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Previously the docs for this were rather confusing because they showed an option to turn _on_ state locking, even though it's on by default. Instead, we'll now show -lock=false in all cases and document it as _disabling_ the default locking. While working on this I also noticed that the equivalent docs on the website were differently inconsistent. I've not made them fully consistent here but at least moreso than they were before.
172 lines
4.7 KiB
Go
172 lines
4.7 KiB
Go
package command
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import (
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"fmt"
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"io"
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"os"
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"strings"
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"github.com/hashicorp/terraform/command/arguments"
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"github.com/hashicorp/terraform/command/clistate"
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"github.com/hashicorp/terraform/command/views"
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"github.com/hashicorp/terraform/states/statefile"
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"github.com/hashicorp/terraform/states/statemgr"
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"github.com/mitchellh/cli"
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)
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// StatePushCommand is a Command implementation that shows a single resource.
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type StatePushCommand struct {
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Meta
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StateMeta
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}
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func (c *StatePushCommand) Run(args []string) int {
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args = c.Meta.process(args)
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var flagForce bool
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cmdFlags := c.Meta.ignoreRemoteVersionFlagSet("state push")
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cmdFlags.BoolVar(&flagForce, "force", false, "")
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cmdFlags.BoolVar(&c.Meta.stateLock, "lock", true, "lock state")
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cmdFlags.DurationVar(&c.Meta.stateLockTimeout, "lock-timeout", 0, "lock timeout")
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if err := cmdFlags.Parse(args); err != nil {
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c.Ui.Error(fmt.Sprintf("Error parsing command-line flags: %s\n", err.Error()))
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return 1
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}
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args = cmdFlags.Args()
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if len(args) != 1 {
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c.Ui.Error("Exactly one argument expected.\n")
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return cli.RunResultHelp
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}
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// Determine our reader for the input state. This is the filepath
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// or stdin if "-" is given.
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var r io.Reader = os.Stdin
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if args[0] != "-" {
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f, err := os.Open(args[0])
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if err != nil {
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c.Ui.Error(err.Error())
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return 1
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}
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// Note: we don't need to defer a Close here because we do a close
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// automatically below directly after the read.
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r = f
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}
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// Read the state
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srcStateFile, err := statefile.Read(r)
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if c, ok := r.(io.Closer); ok {
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// Close the reader if possible right now since we're done with it.
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c.Close()
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}
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if err != nil {
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c.Ui.Error(fmt.Sprintf("Error reading source state %q: %s", args[0], err))
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return 1
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}
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// Load the backend
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b, backendDiags := c.Backend(nil)
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if backendDiags.HasErrors() {
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c.showDiagnostics(backendDiags)
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return 1
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}
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// Determine the workspace name
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workspace, err := c.Workspace()
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if err != nil {
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c.Ui.Error(fmt.Sprintf("Error selecting workspace: %s", err))
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return 1
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}
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// Check remote Terraform version is compatible
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remoteVersionDiags := c.remoteBackendVersionCheck(b, workspace)
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c.showDiagnostics(remoteVersionDiags)
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if remoteVersionDiags.HasErrors() {
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return 1
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}
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// Get the state manager for the currently-selected workspace
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stateMgr, err := b.StateMgr(workspace)
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if err != nil {
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c.Ui.Error(fmt.Sprintf("Failed to load destination state: %s", err))
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return 1
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}
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if c.stateLock {
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stateLocker := clistate.NewLocker(c.stateLockTimeout, views.NewStateLocker(arguments.ViewHuman, c.View))
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if diags := stateLocker.Lock(stateMgr, "state-push"); diags.HasErrors() {
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c.showDiagnostics(diags)
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return 1
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}
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defer func() {
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if diags := stateLocker.Unlock(); diags.HasErrors() {
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c.showDiagnostics(diags)
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}
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}()
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}
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if err := stateMgr.RefreshState(); err != nil {
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c.Ui.Error(fmt.Sprintf("Failed to refresh destination state: %s", err))
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return 1
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}
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if srcStateFile == nil {
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// We'll push a new empty state instead
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srcStateFile = statemgr.NewStateFile()
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}
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// Import it, forcing through the lineage/serial if requested and possible.
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if err := statemgr.Import(srcStateFile, stateMgr, flagForce); err != nil {
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c.Ui.Error(fmt.Sprintf("Failed to write state: %s", err))
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return 1
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}
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if err := stateMgr.WriteState(srcStateFile.State); err != nil {
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c.Ui.Error(fmt.Sprintf("Failed to write state: %s", err))
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return 1
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}
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if err := stateMgr.PersistState(); err != nil {
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c.Ui.Error(fmt.Sprintf("Failed to persist state: %s", err))
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return 1
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}
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return 0
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}
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func (c *StatePushCommand) Help() string {
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helpText := `
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Usage: terraform [global options] state push [options] PATH
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Update remote state from a local state file at PATH.
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This command "pushes" a local state and overwrites remote state
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with a local state file. The command will protect you against writing
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an older serial or a different state file lineage unless you specify the
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"-force" flag.
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This command works with local state (it will overwrite the local
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state), but is less useful for this use case.
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If PATH is "-", then this command will read the state to push from stdin.
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Data from stdin is not streamed to the backend: it is loaded completely
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(until pipe close), verified, and then pushed.
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Options:
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-force Write the state even if lineages don't match or the
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remote serial is higher.
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-lock=false Don't hold a state lock during the operation. This is
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dangerous if others might concurrently run commands
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against the same workspace.
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-lock-timeout=0s Duration to retry a state lock.
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`
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return strings.TrimSpace(helpText)
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}
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func (c *StatePushCommand) Synopsis() string {
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return "Update remote state from a local state file"
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}
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