opentofu/terraform/node_resource_plan_instance.go
James Bardin a14fd0344c WIP reference providers by full name
This turned out to be a big messy commit, since the way providers are
referenced is tightly coupled throughout the code. That starts to unify
how providers are referenced, using the format output node Name method.

Add a new field to the internal resource data types called
ResolvedProvider. This is set by a new setter method SetProvider when a
resource is connected to a provider during graph creation. This allows
us to later lookup the provider instance a resource is connected to,
without requiring it to have the same module path.

The InitProvider context method now takes 2 arguments, one if the
provider type and the second is the full name of the provider. While the
provider type could still be parsed from the full name, this makes it
more explicit and, and changes to the name format won't effect this
code.
2017-11-02 15:00:06 -04:00

191 lines
4.5 KiB
Go

package terraform
import (
"fmt"
"github.com/hashicorp/terraform/config"
)
// NodePlannableResourceInstance represents a _single_ resource
// instance that is plannable. This means this represents a single
// count index, for example.
type NodePlannableResourceInstance struct {
*NodeAbstractResource
}
// GraphNodeEvalable
func (n *NodePlannableResourceInstance) EvalTree() EvalNode {
addr := n.NodeAbstractResource.Addr
// stateId is the ID to put into the state
stateId := addr.stateId()
// Build the instance info. More of this will be populated during eval
info := &InstanceInfo{
Id: stateId,
Type: addr.Type,
ModulePath: normalizeModulePath(addr.Path),
}
// Build the resource for eval
resource := &Resource{
Name: addr.Name,
Type: addr.Type,
CountIndex: addr.Index,
}
if resource.CountIndex < 0 {
resource.CountIndex = 0
}
// Determine the dependencies for the state.
stateDeps := n.StateReferences()
// Eval info is different depending on what kind of resource this is
switch n.Config.Mode {
case config.ManagedResourceMode:
return n.evalTreeManagedResource(
stateId, info, resource, stateDeps,
)
case config.DataResourceMode:
return n.evalTreeDataResource(
stateId, info, resource, stateDeps)
default:
panic(fmt.Errorf("unsupported resource mode %s", n.Config.Mode))
}
}
func (n *NodePlannableResourceInstance) evalTreeDataResource(
stateId string, info *InstanceInfo,
resource *Resource, stateDeps []string) EvalNode {
var provider ResourceProvider
var config *ResourceConfig
var diff *InstanceDiff
var state *InstanceState
return &EvalSequence{
Nodes: []EvalNode{
&EvalReadState{
Name: stateId,
Output: &state,
},
// We need to re-interpolate the config here because some
// of the attributes may have become computed during
// earlier planning, due to other resources having
// "requires new resource" diffs.
&EvalInterpolate{
Config: n.Config.RawConfig.Copy(),
Resource: resource,
Output: &config,
},
&EvalIf{
If: func(ctx EvalContext) (bool, error) {
computed := config.ComputedKeys != nil && len(config.ComputedKeys) > 0
// If the configuration is complete and we
// already have a state then we don't need to
// do any further work during apply, because we
// already populated the state during refresh.
if !computed && state != nil {
return true, EvalEarlyExitError{}
}
return true, nil
},
Then: EvalNoop{},
},
&EvalGetProvider{
Name: n.ResolvedProvider,
Output: &provider,
},
&EvalReadDataDiff{
Info: info,
Config: &config,
Provider: &provider,
Output: &diff,
OutputState: &state,
},
&EvalWriteState{
Name: stateId,
ResourceType: n.Config.Type,
Provider: n.Config.Provider,
Dependencies: stateDeps,
State: &state,
},
&EvalWriteDiff{
Name: stateId,
Diff: &diff,
},
},
}
}
func (n *NodePlannableResourceInstance) evalTreeManagedResource(
stateId string, info *InstanceInfo,
resource *Resource, stateDeps []string) EvalNode {
// Declare a bunch of variables that are used for state during
// evaluation. Most of this are written to by-address below.
var provider ResourceProvider
var diff *InstanceDiff
var state *InstanceState
var resourceConfig *ResourceConfig
return &EvalSequence{
Nodes: []EvalNode{
&EvalInterpolate{
Config: n.Config.RawConfig.Copy(),
Resource: resource,
Output: &resourceConfig,
},
&EvalGetProvider{
Name: n.ResolvedProvider,
Output: &provider,
},
// Re-run validation to catch any errors we missed, e.g. type
// mismatches on computed values.
&EvalValidateResource{
Provider: &provider,
Config: &resourceConfig,
ResourceName: n.Config.Name,
ResourceType: n.Config.Type,
ResourceMode: n.Config.Mode,
IgnoreWarnings: true,
},
&EvalReadState{
Name: stateId,
Output: &state,
},
&EvalDiff{
Name: stateId,
Info: info,
Config: &resourceConfig,
Resource: n.Config,
Provider: &provider,
State: &state,
OutputDiff: &diff,
OutputState: &state,
},
&EvalCheckPreventDestroy{
Resource: n.Config,
Diff: &diff,
},
&EvalWriteState{
Name: stateId,
ResourceType: n.Config.Type,
Provider: n.Config.Provider,
Dependencies: stateDeps,
State: &state,
},
&EvalWriteDiff{
Name: stateId,
Diff: &diff,
},
},
}
}