mirror of
https://github.com/opentofu/opentofu.git
synced 2024-12-25 08:21:07 -06:00
a1ec81964b
This ensures that things aren't destroyed before their values are used.
270 lines
7.7 KiB
Go
270 lines
7.7 KiB
Go
package terraform
|
|
|
|
import (
|
|
"log"
|
|
|
|
"github.com/hashicorp/terraform/config/module"
|
|
"github.com/hashicorp/terraform/dag"
|
|
)
|
|
|
|
// GraphNodeDestroyer must be implemented by nodes that destroy resources.
|
|
type GraphNodeDestroyer interface {
|
|
dag.Vertex
|
|
|
|
// ResourceAddr is the address of the resource that is being
|
|
// destroyed by this node. If this returns nil, then this node
|
|
// is not destroying anything.
|
|
DestroyAddr() *ResourceAddress
|
|
}
|
|
|
|
// GraphNodeCreator must be implemented by nodes that create OR update resources.
|
|
type GraphNodeCreator interface {
|
|
// ResourceAddr is the address of the resource being created or updated
|
|
CreateAddr() *ResourceAddress
|
|
}
|
|
|
|
// DestroyEdgeTransformer is a GraphTransformer that creates the proper
|
|
// references for destroy resources. Destroy resources are more complex
|
|
// in that they must be depend on the destruction of resources that
|
|
// in turn depend on the CREATION of the node being destroy.
|
|
//
|
|
// That is complicated. Visually:
|
|
//
|
|
// B_d -> A_d -> A -> B
|
|
//
|
|
// Notice that A destroy depends on B destroy, while B create depends on
|
|
// A create. They're inverted. This must be done for example because often
|
|
// dependent resources will block parent resources from deleting. Concrete
|
|
// example: VPC with subnets, the VPC can't be deleted while there are
|
|
// still subnets.
|
|
type DestroyEdgeTransformer struct {
|
|
// These are needed to properly build the graph of dependencies
|
|
// to determine what a destroy node depends on. Any of these can be nil.
|
|
Module *module.Tree
|
|
State *State
|
|
}
|
|
|
|
func (t *DestroyEdgeTransformer) Transform(g *Graph) error {
|
|
log.Printf("[TRACE] DestroyEdgeTransformer: Beginning destroy edge transformation...")
|
|
|
|
// Build a map of what is being destroyed (by address string) to
|
|
// the list of destroyers. In general there will only be one destroyer
|
|
// but to make it more robust we support multiple.
|
|
destroyers := make(map[string][]GraphNodeDestroyer)
|
|
for _, v := range g.Vertices() {
|
|
dn, ok := v.(GraphNodeDestroyer)
|
|
if !ok {
|
|
continue
|
|
}
|
|
|
|
addr := dn.DestroyAddr()
|
|
if addr == nil {
|
|
continue
|
|
}
|
|
|
|
key := addr.String()
|
|
log.Printf(
|
|
"[TRACE] DestroyEdgeTransformer: %s destroying %q",
|
|
dag.VertexName(dn), key)
|
|
destroyers[key] = append(destroyers[key], dn)
|
|
}
|
|
|
|
// If we aren't destroying anything, there will be no edges to make
|
|
// so just exit early and avoid future work.
|
|
if len(destroyers) == 0 {
|
|
return nil
|
|
}
|
|
|
|
// Go through and connect creators to destroyers. Going along with
|
|
// our example, this makes: A_d => A
|
|
for _, v := range g.Vertices() {
|
|
cn, ok := v.(GraphNodeCreator)
|
|
if !ok {
|
|
continue
|
|
}
|
|
|
|
addr := cn.CreateAddr()
|
|
if addr == nil {
|
|
continue
|
|
}
|
|
|
|
key := addr.String()
|
|
ds := destroyers[key]
|
|
if len(ds) == 0 {
|
|
continue
|
|
}
|
|
|
|
for _, d := range ds {
|
|
// For illustrating our example
|
|
a_d := d.(dag.Vertex)
|
|
a := v
|
|
|
|
log.Printf(
|
|
"[TRACE] DestroyEdgeTransformer: connecting creator/destroyer: %s, %s",
|
|
dag.VertexName(a), dag.VertexName(a_d))
|
|
|
|
g.Connect(&DestroyEdge{S: a, T: a_d})
|
|
}
|
|
}
|
|
|
|
// This is strange but is the easiest way to get the dependencies
|
|
// of a node that is being destroyed. We use another graph to make sure
|
|
// the resource is in the graph and ask for references. We have to do this
|
|
// because the node that is being destroyed may NOT be in the graph.
|
|
//
|
|
// Example: resource A is force new, then destroy A AND create A are
|
|
// in the graph. BUT if resource A is just pure destroy, then only
|
|
// destroy A is in the graph, and create A is not.
|
|
providerFn := func(a *NodeAbstractProvider) dag.Vertex {
|
|
return &NodeApplyableProvider{NodeAbstractProvider: a}
|
|
}
|
|
steps := []GraphTransformer{
|
|
// Add outputs and metadata
|
|
&OutputTransformer{Module: t.Module},
|
|
&AttachResourceConfigTransformer{Module: t.Module},
|
|
&AttachStateTransformer{State: t.State},
|
|
|
|
// Add providers since they can affect destroy order as well
|
|
&MissingProviderTransformer{AllowAny: true, Concrete: providerFn},
|
|
&ProviderTransformer{},
|
|
&DisableProviderTransformer{},
|
|
&ParentProviderTransformer{},
|
|
&AttachProviderConfigTransformer{Module: t.Module},
|
|
|
|
// Add all the variables. We can depend on resources through
|
|
// variables due to module parameters, and we need to properly
|
|
// determine that.
|
|
&RootVariableTransformer{Module: t.Module},
|
|
&ModuleVariableTransformer{Module: t.Module},
|
|
|
|
&ReferenceTransformer{},
|
|
}
|
|
|
|
// Go through all the nodes being destroyed and create a graph.
|
|
// The resulting graph is only of things being CREATED. For example,
|
|
// following our example, the resulting graph would be:
|
|
//
|
|
// A, B (with no edges)
|
|
//
|
|
var tempG Graph
|
|
var tempDestroyed []dag.Vertex
|
|
for d, _ := range destroyers {
|
|
// d is what is being destroyed. We parse the resource address
|
|
// which it came from it is a panic if this fails.
|
|
addr, err := ParseResourceAddress(d)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
|
|
// This part is a little bit weird but is the best way to
|
|
// find the dependencies we need to: build a graph and use the
|
|
// attach config and state transformers then ask for references.
|
|
abstract := &NodeAbstractResource{Addr: addr}
|
|
tempG.Add(abstract)
|
|
tempDestroyed = append(tempDestroyed, abstract)
|
|
|
|
// We also add the destroy version here since the destroy can
|
|
// depend on things that the creation doesn't (destroy provisioners).
|
|
destroy := &NodeDestroyResource{NodeAbstractResource: abstract}
|
|
tempG.Add(destroy)
|
|
tempDestroyed = append(tempDestroyed, destroy)
|
|
}
|
|
|
|
// Run the graph transforms so we have the information we need to
|
|
// build references.
|
|
for _, s := range steps {
|
|
if err := s.Transform(&tempG); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
log.Printf("[TRACE] DestroyEdgeTransformer: reference graph: %s", tempG.String())
|
|
|
|
// Go through all the nodes in the graph and determine what they
|
|
// depend on.
|
|
for _, v := range tempDestroyed {
|
|
// Find all ancestors of this to determine the edges we'll depend on
|
|
vs, err := tempG.Ancestors(v)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
refs := make([]dag.Vertex, 0, vs.Len())
|
|
for _, raw := range vs.List() {
|
|
refs = append(refs, raw.(dag.Vertex))
|
|
}
|
|
|
|
refNames := make([]string, len(refs))
|
|
for i, ref := range refs {
|
|
refNames[i] = dag.VertexName(ref)
|
|
}
|
|
log.Printf(
|
|
"[TRACE] DestroyEdgeTransformer: creation node %q references %s",
|
|
dag.VertexName(v), refNames)
|
|
|
|
// If we have no references, then we won't need to do anything
|
|
if len(refs) == 0 {
|
|
continue
|
|
}
|
|
|
|
// Get the destroy node for this. In the example of our struct,
|
|
// we are currently at B and we're looking for B_d.
|
|
rn, ok := v.(GraphNodeResource)
|
|
if !ok {
|
|
continue
|
|
}
|
|
|
|
addr := rn.ResourceAddr()
|
|
if addr == nil {
|
|
continue
|
|
}
|
|
|
|
dns := destroyers[addr.String()]
|
|
|
|
// We have dependencies, check if any are being destroyed
|
|
// to build the list of things that we must depend on!
|
|
//
|
|
// In the example of the struct, if we have:
|
|
//
|
|
// B_d => A_d => A => B
|
|
//
|
|
// Then at this point in the algorithm we started with B_d,
|
|
// we built B (to get dependencies), and we found A. We're now looking
|
|
// to see if A_d exists.
|
|
var depDestroyers []dag.Vertex
|
|
for _, v := range refs {
|
|
rn, ok := v.(GraphNodeResource)
|
|
if !ok {
|
|
continue
|
|
}
|
|
|
|
addr := rn.ResourceAddr()
|
|
if addr == nil {
|
|
continue
|
|
}
|
|
|
|
key := addr.String()
|
|
if ds, ok := destroyers[key]; ok {
|
|
for _, d := range ds {
|
|
depDestroyers = append(depDestroyers, d.(dag.Vertex))
|
|
log.Printf(
|
|
"[TRACE] DestroyEdgeTransformer: destruction of %q depends on %s",
|
|
key, dag.VertexName(d))
|
|
}
|
|
}
|
|
}
|
|
|
|
// Go through and make the connections. Use the variable
|
|
// names "a_d" and "b_d" to reference our example.
|
|
for _, a_d := range dns {
|
|
for _, b_d := range depDestroyers {
|
|
if b_d != a_d {
|
|
g.Connect(dag.BasicEdge(b_d, a_d))
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|