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108 lines
2.2 KiB
Go
108 lines
2.2 KiB
Go
package dag
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// StronglyConnected returns the list of strongly connected components
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// within the Graph g. This information is primarily used by this package
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// for cycle detection, but strongly connected components have widespread
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// use.
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func StronglyConnected(g *Graph) [][]Vertex {
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vs := g.Vertices()
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acct := sccAcct{
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NextIndex: 1,
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VertexIndex: make(map[Vertex]int, len(vs)),
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}
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for _, v := range vs {
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// Recurse on any non-visited nodes
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if acct.VertexIndex[v] == 0 {
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stronglyConnected(&acct, g, v)
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}
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}
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return acct.SCC
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}
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func stronglyConnected(acct *sccAcct, g *Graph, v Vertex) int {
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// Initial vertex visit
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index := acct.visit(v)
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minIdx := index
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for _, raw := range g.DownEdges(v).List() {
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target := raw.(Vertex)
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targetIdx := acct.VertexIndex[target]
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// Recurse on successor if not yet visited
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if targetIdx == 0 {
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minIdx = min(minIdx, stronglyConnected(acct, g, target))
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} else if acct.inStack(target) {
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// Check if the vertex is in the stack
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minIdx = min(minIdx, targetIdx)
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}
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}
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// Pop the strongly connected components off the stack if
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// this is a root vertex
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if index == minIdx {
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var scc []Vertex
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for {
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v2 := acct.pop()
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scc = append(scc, v2)
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if v2 == v {
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break
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}
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}
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acct.SCC = append(acct.SCC, scc)
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}
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return minIdx
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}
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func min(a, b int) int {
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if a <= b {
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return a
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}
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return b
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}
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// sccAcct is used ot pass around accounting information for
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// the StronglyConnectedComponents algorithm
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type sccAcct struct {
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NextIndex int
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VertexIndex map[Vertex]int
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Stack []Vertex
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SCC [][]Vertex
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}
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// visit assigns an index and pushes a vertex onto the stack
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func (s *sccAcct) visit(v Vertex) int {
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idx := s.NextIndex
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s.VertexIndex[v] = idx
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s.NextIndex++
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s.push(v)
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return idx
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}
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// push adds a vertex to the stack
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func (s *sccAcct) push(n Vertex) {
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s.Stack = append(s.Stack, n)
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}
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// pop removes a vertex from the stack
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func (s *sccAcct) pop() Vertex {
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n := len(s.Stack)
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if n == 0 {
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return nil
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}
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vertex := s.Stack[n-1]
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s.Stack = s.Stack[:n-1]
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return vertex
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}
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// inStack checks if a vertex is in the stack
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func (s *sccAcct) inStack(needle Vertex) bool {
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for _, n := range s.Stack {
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if n == needle {
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return true
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}
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}
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return false
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}
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