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43 lines
1.5 KiB
Go
43 lines
1.5 KiB
Go
package terraform
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// HookAction is an enum of actions that can be taken as a result of a hook
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// callback. This allows you to modify the behavior of Terraform at runtime.
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type HookAction byte
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const (
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// HookActionContinue continues with processing as usual.
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HookActionContinue HookAction = iota
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// HookActionHalt halts immediately: no more hooks are processed
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// and the action that Terraform was about to take is cancelled.
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HookActionHalt
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)
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// Hook is the interface that must be implemented to hook into various
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// parts of Terraform, allowing you to inspect or change behavior at runtime.
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//
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// There are MANY hook points into Terraform. If you only want to implement
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// some hook points, but not all (which is the likely case), then embed the
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// NilHook into your struct, which implements all of the interface but does
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// nothing. Then, override only the functions you want to implement.
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type Hook interface {
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// PreRefresh is called before a resource is refreshed.
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PreRefresh(*ResourceState) (HookAction, error)
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// PostRefresh is called after a resource is refreshed.
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PostRefresh(*ResourceState) (HookAction, error)
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}
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// NilHook is a Hook implementation that does nothing. It exists only to
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// simplify implementing hooks. You can embed this into your Hook implementation
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// and only implement the functions you are interested in.
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type NilHook struct{}
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func (*NilHook) PreRefresh(*ResourceState) (HookAction, error) {
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return HookActionContinue, nil
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}
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func (*NilHook) PostRefresh(*ResourceState) (HookAction, error) {
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return HookActionContinue, nil
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}
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