opentofu/internal/terraform/transform_state.go
Martin Atkins bee7403f3e command/workspace_delete: Allow deleting a workspace with empty husks
Previously we would reject attempts to delete a workspace if its state
contained any resources at all, even if none of the resources had any
resource instance objects associated with it.

Nowadays there isn't any situation where the normal Terraform workflow
will leave behind resource husks, and so this isn't as problematic as it
might've been in the v0.12 era, but nonetheless what we actually care
about for this check is whether there might be any remote objects that
this state is tracking, and for that it's more precise to look for
non-nil resource instance objects, rather than whole resources.

This also includes some adjustments to our error messaging to give more
information about the problem and to use terminology more consistent with
how we currently talk about this situation in our documentation and
elsewhere in the UI.

We were also using the old State.HasResources method as part of some of
our tests. I considered preserving it to avoid changing the behavior of
those tests, but the new check seemed close enough to the intent of those
tests that it wasn't worth maintaining this method that wouldn't be used
in any main code anymore. I've therefore updated those tests to use
the new HasResourceInstanceObjects method instead.
2021-10-13 13:54:11 -07:00

73 lines
2.3 KiB
Go

package terraform
import (
"log"
"github.com/hashicorp/terraform/internal/states"
)
// StateTransformer is a GraphTransformer that adds the elements of
// the state to the graph.
//
// This transform is used for example by the DestroyPlanGraphBuilder to ensure
// that only resources that are in the state are represented in the graph.
type StateTransformer struct {
// ConcreteCurrent and ConcreteDeposed are used to specialize the abstract
// resource instance nodes that this transformer will create.
//
// If either of these is nil, the objects of that type will be skipped and
// not added to the graph at all. It doesn't make sense to use this
// transformer without setting at least one of these, since that would
// skip everything and thus be a no-op.
ConcreteCurrent ConcreteResourceInstanceNodeFunc
ConcreteDeposed ConcreteResourceInstanceDeposedNodeFunc
State *states.State
}
func (t *StateTransformer) Transform(g *Graph) error {
if t.State == nil {
log.Printf("[TRACE] StateTransformer: state is nil, so nothing to do")
return nil
}
switch {
case t.ConcreteCurrent != nil && t.ConcreteDeposed != nil:
log.Printf("[TRACE] StateTransformer: creating nodes for both current and deposed instance objects")
case t.ConcreteCurrent != nil:
log.Printf("[TRACE] StateTransformer: creating nodes for current instance objects only")
case t.ConcreteDeposed != nil:
log.Printf("[TRACE] StateTransformer: creating nodes for deposed instance objects only")
default:
log.Printf("[TRACE] StateTransformer: pointless no-op call, creating no nodes at all")
}
for _, ms := range t.State.Modules {
for _, rs := range ms.Resources {
resourceAddr := rs.Addr
for key, is := range rs.Instances {
addr := resourceAddr.Instance(key)
if obj := is.Current; obj != nil && t.ConcreteCurrent != nil {
abstract := NewNodeAbstractResourceInstance(addr)
node := t.ConcreteCurrent(abstract)
g.Add(node)
log.Printf("[TRACE] StateTransformer: added %T for %s current object", node, addr)
}
if t.ConcreteDeposed != nil {
for dk := range is.Deposed {
abstract := NewNodeAbstractResourceInstance(addr)
node := t.ConcreteDeposed(abstract, dk)
g.Add(node)
log.Printf("[TRACE] StateTransformer: added %T for %s deposed object %s", node, addr, dk)
}
}
}
}
}
return nil
}