
|
mStr := m.String()
|
|
|
|
// If we're the root module, we just write the output directly.
|
|
if reflect.DeepEqual(m.Path, rootModulePath) {
|
|
buf.WriteString(mStr + "\n")
|
|
continue
|
|
}
|
|
|
|
buf.WriteString(fmt.Sprintf("module.%s:\n", strings.Join(m.Path[1:], ".")))
|
|
|
|
s := bufio.NewScanner(strings.NewReader(mStr))
|
|
for s.Scan() {
|
|
text := s.Text()
|
|
if text != "" {
|
|
text = " " + text
|
|
}
|
|
|
|
buf.WriteString(fmt.Sprintf("%s\n", text))
|
|
}
|
|
}
|
|
|
|
return strings.TrimSpace(buf.String())
|
|
}
|
|
|
|
// BackendState stores the configuration to connect to a remote backend.
|
|
type BackendState struct {
|
|
Type string `json:"type"` // Backend type
|
|
ConfigRaw json.RawMessage `json:"config"` // Backend raw config
|
|
Hash int `json:"hash"` // Hash of portion of configuration from config files
|
|
}
|
|
|
|
// Empty returns true if BackendState has no state.
|
|
func (s *BackendState) Empty() bool {
|
|
return s == nil || s.Type == ""
|
|
}
|
|
|
|
// Config decodes the type-specific configuration object using the provided
|
|
// schema and returns the result as a cty.Value.
|
|
//
|
|
// An error is returned if the stored configuration does not conform to the
|
|
// given schema.
|
|
func (s *BackendState) Config(schema *configschema.Block) (cty.Value, error) {
|
|
ty := schema.ImpliedType()
|
|
return ctyjson.Unmarshal(s.ConfigRaw, ty)
|
|
}
|
|
|
|
// SetConfig replaces (in-place) the type-specific configuration object using
|
|
// the provided value and associated schema.
|
|
//
|
|
// An error is returned if the given value does not conform to the implied
|
|
// type of the schema.
|
|
func (s *BackendState) SetConfig(val cty.Value, schema *configschema.Block) error {
|
|
ty := schema.ImpliedType()
|
|
buf, err := ctyjson.Marshal(val, ty)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
s.ConfigRaw = buf
|
|
return nil
|
|
}
|
|
|
|
// RemoteState is used to track the information about a remote
|
|
// state store that we push/pull state to.
|
|
type RemoteState struct {
|
|
// Type controls the client we use for the remote state
|
|
Type string `json:"type"`
|
|
|
|
// Config is used to store arbitrary configuration that
|
|
// is type specific
|
|
Config map[string]string `json:"config"`
|
|
|
|
mu sync.Mutex
|
|
}
|
|
|
|
func (s *RemoteState) Lock() { s.mu.Lock() }
|
|
func (s *RemoteState) Unlock() { s.mu.Unlock() }
|
|
|
|
func (r *RemoteState) init() {
|
|
r.Lock()
|
|
defer r.Unlock()
|
|
|
|
if r.Config == nil {
|
|
r.Config = make(map[string]string)
|
|
}
|
|
}
|
|
|
|
func (r *RemoteState) deepcopy() *RemoteState {
|
|
r.Lock()
|
|
defer r.Unlock()
|
|
|
|
confCopy := make(map[string]string, len(r.Config))
|
|
for k, v := range r.Config {
|
|
confCopy[k] = v
|
|
}
|
|
return &RemoteState{
|
|
Type: r.Type,
|
|
Config: confCopy,
|
|
}
|
|
}
|
|
|
|
func (r *RemoteState) Empty() bool {
|
|
if r == nil {
|
|
return true
|
|
}
|
|
r.Lock()
|
|
defer r.Unlock()
|
|
|
|
return r.Type == ""
|
|
}
|
|
|
|
func (r *RemoteState) Equals(other *RemoteState) bool {
|
|
r.Lock()
|
|
defer r.Unlock()
|
|
|
|
if r.Type != other.Type {
|
|
return false
|
|
}
|
|
if len(r.Config) != len(other.Config) {
|
|
return false
|
|
}
|
|
for k, v := range r.Config {
|
|
if other.Config[k] != v {
|
|
return false
|
|
}
|
|
}
|
|
return true
|
|
}
|
|
|
|
// OutputState is used to track the state relevant to a single output.
|
|
type OutputState struct {
|
|
// Sensitive describes whether the output is considered sensitive,
|
|
// which may lead to masking the value on screen in some cases.
|
|
Sensitive bool `json:"sensitive"`
|
|
// Type describes the structure of Value. Valid values are "string",
|
|
// "map" and "list"
|
|
Type string `json:"type"`
|
|
// Value contains the value of the output, in the structure described
|
|
// by the Type field.
|
|
Value interface{} `json:"value"`
|
|
|
|
mu sync.Mutex
|
|
}
|
|
|
|
func (s *OutputState) Lock() { s.mu.Lock() }
|
|
func (s *OutputState) Unlock() { s.mu.Unlock() }
|
|
|
|
func (s *OutputState) String() string {
|
|
return fmt.Sprintf("%#v", s.Value)
|
|
}
|
|
|
|
// Equal compares two OutputState structures for equality. nil values are
|
|
// considered equal.
|
|
func (s *OutputState) Equal(other *OutputState) bool {
|
|
if s == nil && other == nil {
|
|
return true
|
|
}
|
|
|
|
if s == nil || other == nil {
|
|
return false
|
|
}
|
|
s.Lock()
|
|
defer s.Unlock()
|
|
|
|
if s.Type != other.Type {
|
|
return false
|
|
}
|
|
|
|
if s.Sensitive != other.Sensitive {
|
|
return false
|
|
}
|
|
|
|
if !reflect.DeepEqual(s.Value, other.Value) {
|
|
return false
|
|
}
|
|
|
|
return true
|
|
}
|
|
|
|
func (s *OutputState) deepcopy() *OutputState {
|
|
if s == nil {
|
|
return nil
|
|
}
|
|
|
|
stateCopy, err := copystructure.Config{Lock: true}.Copy(s)
|
|
if err != nil {
|
|
panic(fmt.Errorf("Error copying output value: %s", err))
|
|
}
|
|
|
|
return stateCopy.(*OutputState)
|
|
}
|
|
|
|
// ModuleState is used to track all the state relevant to a single
|
|
// module. Previous to Terraform 0.3, all state belonged to the "root"
|
|
// module.
|
|
type ModuleState struct {
|
|
// Path is the import path from the root module. Modules imports are
|
|
// always disjoint, so the path represents amodule tree
|
|
Path []string `json:"path"`
|
|
|
|
// Locals are kept only transiently in-memory, because we can always
|
|
// re-compute them.
|
|
Locals map[string]interface{} `json:"-"`
|
|
|
|
// Outputs declared by the module and maintained for each module
|
|
// even though only the root module technically needs to be kept.
|
|
// This allows operators to inspect values at the boundaries.
|
|
Outputs map[string]*OutputState `json:"outputs"`
|
|
|
|
// Resources is a mapping of the logically named resource to
|
|
// the state of the resource. Each resource may actually have
|
|
// N instances underneath, although a user only needs to think
|
|
// about the 1:1 case.
|
|
Resources map[string]*ResourceState `json:"resources"`
|
|
|
|
// Dependencies are a list of things that this module relies on
|
|
// existing to remain intact. For example: an module may depend
|
|
// on a VPC ID given by an aws_vpc resource.
|
|
//
|
|
// Terraform uses this information to build valid destruction
|
|
// orders and to warn the user if they're destroying a module that
|
|
// another resource depends on.
|
|
//
|
|
// Things can be put into this list that may not be managed by
|
|
// Terraform. If Terraform doesn't find a matching ID in the
|
|
// overall state, then it assumes it isn't managed and doesn't
|
|
// worry about it.
|
|
Dependencies []string `json:"depends_on"`
|
|
|
|
mu sync.Mutex
|
|
}
|
|
|
|
func (s *ModuleState) Lock() { s.mu.Lock() }
|
|
func (s *ModuleState) Unlock() { s.mu.Unlock() }
|
|
|
|
// Equal tests whether one module state is equal to another.
|
|
func (m *ModuleState) Equal(other *ModuleState) bool {
|
|
m.Lock()
|
|
defer m.Unlock()
|
|
|
|
// Paths must be equal
|
|
if !reflect.DeepEqual(m.Path, other.Path) {
|
|
return false
|
|
}
|
|
|
|
// Outputs must be equal
|
|
if len(m.Outputs) != len(other.Outputs) {
|
|
return false
|
|
}
|
|
for k, v := range m.Outputs {
|
|
if !other.Outputs[k].Equal(v) {
|
|
return false
|
|
}
|
|
}
|
|
|
|
// Dependencies must be equal. This sorts these in place but
|
|
// this shouldn't cause any problems.
|
|
sort.Strings(m.Dependencies)
|
|
sort.Strings(other.Dependencies)
|
|
if len(m.Dependencies) != len(other.Dependencies) {
|
|
return false
|
|
}
|
|
for i, d := range m.Dependencies {
|
|
if other.Dependencies[i] != d {
|
|
return false
|
|
}
|
|
}
|
|
|
|
// Resources must be equal
|
|
if len(m.Resources) != len(other.Resources) {
|
|
return false
|
|
}
|
|
for k, r := range m.Resources {
|
|
otherR, ok := other.Resources[k]
|
|
if !ok {
|
|
return false
|
|
}
|
|
|
|
if !r.Equal(otherR) {
|
|
return false
|
|
}
|
|
}
|
|
|
|
return true
|
|
}
|
|
|
|
// IsRoot says whether or not this module diff is for the root module.
|
|
func (m *ModuleState) IsRoot() bool {
|
|
m.Lock()
|
|
defer m.Unlock()
|
|
return reflect.DeepEqual(m.Path, rootModulePath)
|
|
}
|
|
|
|
// IsDescendent returns true if other is a descendent of this module.
|
|
func (m *ModuleState) IsDescendent(other *ModuleState) bool {
|
|
m.Lock()
|
|
defer m.Unlock()
|
|
|
|
i := len(m.Path)
|
|
return len(other.Path) > i && reflect.DeepEqual(other.Path[:i], m.Path)
|
|
}
|
|
|
|
// Orphans returns a list of keys of resources that are in the State
|
|
// but aren't present in the configuration itself. Hence, these keys
|
|
// represent the state of resources that are orphans.
|
|
func (m *ModuleState) Orphans(c *configs.Module) []addrs.ResourceInstance {
|
|
m.Lock()
|
|
defer m.Unlock()
|
|
|
|
inConfig := make(map[string]struct{})
|
|
if c != nil {
|
|
for _, r := range c.ManagedResources {
|
|
inConfig[r.Addr().String()] = struct{}{}
|
|
}
|
|
for _, r := range c.DataResources {
|
|
inConfig[r.Addr().String()] = struct{}{}
|
|
}
|
|
}
|
|
|
|
var result []addrs.ResourceInstance
|
|
for k := range m.Resources {
|
|
// Since we've not yet updated state to use our new address format,
|
|
// we need to do some shimming here.
|
|
legacyAddr, err := parseResourceAddressInternal(k)
|
|
if err != nil {
|
|
// Suggests that the user tampered with the state, since we always
|
|
// generate valid internal addresses.
|
|
log.Printf("ModuleState has invalid resource key %q. Ignoring.", k)
|
|
continue
|
|
}
|
|
|
|
addr := legacyAddr.AbsResourceInstanceAddr().Resource
|
|
compareKey := addr.Resource.String() // compare by resource address, ignoring instance key
|
|
if _, exists := inConfig[compareKey]; !exists {
|
|
result = append(result, addr)
|
|
}
|
|
}
|
|
return result
|
|
}
|
|
|
|
// RemovedOutputs returns a list of outputs that are in the State but aren't
|
|
// present in the configuration itself.
|
|
func (s *ModuleState) RemovedOutputs(outputs map[string]*configs.Output) []addrs.OutputValue {
|
|
if len(outputs) == 0 {
|
|
return nil
|
|
}
|
|
s.Lock()
|
|
defer s.Unlock()
|
|
|
|
var ret []addrs.OutputValue
|
|
for n := range s.Outputs {
|
|
if _, declared := outputs[n]; !declared {
|
|
ret = append(ret, addrs.OutputValue{
|
|
Name: n,
|
|
})
|
|
}
|
|
}
|
|
|
|
return ret
|
|
}
|
|
|
|
// View returns a view with the given resource prefix.
|
|
func (m *ModuleState) View(id string) *ModuleState {
|
|
if m == nil {
|
|
return m
|
|
}
|
|
|
|
r := m.deepcopy()
|
|
for k, _ := range r.Resources {
|
|
if id == k || strings.HasPrefix(k, id+".") {
|
|
continue
|
|
}
|
|
|
|
delete(r.Resources, k)
|
|
}
|
|
|
|
return r
|
|
}
|
|
|
|
func (m *ModuleState) init() {
|
|
m.Lock()
|
|
defer m.Unlock()
|
|
|
|
if m.Path == nil {
|
|
m.Path = []string{}
|
|
}
|
|
if m.Outputs == nil {
|
|
m.Outputs = make(map[string]*OutputState)
|
|
}
|
|
if m.Resources == nil {
|
|
m.Resources = make(map[string]*ResourceState)
|
|
}
|
|
|
|
if m.Dependencies == nil {
|
|
m.Dependencies = make([]string, 0)
|
|
}
|
|
|
|
for _, rs := range m.Resources {
|
|
rs.init()
|
|
}
|
|
}
|
|
|
|
func (m *ModuleState) deepcopy() *ModuleState {
|
|
if m == nil {
|
|
return nil
|
|
}
|
|
|
|
stateCopy, err := copystructure.Config{Lock: true}.Copy(m)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
|
|
return stateCopy.(*ModuleState)
|
|
}
|
|
|
|
// prune is used to remove any resources that are no longer required
|
|
func (m *ModuleState) prune() {
|
|
m.Lock()
|
|
defer m.Unlock()
|
|
|
|
for k, v := range m.Resources {
|
|
if v == nil || (v.Primary == nil || v.Primary.ID == "") && len(v.Deposed) == 0 {
|
|
delete(m.Resources, k)
|
|
continue
|
|
}
|
|
|
|
v.prune()
|
|
}
|
|
|
|
for k, v := range m.Outputs {
|
|
if v.Value == config.UnknownVariableValue {
|
|
delete(m.Outputs, k)
|
|
}
|
|
}
|
|
|
|
m.Dependencies = uniqueStrings(m.Dependencies)
|
|
}
|
|
|
|
func (m *ModuleState) sort() {
|
|
for _, v := range m.Resources {
|
|
v.sort()
|
|
}
|
|
}
|
|
|
|
func (m *ModuleState) String() string {
|
|
m.Lock()
|
|
defer m.Unlock()
|
|
|
|
var buf bytes.Buffer
|
|
|
|
if len(m.Resources) == 0 {
|
|
buf.WriteString("<no state>")
|
|
}
|
|
|
|
names := make([]string, 0, len(m.Resources))
|
|
for name, _ := range m.Resources {
|
|
names = append(names, name)
|
|
}
|
|
|
|
sort.Sort(resourceNameSort(names))
|
|
|
|
for _, k := range names {
|
|
rs := m.Resources[k]
|
|
var id string
|
|
if rs.Primary != nil {
|
|
id = rs.Primary.ID
|
|
}
|
|
if id == "" {
|
|
id = "<not created>"
|
|
}
|
|
|
|
taintStr := ""
|
|
if rs.Primary.Tainted {
|
|
taintStr = " (tainted)"
|
|
}
|
|
|
|
deposedStr := ""
|
|
if len(rs.Deposed) > 0 {
|
|
deposedStr = fmt.Sprintf(" (%d deposed)", len(rs.Deposed))
|
|
}
|
|
|
|
buf.WriteString(fmt.Sprintf("%s:%s%s\n", k, taintStr, deposedStr))
|
|
buf.WriteString(fmt.Sprintf(" ID = %s\n", id))
|
|
if rs.Provider != "" {
|
|
buf.WriteString(fmt.Sprintf(" provider = %s\n", rs.Provider))
|
|
}
|
|
|
|
var attributes map[string]string
|
|
if rs.Primary != nil {
|
|
attributes = rs.Primary.Attributes
|
|
}
|
|
attrKeys := make([]string, 0, len(attributes))
|
|
for ak, _ := range attributes {
|
|
if ak == "id" {
|
|
continue
|
|
}
|
|
|
|
attrKeys = append(attrKeys, ak)
|
|
}
|
|
|
|
sort.Strings(attrKeys)
|
|
|
|
for _, ak := range attrKeys {
|
|
av := attributes[ak]
|
|
buf.WriteString(fmt.Sprintf(" %s = %s\n", ak, av))
|
|
}
|
|
|
|
for idx, t := range rs.Deposed {
|
|
taintStr := ""
|
|
if t.Tainted {
|
|
taintStr = " (tainted)"
|
|
}
|
|
buf.WriteString(fmt.Sprintf(" Deposed ID %d = %s%s\n", idx+1, t.ID, taintStr))
|
|
}
|
|
|
|
if len(rs.Dependencies) > 0 {
|
|
buf.WriteString(fmt.Sprintf("\n Dependencies:\n"))
|
|
for _, dep := range rs.Dependencies {
|
|
buf.WriteString(fmt.Sprintf(" %s\n", dep))
|
|
}
|
|
}
|
|
}
|
|
|
|
if len(m.Outputs) > 0 {
|
|
buf.WriteString("\nOutputs:\n\n")
|
|
|
|
ks := make([]string, 0, len(m.Outputs))
|
|
for k, _ := range m.Outputs {
|
|
ks = append(ks, k)
|
|
}
|
|
|
|
sort.Strings(ks)
|
|
|
|
for _, k := range ks {
|
|
v := m.Outputs[k]
|
|
switch vTyped := v.Value.(type) {
|
|
case string:
|
|
buf.WriteString(fmt.Sprintf("%s = %s\n", k, vTyped))
|
|
case []interface{}:
|
|
buf.WriteString(fmt.Sprintf("%s = %s\n", k, vTyped))
|
|
case map[string]interface{}:
|
|
var mapKeys []string
|
|
for key, _ := range vTyped {
|
|
mapKeys = append(mapKeys, key)
|
|
}
|
|
sort.Strings(mapKeys)
|
|
|
|
var mapBuf bytes.Buffer
|
|
mapBuf.WriteString("{")
|
|
for _, key := range mapKeys {
|
|
mapBuf.WriteString(fmt.Sprintf("%s:%s ", key, vTyped[key]))
|
|
}
|
|
mapBuf.WriteString("}")
|
|
|
|
buf.WriteString(fmt.Sprintf("%s = %s\n", k, mapBuf.String()))
|
|
}
|
|
}
|
|
}
|
|
|
|
return buf.String()
|
|
}
|
|
|
|
func (m *ModuleState) Empty() bool {
|
|
return len(m.Locals) == 0 && len(m.Outputs) == 0 && len(m.Resources) == 0
|
|
}
|
|
|
|
// ResourceStateKey is a structured representation of the key used for the
|
|
// ModuleState.Resources mapping
|
|
type ResourceStateKey struct {
|
|
Name string
|
|
Type string
|
|
Mode config.ResourceMode
|
|
Index int
|
|
}
|
|
|
|
// Equal determines whether two ResourceStateKeys are the same
|
|
func (rsk *ResourceStateKey) Equal(other *ResourceStateKey) bool {
|
|
if rsk == nil || other == nil {
|
|
return false
|
|
}
|
|
if rsk.Mode != other.Mode {
|
|
return false
|
|
}
|
|
if rsk.Type != other.Type {
|
|
return false
|
|
}
|
|
if rsk.Name != other.Name {
|
|
return false
|
|
}
|
|
if rsk.Index != other.Index {
|
|
return false
|
|
}
|
|
return true
|
|
}
|
|
|
|
func (rsk *ResourceStateKey) String() string {
|
|
if rsk == nil {
|
|
return ""
|
|
}
|
|
var prefix string
|
|
switch rsk.Mode {
|
|
case config.ManagedResourceMode:
|
|
prefix = ""
|
|
case config.DataResourceMode:
|
|
prefix = "data."
|
|
default:
|
|
panic(fmt.Errorf("unknown resource mode %s", rsk.Mode))
|
|
}
|
|
if rsk.Index == -1 {
|
|
return fmt.Sprintf("%s%s.%s", prefix, rsk.Type, rsk.Name)
|
|
}
|
|
return fmt.Sprintf("%s%s.%s.%d", prefix, rsk.Type, rsk.Name, rsk.Index)
|
|
}
|
|
|
|
// ParseResourceStateKey accepts a key in the format used by
|
|
// ModuleState.Resources and returns a resource name and resource index. In the
|
|
// state, a resource has the format "type.name.index" or "type.name". In the
|
|
// latter case, the index is returned as -1.
|
|
func ParseResourceStateKey(k string) (*ResourceStateKey, error) {
|
|
parts := strings.Split(k, ".")
|
|
mode := config.ManagedResourceMode
|
|
if len(parts) > 0 && parts[0] == "data" {
|
|
mode = config.DataResourceMode
|
|
// Don't need the constant "data" prefix for parsing
|
|
// now that we've figured out the mode.
|
|
parts = parts[1:]
|
|
}
|
|
if len(parts) < 2 || len(parts) > 3 {
|
|
return nil, fmt.Errorf("Malformed resource state key: %s", k)
|
|
}
|
|
rsk := &ResourceStateKey{
|
|
Mode: mode,
|
|
Type: parts[0],
|
|
Name: parts[1],
|
|
Index: -1,
|
|
}
|
|
if len(parts) == 3 {
|
|
index, err := strconv.Atoi(parts[2])
|
|
if err != nil {
|
|
return nil, fmt.Errorf("Malformed resource state key index: %s", k)
|
|
}
|
|
rsk.Index = index
|
|
}
|
|
return rsk, nil
|
|
}
|
|
|
|
// ResourceState holds the state of a resource that is used so that
|
|
// a provider can find and manage an existing resource as well as for
|
|
// storing attributes that are used to populate variables of child
|
|
// resources.
|
|
//
|
|
// Attributes has attributes about the created resource that are
|
|
// queryable in interpolation: "${type.id.attr}"
|
|
//
|
|
// Extra is just extra data that a provider can return that we store
|
|
// for later, but is not exposed in any way to the user.
|
|
//
|
|
type ResourceState struct {
|
|
// This is filled in and managed by Terraform, and is the resource
|
|
// type itself such as "mycloud_instance". If a resource provider sets
|
|
// this value, it won't be persisted.
|
|
Type string `json:"type"`
|
|
|
|
// Dependencies are a list of things that this resource relies on
|
|
// existing to remain intact. For example: an AWS instance might
|
|
// depend on a subnet (which itself might depend on a VPC, and so
|
|
// on).
|
|
//
|
|
// Terraform uses this information to build valid destruction
|
|
// orders and to warn the user if they're destroying a resource that
|
|
// another resource depends on.
|
|
//
|
|
// Things can be put into this list that may not be managed by
|
|
// Terraform. If Terraform doesn't find a matching ID in the
|
|
// overall state, then it assumes it isn't managed and doesn't
|
|
// worry about it.
|
|
Dependencies []string `json:"depends_on"`
|
|
|
|
// Primary is the current active instance for this resource.
|
|
// It can be replaced but only after a successful creation.
|
|
// This is the instances on which providers will act.
|
|
Primary *InstanceState `json:"primary"`
|
|
|
|
// Deposed is used in the mechanics of CreateBeforeDestroy: the existing
|
|
// Primary is Deposed to get it out of the way for the replacement Primary to
|
|
// be created by Apply. If the replacement Primary creates successfully, the
|
|
// Deposed instance is cleaned up.
|
|
//
|
|
// If there were problems creating the replacement Primary, the Deposed
|
|
// instance and the (now tainted) replacement Primary will be swapped so the
|
|
// tainted replacement will be cleaned up instead.
|
|
//
|
|
// An instance will remain in the Deposed list until it is successfully
|
|
// destroyed and purged.
|
|
Deposed []*InstanceState `json:"deposed"`
|
|
|
|
// Provider is used when a resource is connected to a provider with an alias.
|
|
// If this string is empty, the resource is connected to the default provider,
|
|
// e.g. "aws_instance" goes with the "aws" provider.
|
|
// If the resource block contained a "provider" key, that value will be set here.
|
|
Provider string `json:"provider"`
|
|
|
|
mu sync.Mutex
|
|
}
|
|
|
|
func (s *ResourceState) Lock() { s.mu.Lock() }
|
|
func (s *ResourceState) Unlock() { s.mu.Unlock() }
|
|
|
|
// Equal tests whether two ResourceStates are equal.
|
|
func (s *ResourceState) Equal(other *ResourceState) bool {
|
|
s.Lock()
|
|
defer s.Unlock()
|
|
|
|
if s.Type != other.Type {
|
|
return false
|
|
}
|
|
|
|
if s.Provider != other.Provider {
|
|
return false
|
|
}
|
|
|
|
// Dependencies must be equal
|
|
sort.Strings(s.Dependencies)
|
|
sort.Strings(other.Dependencies)
|
|
if len(s.Dependencies) != len(other.Dependencies) {
|
|
return false
|
|
}
|
|
for i, d := range s.Dependencies {
|
|
if other.Dependencies[i] != d {
|
|
return false
|
|
}
|
|
}
|
|
|
|
// States must be equal
|
|
if !s.Primary.Equal(other.Primary) {
|
|
return false
|
|
}
|
|
|
|
return true
|
|
}
|
|
|
|
// Taint marks a resource as tainted.
|
|
func (s *ResourceState) Taint() {
|
|
s.Lock()
|
|
defer s.Unlock()
|
|
|
|
if s.Primary != nil {
|
|
s.Primary.Tainted = true
|
|
}
|
|
}
|
|
|
|
// Untaint unmarks a resource as tainted.
|
|
func (s *ResourceState) Untaint() {
|
|
s.Lock()
|
|
defer s.Unlock()
|
|
|
|
if s.Primary != nil {
|
|
s.Primary.Tainted = false
|
|
}
|
|
}
|
|
|
|
// ProviderAddr returns the provider address for the receiver, by parsing the
|
|
// string representation saved in state. An error can be returned if the
|
|
// value in state is corrupt.
|
|
func (s *ResourceState) ProviderAddr() (addrs.AbsProviderConfig, error) {
|
|
var diags tfdiags.Diagnostics
|
|
|
|
str := s.Provider
|
|
traversal, travDiags := hclsyntax.ParseTraversalAbs([]byte(str), "", hcl.Pos{Line: 1, Column: 1})
|
|
diags = diags.Append(travDiags)
|
|
if travDiags.HasErrors() {
|
|
return addrs.AbsProviderConfig{}, diags.Err()
|
|
}
|
|
|
|
addr, addrDiags := addrs.ParseAbsProviderConfig(traversal)
|
|
diags = diags.Append(addrDiags)
|
|
return addr, diags.Err()
|
|
}
|
|
|
|
func (s *ResourceState) init() {
|
|
s.Lock()
|
|
defer s.Unlock()
|
|
|
|
if s.Primary == nil {
|
|
s.Primary = &InstanceState{}
|
|
}
|
|
s.Primary.init()
|
|
|
|
if s.Dependencies == nil {
|
|
s.Dependencies = []string{}
|
|
}
|
|
|
|
if s.Deposed == nil {
|
|
s.Deposed = make([]*InstanceState, 0)
|
|
}
|
|
}
|
|
|
|
func (s *ResourceState) deepcopy() *ResourceState {
|
|
copy, err := copystructure.Config{Lock: true}.Copy(s)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
|
|
return copy.(*ResourceState)
|
|
}
|
|
|
|
// prune is used to remove any instances that are no longer required
|
|
func (s *ResourceState) prune() {
|
|
s.Lock()
|
|
defer s.Unlock()
|
|
|
|
n := len(s.Deposed)
|
|
for i := 0; i < n; i++ {
|
|
inst := s.Deposed[i]
|
|
if inst == nil || inst.ID == "" {
|
|
copy(s.Deposed[i:], s.Deposed[i+1:])
|
|
s.Deposed[n-1] = nil
|
|
n--
|
|
i--
|
|
}
|
|
}
|
|
s.Deposed = s.Deposed[:n]
|
|
|
|
s.Dependencies = uniqueStrings(s.Dependencies)
|
|
}
|
|
|
|
func (s *ResourceState) sort() {
|
|
s.Lock()
|
|
defer s.Unlock()
|
|
|
|
sort.Strings(s.Dependencies)
|
|
}
|
|
|
|
func (s *ResourceState) String() string {
|
|
s.Lock()
|
|
defer s.Unlock()
|
|
|
|
var buf bytes.Buffer
|
|
buf.WriteString(fmt.Sprintf("Type = %s", s.Type))
|
|
return buf.String()
|
|
}
|
|
|
|
// InstanceState is used to track the unique state information belonging
|
|
// to a given instance.
|
|
type InstanceState struct {
|
|
// A unique ID for this resource. This is opaque to Terraform
|
|
// and is only meant as a lookup mechanism for the providers.
|
|
ID string `json:"id"`
|
|
|
|
// Attributes are basic information about the resource. Any keys here
|
|
// are accessible in variable format within Terraform configurations:
|
|
// ${resourcetype.name.attribute}.
|
|
Attributes map[string]string `json:"attributes"`
|
|
|
|
// Ephemeral is used to store any state associated with this instance
|
|
// that is necessary for the Terraform run to complete, but is not
|
|
// persisted to a state file.
|
|
Ephemeral EphemeralState `json:"-"`
|
|
|
|
// Meta is a simple K/V map that is persisted to the State but otherwise
|
|
// ignored by Terraform core. It's meant to be used for accounting by
|
|
// external client code. The value here must only contain Go primitives
|
|
// and collections.
|
|
Meta map[string]interface{} `json:"meta"`
|
|
|
|
// Tainted is used to mark a resource for recreation.
|
|
Tainted bool `json:"tainted"`
|
|
|
|
mu sync.Mutex
|
|
}
|
|
|
|
func (s *InstanceState) Lock() { s.mu.Lock() }
|
|
func (s *InstanceState) Unlock() { s.mu.Unlock() }
|
|
|
|
func (s *InstanceState) init() {
|
|
s.Lock()
|
|
defer s.Unlock()
|
|
|
|
if s.Attributes == nil {
|
|
s.Attributes = make(map[string]string)
|
|
}
|
|
if s.Meta == nil {
|
|
s.Meta = make(map[string]interface{})
|
|
}
|
|
s.Ephemeral.init()
|
|
}
|
|
|
|
// Copy all the Fields from another InstanceState
|
|
func (s *InstanceState) Set(from *InstanceState) {
|
|
s.Lock()
|
|
defer s.Unlock()
|
|
|
|
from.Lock()
|
|
defer from.Unlock()
|
|
|
|
s.ID = from.ID
|
|
s.Attributes = from.Attributes
|
|
s.Ephemeral = from.Ephemeral
|
|
s.Meta = from.Meta
|
|
s.Tainted = from.Tainted
|
|
}
|
|
|
|
func (s *InstanceState) DeepCopy() *InstanceState {
|
|
copy, err := copystructure.Config{Lock: true}.Copy(s)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
|
|
return copy.(*InstanceState)
|
|
}
|
|
|
|
func (s *InstanceState) Empty() bool {
|
|
if s == nil {
|
|
return true
|
|
}
|
|
s.Lock()
|
|
defer s.Unlock()
|
|
|
|
return s.ID == ""
|
|
}
|
|
|
|
func (s *InstanceState) Equal(other *InstanceState) bool {
|
|
// Short circuit some nil checks
|
|
if s == nil || other == nil {
|
|
return s == other
|
|
}
|
|
s.Lock()
|
|
defer s.Unlock()
|
|
|
|
// IDs must be equal
|
|
if s.ID != other.ID {
|
|
return false
|
|
}
|
|
|
|
// Attributes must be equal
|
|
if len(s.Attributes) != len(other.Attributes) {
|
|
return false
|
|
}
|
|
for k, v := range s.Attributes {
|
|
otherV, ok := other.Attributes[k]
|
|
if !ok {
|
|
return false
|
|
}
|
|
|
|
if v != otherV {
|
|
return false
|
|
}
|
|
}
|
|
|
|
// Meta must be equal
|
|
if len(s.Meta) != len(other.Meta) {
|
|
return false
|
|
}
|
|
if s.Meta != nil && other.Meta != nil {
|
|
// We only do the deep check if both are non-nil. If one is nil
|
|
// we treat it as equal since their lengths are both zero (check
|
|
// above).
|
|
//
|
|
// Since this can contain numeric values that may change types during
|
|
// serialization, let's compare the serialized values.
|
|
sMeta, err := json.Marshal(s.Meta)
|
|
if err != nil {
|
|
// marshaling primitives shouldn't ever error out
|
|
panic(err)
|
|
}
|
|
otherMeta, err := json.Marshal(other.Meta)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
|
|
if !bytes.Equal(sMeta, otherMeta) {
|
|
return false
|
|
}
|
|
}
|
|
|
|
if s.Tainted != other.Tainted {
|
|
return false
|
|
}
|
|
|
|
return true
|
|
}
|
|
|
|
// MergeDiff takes a ResourceDiff and merges the attributes into
|
|
// this resource state in order to generate a new state. This new
|
|
// state can be used to provide updated attribute lookups for
|
|
// variable interpolation.
|
|
//
|
|
// If the diff attribute requires computing the value, and hence
|
|
// won't be available until apply, the value is replaced with the
|
|
// computeID.
|
|
func (s *InstanceState) MergeDiff(d *InstanceDiff) *InstanceState {
|
|
result := s.DeepCopy()
|
|
if result == nil {
|
|
result = new(InstanceState)
|
|
}
|
|
result.init()
|
|
|
|
if s != nil {
|
|
s.Lock()
|
|
defer s.Unlock()
|
|
for k, v := range s.Attributes {
|
|
result.Attributes[k] = v
|
|
}
|
|
}
|
|
if d != nil {
|
|
for k, diff := range d.CopyAttributes() {
|
|
if diff.NewRemoved {
|
|
delete(result.Attributes, k)
|
|
continue
|
|
}
|
|
if diff.NewComputed {
|
|
result.Attributes[k] = config.UnknownVariableValue
|
|
continue
|
|
}
|
|
|
|
result.Attributes[k] = diff.New
|
|
}
|
|
}
|
|
|
|
return result
|
|
}
|
|
|
|
func (s *InstanceState) String() string {
|
|
s.Lock()
|
|
defer s.Unlock()
|
|
|
|
var buf bytes.Buffer
|
|
|
|
if s == nil || s.ID == "" {
|
|
return "<not created>"
|
|
}
|
|
|
|
buf.WriteString(fmt.Sprintf("ID = %s\n", s.ID))
|
|
|
|
attributes := s.Attributes
|
|
attrKeys := make([]string, 0, len(attributes))
|
|
for ak, _ := range attributes {
|
|
if ak == "id" {
|
|
continue
|
|
}
|
|
|
|
attrKeys = append(attrKeys, ak)
|
|
}
|
|
sort.Strings(attrKeys)
|
|
|
|
for _, ak := range attrKeys {
|
|
av := attributes[ak]
|
|
buf.WriteString(fmt.Sprintf("%s = %s\n", ak, av))
|
|
}
|
|
|
|
buf.WriteString(fmt.Sprintf("Tainted = %t\n", s.Tainted))
|
|
|
|
return buf.String()
|
|
}
|
|
|
|
// EphemeralState is used for transient state that is only kept in-memory
|
|
type EphemeralState struct {
|
|
// ConnInfo is used for the providers to export information which is
|
|
// used to connect to the resource for provisioning. For example,
|
|
// this could contain SSH or WinRM credentials.
|
|
ConnInfo map[string]string `json:"-"`
|
|
|
|
// Type is used to specify the resource type for this instance. This is only
|
|
// required for import operations (as documented). If the documentation
|
|
// doesn't state that you need to set this, then don't worry about
|
|
// setting it.
|
|
Type string `json:"-"`
|
|
}
|
|
|
|
func (e *EphemeralState) init() {
|
|
if e.ConnInfo == nil {
|
|
e.ConnInfo = make(map[string]string)
|
|
}
|
|
}
|
|
|
|
func (e *EphemeralState) DeepCopy() *EphemeralState {
|
|
copy, err := copystructure.Config{Lock: true}.Copy(e)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
|
|
return copy.(*EphemeralState)
|
|
}
|
|
|
|
type jsonStateVersionIdentifier struct {
|
|
Version int `json:"version"`
|
|
}
|
|
|
|
// Check if this is a V0 format - the magic bytes at the start of the file
|
|
// should be "tfstate" if so. We no longer support upgrading this type of
|
|
// state but return an error message explaining to a user how they can
|
|
// upgrade via the 0.6.x series.
|
|
func testForV0State(buf *bufio.Reader) error {
|
|
start, err := buf.Peek(len("tfstate"))
|
|
if err != nil {
|
|
return fmt.Errorf("Failed to check for magic bytes: %v", err)
|
|
}
|
|
if string(start) == "tfstate" {
|
|
return fmt.Errorf("Terraform 0.7 no longer supports upgrading the binary state\n" +
|
|
"format which was used prior to Terraform 0.3. Please upgrade\n" +
|
|
"this state file using Terraform 0.6.16 prior to using it with\n" +
|
|
"Terraform 0.7.")
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// ErrNoState is returned by ReadState when the io.Reader contains no data
|
|
var ErrNoState = errors.New("no state")
|
|
|
|
// ReadState reads a state structure out of a reader in the format that
|
|
// was written by WriteState.
|
|
func ReadState(src io.Reader) (*State, error) {
|
|
// check for a nil file specifically, since that produces a platform
|
|
// specific error if we try to use it in a bufio.Reader.
|
|
if f, ok := src.(*os.File); ok && f == nil {
|
|
return nil, ErrNoState
|
|
}
|
|
|
|
buf := bufio.NewReader(src)
|
|
|
|
if _, err := buf.Peek(1); err != nil {
|
|
if err == io.EOF {
|
|
return nil, ErrNoState
|
|
}
|
|
return nil, err
|
|
}
|
|
|
|
if err := testForV0State(buf); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
// If we are JSON we buffer the whole thing in memory so we can read it twice.
|
|
// This is suboptimal, but will work for now.
|
|
jsonBytes, err := ioutil.ReadAll(buf)
|
|
if err != nil {
|
|
return nil, fmt.Errorf("Reading state file failed: %v", err)
|
|
}
|
|
|
|
versionIdentifier := &jsonStateVersionIdentifier{}
|
|
if err := json.Unmarshal(jsonBytes, versionIdentifier); err != nil {
|
|
return nil, fmt.Errorf("Decoding state file version failed: %v", err)
|
|
}
|
|
|
|
var result *State
|
|
switch versionIdentifier.Version {
|
|
case 0:
|
|
return nil, fmt.Errorf("State version 0 is not supported as JSON.")
|
|
case 1:
|
|
v1State, err := ReadStateV1(jsonBytes)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
v2State, err := upgradeStateV1ToV2(v1State)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
v3State, err := upgradeStateV2ToV3(v2State)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
// increment the Serial whenever we upgrade state
|
|
v3State.Serial++
|
|
result = v3State
|
|
case 2:
|
|
v2State, err := ReadStateV2(jsonBytes)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
v3State, err := upgradeStateV2ToV3(v2State)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
v3State.Serial++
|
|
result = v3State
|
|
case 3:
|
|
v3State, err := ReadStateV3(jsonBytes)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
result = v3State
|
|
default:
|
|
return nil, fmt.Errorf("Terraform %s does not support state version %d, please update.",
|
|
tfversion.SemVer.String(), versionIdentifier.Version)
|
|
}
|
|
|
|
// If we reached this place we must have a result set
|
|
if result == nil {
|
|
panic("resulting state in load not set, assertion failed")
|
|
}
|
|
|
|
// Prune the state when read it. Its possible to write unpruned states or
|
|
// for a user to make a state unpruned (nil-ing a module state for example).
|
|
result.prune()
|
|
|
|
// Validate the state file is valid
|
|
if err := result.Validate(); err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
return result, nil
|
|
}
|
|
|
|
func ReadStateV1(jsonBytes []byte) (*stateV1, error) {
|
|
v1State := &stateV1{}
|
|
if err := json.Unmarshal(jsonBytes, v1State); err != nil {
|
|
return nil, fmt.Errorf("Decoding state file failed: %v", err)
|
|
}
|
|
|
|
if v1State.Version != 1 {
|
|
return nil, fmt.Errorf("Decoded state version did not match the decoder selection: "+
|
|
"read %d, expected 1", v1State.Version)
|
|
}
|
|
|
|
return v1State, nil
|
|
}
|
|
|
|
func ReadStateV2(jsonBytes []byte) (*State, error) {
|
|
state := &State{}
|
|
if err := json.Unmarshal(jsonBytes, state); err != nil {
|
|
return nil, fmt.Errorf("Decoding state file failed: %v", err)
|
|
}
|
|
|
|
// Check the version, this to ensure we don't read a future
|
|
// version that we don't understand
|
|
if state.Version > StateVersion {
|
|
return nil, fmt.Errorf("Terraform %s does not support state version %d, please update.",
|
|
tfversion.SemVer.String(), state.Version)
|
|
}
|
|
|
|
// Make sure the version is semantic
|
|
if state.TFVersion != "" {
|
|
if _, err := version.NewVersion(state.TFVersion); err != nil {
|
|
return nil, fmt.Errorf(
|
|
"State contains invalid version: %s\n\n"+
|
|
"Terraform validates the version format prior to writing it. This\n"+
|
|
"means that this is invalid of the state becoming corrupted through\n"+
|
|
"some external means. Please manually modify the Terraform version\n"+
|
|
"field to be a proper semantic version.",
|
|
state.TFVersion)
|
|
}
|
|
}
|
|
|
|
// catch any unitialized fields in the state
|
|
state.init()
|
|
|
|
// Sort it
|
|
state.sort()
|
|
|
|
return state, nil
|
|
}
|
|
|
|
func ReadStateV3(jsonBytes []byte) (*State, error) {
|
|
state := &State{}
|
|
if err := json.Unmarshal(jsonBytes, state); err != nil {
|
|
return nil, fmt.Errorf("Decoding state file failed: %v", err)
|
|
}
|
|
|
|
// Check the version, this to ensure we don't read a future
|
|
// version that we don't understand
|
|
if state.Version > StateVersion {
|
|
return nil, fmt.Errorf("Terraform %s does not support state version %d, please update.",
|
|
tfversion.SemVer.String(), state.Version)
|
|
}
|
|
|
|
// Make sure the version is semantic
|
|
if state.TFVersion != "" {
|
|
if _, err := version.NewVersion(state.TFVersion); err != nil {
|
|
return nil, fmt.Errorf(
|
|
"State contains invalid version: %s\n\n"+
|
|
"Terraform validates the version format prior to writing it. This\n"+
|
|
"means that this is invalid of the state becoming corrupted through\n"+
|
|
"some external means. Please manually modify the Terraform version\n"+
|
|
"field to be a proper semantic version.",
|
|
state.TFVersion)
|
|
}
|
|
}
|
|
|
|
// catch any unitialized fields in the state
|
|
state.init()
|
|
|
|
// Sort it
|
|
state.sort()
|
|
|
|
// Now we write the state back out to detect any changes in normaliztion.
|
|
// If our state is now written out differently, bump the serial number to
|
|
// prevent conflicts.
|
|
var buf bytes.Buffer
|
|
err := WriteState(state, &buf)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
|
|
if !bytes.Equal(jsonBytes, buf.Bytes()) {
|
|
log.Println("[INFO] state modified during read or write. incrementing serial number")
|
|
state.Serial++
|
|
}
|
|
|
|
return state, nil
|
|
}
|
|
|
|
// WriteState writes a state somewhere in a binary format.
|
|
func WriteState(d *State, dst io.Writer) error {
|
|
// writing a nil state is a noop.
|
|
if d == nil {
|
|
return nil
|
|
}
|
|
|
|
// make sure we have no uninitialized fields
|
|
d.init()
|
|
|
|
// Make sure it is sorted
|
|
d.sort()
|
|
|
|
// Ensure the version is set
|
|
d.Version = StateVersion
|
|
|
|
// If the TFVersion is set, verify it. We used to just set the version
|
|
// here, but this isn't safe since it changes the MD5 sum on some remote
|
|
// state storage backends such as Atlas. We now leave it be if needed.
|
|
if d.TFVersion != "" {
|
|
if _, err := version.NewVersion(d.TFVersion); err != nil {
|
|
return fmt.Errorf(
|
|
"Error writing state, invalid version: %s\n\n"+
|
|
"The Terraform version when writing the state must be a semantic\n"+
|
|
"version.",
|
|
d.TFVersion)
|
|
}
|
|
}
|
|
|
|
// Encode the data in a human-friendly way
|
|
data, err := json.MarshalIndent(d, "", " ")
|
|
if err != nil {
|
|
return fmt.Errorf("Failed to encode state: %s", err)
|
|
}
|
|
|
|
// We append a newline to the data because MarshalIndent doesn't
|
|
data = append(data, '\n')
|
|
|
|
// Write the data out to the dst
|
|
if _, err := io.Copy(dst, bytes.NewReader(data)); err != nil {
|
|
return fmt.Errorf("Failed to write state: %v", err)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// resourceNameSort implements the sort.Interface to sort name parts lexically for
|
|
// strings and numerically for integer indexes.
|
|
type resourceNameSort []string
|
|
|
|
func (r resourceNameSort) Len() int { return len(r) }
|
|
func (r resourceNameSort) Swap(i, j int) { r[i], r[j] = r[j], r[i] }
|
|
|
|
func (r resourceNameSort) Less(i, j int) bool {
|
|
iParts := strings.Split(r[i], ".")
|
|
jParts := strings.Split(r[j], ".")
|
|
|
|
end := len(iParts)
|
|
if len(jParts) < end {
|
|
end = len(jParts)
|
|
}
|
|
|
|
for idx := 0; idx < end; idx++ {
|
|
if iParts[idx] == jParts[idx] {
|
|
continue
|
|
}
|
|
|
|
// sort on the first non-matching part
|
|
iInt, iIntErr := strconv.Atoi(iParts[idx])
|
|
jInt, jIntErr := strconv.Atoi(jParts[idx])
|
|
|
|
switch {
|
|
case iIntErr == nil && jIntErr == nil:
|
|
// sort numerically if both parts are integers
|
|
return iInt < jInt
|
|
case iIntErr == nil:
|
|
// numbers sort before strings
|
|
return true
|
|
case jIntErr == nil:
|
|
return false
|
|
default:
|
|
return iParts[idx] < jParts[idx]
|
|
}
|
|
}
|
|
|
|
return r[i] < r[j]
|
|
}
|
|
|
|
// moduleStateSort implements sort.Interface to sort module states
|
|
type moduleStateSort []*ModuleState
|
|
|
|
func (s moduleStateSort) Len() int {
|
|
return len(s)
|
|
}
|
|
|
|
func (s moduleStateSort) Less(i, j int) bool {
|
|
a := s[i]
|
|
b := s[j]
|
|
|
|
// If either is nil, then the nil one is "less" than
|
|
if a == nil || b == nil {
|
|
return a == nil
|
|
}
|
|
|
|
// If the lengths are different, then the shorter one always wins
|
|
if len(a.Path) != len(b.Path) {
|
|
return len(a.Path) < len(b.Path)
|
|
}
|
|
|
|
// Otherwise, compare lexically
|
|
return strings.Join(a.Path, ".") < strings.Join(b.Path, ".")
|
|
}
|
|
|
|
func (s moduleStateSort) Swap(i, j int) {
|
|
s[i], s[j] = s[j], s[i]
|
|
}
|
|
|
|
// CheckStateVersion returns error diagnostics if the state is not compatible
|
|
// with the current version of Terraform Core.
|
|
func CheckStateVersion(state *State, allowFuture bool) tfdiags.Diagnostics {
|
|
var diags tfdiags.Diagnostics
|
|
|
|
if state == nil {
|
|
return diags
|
|
}
|
|
|
|
if state.FromFutureTerraform() && !allowFuture {
|
|
diags = diags.Append(tfdiags.Sourceless(
|
|
tfdiags.Error,
|
|
"Incompatible Terraform state format",
|
|
fmt.Sprintf(
|
|
"For safety reasons, Terraform will not run operations against a state that was written by a future Terraform version. Your current version is %s, but the state requires at least %s. To proceed, upgrade Terraform to a suitable version.",
|
|
tfversion.String(), state.TFVersion,
|
|
),
|
|
))
|
|
}
|
|
|
|
return diags
|
|
}
|
|
|
|
const stateValidateErrMultiModule = `
|
|
Multiple modules with the same path: %s
|
|
|
|
This means that there are multiple entries in the "modules" field
|
|
in your state file that point to the same module. This will cause Terraform
|
|
to behave in unexpected and error prone ways and is invalid. Please back up
|
|
and modify your state file manually to resolve this.
|
|
`
|