mirror of
https://github.com/opentofu/opentofu.git
synced 2025-01-02 12:17:39 -06:00
510 lines
11 KiB
Go
510 lines
11 KiB
Go
package terraform
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import (
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"fmt"
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"log"
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"sync"
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"sync/atomic"
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"github.com/hashicorp/terraform/config"
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"github.com/hashicorp/terraform/depgraph"
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"github.com/hashicorp/terraform/helper/multierror"
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)
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// Context represents all the context that Terraform needs in order to
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// perform operations on infrastructure. This structure is built using
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// ContextOpts and NewContext. See the documentation for those.
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//
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// Additionally, a context can be created from a Plan using Plan.Context.
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type Context struct {
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config *config.Config
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diff *Diff
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hooks []Hook
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state *State
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providers map[string]ResourceProviderFactory
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variables map[string]string
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l sync.Mutex
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cond *sync.Cond
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runCh <-chan struct{}
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sh *stopHook
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}
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// ContextOpts are the user-creatable configuration structure to create
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// a context with NewContext.
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type ContextOpts struct {
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Config *config.Config
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Diff *Diff
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Hooks []Hook
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State *State
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Providers map[string]ResourceProviderFactory
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Variables map[string]string
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}
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// NewContext creates a new context.
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//
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// Once a context is created, the pointer values within ContextOpts should
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// not be mutated in any way, since the pointers are copied, not the values
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// themselves.
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func NewContext(opts *ContextOpts) *Context {
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sh := new(stopHook)
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// Copy all the hooks and add our stop hook. We don't append directly
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// to the Config so that we're not modifying that in-place.
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hooks := make([]Hook, len(opts.Hooks)+1)
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copy(hooks, opts.Hooks)
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hooks[len(opts.Hooks)] = sh
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return &Context{
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config: opts.Config,
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diff: opts.Diff,
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hooks: hooks,
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state: opts.State,
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providers: opts.Providers,
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variables: opts.Variables,
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cond: sync.NewCond(new(sync.Mutex)),
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sh: sh,
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}
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}
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// Apply applies the changes represented by this context and returns
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// the resulting state.
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//
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// In addition to returning the resulting state, this context is updated
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// with the latest state.
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func (c *Context) Apply() (*State, error) {
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v := c.acquireRun()
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defer c.releaseRun(v)
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g, err := Graph(&GraphOpts{
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Config: c.config,
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Diff: c.diff,
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Providers: c.providers,
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State: c.state,
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})
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if err != nil {
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return nil, err
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}
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// Create our result. Make sure we preserve the prior states
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s := new(State)
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s.init()
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if c.state != nil {
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for k, v := range c.state.Resources {
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s.Resources[k] = v
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}
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}
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// Walk
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err = g.Walk(c.applyWalkFn(s))
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// Update our state, even if we have an error, for partial updates
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c.state = s
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return s, err
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}
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// Plan generates an execution plan for the given context.
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//
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// The execution plan encapsulates the context and can be stored
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// in order to reinstantiate a context later for Apply.
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//
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// Plan also updates the diff of this context to be the diff generated
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// by the plan, so Apply can be called after.
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func (c *Context) Plan(opts *PlanOpts) (*Plan, error) {
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g, err := Graph(&GraphOpts{
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Config: c.config,
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Providers: c.providers,
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State: c.state,
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})
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if err != nil {
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return nil, err
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}
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p := &Plan{
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Config: c.config,
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Vars: c.variables,
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State: c.state,
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}
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err = g.Walk(c.planWalkFn(p, opts))
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// Update the diff so that our context is up-to-date
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c.diff = p.Diff
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return p, err
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}
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// Refresh goes through all the resources in the state and refreshes them
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// to their latest state. This will update the state that this context
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// works with, along with returning it.
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//
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// Even in the case an error is returned, the state will be returned and
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// will potentially be partially updated.
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func (c *Context) Refresh() (*State, error) {
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g, err := Graph(&GraphOpts{
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Config: c.config,
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Providers: c.providers,
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State: c.state,
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})
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if err != nil {
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return c.state, err
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}
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s := new(State)
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s.init()
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err = g.Walk(c.refreshWalkFn(s))
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return s, err
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}
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// Stop stops the running task.
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//
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// Stop will block until the task completes.
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func (c *Context) Stop() {
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c.l.Lock()
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ch := c.runCh
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// If we aren't running, then just return
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if ch == nil {
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c.l.Unlock()
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return
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}
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// Tell the hook we want to stop
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c.sh.Stop()
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// Wait for us to stop
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c.l.Unlock()
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<-ch
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}
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// Validate validates the configuration and returns any warnings or errors.
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func (c *Context) Validate() ([]string, []error) {
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var rerr *multierror.Error
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// Validate the configuration itself
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if err := c.config.Validate(); err != nil {
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rerr = multierror.ErrorAppend(rerr, err)
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}
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// Validate the user variables
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if errs := smcUserVariables(c.config, c.variables); len(errs) > 0 {
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rerr = multierror.ErrorAppend(rerr, errs...)
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}
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var errs []error
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if rerr != nil && len(rerr.Errors) > 0 {
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errs = rerr.Errors
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}
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return nil, errs
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}
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func (c *Context) acquireRun() chan<- struct{} {
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c.l.Lock()
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defer c.l.Unlock()
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// Wait for no channel to exist
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for c.runCh != nil {
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c.l.Unlock()
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ch := c.runCh
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<-ch
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c.l.Lock()
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}
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ch := make(chan struct{})
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c.runCh = ch
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return ch
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}
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func (c *Context) releaseRun(ch chan<- struct{}) {
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c.l.Lock()
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defer c.l.Unlock()
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close(ch)
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c.runCh = nil
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c.sh.Reset()
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}
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func (c *Context) applyWalkFn(result *State) depgraph.WalkFunc {
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var l sync.Mutex
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// Initialize the result
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result.init()
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cb := func(r *Resource) (map[string]string, error) {
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diff := r.Diff
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if diff.Empty() {
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return r.Vars(), nil
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}
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if !diff.Destroy {
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var err error
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diff, err = r.Provider.Diff(r.State, r.Config)
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if err != nil {
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return nil, err
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}
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}
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// TODO(mitchellh): we need to verify the diff doesn't change
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// anything and that the diff has no computed values (pre-computed)
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for _, h := range c.hooks {
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handleHook(h.PreApply(r.Id, r.State, diff))
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}
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// With the completed diff, apply!
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log.Printf("[DEBUG] %s: Executing Apply", r.Id)
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rs, err := r.Provider.Apply(r.State, diff)
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if err != nil {
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return nil, err
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}
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// Make sure the result is instantiated
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if rs == nil {
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rs = new(ResourceState)
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}
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// Force the resource state type to be our type
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rs.Type = r.State.Type
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var errs []error
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for ak, av := range rs.Attributes {
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// If the value is the unknown variable value, then it is an error.
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// In this case we record the error and remove it from the state
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if av == config.UnknownVariableValue {
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errs = append(errs, fmt.Errorf(
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"Attribute with unknown value: %s", ak))
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delete(rs.Attributes, ak)
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}
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}
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// Update the resulting diff
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l.Lock()
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if rs.ID == "" {
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delete(result.Resources, r.Id)
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} else {
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result.Resources[r.Id] = rs
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}
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l.Unlock()
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// Update the state for the resource itself
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r.State = rs
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for _, h := range c.hooks {
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handleHook(h.PostApply(r.Id, r.State))
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}
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// Determine the new state and update variables
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err = nil
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if len(errs) > 0 {
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err = &multierror.Error{Errors: errs}
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}
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return r.Vars(), err
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}
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return c.genericWalkFn(c.variables, cb)
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}
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func (c *Context) planWalkFn(result *Plan, opts *PlanOpts) depgraph.WalkFunc {
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var l sync.Mutex
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// If we were given nil options, instantiate it
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if opts == nil {
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opts = new(PlanOpts)
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}
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// Initialize the result
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result.init()
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cb := func(r *Resource) (map[string]string, error) {
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var diff *ResourceDiff
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for _, h := range c.hooks {
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handleHook(h.PreDiff(r.Id, r.State))
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}
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if opts.Destroy {
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if r.State.ID != "" {
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log.Printf("[DEBUG] %s: Making for destroy", r.Id)
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diff = &ResourceDiff{Destroy: true}
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} else {
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log.Printf("[DEBUG] %s: Not marking for destroy, no ID", r.Id)
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}
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} else if r.Config == nil {
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log.Printf("[DEBUG] %s: Orphan, marking for destroy", r.Id)
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// This is an orphan (no config), so we mark it to be destroyed
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diff = &ResourceDiff{Destroy: true}
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} else {
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log.Printf("[DEBUG] %s: Executing diff", r.Id)
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// Get a diff from the newest state
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var err error
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diff, err = r.Provider.Diff(r.State, r.Config)
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if err != nil {
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return nil, err
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}
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}
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l.Lock()
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if !diff.Empty() {
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result.Diff.Resources[r.Id] = diff
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}
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l.Unlock()
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for _, h := range c.hooks {
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handleHook(h.PostDiff(r.Id, diff))
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}
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// Determine the new state and update variables
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if !diff.Empty() {
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r.State = r.State.MergeDiff(diff)
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}
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return r.Vars(), nil
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}
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return c.genericWalkFn(c.variables, cb)
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}
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func (c *Context) refreshWalkFn(result *State) depgraph.WalkFunc {
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var l sync.Mutex
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cb := func(r *Resource) (map[string]string, error) {
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for _, h := range c.hooks {
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handleHook(h.PreRefresh(r.Id, r.State))
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}
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rs, err := r.Provider.Refresh(r.State)
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if err != nil {
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return nil, err
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}
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if rs == nil {
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rs = new(ResourceState)
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}
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// Fix the type to be the type we have
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rs.Type = r.State.Type
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l.Lock()
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result.Resources[r.Id] = rs
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l.Unlock()
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for _, h := range c.hooks {
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handleHook(h.PostRefresh(r.Id, rs))
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}
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return nil, nil
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}
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return c.genericWalkFn(c.variables, cb)
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}
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func (c *Context) genericWalkFn(
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invars map[string]string,
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cb genericWalkFunc) depgraph.WalkFunc {
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var l sync.RWMutex
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// Initialize the variables for application
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vars := make(map[string]string)
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for k, v := range invars {
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vars[fmt.Sprintf("var.%s", k)] = v
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}
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// This will keep track of whether we're stopped or not
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var stop uint32 = 0
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return func(n *depgraph.Noun) error {
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// If it is the root node, ignore
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if n.Name == GraphRootNode {
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return nil
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}
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// If we're stopped, return right away
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if atomic.LoadUint32(&stop) != 0 {
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return nil
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}
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switch m := n.Meta.(type) {
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case *GraphNodeResource:
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case *GraphNodeResourceProvider:
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var rc *ResourceConfig
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if m.Config != nil {
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if err := m.Config.RawConfig.Interpolate(vars); err != nil {
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panic(err)
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}
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rc = NewResourceConfig(m.Config.RawConfig)
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}
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for k, p := range m.Providers {
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log.Printf("[INFO] Configuring provider: %s", k)
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err := p.Configure(rc)
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if err != nil {
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return err
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}
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}
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return nil
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}
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rn := n.Meta.(*GraphNodeResource)
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l.RLock()
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if len(vars) > 0 && rn.Config != nil {
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if err := rn.Config.RawConfig.Interpolate(vars); err != nil {
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panic(fmt.Sprintf("Interpolate error: %s", err))
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}
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// Force the config to be set later
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rn.Resource.Config = nil
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}
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l.RUnlock()
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// Make sure that at least some resource configuration is set
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if !rn.Orphan {
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if rn.Resource.Config == nil {
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if rn.Config == nil {
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rn.Resource.Config = new(ResourceConfig)
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} else {
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rn.Resource.Config = NewResourceConfig(rn.Config.RawConfig)
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}
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}
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} else {
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rn.Resource.Config = nil
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}
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// Handle recovery of special panic scenarios
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defer func() {
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if v := recover(); v != nil {
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if v == HookActionHalt {
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atomic.StoreUint32(&stop, 1)
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} else {
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panic(v)
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}
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}
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}()
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// Call the callack
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log.Printf("[INFO] Walking: %s", rn.Resource.Id)
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newVars, err := cb(rn.Resource)
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if err != nil {
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return err
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}
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if len(newVars) > 0 {
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// Acquire a lock since this function is called in parallel
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l.Lock()
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defer l.Unlock()
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// Update variables
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for k, v := range newVars {
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vars[k] = v
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}
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}
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return nil
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}
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}
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