opentofu/terraform/node_resource_apply.go
James Bardin b79adeae02 save resolved providers for resources to state
Use the ResourceState.Provider field to store the full name of the
provider used during apply. This field is only used when a resource is
removed from the config, and will allow that resource to be removed by
the exact same provider with which it was created.

Modify the locations which might accept the alue of the
ResourceState.Provider field to detect that the name is resolved.
2017-11-07 13:09:36 -05:00

358 lines
8.4 KiB
Go

package terraform
import (
"fmt"
"github.com/hashicorp/terraform/config"
)
// NodeApplyableResource represents a resource that is "applyable":
// it is ready to be applied and is represented by a diff.
type NodeApplyableResource struct {
*NodeAbstractResource
}
// GraphNodeCreator
func (n *NodeApplyableResource) CreateAddr() *ResourceAddress {
return n.NodeAbstractResource.Addr
}
// GraphNodeReferencer, overriding NodeAbstractResource
func (n *NodeApplyableResource) References() []string {
result := n.NodeAbstractResource.References()
// The "apply" side of a resource generally also depends on the
// destruction of its dependencies as well. For example, if a LB
// references a set of VMs with ${vm.foo.*.id}, then we must wait for
// the destruction so we get the newly updated list of VMs.
//
// The exception here is CBD. When CBD is set, we don't do this since
// it would create a cycle. By not creating a cycle, we require two
// applies since the first apply the creation step will use the OLD
// values (pre-destroy) and the second step will update.
//
// This is how Terraform behaved with "legacy" graphs (TF <= 0.7.x).
// We mimic that behavior here now and can improve upon it in the future.
//
// This behavior is tested in graph_build_apply_test.go to test ordering.
cbd := n.Config != nil && n.Config.Lifecycle.CreateBeforeDestroy
if !cbd {
// The "apply" side of a resource always depends on the destruction
// of all its dependencies in addition to the creation.
for _, v := range result {
result = append(result, v+".destroy")
}
}
return result
}
// GraphNodeEvalable
func (n *NodeApplyableResource) EvalTree() EvalNode {
addr := n.NodeAbstractResource.Addr
// stateId is the ID to put into the state
stateId := addr.stateId()
// Build the instance info. More of this will be populated during eval
info := &InstanceInfo{
Id: stateId,
Type: addr.Type,
}
// Build the resource for eval
resource := &Resource{
Name: addr.Name,
Type: addr.Type,
CountIndex: addr.Index,
}
if resource.CountIndex < 0 {
resource.CountIndex = 0
}
// Determine the dependencies for the state.
stateDeps := n.StateReferences()
// Eval info is different depending on what kind of resource this is
switch n.Config.Mode {
case config.ManagedResourceMode:
return n.evalTreeManagedResource(
stateId, info, resource, stateDeps,
)
case config.DataResourceMode:
return n.evalTreeDataResource(
stateId, info, resource, stateDeps)
default:
panic(fmt.Errorf("unsupported resource mode %s", n.Config.Mode))
}
}
func (n *NodeApplyableResource) evalTreeDataResource(
stateId string, info *InstanceInfo,
resource *Resource, stateDeps []string) EvalNode {
var provider ResourceProvider
var config *ResourceConfig
var diff *InstanceDiff
var state *InstanceState
return &EvalSequence{
Nodes: []EvalNode{
// Build the instance info
&EvalInstanceInfo{
Info: info,
},
// Get the saved diff for apply
&EvalReadDiff{
Name: stateId,
Diff: &diff,
},
// Stop here if we don't actually have a diff
&EvalIf{
If: func(ctx EvalContext) (bool, error) {
if diff == nil {
return true, EvalEarlyExitError{}
}
if diff.GetAttributesLen() == 0 {
return true, EvalEarlyExitError{}
}
return true, nil
},
Then: EvalNoop{},
},
// We need to re-interpolate the config here, rather than
// just using the diff's values directly, because we've
// potentially learned more variable values during the
// apply pass that weren't known when the diff was produced.
&EvalInterpolate{
Config: n.Config.RawConfig.Copy(),
Resource: resource,
Output: &config,
},
&EvalGetProvider{
Name: n.ResolvedProvider,
Output: &provider,
},
// Make a new diff with our newly-interpolated config.
&EvalReadDataDiff{
Info: info,
Config: &config,
Previous: &diff,
Provider: &provider,
Output: &diff,
},
&EvalReadDataApply{
Info: info,
Diff: &diff,
Provider: &provider,
Output: &state,
},
&EvalWriteState{
Name: stateId,
ResourceType: n.Config.Type,
Provider: n.ResolvedProvider,
Dependencies: stateDeps,
State: &state,
},
// Clear the diff now that we've applied it, so
// later nodes won't see a diff that's now a no-op.
&EvalWriteDiff{
Name: stateId,
Diff: nil,
},
&EvalUpdateStateHook{},
},
}
}
func (n *NodeApplyableResource) evalTreeManagedResource(
stateId string, info *InstanceInfo,
resource *Resource, stateDeps []string) EvalNode {
// Declare a bunch of variables that are used for state during
// evaluation. Most of this are written to by-address below.
var provider ResourceProvider
var diff, diffApply *InstanceDiff
var state *InstanceState
var resourceConfig *ResourceConfig
var err error
var createNew bool
var createBeforeDestroyEnabled bool
return &EvalSequence{
Nodes: []EvalNode{
// Build the instance info
&EvalInstanceInfo{
Info: info,
},
// Get the saved diff for apply
&EvalReadDiff{
Name: stateId,
Diff: &diffApply,
},
// We don't want to do any destroys
&EvalIf{
If: func(ctx EvalContext) (bool, error) {
if diffApply == nil {
return true, EvalEarlyExitError{}
}
if diffApply.GetDestroy() && diffApply.GetAttributesLen() == 0 {
return true, EvalEarlyExitError{}
}
diffApply.SetDestroy(false)
return true, nil
},
Then: EvalNoop{},
},
&EvalIf{
If: func(ctx EvalContext) (bool, error) {
destroy := false
if diffApply != nil {
destroy = diffApply.GetDestroy() || diffApply.RequiresNew()
}
createBeforeDestroyEnabled =
n.Config.Lifecycle.CreateBeforeDestroy &&
destroy
return createBeforeDestroyEnabled, nil
},
Then: &EvalDeposeState{
Name: stateId,
},
},
&EvalInterpolate{
Config: n.Config.RawConfig.Copy(),
Resource: resource,
Output: &resourceConfig,
},
&EvalGetProvider{
Name: n.ResolvedProvider,
Output: &provider,
},
&EvalReadState{
Name: stateId,
Output: &state,
},
// Re-run validation to catch any errors we missed, e.g. type
// mismatches on computed values.
&EvalValidateResource{
Provider: &provider,
Config: &resourceConfig,
ResourceName: n.Config.Name,
ResourceType: n.Config.Type,
ResourceMode: n.Config.Mode,
IgnoreWarnings: true,
},
&EvalDiff{
Info: info,
Config: &resourceConfig,
Resource: n.Config,
Provider: &provider,
Diff: &diffApply,
State: &state,
OutputDiff: &diffApply,
},
// Get the saved diff
&EvalReadDiff{
Name: stateId,
Diff: &diff,
},
// Compare the diffs
&EvalCompareDiff{
Info: info,
One: &diff,
Two: &diffApply,
},
&EvalGetProvider{
Name: n.ResolvedProvider,
Output: &provider,
},
&EvalReadState{
Name: stateId,
Output: &state,
},
// Call pre-apply hook
&EvalApplyPre{
Info: info,
State: &state,
Diff: &diffApply,
},
&EvalApply{
Info: info,
State: &state,
Diff: &diffApply,
Provider: &provider,
Output: &state,
Error: &err,
CreateNew: &createNew,
},
&EvalWriteState{
Name: stateId,
ResourceType: n.Config.Type,
Provider: n.ResolvedProvider,
Dependencies: stateDeps,
State: &state,
},
&EvalApplyProvisioners{
Info: info,
State: &state,
Resource: n.Config,
InterpResource: resource,
CreateNew: &createNew,
Error: &err,
When: config.ProvisionerWhenCreate,
},
&EvalIf{
If: func(ctx EvalContext) (bool, error) {
return createBeforeDestroyEnabled && err != nil, nil
},
Then: &EvalUndeposeState{
Name: stateId,
State: &state,
},
Else: &EvalWriteState{
Name: stateId,
ResourceType: n.Config.Type,
Provider: n.ResolvedProvider,
Dependencies: stateDeps,
State: &state,
},
},
// We clear the diff out here so that future nodes
// don't see a diff that is already complete. There
// is no longer a diff!
&EvalWriteDiff{
Name: stateId,
Diff: nil,
},
&EvalApplyPost{
Info: info,
State: &state,
Error: &err,
},
&EvalUpdateStateHook{},
},
}
}