mirror of
https://github.com/opentofu/opentofu.git
synced 2025-01-04 13:17:43 -06:00
edf85de411
/cc @armon - Didn't need to save the bits here, plus it makes it easier for someone to go in and modify this stuff
733 lines
18 KiB
Go
733 lines
18 KiB
Go
package terraform
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import (
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"bufio"
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"bytes"
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"encoding/json"
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"fmt"
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"io"
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"log"
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"reflect"
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"sort"
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"strings"
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"github.com/hashicorp/terraform/config"
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)
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const (
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// textStateVersion is the current version for our state file
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textStateVersion = 1
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)
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// rootModulePath is the path of the root module
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var rootModulePath = []string{"root"}
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// State keeps track of a snapshot state-of-the-world that Terraform
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// can use to keep track of what real world resources it is actually
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// managing. This is the latest format as of Terraform 0.3
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type State struct {
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// Version is the protocol version. Currently only "1".
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Version int `json:"version"`
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// Serial is incremented on any operation that modifies
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// the State file. It is used to detect potentially conflicting
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// updates.
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Serial int64 `json:"serial"`
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// Modules contains all the modules in a breadth-first order
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Modules []*ModuleState `json:"modules"`
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}
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// Children returns the ModuleStates that are direct children of
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// the given path. If the path is "root", for example, then children
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// returned might be "root.child", but not "root.child.grandchild".
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func (s *State) Children(path []string) []*ModuleState {
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// TODO: test
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result := make([]*ModuleState, 0)
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for _, m := range s.Modules {
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if len(m.Path) != len(path)+1 {
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continue
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}
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if !reflect.DeepEqual(path, m.Path[:len(path)]) {
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continue
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}
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result = append(result, m)
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}
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return result
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}
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// AddModule adds the module with the given path to the state.
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//
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// This should be the preferred method to add module states since it
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// allows us to optimize lookups later as well as control sorting.
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func (s *State) AddModule(path []string) *ModuleState {
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m := &ModuleState{Path: path}
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m.init()
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s.Modules = append(s.Modules, m)
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s.sort()
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return m
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}
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// ModuleByPath is used to lookup the module state for the given path.
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// This should be the prefered lookup mechanism as it allows for future
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// lookup optimizations.
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func (s *State) ModuleByPath(path []string) *ModuleState {
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if s == nil {
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return nil
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}
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for _, mod := range s.Modules {
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if mod.Path == nil {
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panic("missing module path")
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}
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if reflect.DeepEqual(mod.Path, path) {
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return mod
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}
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}
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return nil
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}
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// RootModule returns the ModuleState for the root module
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func (s *State) RootModule() *ModuleState {
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root := s.ModuleByPath(rootModulePath)
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if root == nil {
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panic("missing root module")
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}
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return root
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}
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func (s *State) init() {
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if s.Version == 0 {
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s.Version = textStateVersion
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}
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if len(s.Modules) == 0 {
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root := &ModuleState{
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Path: rootModulePath,
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}
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root.init()
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s.Modules = []*ModuleState{root}
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}
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}
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func (s *State) deepcopy() *State {
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if s == nil {
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return nil
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}
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n := &State{
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Version: s.Version,
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Serial: s.Serial,
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Modules: make([]*ModuleState, 0, len(s.Modules)),
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}
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for _, mod := range s.Modules {
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n.Modules = append(n.Modules, mod.deepcopy())
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}
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return n
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}
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// prune is used to remove any resources that are no longer required
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func (s *State) prune() {
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if s == nil {
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return
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}
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for _, mod := range s.Modules {
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mod.prune()
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}
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}
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// sort sorts the modules
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func (s *State) sort() {
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sort.Sort(moduleStateSort(s.Modules))
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}
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func (s *State) GoString() string {
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return fmt.Sprintf("*%#v", *s)
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}
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func (s *State) String() string {
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var buf bytes.Buffer
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for _, m := range s.Modules {
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mStr := m.String()
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// If we're the root module, we just write the output directly.
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if reflect.DeepEqual(m.Path, rootModulePath) {
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buf.WriteString(mStr + "\n")
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continue
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}
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buf.WriteString(fmt.Sprintf("module.%s:\n", strings.Join(m.Path[1:], ".")))
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s := bufio.NewScanner(strings.NewReader(mStr))
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for s.Scan() {
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buf.WriteString(fmt.Sprintf(" %s\n", s.Text()))
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}
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}
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return strings.TrimSpace(buf.String())
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}
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// ModuleState is used to track all the state relevant to a single
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// module. Previous to Terraform 0.3, all state belonged to the "root"
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// module.
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type ModuleState struct {
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// Path is the import path from the root module. Modules imports are
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// always disjoint, so the path represents amodule tree
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Path []string `json:"path"`
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// Outputs declared by the module and maintained for each module
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// even though only the root module technically needs to be kept.
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// This allows operators to inspect values at the boundaries.
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Outputs map[string]string `json:"outputs"`
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// Resources is a mapping of the logically named resource to
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// the state of the resource. Each resource may actually have
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// N instances underneath, although a user only needs to think
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// about the 1:1 case.
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Resources map[string]*ResourceState `json:"resources"`
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}
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// IsRoot says whether or not this module diff is for the root module.
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func (m *ModuleState) IsRoot() bool {
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return reflect.DeepEqual(m.Path, rootModulePath)
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}
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// Orphans returns a list of keys of resources that are in the State
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// but aren't present in the configuration itself. Hence, these keys
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// represent the state of resources that are orphans.
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func (m *ModuleState) Orphans(c *config.Config) []string {
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keys := make(map[string]struct{})
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for k, _ := range m.Resources {
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keys[k] = struct{}{}
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}
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for _, r := range c.Resources {
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delete(keys, r.Id())
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for k, _ := range keys {
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if strings.HasPrefix(k, r.Id()+".") {
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delete(keys, k)
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}
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}
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}
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result := make([]string, 0, len(keys))
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for k, _ := range keys {
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result = append(result, k)
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}
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return result
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}
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// View returns a view with the given resource prefix.
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func (m *ModuleState) View(id string) *ModuleState {
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if m == nil {
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return m
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}
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r := m.deepcopy()
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for k, _ := range r.Resources {
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if id == k || strings.HasPrefix(k, id+".") {
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continue
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}
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delete(r.Resources, k)
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}
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return r
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}
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func (m *ModuleState) init() {
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if m.Outputs == nil {
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m.Outputs = make(map[string]string)
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}
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if m.Resources == nil {
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m.Resources = make(map[string]*ResourceState)
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}
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}
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func (m *ModuleState) deepcopy() *ModuleState {
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if m == nil {
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return nil
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}
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n := &ModuleState{
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Path: make([]string, len(m.Path)),
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Outputs: make(map[string]string, len(m.Outputs)),
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Resources: make(map[string]*ResourceState, len(m.Resources)),
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}
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copy(n.Path, m.Path)
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for k, v := range m.Outputs {
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n.Outputs[k] = v
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}
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for k, v := range m.Resources {
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n.Resources[k] = v.deepcopy()
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}
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return n
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}
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// prune is used to remove any resources that are no longer required
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func (m *ModuleState) prune() {
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for k, v := range m.Resources {
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v.prune()
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if (v.Primary == nil || v.Primary.ID == "") && len(v.Tainted) == 0 {
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delete(m.Resources, k)
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}
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}
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}
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func (m *ModuleState) GoString() string {
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return fmt.Sprintf("*%#v", *m)
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}
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func (m *ModuleState) String() string {
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if len(m.Resources) == 0 {
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return "<no state>"
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}
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var buf bytes.Buffer
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names := make([]string, 0, len(m.Resources))
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for name, _ := range m.Resources {
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names = append(names, name)
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}
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sort.Strings(names)
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for _, k := range names {
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rs := m.Resources[k]
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var id string
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if rs.Primary != nil {
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id = rs.Primary.ID
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}
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if id == "" {
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id = "<not created>"
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}
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taintStr := ""
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if len(rs.Tainted) > 0 {
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taintStr = fmt.Sprintf(" (%d tainted)", len(rs.Tainted))
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}
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buf.WriteString(fmt.Sprintf("%s:%s\n", k, taintStr))
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buf.WriteString(fmt.Sprintf(" ID = %s\n", id))
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var attributes map[string]string
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if rs.Primary != nil {
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attributes = rs.Primary.Attributes
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}
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attrKeys := make([]string, 0, len(attributes))
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for ak, _ := range attributes {
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if ak == "id" {
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continue
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}
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attrKeys = append(attrKeys, ak)
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}
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sort.Strings(attrKeys)
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for _, ak := range attrKeys {
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av := attributes[ak]
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buf.WriteString(fmt.Sprintf(" %s = %s\n", ak, av))
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}
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for idx, t := range rs.Tainted {
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buf.WriteString(fmt.Sprintf(" Tainted ID %d = %s\n", idx+1, t.ID))
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}
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if len(rs.Dependencies) > 0 {
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buf.WriteString(fmt.Sprintf("\n Dependencies:\n"))
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for _, dep := range rs.Dependencies {
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buf.WriteString(fmt.Sprintf(" %s\n", dep))
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}
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}
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}
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if len(m.Outputs) > 0 {
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buf.WriteString("\nOutputs:\n\n")
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ks := make([]string, 0, len(m.Outputs))
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for k, _ := range m.Outputs {
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ks = append(ks, k)
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}
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sort.Strings(ks)
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for _, k := range ks {
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v := m.Outputs[k]
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buf.WriteString(fmt.Sprintf("%s = %s\n", k, v))
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}
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}
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return buf.String()
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}
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// ResourceState holds the state of a resource that is used so that
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// a provider can find and manage an existing resource as well as for
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// storing attributes that are used to populate variables of child
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// resources.
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//
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// Attributes has attributes about the created resource that are
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// queryable in interpolation: "${type.id.attr}"
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//
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// Extra is just extra data that a provider can return that we store
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// for later, but is not exposed in any way to the user.
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//
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type ResourceState struct {
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// This is filled in and managed by Terraform, and is the resource
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// type itself such as "mycloud_instance". If a resource provider sets
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// this value, it won't be persisted.
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Type string `json:"type"`
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// Dependencies are a list of things that this resource relies on
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// existing to remain intact. For example: an AWS instance might
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// depend on a subnet (which itself might depend on a VPC, and so
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// on).
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//
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// Terraform uses this information to build valid destruction
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// orders and to warn the user if they're destroying a resource that
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// another resource depends on.
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//
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// Things can be put into this list that may not be managed by
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// Terraform. If Terraform doesn't find a matching ID in the
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// overall state, then it assumes it isn't managed and doesn't
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// worry about it.
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Dependencies []string `json:"depends_on,omitempty"`
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// Primary is the current active instance for this resource.
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// It can be replaced but only after a successful creation.
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// This is the instances on which providers will act.
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Primary *InstanceState `json:"primary"`
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// Tainted is used to track any underlying instances that
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// have been created but are in a bad or unknown state and
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// need to be cleaned up subsequently. In the
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// standard case, there is only at most a single instance.
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// However, in pathological cases, it is possible for the number
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// of instances to accumulate.
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Tainted []*InstanceState `json:"tainted,omitempty"`
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}
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func (r *ResourceState) init() {
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if r.Primary == nil {
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r.Primary = &InstanceState{}
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}
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r.Primary.init()
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}
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func (r *ResourceState) deepcopy() *ResourceState {
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if r == nil {
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return nil
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}
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n := &ResourceState{
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Type: r.Type,
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Dependencies: make([]string, len(r.Dependencies)),
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Primary: r.Primary.deepcopy(),
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Tainted: make([]*InstanceState, 0, len(r.Tainted)),
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}
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copy(n.Dependencies, r.Dependencies)
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for _, inst := range r.Tainted {
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n.Tainted = append(n.Tainted, inst.deepcopy())
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}
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return n
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}
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// prune is used to remove any instances that are no longer required
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func (r *ResourceState) prune() {
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n := len(r.Tainted)
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for i := 0; i < n; i++ {
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inst := r.Tainted[i]
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if inst.ID == "" {
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copy(r.Tainted[i:], r.Tainted[i+1:])
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r.Tainted[n-1] = nil
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n--
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}
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}
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r.Tainted = r.Tainted[:n]
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}
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func (s *ResourceState) GoString() string {
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return fmt.Sprintf("*%#v", *s)
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}
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func (s *ResourceState) String() string {
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var buf bytes.Buffer
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buf.WriteString(fmt.Sprintf("Type = %s", s.Type))
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return buf.String()
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}
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|
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// InstanceState is used to track the unique state information belonging
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// to a given instance.
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type InstanceState struct {
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// A unique ID for this resource. This is opaque to Terraform
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// and is only meant as a lookup mechanism for the providers.
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ID string `json:"id"`
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|
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// Attributes are basic information about the resource. Any keys here
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// are accessible in variable format within Terraform configurations:
|
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// ${resourcetype.name.attribute}.
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Attributes map[string]string `json:"attributes,omitempty"`
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|
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// Ephemeral is used to store any state associated with this instance
|
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// that is necessary for the Terraform run to complete, but is not
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// persisted to a state file.
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Ephemeral EphemeralState `json:"-"`
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}
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|
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func (i *InstanceState) init() {
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if i.Attributes == nil {
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i.Attributes = make(map[string]string)
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}
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i.Ephemeral.init()
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}
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|
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func (i *InstanceState) deepcopy() *InstanceState {
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if i == nil {
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return nil
|
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}
|
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n := &InstanceState{
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ID: i.ID,
|
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Ephemeral: *i.Ephemeral.deepcopy(),
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}
|
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if i.Attributes != nil {
|
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n.Attributes = make(map[string]string, len(i.Attributes))
|
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for k, v := range i.Attributes {
|
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n.Attributes[k] = v
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}
|
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}
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return n
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}
|
|
|
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// MergeDiff takes a ResourceDiff and merges the attributes into
|
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// this resource state in order to generate a new state. This new
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|
// state can be used to provide updated attribute lookups for
|
|
// variable interpolation.
|
|
//
|
|
// If the diff attribute requires computing the value, and hence
|
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// won't be available until apply, the value is replaced with the
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// computeID.
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func (s *InstanceState) MergeDiff(d *InstanceDiff) *InstanceState {
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result := s.deepcopy()
|
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if result == nil {
|
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result = new(InstanceState)
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}
|
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result.init()
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|
|
|
if s != nil {
|
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for k, v := range s.Attributes {
|
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result.Attributes[k] = v
|
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}
|
|
}
|
|
if d != nil {
|
|
for k, diff := range d.Attributes {
|
|
if diff.NewRemoved {
|
|
delete(result.Attributes, k)
|
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continue
|
|
}
|
|
if diff.NewComputed {
|
|
result.Attributes[k] = config.UnknownVariableValue
|
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continue
|
|
}
|
|
|
|
result.Attributes[k] = diff.New
|
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}
|
|
}
|
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|
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return result
|
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}
|
|
|
|
func (i *InstanceState) GoString() string {
|
|
return fmt.Sprintf("*%#v", *i)
|
|
}
|
|
|
|
func (i *InstanceState) String() string {
|
|
var buf bytes.Buffer
|
|
|
|
if i == nil || i.ID == "" {
|
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return "<not created>"
|
|
}
|
|
|
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buf.WriteString(fmt.Sprintf("ID = %s\n", i.ID))
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|
|
|
attributes := i.Attributes
|
|
attrKeys := make([]string, 0, len(attributes))
|
|
for ak, _ := range attributes {
|
|
if ak == "id" {
|
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continue
|
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}
|
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|
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attrKeys = append(attrKeys, ak)
|
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}
|
|
sort.Strings(attrKeys)
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|
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for _, ak := range attrKeys {
|
|
av := attributes[ak]
|
|
buf.WriteString(fmt.Sprintf("%s = %s\n", ak, av))
|
|
}
|
|
|
|
return buf.String()
|
|
}
|
|
|
|
// EphemeralState is used for transient state that is only kept in-memory
|
|
type EphemeralState struct {
|
|
// ConnInfo is used for the providers to export information which is
|
|
// used to connect to the resource for provisioning. For example,
|
|
// this could contain SSH or WinRM credentials.
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|
ConnInfo map[string]string `json:"-"`
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|
}
|
|
|
|
func (e *EphemeralState) init() {
|
|
if e.ConnInfo == nil {
|
|
e.ConnInfo = make(map[string]string)
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|
}
|
|
}
|
|
|
|
func (e *EphemeralState) deepcopy() *EphemeralState {
|
|
if e == nil {
|
|
return nil
|
|
}
|
|
n := &EphemeralState{}
|
|
if e.ConnInfo != nil {
|
|
n.ConnInfo = make(map[string]string, len(e.ConnInfo))
|
|
for k, v := range e.ConnInfo {
|
|
n.ConnInfo[k] = v
|
|
}
|
|
}
|
|
return n
|
|
}
|
|
|
|
// ReadState reads a state structure out of a reader in the format that
|
|
// was written by WriteState.
|
|
func ReadState(src io.Reader) (*State, error) {
|
|
buf := bufio.NewReader(src)
|
|
|
|
// Check if this is a V1 format
|
|
start, err := buf.Peek(len(stateFormatMagic))
|
|
if err != nil {
|
|
return nil, fmt.Errorf("Failed to check for magic bytes: %v", err)
|
|
}
|
|
if string(start) == stateFormatMagic {
|
|
// Read the old state
|
|
old, err := ReadStateV1(buf)
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
return upgradeV1State(old)
|
|
}
|
|
|
|
// Otherwise, must be V2
|
|
dec := json.NewDecoder(buf)
|
|
state := &State{}
|
|
if err := dec.Decode(state); err != nil {
|
|
return nil, fmt.Errorf("Decoding state file failed: %v", err)
|
|
}
|
|
|
|
// Check the version, this to ensure we don't read a future
|
|
// version that we don't understand
|
|
if state.Version > textStateVersion {
|
|
return nil, fmt.Errorf("State version %d not supported, please update.",
|
|
state.Version)
|
|
}
|
|
|
|
// Sort it
|
|
state.sort()
|
|
|
|
return state, nil
|
|
}
|
|
|
|
// WriteState writes a state somewhere in a binary format.
|
|
func WriteState(d *State, dst io.Writer) error {
|
|
// Make sure it is sorted
|
|
d.sort()
|
|
|
|
// Ensure the version is set
|
|
d.Version = textStateVersion
|
|
|
|
// Always increment the serial number
|
|
d.Serial++
|
|
|
|
// Encode the data in a human-friendly way
|
|
data, err := json.MarshalIndent(d, "", " ")
|
|
if err != nil {
|
|
return fmt.Errorf("Failed to encode state: %s", err)
|
|
}
|
|
|
|
// We append a newline to the data because MarshalIndent doesn't
|
|
data = append(data, '\n')
|
|
|
|
// Write the data out to the dst
|
|
if _, err := io.Copy(dst, bytes.NewReader(data)); err != nil {
|
|
return fmt.Errorf("Failed to write state: %v", err)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// upgradeV1State is used to upgrade a V1 state representation
|
|
// into a proper State representation.
|
|
func upgradeV1State(old *StateV1) (*State, error) {
|
|
s := &State{}
|
|
s.init()
|
|
|
|
// Old format had no modules, so we migrate everything
|
|
// directly into the root module.
|
|
root := s.RootModule()
|
|
|
|
// Copy the outputs
|
|
root.Outputs = old.Outputs
|
|
|
|
// Upgrade the resources
|
|
for id, rs := range old.Resources {
|
|
newRs := &ResourceState{
|
|
Type: rs.Type,
|
|
}
|
|
root.Resources[id] = newRs
|
|
|
|
// Migrate to an instance state
|
|
instance := &InstanceState{
|
|
ID: rs.ID,
|
|
Attributes: rs.Attributes,
|
|
}
|
|
|
|
// Check if this is the primary or tainted instance
|
|
if _, ok := old.Tainted[id]; ok {
|
|
newRs.Tainted = append(newRs.Tainted, instance)
|
|
} else {
|
|
newRs.Primary = instance
|
|
}
|
|
|
|
// Warn if the resource uses Extra, as there is
|
|
// no upgrade path for this! Now totally deprecated.
|
|
if len(rs.Extra) > 0 {
|
|
log.Printf(
|
|
"[WARN] Resource %s uses deprecated attribute "+
|
|
"storage, state file upgrade may be incomplete.",
|
|
rs.ID,
|
|
)
|
|
}
|
|
}
|
|
return s, nil
|
|
}
|
|
|
|
// moduleStateSort implements sort.Interface to sort module states
|
|
type moduleStateSort []*ModuleState
|
|
|
|
func (s moduleStateSort) Len() int {
|
|
return len(s)
|
|
}
|
|
|
|
func (s moduleStateSort) Less(i, j int) bool {
|
|
a := s[i]
|
|
b := s[j]
|
|
|
|
// If the lengths are different, then the shorter one always wins
|
|
if len(a.Path) != len(b.Path) {
|
|
return len(a.Path) < len(b.Path)
|
|
}
|
|
|
|
// Otherwise, compare by last path element
|
|
idx := len(a.Path) - 1
|
|
return a.Path[idx] < b.Path[idx]
|
|
}
|
|
|
|
func (s moduleStateSort) Swap(i, j int) {
|
|
s[i], s[j] = s[j], s[i]
|
|
}
|