mirror of
https://github.com/opentofu/opentofu.git
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b0016e9cf6
There are still 160 test failures as of this commit, but at least the test program can run to completion and list out all the failures.
230 lines
6.8 KiB
Go
230 lines
6.8 KiB
Go
package states
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import (
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"sort"
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"github.com/zclconf/go-cty/cty"
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"github.com/hashicorp/terraform/addrs"
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)
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// State is the top-level type of a Terraform state.
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//
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// A state should be mutated only via its accessor methods, to ensure that
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// invariants are preserved.
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//
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// Access to State and the nested values within it is not concurrency-safe,
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// so when accessing a State object concurrently it is the caller's
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// responsibility to ensure that only one write is in progress at a time
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// and that reads only occur when no write is in progress. The most common
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// way to acheive this is to wrap the State in a SyncState and use the
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// higher-level atomic operations supported by that type.
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type State struct {
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// Modules contains the state for each module. The keys in this map are
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// an implementation detail and must not be used by outside callers.
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Modules map[string]*Module
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}
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// NewState constructs a minimal empty state, containing an empty root module.
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func NewState() *State {
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modules := map[string]*Module{}
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modules[addrs.RootModuleInstance.String()] = NewModule(addrs.RootModuleInstance)
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return &State{
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Modules: modules,
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}
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}
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// BuildState is a helper -- primarily intended for tests -- to build a state
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// using imperative code against the StateSync type while still acting as
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// an expression of type *State to assign into a containing struct.
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func BuildState(cb func(*SyncState)) *State {
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s := NewState()
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cb(s.SyncWrapper())
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return s
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}
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// Empty returns true if there are no resources or populated output values
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// in the receiver. In other words, if this state could be safely replaced
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// with the return value of NewState and be functionally equivalent.
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func (s *State) Empty() bool {
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if s == nil {
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return true
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}
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for _, ms := range s.Modules {
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if len(ms.Resources) != 0 {
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return false
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}
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if len(ms.OutputValues) != 0 {
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return false
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}
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}
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return true
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}
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// Module returns the state for the module with the given address, or nil if
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// the requested module is not tracked in the state.
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func (s *State) Module(addr addrs.ModuleInstance) *Module {
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if s == nil {
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panic("State.Module on nil *State")
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}
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return s.Modules[addr.String()]
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}
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// RemoveModule removes the module with the given address from the state,
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// unless it is the root module. The root module cannot be deleted, and so
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// this method will panic if that is attempted.
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//
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// Removing a module implicitly discards all of the resources, outputs and
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// local values within it, and so this should usually be done only for empty
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// modules. For callers accessing the state through a SyncState wrapper, modules
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// are automatically pruned if they are empty after one of their contained
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// elements is removed.
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func (s *State) RemoveModule(addr addrs.ModuleInstance) {
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if addr.IsRoot() {
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panic("attempted to remove root module")
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}
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delete(s.Modules, addr.String())
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}
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// RootModule is a convenient alias for Module(addrs.RootModuleInstance).
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func (s *State) RootModule() *Module {
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if s == nil {
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panic("RootModule called on nil State")
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}
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return s.Modules[addrs.RootModuleInstance.String()]
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}
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// EnsureModule returns the state for the module with the given address,
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// creating and adding a new one if necessary.
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//
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// Since this might modify the state to add a new instance, it is considered
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// to be a write operation.
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func (s *State) EnsureModule(addr addrs.ModuleInstance) *Module {
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ms := s.Module(addr)
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if ms == nil {
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ms = NewModule(addr)
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s.Modules[addr.String()] = ms
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}
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return ms
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}
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// HasResources returns true if there is at least one resource (of any mode)
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// present in the receiving state.
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func (s *State) HasResources() bool {
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if s == nil {
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return false
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}
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for _, ms := range s.Modules {
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if len(ms.Resources) > 0 {
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return true
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}
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}
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return false
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}
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// Resource returns the state for the resource with the given address, or nil
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// if no such resource is tracked in the state.
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func (s *State) Resource(addr addrs.AbsResource) *Resource {
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ms := s.Module(addr.Module)
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if ms == nil {
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return nil
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}
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return ms.Resource(addr.Resource)
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}
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// ResourceInstance returns the state for the resource instance with the given
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// address, or nil if no such resource is tracked in the state.
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func (s *State) ResourceInstance(addr addrs.AbsResourceInstance) *ResourceInstance {
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if s == nil {
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panic("State.ResourceInstance on nil *State")
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}
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ms := s.Module(addr.Module)
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if ms == nil {
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return nil
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}
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return ms.ResourceInstance(addr.Resource)
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}
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// OutputValue returns the state for the output value with the given address,
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// or nil if no such output value is tracked in the state.
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func (s *State) OutputValue(addr addrs.AbsOutputValue) *OutputValue {
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ms := s.Module(addr.Module)
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if ms == nil {
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return nil
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}
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return ms.OutputValues[addr.OutputValue.Name]
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}
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// LocalValue returns the value of the named local value with the given address,
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// or cty.NilVal if no such value is tracked in the state.
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func (s *State) LocalValue(addr addrs.AbsLocalValue) cty.Value {
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ms := s.Module(addr.Module)
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if ms == nil {
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return cty.NilVal
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}
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return ms.LocalValues[addr.LocalValue.Name]
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}
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// ProviderAddrs returns a list of all of the provider configuration addresses
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// referenced throughout the receiving state.
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//
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// The result is de-duplicated so that each distinct address appears only once.
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func (s *State) ProviderAddrs() []addrs.AbsProviderConfig {
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if s == nil {
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return nil
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}
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m := map[string]addrs.AbsProviderConfig{}
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for _, ms := range s.Modules {
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for _, rc := range ms.Resources {
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m[rc.ProviderConfig.String()] = rc.ProviderConfig
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}
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}
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if len(m) == 0 {
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return nil
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}
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// This is mainly just so we'll get stable results for testing purposes.
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keys := make([]string, 0, len(m))
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for k := range m {
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keys = append(keys, k)
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}
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sort.Strings(keys)
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ret := make([]addrs.AbsProviderConfig, len(keys))
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for i, key := range keys {
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ret[i] = m[key]
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}
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return ret
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}
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// PruneResourceHusks is a specialized method that will remove any Resource
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// objects that do not contain any instances, even if they have an EachMode.
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//
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// This should generally be used only after a "terraform destroy" operation,
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// to finalize the cleanup of the state. It is not correct to use this after
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// other operations because if a resource has "count = 0" or "for_each" over
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// an empty collection then we want to retain it in the state so that references
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// to it, particularly in "strange" contexts like "terraform console", can be
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// properly resolved.
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//
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// This method MUST NOT be called concurrently with other readers and writers
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// of the receiving state.
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func (s *State) PruneResourceHusks() {
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for _, m := range s.Modules {
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m.PruneResourceHusks()
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if len(m.Resources) == 0 && !m.Addr.IsRoot() {
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s.RemoveModule(m.Addr)
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}
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}
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}
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// SyncWrapper returns a SyncState object wrapping the receiver.
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func (s *State) SyncWrapper() *SyncState {
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return &SyncState{
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state: s,
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}
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}
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