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179 lines
4.3 KiB
Go
179 lines
4.3 KiB
Go
package terraform
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import (
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"sync"
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"github.com/hashicorp/terraform/config"
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)
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// MockEvalContext is a mock version of EvalContext that can be used
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// for tests.
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type MockEvalContext struct {
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HookCalled bool
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HookHook Hook
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HookError error
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InputCalled bool
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InputInput UIInput
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InitProviderCalled bool
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InitProviderName string
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InitProviderProvider ResourceProvider
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InitProviderError error
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ProviderCalled bool
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ProviderName string
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ProviderProvider ResourceProvider
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ProviderInputCalled bool
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ProviderInputName string
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ProviderInputConfig map[string]interface{}
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SetProviderInputCalled bool
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SetProviderInputName string
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SetProviderInputConfig map[string]interface{}
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ConfigureProviderCalled bool
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ConfigureProviderName string
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ConfigureProviderConfig *ResourceConfig
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ConfigureProviderError error
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SetProviderConfigCalled bool
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SetProviderConfigName string
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SetProviderConfigConfig *ResourceConfig
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ParentProviderConfigCalled bool
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ParentProviderConfigName string
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ParentProviderConfigConfig *ResourceConfig
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InitProvisionerCalled bool
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InitProvisionerName string
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InitProvisionerProvisioner ResourceProvisioner
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InitProvisionerError error
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ProvisionerCalled bool
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ProvisionerName string
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ProvisionerProvisioner ResourceProvisioner
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InterpolateCalled bool
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InterpolateConfig *config.RawConfig
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InterpolateResource *Resource
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InterpolateConfigResult *ResourceConfig
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InterpolateError error
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PathCalled bool
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PathPath []string
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SetVariablesCalled bool
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SetVariablesVariables map[string]string
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DiffCalled bool
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DiffDiff *Diff
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DiffLock *sync.RWMutex
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StateCalled bool
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StateState *State
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StateLock *sync.RWMutex
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}
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func (c *MockEvalContext) Hook(fn func(Hook) (HookAction, error)) error {
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c.HookCalled = true
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if c.HookHook != nil {
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if _, err := fn(c.HookHook); err != nil {
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return err
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}
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}
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return c.HookError
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}
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func (c *MockEvalContext) Input() UIInput {
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c.InputCalled = true
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return c.InputInput
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}
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func (c *MockEvalContext) InitProvider(n string) (ResourceProvider, error) {
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c.InitProviderCalled = true
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c.InitProviderName = n
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return c.InitProviderProvider, c.InitProviderError
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}
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func (c *MockEvalContext) Provider(n string) ResourceProvider {
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c.ProviderCalled = true
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c.ProviderName = n
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return c.ProviderProvider
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}
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func (c *MockEvalContext) ConfigureProvider(n string, cfg *ResourceConfig) error {
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c.ConfigureProviderCalled = true
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c.ConfigureProviderName = n
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c.ConfigureProviderConfig = cfg
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return c.ConfigureProviderError
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}
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func (c *MockEvalContext) SetProviderConfig(
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n string, cfg *ResourceConfig) error {
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c.SetProviderConfigCalled = true
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c.SetProviderConfigName = n
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c.SetProviderConfigConfig = cfg
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return nil
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}
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func (c *MockEvalContext) ParentProviderConfig(n string) *ResourceConfig {
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c.ParentProviderConfigCalled = true
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c.ParentProviderConfigName = n
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return c.ParentProviderConfigConfig
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}
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func (c *MockEvalContext) ProviderInput(n string) map[string]interface{} {
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c.ProviderInputCalled = true
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c.ProviderInputName = n
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return c.ProviderInputConfig
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}
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func (c *MockEvalContext) SetProviderInput(n string, cfg map[string]interface{}) {
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c.SetProviderInputCalled = true
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c.SetProviderInputName = n
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c.SetProviderInputConfig = cfg
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}
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func (c *MockEvalContext) InitProvisioner(n string) (ResourceProvisioner, error) {
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c.InitProvisionerCalled = true
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c.InitProvisionerName = n
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return c.InitProvisionerProvisioner, c.InitProvisionerError
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}
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func (c *MockEvalContext) Provisioner(n string) ResourceProvisioner {
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c.ProvisionerCalled = true
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c.ProvisionerName = n
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return c.ProvisionerProvisioner
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}
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func (c *MockEvalContext) Interpolate(
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config *config.RawConfig, resource *Resource) (*ResourceConfig, error) {
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c.InterpolateCalled = true
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c.InterpolateConfig = config
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c.InterpolateResource = resource
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return c.InterpolateConfigResult, c.InterpolateError
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}
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func (c *MockEvalContext) Path() []string {
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c.PathCalled = true
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return c.PathPath
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}
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func (c *MockEvalContext) SetVariables(vs map[string]string) {
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c.SetVariablesCalled = true
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c.SetVariablesVariables = vs
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}
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func (c *MockEvalContext) Diff() (*Diff, *sync.RWMutex) {
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c.DiffCalled = true
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return c.DiffDiff, c.DiffLock
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}
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func (c *MockEvalContext) State() (*State, *sync.RWMutex) {
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c.StateCalled = true
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return c.StateState, c.StateLock
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}
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