opentofu/terraform/node_data_refresh.go
James Bardin 16df9c37cf first step in core provider type replacement
Chaange ResourceProvider to providers.Interface starting from the
context, and fix all type errors.

This only replaced some of method calls directly applicable to the
providers themselves. The resource methods will follow.
2018-10-16 19:11:09 -07:00

197 lines
5.4 KiB
Go

package terraform
import (
"github.com/hashicorp/terraform/dag"
"github.com/hashicorp/terraform/plans"
"github.com/hashicorp/terraform/providers"
"github.com/hashicorp/terraform/states"
"github.com/hashicorp/terraform/tfdiags"
"github.com/zclconf/go-cty/cty"
)
// NodeRefreshableDataResource represents a resource that is "refreshable".
type NodeRefreshableDataResource struct {
*NodeAbstractResource
}
var (
_ GraphNodeSubPath = (*NodeRefreshableDataResource)(nil)
_ GraphNodeDynamicExpandable = (*NodeRefreshableDataResource)(nil)
_ GraphNodeReferenceable = (*NodeRefreshableDataResource)(nil)
_ GraphNodeReferencer = (*NodeRefreshableDataResource)(nil)
_ GraphNodeResource = (*NodeRefreshableDataResource)(nil)
_ GraphNodeAttachResourceConfig = (*NodeRefreshableDataResource)(nil)
)
// GraphNodeDynamicExpandable
func (n *NodeRefreshableDataResource) DynamicExpand(ctx EvalContext) (*Graph, error) {
var diags tfdiags.Diagnostics
count, countDiags := evaluateResourceCountExpression(n.Config.Count, ctx)
diags = diags.Append(countDiags)
if countDiags.HasErrors() {
return nil, diags.Err()
}
// Next we need to potentially rename an instance address in the state
// if we're transitioning whether "count" is set at all.
fixResourceCountSetTransition(ctx, n.ResourceAddr().Resource, count != -1)
// Our graph transformers require access to the full state, so we'll
// temporarily lock it while we work on this.
state := ctx.State().Lock()
defer ctx.State().Unlock()
// The concrete resource factory we'll use
concreteResource := func(a *NodeAbstractResourceInstance) dag.Vertex {
// Add the config and state since we don't do that via transforms
a.Config = n.Config
a.ResolvedProvider = n.ResolvedProvider
return &NodeRefreshableDataResourceInstance{
NodeAbstractResourceInstance: a,
}
}
// We also need a destroyable resource for orphans that are a result of a
// scaled-in count.
concreteResourceDestroyable := func(a *NodeAbstractResourceInstance) dag.Vertex {
// Add the config since we don't do that via transforms
a.Config = n.Config
return &NodeDestroyableDataResource{
NodeAbstractResourceInstance: a,
}
}
// Start creating the steps
steps := []GraphTransformer{
// Expand the count.
&ResourceCountTransformer{
Concrete: concreteResource,
Schema: n.Schema,
Count: count,
Addr: n.ResourceAddr(),
},
// Add the count orphans. As these are orphaned refresh nodes, we add them
// directly as NodeDestroyableDataResource.
&OrphanResourceCountTransformer{
Concrete: concreteResourceDestroyable,
Count: count,
Addr: n.ResourceAddr(),
State: state,
},
// Attach the state
&AttachStateTransformer{State: state},
// Targeting
&TargetsTransformer{Targets: n.Targets},
// Connect references so ordering is correct
&ReferenceTransformer{},
// Make sure there is a single root
&RootTransformer{},
}
// Build the graph
b := &BasicGraphBuilder{
Steps: steps,
Validate: true,
Name: "NodeRefreshableDataResource",
}
graph, diags := b.Build(ctx.Path())
return graph, diags.ErrWithWarnings()
}
// NodeRefreshableDataResourceInstance represents a single resource instance
// that is refreshable.
type NodeRefreshableDataResourceInstance struct {
*NodeAbstractResourceInstance
}
// GraphNodeEvalable
func (n *NodeRefreshableDataResourceInstance) EvalTree() EvalNode {
addr := n.ResourceInstanceAddr()
// These variables are the state for the eval sequence below, and are
// updated through pointers.
var provider providers.Interface
var providerSchema *ProviderSchema
var change *plans.ResourceInstanceChange
var state *states.ResourceInstanceObject
var configVal cty.Value
return &EvalSequence{
Nodes: []EvalNode{
&EvalGetProvider{
Addr: n.ResolvedProvider,
Output: &provider,
Schema: &providerSchema,
},
// Always destroy the existing state first, since we must
// make sure that values from a previous read will not
// get interpolated if we end up needing to defer our
// loading until apply time.
&EvalWriteState{
Addr: addr.Resource,
ProviderAddr: n.ResolvedProvider,
State: &state, // a pointer to nil, here
ProviderSchema: &providerSchema,
},
&EvalReadDataDiff{
Addr: addr.Resource,
Config: n.Config,
Provider: &provider,
ProviderSchema: &providerSchema,
Output: &change,
OutputValue: &configVal,
OutputState: &state,
},
// The rest of this pass can proceed only if there are no
// computed values in our config.
// (If there are, we'll deal with this during the plan and
// apply phases.)
&EvalIf{
If: func(ctx EvalContext) (bool, error) {
if !configVal.IsWhollyKnown() {
return true, EvalEarlyExitError{}
}
// If the config explicitly has a depends_on for this
// data source, assume the intention is to prevent
// refreshing ahead of that dependency.
if len(n.Config.DependsOn) > 0 {
return true, EvalEarlyExitError{}
}
return true, nil
},
Then: EvalNoop{},
},
&EvalReadDataApply{
Addr: addr.Resource,
Change: &change,
Provider: &provider,
Output: &state,
},
&EvalWriteState{
Addr: addr.Resource,
ProviderAddr: n.ResolvedProvider,
State: &state,
ProviderSchema: &providerSchema,
},
&EvalUpdateStateHook{},
},
}
}