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We record output changes in the plan, but don't currently use them for anything other than display. If we have a wholly known output value stored in the plan, we should prefer that for apply in order to ensure consistency with the planned values. This also avoids cases where evaluation during apply cannot happen correctly, like when all resources are being removed or we are executing a destroy. We also need to record output Delete changes when the plan is for destroy operation. Otherwise without a change, the apply step will attempt to evaluate the outputs, causing errors, or leaving them in the state with stale values.
111 lines
3.0 KiB
Go
111 lines
3.0 KiB
Go
package terraform
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import (
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"github.com/hashicorp/terraform/addrs"
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"github.com/hashicorp/terraform/configs"
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"github.com/hashicorp/terraform/dag"
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"github.com/hashicorp/terraform/states"
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"github.com/hashicorp/terraform/tfdiags"
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)
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// DestroyPlanGraphBuilder implements GraphBuilder and is responsible for
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// planning a pure-destroy.
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//
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// Planning a pure destroy operation is simple because we can ignore most
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// ordering configuration and simply reverse the state.
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type DestroyPlanGraphBuilder struct {
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// Config is the configuration tree to build the plan from.
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Config *configs.Config
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// State is the current state
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State *states.State
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// Components is a factory for the plug-in components (providers and
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// provisioners) available for use.
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Components contextComponentFactory
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// Schemas is the repository of schemas we will draw from to analyse
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// the configuration.
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Schemas *Schemas
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// Targets are resources to target
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Targets []addrs.Targetable
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// Validate will do structural validation of the graph.
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Validate bool
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}
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// See GraphBuilder
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func (b *DestroyPlanGraphBuilder) Build(path addrs.ModuleInstance) (*Graph, tfdiags.Diagnostics) {
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return (&BasicGraphBuilder{
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Steps: b.Steps(),
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Validate: b.Validate,
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Name: "DestroyPlanGraphBuilder",
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}).Build(path)
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}
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// See GraphBuilder
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func (b *DestroyPlanGraphBuilder) Steps() []GraphTransformer {
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concreteResourceInstance := func(a *NodeAbstractResourceInstance) dag.Vertex {
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return &NodePlanDestroyableResourceInstance{
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NodeAbstractResourceInstance: a,
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}
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}
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concreteResourceInstanceDeposed := func(a *NodeAbstractResourceInstance, key states.DeposedKey) dag.Vertex {
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return &NodePlanDeposedResourceInstanceObject{
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NodeAbstractResourceInstance: a,
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DeposedKey: key,
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}
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}
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concreteProvider := func(a *NodeAbstractProvider) dag.Vertex {
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return &NodeApplyableProvider{
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NodeAbstractProvider: a,
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}
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}
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steps := []GraphTransformer{
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// Creates nodes for the resource instances tracked in the state.
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&StateTransformer{
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ConcreteCurrent: concreteResourceInstance,
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ConcreteDeposed: concreteResourceInstanceDeposed,
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State: b.State,
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},
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&OutputTransformer{
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Config: b.Config,
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Destroy: true,
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},
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// Attach the state
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&AttachStateTransformer{State: b.State},
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// Attach the configuration to any resources
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&AttachResourceConfigTransformer{Config: b.Config},
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TransformProviders(b.Components.ResourceProviders(), concreteProvider, b.Config),
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// Destruction ordering. We require this only so that
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// targeting below will prune the correct things.
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&DestroyEdgeTransformer{
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Config: b.Config,
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State: b.State,
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Schemas: b.Schemas,
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},
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// Target. Note we don't set "Destroy: true" here since we already
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// created proper destroy ordering.
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&TargetsTransformer{Targets: b.Targets},
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// Close opened plugin connections
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&CloseProviderTransformer{},
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// Close the root module
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&CloseRootModuleTransformer{},
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&TransitiveReductionTransformer{},
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}
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return steps
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}
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