opentofu/terraform/node_resource_refresh.go
James Bardin 5e16e8eece append dependencies during refresh
Refresh should load any new dependencies found because of configuration
or state changes, but retain any dependencies already in the state.
Orphaned resources would not be in config, but we do not want to lose
the destroy ordering for the later apply.
2019-11-07 17:49:03 -05:00

315 lines
9.8 KiB
Go

package terraform
import (
"fmt"
"log"
"github.com/hashicorp/terraform/plans"
"github.com/hashicorp/terraform/providers"
"github.com/hashicorp/terraform/states"
"github.com/hashicorp/terraform/addrs"
"github.com/hashicorp/terraform/dag"
"github.com/hashicorp/terraform/tfdiags"
)
// NodeRefreshableManagedResource represents a resource that is expanabled into
// NodeRefreshableManagedResourceInstance. Resource count orphans are also added.
type NodeRefreshableManagedResource struct {
*NodeAbstractResource
// We attach dependencies to the Resource during refresh, since the
// instances are instantiated during DynamicExpand.
Dependencies []addrs.AbsResource
}
var (
_ GraphNodeSubPath = (*NodeRefreshableManagedResource)(nil)
_ GraphNodeDynamicExpandable = (*NodeRefreshableManagedResource)(nil)
_ GraphNodeReferenceable = (*NodeRefreshableManagedResource)(nil)
_ GraphNodeReferencer = (*NodeRefreshableManagedResource)(nil)
_ GraphNodeResource = (*NodeRefreshableManagedResource)(nil)
_ GraphNodeAttachResourceConfig = (*NodeRefreshableManagedResource)(nil)
_ GraphNodeAttachDependencies = (*NodeRefreshableManagedResource)(nil)
)
// GraphNodeAttachDependencies
func (n *NodeRefreshableManagedResource) AttachDependencies(deps []addrs.AbsResource) {
n.Dependencies = deps
}
// GraphNodeDynamicExpandable
func (n *NodeRefreshableManagedResource) DynamicExpand(ctx EvalContext) (*Graph, error) {
var diags tfdiags.Diagnostics
count, countDiags := evaluateResourceCountExpression(n.Config.Count, ctx)
diags = diags.Append(countDiags)
if countDiags.HasErrors() {
return nil, diags.Err()
}
forEachMap, forEachDiags := evaluateResourceForEachExpression(n.Config.ForEach, ctx)
if forEachDiags.HasErrors() {
return nil, diags.Err()
}
// Next we need to potentially rename an instance address in the state
// if we're transitioning whether "count" is set at all.
fixResourceCountSetTransition(ctx, n.ResourceAddr(), count != -1)
// Our graph transformers require access to the full state, so we'll
// temporarily lock it while we work on this.
state := ctx.State().Lock()
defer ctx.State().Unlock()
// The concrete resource factory we'll use
concreteResource := func(a *NodeAbstractResourceInstance) dag.Vertex {
// Add the config and state since we don't do that via transforms
a.Config = n.Config
a.ResolvedProvider = n.ResolvedProvider
a.Dependencies = n.Dependencies
return &NodeRefreshableManagedResourceInstance{
NodeAbstractResourceInstance: a,
}
}
// Start creating the steps
steps := []GraphTransformer{
// Expand the count.
&ResourceCountTransformer{
Concrete: concreteResource,
Schema: n.Schema,
Count: count,
ForEach: forEachMap,
Addr: n.ResourceAddr(),
},
// Add the count orphans to make sure these resources are accounted for
// during a scale in.
&OrphanResourceCountTransformer{
Concrete: concreteResource,
Count: count,
ForEach: forEachMap,
Addr: n.ResourceAddr(),
State: state,
},
// Attach the state
&AttachStateTransformer{State: state},
// Targeting
&TargetsTransformer{Targets: n.Targets},
// Connect references so ordering is correct
&ReferenceTransformer{},
// Make sure there is a single root
&RootTransformer{},
}
// Build the graph
b := &BasicGraphBuilder{
Steps: steps,
Validate: true,
Name: "NodeRefreshableManagedResource",
}
graph, diags := b.Build(ctx.Path())
return graph, diags.ErrWithWarnings()
}
// NodeRefreshableManagedResourceInstance represents a resource that is "applyable":
// it is ready to be applied and is represented by a diff.
type NodeRefreshableManagedResourceInstance struct {
*NodeAbstractResourceInstance
}
var (
_ GraphNodeSubPath = (*NodeRefreshableManagedResourceInstance)(nil)
_ GraphNodeReferenceable = (*NodeRefreshableManagedResourceInstance)(nil)
_ GraphNodeReferencer = (*NodeRefreshableManagedResourceInstance)(nil)
_ GraphNodeDestroyer = (*NodeRefreshableManagedResourceInstance)(nil)
_ GraphNodeResource = (*NodeRefreshableManagedResourceInstance)(nil)
_ GraphNodeResourceInstance = (*NodeRefreshableManagedResourceInstance)(nil)
_ GraphNodeAttachResourceConfig = (*NodeRefreshableManagedResourceInstance)(nil)
_ GraphNodeAttachResourceState = (*NodeRefreshableManagedResourceInstance)(nil)
_ GraphNodeEvalable = (*NodeRefreshableManagedResourceInstance)(nil)
)
// GraphNodeDestroyer
func (n *NodeRefreshableManagedResourceInstance) DestroyAddr() *addrs.AbsResourceInstance {
addr := n.ResourceInstanceAddr()
return &addr
}
// GraphNodeEvalable
func (n *NodeRefreshableManagedResourceInstance) EvalTree() EvalNode {
addr := n.ResourceInstanceAddr()
// Eval info is different depending on what kind of resource this is
switch addr.Resource.Resource.Mode {
case addrs.ManagedResourceMode:
if n.ResourceState == nil {
log.Printf("[TRACE] NodeRefreshableManagedResourceInstance: %s has no existing state to refresh", addr)
return n.evalTreeManagedResourceNoState()
}
log.Printf("[TRACE] NodeRefreshableManagedResourceInstance: %s will be refreshed", addr)
return n.evalTreeManagedResource()
case addrs.DataResourceMode:
// Get the data source node. If we don't have a configuration
// then it is an orphan so we destroy it (remove it from the state).
var dn GraphNodeEvalable
if n.Config != nil {
dn = &NodeRefreshableDataResourceInstance{
NodeAbstractResourceInstance: n.NodeAbstractResourceInstance,
}
} else {
dn = &NodeDestroyableDataResourceInstance{
NodeAbstractResourceInstance: n.NodeAbstractResourceInstance,
}
}
return dn.EvalTree()
default:
panic(fmt.Errorf("unsupported resource mode %s", addr.Resource.Resource.Mode))
}
}
func (n *NodeRefreshableManagedResourceInstance) evalTreeManagedResource() EvalNode {
addr := n.ResourceInstanceAddr()
// Declare a bunch of variables that are used for state during
// evaluation. Most of this are written to by-address below.
var provider providers.Interface
var providerSchema *ProviderSchema
var state *states.ResourceInstanceObject
// This happened during initial development. All known cases were
// fixed and tested but as a sanity check let's assert here.
if n.ResourceState == nil {
err := fmt.Errorf(
"No resource state attached for addr: %s\n\n"+
"This is a bug. Please report this to Terraform with your configuration\n"+
"and state attached. Please be careful to scrub any sensitive information.",
addr)
return &EvalReturnError{Error: &err}
}
return &EvalSequence{
Nodes: []EvalNode{
&EvalGetProvider{
Addr: n.ResolvedProvider,
Output: &provider,
Schema: &providerSchema,
},
&EvalReadState{
Addr: addr.Resource,
Provider: &provider,
ProviderSchema: &providerSchema,
Output: &state,
},
&EvalRefreshDependencies{
State: &state,
Dependencies: &n.Dependencies,
},
&EvalRefresh{
Addr: addr.Resource,
ProviderAddr: n.ResolvedProvider,
Provider: &provider,
ProviderSchema: &providerSchema,
State: &state,
Output: &state,
},
&EvalWriteState{
Addr: addr.Resource,
ProviderAddr: n.ResolvedProvider,
ProviderSchema: &providerSchema,
State: &state,
Dependencies: &n.Dependencies,
},
},
}
}
// evalTreeManagedResourceNoState produces an EvalSequence for refresh resource
// nodes that don't have state attached. An example of where this functionality
// is useful is when a resource that already exists in state is being scaled
// out, ie: has its resource count increased. In this case, the scaled out node
// needs to be available to other nodes (namely data sources) that may depend
// on it for proper interpolation, or confusing "index out of range" errors can
// occur.
//
// The steps in this sequence are very similar to the steps carried out in
// plan, but nothing is done with the diff after it is created - it is dropped,
// and its changes are not counted in the UI.
func (n *NodeRefreshableManagedResourceInstance) evalTreeManagedResourceNoState() EvalNode {
addr := n.ResourceInstanceAddr()
// Declare a bunch of variables that are used for state during
// evaluation. Most of this are written to by-address below.
var provider providers.Interface
var providerSchema *ProviderSchema
var change *plans.ResourceInstanceChange
var state *states.ResourceInstanceObject
return &EvalSequence{
Nodes: []EvalNode{
&EvalGetProvider{
Addr: n.ResolvedProvider,
Output: &provider,
Schema: &providerSchema,
},
&EvalReadState{
Addr: addr.Resource,
Provider: &provider,
ProviderSchema: &providerSchema,
Output: &state,
},
&EvalDiff{
Addr: addr.Resource,
Config: n.Config,
Provider: &provider,
ProviderAddr: n.ResolvedProvider,
ProviderSchema: &providerSchema,
State: &state,
OutputChange: &change,
OutputState: &state,
Stub: true,
},
&EvalWriteState{
Addr: addr.Resource,
ProviderAddr: n.ResolvedProvider,
ProviderSchema: &providerSchema,
State: &state,
Dependencies: &n.Dependencies,
},
// We must also save the planned change, so that expressions in
// other nodes, such as provider configurations and data resources,
// can work with the planned new value.
//
// This depends on the fact that Context.Refresh creates a
// temporary new empty changeset for the duration of its graph
// walk, and so this recorded change will be discarded immediately
// after the refresh walk completes.
&EvalWriteDiff{
Addr: addr.Resource,
Change: &change,
ProviderSchema: &providerSchema,
},
},
}
}