opentofu/terraform/eval_context_mock.go

179 lines
4.3 KiB
Go

package terraform
import (
"sync"
"github.com/hashicorp/terraform/config"
)
// MockEvalContext is a mock version of EvalContext that can be used
// for tests.
type MockEvalContext struct {
HookCalled bool
HookHook Hook
HookError error
InputCalled bool
InputInput UIInput
InitProviderCalled bool
InitProviderName string
InitProviderProvider ResourceProvider
InitProviderError error
ProviderCalled bool
ProviderName string
ProviderProvider ResourceProvider
ProviderInputCalled bool
ProviderInputName string
ProviderInputConfig map[string]interface{}
SetProviderInputCalled bool
SetProviderInputName string
SetProviderInputConfig map[string]interface{}
ConfigureProviderCalled bool
ConfigureProviderName string
ConfigureProviderConfig *ResourceConfig
ConfigureProviderError error
SetProviderConfigCalled bool
SetProviderConfigName string
SetProviderConfigConfig *ResourceConfig
ParentProviderConfigCalled bool
ParentProviderConfigName string
ParentProviderConfigConfig *ResourceConfig
InitProvisionerCalled bool
InitProvisionerName string
InitProvisionerProvisioner ResourceProvisioner
InitProvisionerError error
ProvisionerCalled bool
ProvisionerName string
ProvisionerProvisioner ResourceProvisioner
InterpolateCalled bool
InterpolateConfig *config.RawConfig
InterpolateResource *Resource
InterpolateConfigResult *ResourceConfig
InterpolateError error
PathCalled bool
PathPath []string
SetVariablesCalled bool
SetVariablesVariables map[string]string
DiffCalled bool
DiffDiff *Diff
DiffLock *sync.RWMutex
StateCalled bool
StateState *State
StateLock *sync.RWMutex
}
func (c *MockEvalContext) Hook(fn func(Hook) (HookAction, error)) error {
c.HookCalled = true
if c.HookHook != nil {
if _, err := fn(c.HookHook); err != nil {
return err
}
}
return c.HookError
}
func (c *MockEvalContext) Input() UIInput {
c.InputCalled = true
return c.InputInput
}
func (c *MockEvalContext) InitProvider(n string) (ResourceProvider, error) {
c.InitProviderCalled = true
c.InitProviderName = n
return c.InitProviderProvider, c.InitProviderError
}
func (c *MockEvalContext) Provider(n string) ResourceProvider {
c.ProviderCalled = true
c.ProviderName = n
return c.ProviderProvider
}
func (c *MockEvalContext) ConfigureProvider(n string, cfg *ResourceConfig) error {
c.ConfigureProviderCalled = true
c.ConfigureProviderName = n
c.ConfigureProviderConfig = cfg
return c.ConfigureProviderError
}
func (c *MockEvalContext) SetProviderConfig(
n string, cfg *ResourceConfig) error {
c.SetProviderConfigCalled = true
c.SetProviderConfigName = n
c.SetProviderConfigConfig = cfg
return nil
}
func (c *MockEvalContext) ParentProviderConfig(n string) *ResourceConfig {
c.ParentProviderConfigCalled = true
c.ParentProviderConfigName = n
return c.ParentProviderConfigConfig
}
func (c *MockEvalContext) ProviderInput(n string) map[string]interface{} {
c.ProviderInputCalled = true
c.ProviderInputName = n
return c.ProviderInputConfig
}
func (c *MockEvalContext) SetProviderInput(n string, cfg map[string]interface{}) {
c.SetProviderInputCalled = true
c.SetProviderInputName = n
c.SetProviderInputConfig = cfg
}
func (c *MockEvalContext) InitProvisioner(n string) (ResourceProvisioner, error) {
c.InitProvisionerCalled = true
c.InitProvisionerName = n
return c.InitProvisionerProvisioner, c.InitProvisionerError
}
func (c *MockEvalContext) Provisioner(n string) ResourceProvisioner {
c.ProvisionerCalled = true
c.ProvisionerName = n
return c.ProvisionerProvisioner
}
func (c *MockEvalContext) Interpolate(
config *config.RawConfig, resource *Resource) (*ResourceConfig, error) {
c.InterpolateCalled = true
c.InterpolateConfig = config
c.InterpolateResource = resource
return c.InterpolateConfigResult, c.InterpolateError
}
func (c *MockEvalContext) Path() []string {
c.PathCalled = true
return c.PathPath
}
func (c *MockEvalContext) SetVariables(vs map[string]string) {
c.SetVariablesCalled = true
c.SetVariablesVariables = vs
}
func (c *MockEvalContext) Diff() (*Diff, *sync.RWMutex) {
c.DiffCalled = true
return c.DiffDiff, c.DiffLock
}
func (c *MockEvalContext) State() (*State, *sync.RWMutex) {
c.StateCalled = true
return c.StateState, c.StateLock
}