opentofu/terraform/node_local.go
Martin Atkins 5b66953d1d core: graph nodes and edges for local values
A local value is similar to an output in that it exists only within state
and just always evaluates its value as best it can with the current state.
Therefore it has a single graph node type for all walks, which will
deal with that evaluation operation.
2017-08-21 15:15:25 -07:00

81 lines
1.6 KiB
Go

package terraform
import (
"fmt"
"strings"
"github.com/hashicorp/terraform/config"
)
// NodeLocal represents a named local value in a particular module.
//
// Local value nodes only have one operation, common to all walk types:
// evaluate the result and place it in state.
type NodeLocal struct {
PathValue []string
Config *config.Local
}
func (n *NodeLocal) Name() string {
result := fmt.Sprintf("local.%s", n.Config.Name)
if len(n.PathValue) > 1 {
result = fmt.Sprintf("%s.%s", modulePrefixStr(n.PathValue), result)
}
return result
}
// GraphNodeSubPath
func (n *NodeLocal) Path() []string {
return n.PathValue
}
// RemovableIfNotTargeted
func (n *NodeLocal) RemoveIfNotTargeted() bool {
return true
}
// GraphNodeReferenceable
func (n *NodeLocal) ReferenceableName() []string {
name := fmt.Sprintf("local.%s", n.Config.Name)
return []string{name}
}
// GraphNodeReferencer
func (n *NodeLocal) References() []string {
var result []string
result = append(result, ReferencesFromConfig(n.Config.RawConfig)...)
for _, v := range result {
split := strings.Split(v, "/")
for i, s := range split {
split[i] = s + ".destroy"
}
result = append(result, strings.Join(split, "/"))
}
return result
}
// GraphNodeEvalable
func (n *NodeLocal) EvalTree() EvalNode {
return &EvalOpFilter{
Ops: []walkOperation{
walkInput,
walkValidate,
walkRefresh,
walkPlan,
walkApply,
walkDestroy,
},
Node: &EvalSequence{
Nodes: []EvalNode{
/*&EvalWriteLocal{
Name: n.Config.Name,
Value: n.Config.RawConfig,
},*/
},
},
}
}