mirror of
https://github.com/opentofu/opentofu.git
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cb2e9119aa
Signed-off-by: namgyalangmo <75657887+namgyalangmo@users.noreply.github.com>
220 lines
6.9 KiB
Go
220 lines
6.9 KiB
Go
// Copyright (c) The OpenTofu Authors
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// SPDX-License-Identifier: MPL-2.0
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// Copyright (c) 2023 HashiCorp, Inc.
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// SPDX-License-Identifier: MPL-2.0
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package hcl2shim
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import (
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"github.com/zclconf/go-cty/cty"
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)
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// ValuesSDKEquivalent returns true if both of the given values seem equivalent
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// as far as the legacy SDK diffing code would be concerned.
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//
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// Since SDK diffing is a fuzzy, inexact operation, this function is also
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// fuzzy and inexact. It will err on the side of returning false if it
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// encounters an ambiguous situation. Ambiguity is most common in the presence
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// of sets because in practice it is impossible to exactly correlate
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// nonequal-but-equivalent set elements because they have no identity separate
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// from their value.
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//
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// This must be used _only_ for comparing values for equivalence within the
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// SDK planning code. It is only meaningful to compare the "prior state"
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// provided by OpenTofu Core with the "planned new state" produced by the
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// legacy SDK code via shims. In particular it is not valid to use this
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// function with their the config value or the "proposed new state" value
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// because they contain only the subset of data that OpenTofu Core itself is
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// able to determine.
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func ValuesSDKEquivalent(a, b cty.Value) bool {
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if a == cty.NilVal || b == cty.NilVal {
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// We don't generally expect nils to appear, but we'll allow them
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// for robustness since the data structures produced by legacy SDK code
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// can sometimes be non-ideal.
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return a == b // equivalent if they are _both_ nil
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}
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if a.RawEquals(b) {
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// Easy case. We use RawEquals because we want two unknowns to be
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// considered equal here, whereas "Equals" would return unknown.
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return true
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}
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if !a.IsKnown() || !b.IsKnown() {
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// Two unknown values are equivalent regardless of type. A known is
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// never equivalent to an unknown.
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return a.IsKnown() == b.IsKnown()
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}
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if aZero, bZero := valuesSDKEquivalentIsNullOrZero(a), valuesSDKEquivalentIsNullOrZero(b); aZero || bZero {
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// Two null/zero values are equivalent regardless of type. A non-zero is
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// never equivalent to a zero.
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return aZero == bZero
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}
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// If we get down here then we are guaranteed that both a and b are known,
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// non-null values.
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aTy := a.Type()
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bTy := b.Type()
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switch {
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case aTy.IsSetType() && bTy.IsSetType():
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return valuesSDKEquivalentSets(a, b)
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case aTy.IsListType() && bTy.IsListType():
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return valuesSDKEquivalentSequences(a, b)
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case aTy.IsTupleType() && bTy.IsTupleType():
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return valuesSDKEquivalentSequences(a, b)
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case aTy.IsMapType() && bTy.IsMapType():
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return valuesSDKEquivalentMappings(a, b)
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case aTy.IsObjectType() && bTy.IsObjectType():
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return valuesSDKEquivalentMappings(a, b)
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case aTy == cty.Number && bTy == cty.Number:
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return valuesSDKEquivalentNumbers(a, b)
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default:
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// We've now covered all the interesting cases, so anything that falls
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// down here cannot be equivalent.
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return false
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}
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}
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// valuesSDKEquivalentIsNullOrZero returns true if the given value is either
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// null or is the "zero value" (in the SDK/Go sense) for its type.
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func valuesSDKEquivalentIsNullOrZero(v cty.Value) bool {
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if v == cty.NilVal {
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return true
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}
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ty := v.Type()
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switch {
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case !v.IsKnown():
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return false
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case v.IsNull():
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return true
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// After this point, v is always known and non-null
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case ty.IsListType() || ty.IsSetType() || ty.IsMapType() || ty.IsObjectType() || ty.IsTupleType():
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return v.LengthInt() == 0
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case ty == cty.String:
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return v.RawEquals(cty.StringVal(""))
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case ty == cty.Number:
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return v.RawEquals(cty.Zero)
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case ty == cty.Bool:
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return v.RawEquals(cty.False)
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default:
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// The above is exhaustive, but for robustness we'll consider anything
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// else to _not_ be zero unless it is null.
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return false
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}
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}
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// valuesSDKEquivalentSets returns true only if each of the elements in a can
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// be correlated with at least one equivalent element in b and vice-versa.
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// This is a fuzzy operation that prefers to signal non-equivalence if it cannot
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// be certain that all elements are accounted for.
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func valuesSDKEquivalentSets(a, b cty.Value) bool {
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if aLen, bLen := a.LengthInt(), b.LengthInt(); aLen != bLen {
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return false
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}
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// Our methodology here is a little tricky, to deal with the fact that
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// it's impossible to directly correlate two non-equal set elements because
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// they don't have identities separate from their values.
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// The approach is to count the number of equivalent elements each element
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// of a has in b and vice-versa, and then return true only if each element
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// in both sets has at least one equivalent.
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as := a.AsValueSlice()
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bs := b.AsValueSlice()
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aeqs := make([]bool, len(as))
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beqs := make([]bool, len(bs))
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for ai, av := range as {
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for bi, bv := range bs {
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if ValuesSDKEquivalent(av, bv) {
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aeqs[ai] = true
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beqs[bi] = true
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}
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}
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}
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for _, eq := range aeqs {
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if !eq {
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return false
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}
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}
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for _, eq := range beqs {
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if !eq {
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return false
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}
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}
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return true
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}
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// valuesSDKEquivalentSequences decides equivalence for two sequence values
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// (lists or tuples).
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func valuesSDKEquivalentSequences(a, b cty.Value) bool {
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as := a.AsValueSlice()
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bs := b.AsValueSlice()
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if len(as) != len(bs) {
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return false
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}
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for i := range as {
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if !ValuesSDKEquivalent(as[i], bs[i]) {
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return false
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}
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}
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return true
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}
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// valuesSDKEquivalentMappings decides equivalence for two mapping values
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// (maps or objects).
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func valuesSDKEquivalentMappings(a, b cty.Value) bool {
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as := a.AsValueMap()
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bs := b.AsValueMap()
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if len(as) != len(bs) {
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return false
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}
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for k, av := range as {
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bv, ok := bs[k]
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if !ok {
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return false
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}
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if !ValuesSDKEquivalent(av, bv) {
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return false
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}
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}
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return true
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}
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// valuesSDKEquivalentNumbers decides equivalence for two number values based
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// on the fact that the SDK uses int and float64 representations while
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// cty (and thus OpenTofu Core) uses big.Float, and so we expect to lose
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// precision in the round-trip.
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//
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// This does _not_ attempt to allow for an epsilon difference that may be
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// caused by accumulated innacuracy in a float calculation, under the
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// expectation that providers generally do not actually do compuations on
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// floats and instead just pass string representations of them on verbatim
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// to remote APIs. A remote API _itself_ may introduce inaccuracy, but that's
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// a problem for the provider itself to deal with, based on its knowledge of
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// the remote system, e.g. using DiffSuppressFunc.
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func valuesSDKEquivalentNumbers(a, b cty.Value) bool {
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if a.RawEquals(b) {
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return true // easy
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}
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af := a.AsBigFloat()
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bf := b.AsBigFloat()
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if af.IsInt() != bf.IsInt() {
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return false
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}
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if af.IsInt() && bf.IsInt() {
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return false // a.RawEquals(b) test above is good enough for integers
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}
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// The SDK supports only int and float64, so if it's not an integer
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// we know that only a float64-level of precision can possibly be
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// significant.
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af64, _ := af.Float64()
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bf64, _ := bf.Float64()
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return af64 == bf64
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}
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