mirror of
https://github.com/opentofu/opentofu.git
synced 2024-12-28 01:41:48 -06:00
159 lines
4.4 KiB
Go
159 lines
4.4 KiB
Go
package terraform
|
|
|
|
import (
|
|
"fmt"
|
|
"strings"
|
|
|
|
"github.com/hashicorp/go-multierror"
|
|
"github.com/mitchellh/copystructure"
|
|
)
|
|
|
|
// newShadowContext creates a new context that will shadow the given context
|
|
// when walking the graph. The resulting context should be used _only once_
|
|
// for a graph walk.
|
|
//
|
|
// The returned Shadow should be closed after the graph walk with the
|
|
// real context is complete. Errors from the shadow can be retrieved there.
|
|
//
|
|
// Most importantly, any operations done on the shadow context (the returned
|
|
// context) will NEVER affect the real context. All structures are deep
|
|
// copied, no real providers or resources are used, etc.
|
|
func newShadowContext(c *Context) (*Context, *Context, Shadow) {
|
|
// Copy the targets
|
|
targetRaw, err := copystructure.Copy(c.targets)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
|
|
// Copy the variables
|
|
varRaw, err := copystructure.Copy(c.variables)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
|
|
// Copy the provider inputs
|
|
providerInputRaw, err := copystructure.Copy(c.providerInputConfig)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
|
|
// The factories
|
|
componentsReal, componentsShadow := newShadowComponentFactory(c.components)
|
|
|
|
// Create the shadow
|
|
shadow := &Context{
|
|
components: componentsShadow,
|
|
destroy: c.destroy,
|
|
diff: c.diff.DeepCopy(),
|
|
hooks: nil,
|
|
meta: c.meta,
|
|
module: c.module,
|
|
state: c.state.DeepCopy(),
|
|
targets: targetRaw.([]string),
|
|
variables: varRaw.(map[string]interface{}),
|
|
|
|
// NOTE(mitchellh): This is not going to work for shadows that are
|
|
// testing that input results in the proper end state. At the time
|
|
// of writing, input is not used in any state-changing graph
|
|
// walks anyways, so this checks nothing. We set it to this to avoid
|
|
// any panics but even a "nil" value worked here.
|
|
uiInput: new(MockUIInput),
|
|
|
|
// Hardcoded to 4 since parallelism in the shadow doesn't matter
|
|
// a ton since we're doing far less compared to the real side
|
|
// and our operations are MUCH faster.
|
|
parallelSem: NewSemaphore(4),
|
|
providerInputConfig: providerInputRaw.(map[string]map[string]interface{}),
|
|
}
|
|
|
|
// Create the real context. This is effectively just a copy of
|
|
// the context given except we need to modify some of the values
|
|
// to point to the real side of a shadow so the shadow can compare values.
|
|
real := &Context{
|
|
// The fields below are changed.
|
|
components: componentsReal,
|
|
|
|
// The fields below are direct copies
|
|
destroy: c.destroy,
|
|
diff: c.diff,
|
|
// diffLock - no copy
|
|
hooks: c.hooks,
|
|
meta: c.meta,
|
|
module: c.module,
|
|
sh: c.sh,
|
|
state: c.state,
|
|
// stateLock - no copy
|
|
targets: c.targets,
|
|
uiInput: c.uiInput,
|
|
variables: c.variables,
|
|
|
|
// l - no copy
|
|
parallelSem: c.parallelSem,
|
|
providerInputConfig: c.providerInputConfig,
|
|
runContext: c.runContext,
|
|
runContextCancel: c.runContextCancel,
|
|
shadowErr: c.shadowErr,
|
|
}
|
|
|
|
return real, shadow, &shadowContextCloser{
|
|
Components: componentsShadow,
|
|
}
|
|
}
|
|
|
|
// shadowContextVerify takes the real and shadow context and verifies they
|
|
// have equal diffs and states.
|
|
func shadowContextVerify(real, shadow *Context) error {
|
|
var result error
|
|
|
|
// The states compared must be pruned so they're minimal/clean
|
|
real.state.prune()
|
|
shadow.state.prune()
|
|
|
|
// Compare the states
|
|
if !real.state.Equal(shadow.state) {
|
|
result = multierror.Append(result, fmt.Errorf(
|
|
"Real and shadow states do not match! "+
|
|
"Real state:\n\n%s\n\n"+
|
|
"Shadow state:\n\n%s\n\n",
|
|
real.state, shadow.state))
|
|
}
|
|
|
|
// Compare the diffs
|
|
if !real.diff.Equal(shadow.diff) {
|
|
result = multierror.Append(result, fmt.Errorf(
|
|
"Real and shadow diffs do not match! "+
|
|
"Real diff:\n\n%s\n\n"+
|
|
"Shadow diff:\n\n%s\n\n",
|
|
real.diff, shadow.diff))
|
|
}
|
|
|
|
return result
|
|
}
|
|
|
|
// shadowContextCloser is the io.Closer returned by newShadowContext that
|
|
// closes all the shadows and returns the results.
|
|
type shadowContextCloser struct {
|
|
Components *shadowComponentFactory
|
|
}
|
|
|
|
// Close closes the shadow context.
|
|
func (c *shadowContextCloser) CloseShadow() error {
|
|
return c.Components.CloseShadow()
|
|
}
|
|
|
|
func (c *shadowContextCloser) ShadowError() error {
|
|
err := c.Components.ShadowError()
|
|
if err == nil {
|
|
return nil
|
|
}
|
|
|
|
// This is a sad edge case: if the configuration contains uuid() at
|
|
// any point, we cannot reason aboyt the shadow execution. Tested
|
|
// with Context2Plan_shadowUuid.
|
|
if strings.Contains(err.Error(), "uuid()") {
|
|
err = nil
|
|
}
|
|
|
|
return err
|
|
}
|