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https://github.com/opentofu/opentofu.git
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ef9054562e
A lot of commands used `c.Meta.flagSet()` to create the initial flagset for the command, while quite a few of them didn’t actually use or support the flags that are then added. So I updated a few commands to use `flag.NewFlagSet()` instead to only add the flags that are actually needed/supported. Additionally this prevents a few commands from using locking while they actually don’t need locking (as locking is enabled as a default in `c.Meta.flagSet()`.
335 lines
9.6 KiB
Go
335 lines
9.6 KiB
Go
package command
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import (
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"fmt"
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"strings"
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"github.com/hashicorp/terraform/addrs"
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"github.com/hashicorp/terraform/states"
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"github.com/mitchellh/cli"
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)
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// StateMvCommand is a Command implementation that shows a single resource.
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type StateMvCommand struct {
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StateMeta
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}
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func (c *StateMvCommand) Run(args []string) int {
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args, err := c.Meta.process(args, true)
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if err != nil {
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return 1
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}
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// We create two metas to track the two states
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var backupPathOut, statePathOut string
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var dryRun bool
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cmdFlags := c.Meta.defaultFlagSet("state mv")
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cmdFlags.BoolVar(&dryRun, "dry-run", false, "dry run")
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cmdFlags.StringVar(&c.backupPath, "backup", "-", "backup")
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cmdFlags.StringVar(&backupPathOut, "backup-out", "-", "backup")
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cmdFlags.BoolVar(&c.Meta.stateLock, "lock", true, "lock states")
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cmdFlags.DurationVar(&c.Meta.stateLockTimeout, "lock-timeout", 0, "lock timeout")
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cmdFlags.StringVar(&c.statePath, "state", "", "path")
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cmdFlags.StringVar(&statePathOut, "state-out", "", "path")
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if err := cmdFlags.Parse(args); err != nil {
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return cli.RunResultHelp
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}
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args = cmdFlags.Args()
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if len(args) != 2 {
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c.Ui.Error("Exactly two arguments expected.\n")
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return cli.RunResultHelp
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}
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// Read the from state
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stateFromMgr, err := c.State()
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if err != nil {
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c.Ui.Error(fmt.Sprintf(errStateLoadingState, err))
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return 1
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}
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if err := stateFromMgr.RefreshState(); err != nil {
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c.Ui.Error(fmt.Sprintf("Failed to refresh state: %s", err))
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return 1
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}
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stateFrom := stateFromMgr.State()
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if stateFrom == nil {
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c.Ui.Error(fmt.Sprintf(errStateNotFound))
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return 1
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}
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// Read the destination state
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stateToMgr := stateFromMgr
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stateTo := stateFrom
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if statePathOut != "" {
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c.statePath = statePathOut
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c.backupPath = backupPathOut
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stateToMgr, err = c.State()
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if err != nil {
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c.Ui.Error(fmt.Sprintf(errStateLoadingState, err))
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return 1
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}
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if err := stateToMgr.RefreshState(); err != nil {
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c.Ui.Error(fmt.Sprintf("Failed to refresh state: %s", err))
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return 1
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}
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stateTo = stateToMgr.State()
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if stateTo == nil {
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stateTo = states.NewState()
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}
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}
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// Filter what we are moving.
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results, err := c.filter(stateFrom, []string{args[0]})
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if err != nil {
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c.Ui.Error(fmt.Sprintf(errStateFilter, err))
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return cli.RunResultHelp
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}
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// If we have no results, exit early as we're not going to do anything.
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if len(results) == 0 {
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if dryRun {
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c.Ui.Output("Would have moved nothing.")
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} else {
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c.Ui.Output("No matching objects found.")
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}
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return 0
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}
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prefix := "Move"
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if dryRun {
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prefix = "Would move"
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}
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var moved int
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ssFrom := stateFrom.SyncWrapper()
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for _, result := range c.moveableResult(results) {
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switch addrFrom := result.Address.(type) {
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case addrs.ModuleInstance:
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search, err := addrs.ParseModuleInstanceStr(args[0])
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if err != nil {
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c.Ui.Error(fmt.Sprintf(errStateMv, err))
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return 1
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}
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addrTo, err := addrs.ParseModuleInstanceStr(args[1])
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if err != nil {
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c.Ui.Error(fmt.Sprintf(errStateMv, err))
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return 1
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}
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if len(search) < len(addrFrom) {
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addrTo = append(addrTo, addrFrom[len(search):]...)
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}
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if stateTo.Module(addrTo) != nil {
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c.Ui.Error(fmt.Sprintf(errStateMv, "destination module already exists"))
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return 1
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}
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moved++
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c.Ui.Output(fmt.Sprintf("%s %q to %q", prefix, addrFrom.String(), addrTo.String()))
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if !dryRun {
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ssFrom.RemoveModule(addrFrom)
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// Update the address before adding it to the state.
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m := result.Value.(*states.Module)
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m.Addr = addrTo
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stateTo.Modules[addrTo.String()] = m
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}
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case addrs.AbsResource:
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addrTo, err := addrs.ParseAbsResourceStr(args[1])
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if err != nil {
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c.Ui.Error(fmt.Sprintf(errStateMv, err))
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return 1
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}
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if addrFrom.Resource.Type != addrTo.Resource.Type {
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c.Ui.Error(fmt.Sprintf(
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errStateMv, "resource types do not match"))
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return 1
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}
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if stateTo.Module(addrTo.Module) == nil {
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c.Ui.Error(fmt.Sprintf(
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errStateMv, "destination module does not exist"))
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return 1
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}
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if stateTo.Resource(addrTo) != nil {
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c.Ui.Error(fmt.Sprintf(
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errStateMv, "destination resource already exists"))
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return 1
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}
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moved++
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c.Ui.Output(fmt.Sprintf("%s %q to %q", prefix, addrFrom.String(), addrTo.String()))
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if !dryRun {
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ssFrom.RemoveResource(addrFrom)
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// Update the address before adding it to the state.
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rs := result.Value.(*states.Resource)
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rs.Addr = addrTo.Resource
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stateTo.Module(addrTo.Module).Resources[addrTo.Resource.String()] = rs
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}
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case addrs.AbsResourceInstance:
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addrTo, err := addrs.ParseAbsResourceInstanceStr(args[1])
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if err != nil {
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c.Ui.Error(fmt.Sprintf(errStateMv, err))
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return 1
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}
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if stateTo.Module(addrTo.Module) == nil {
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c.Ui.Error(fmt.Sprintf(
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errStateMv, "destination module does not exist"))
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return 1
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}
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if stateTo.Resource(addrTo.ContainingResource()) == nil {
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c.Ui.Error(fmt.Sprintf(
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errStateMv, "destination resource does not exist"))
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return 1
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}
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if stateTo.ResourceInstance(addrTo) != nil {
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c.Ui.Error(fmt.Sprintf(
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errStateMv, "destination resource instance already exists"))
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return 1
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}
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moved++
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c.Ui.Output(fmt.Sprintf("%s %q to %q", prefix, addrFrom.String(), args[1]))
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if !dryRun {
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ssFrom.ForgetResourceInstanceAll(addrFrom)
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ssFrom.RemoveResourceIfEmpty(addrFrom.ContainingResource())
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rs := stateTo.Resource(addrTo.ContainingResource())
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rs.Instances[addrTo.Resource.Key] = result.Value.(*states.ResourceInstance)
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}
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}
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}
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if dryRun {
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if moved == 0 {
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c.Ui.Output("Would have moved nothing.")
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}
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return 0 // This is as far as we go in dry-run mode
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}
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// Write the new state
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if err := stateToMgr.WriteState(stateTo); err != nil {
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c.Ui.Error(fmt.Sprintf(errStateRmPersist, err))
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return 1
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}
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if err := stateToMgr.PersistState(); err != nil {
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c.Ui.Error(fmt.Sprintf(errStateRmPersist, err))
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return 1
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}
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// Write the old state if it is different
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if stateTo != stateFrom {
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if err := stateFromMgr.WriteState(stateFrom); err != nil {
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c.Ui.Error(fmt.Sprintf(errStateRmPersist, err))
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return 1
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}
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if err := stateFromMgr.PersistState(); err != nil {
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c.Ui.Error(fmt.Sprintf(errStateRmPersist, err))
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return 1
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}
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}
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if moved == 0 {
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c.Ui.Output("No matching objects found.")
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} else {
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c.Ui.Output(fmt.Sprintf("Successfully moved %d object(s).", moved))
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}
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return 0
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}
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// moveableResult takes the result from a filter operation and returns what
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// object(s) to move. The reason we do this is because in the module case
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// we must add the list of all modules returned versus just the root module.
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func (c *StateMvCommand) moveableResult(results []*states.FilterResult) []*states.FilterResult {
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result := results[:1]
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if len(results) > 1 {
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// If a state module then we should add the full list of modules.
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if _, ok := result[0].Address.(addrs.ModuleInstance); ok {
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for _, r := range results[1:] {
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if _, ok := r.Address.(addrs.ModuleInstance); ok {
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result = append(result, r)
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}
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}
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}
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}
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return result
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}
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func (c *StateMvCommand) Help() string {
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helpText := `
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Usage: terraform state mv [options] SOURCE DESTINATION
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This command will move an item matched by the address given to the
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destination address. This command can also move to a destination address
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in a completely different state file.
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This can be used for simple resource renaming, moving items to and from
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a module, moving entire modules, and more. And because this command can also
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move data to a completely new state, it can also be used for refactoring
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one configuration into multiple separately managed Terraform configurations.
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This command will output a backup copy of the state prior to saving any
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changes. The backup cannot be disabled. Due to the destructive nature
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of this command, backups are required.
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If you're moving an item to a different state file, a backup will be created
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for each state file.
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Options:
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-dry-run If set, prints out what would've been moved but doesn't
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actually move anything.
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-backup=PATH Path where Terraform should write the backup for the original
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state. This can't be disabled. If not set, Terraform
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will write it to the same path as the statefile with
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a ".backup" extension.
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-backup-out=PATH Path where Terraform should write the backup for the destination
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state. This can't be disabled. If not set, Terraform
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will write it to the same path as the destination state
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file with a backup extension. This only needs
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to be specified if -state-out is set to a different path
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than -state.
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-lock=true Lock the state files when locking is supported.
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-lock-timeout=0s Duration to retry a state lock.
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-state=PATH Path to the source state file. Defaults to the configured
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backend, or "terraform.tfstate"
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-state-out=PATH Path to the destination state file to write to. If this
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isn't specified, the source state file will be used. This
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can be a new or existing path.
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`
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return strings.TrimSpace(helpText)
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}
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func (c *StateMvCommand) Synopsis() string {
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return "Move an item in the state"
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}
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const errStateMv = `Error moving state: %s
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Please ensure your addresses and state paths are valid. No
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state was persisted. Your existing states are untouched.`
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const errStateMvPersist = `Error saving the state: %s
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The state wasn't saved properly. If the error happening after a partial
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write occurred, a backup file will have been created. Otherwise, the state
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is in the same state it was when the operation started.`
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