opentofu/command/state_list.go
Sander van Harmelen ef9054562e commands: make sure the correct flagset is used
A lot of commands used `c.Meta.flagSet()` to create the initial flagset for the command, while quite a few of them didn’t actually use or support the flags that are then added.

So I updated a few commands to use `flag.NewFlagSet()` instead to only add the flags that are actually needed/supported.

Additionally this prevents a few commands from using locking while they actually don’t need locking (as locking is enabled as a default in `c.Meta.flagSet()`.
2018-11-23 16:13:34 +01:00

124 lines
3.3 KiB
Go

package command
import (
"fmt"
"strings"
"github.com/hashicorp/terraform/states"
"github.com/mitchellh/cli"
)
// StateListCommand is a Command implementation that lists the resources
// within a state file.
type StateListCommand struct {
Meta
StateMeta
}
func (c *StateListCommand) Run(args []string) int {
args, err := c.Meta.process(args, true)
if err != nil {
return 1
}
cmdFlags := c.Meta.defaultFlagSet("state list")
cmdFlags.StringVar(&c.Meta.statePath, "state", "", "path")
lookupId := cmdFlags.String("id", "", "Restrict output to paths with a resource having the specified ID.")
if err := cmdFlags.Parse(args); err != nil {
return cli.RunResultHelp
}
args = cmdFlags.Args()
// Load the backend
b, backendDiags := c.Backend(nil)
if backendDiags.HasErrors() {
c.showDiagnostics(backendDiags)
return 1
}
// Get the state
env := c.Workspace()
stateMgr, err := b.StateMgr(env)
if err != nil {
c.Ui.Error(fmt.Sprintf(errStateLoadingState, err))
return 1
}
if err := stateMgr.RefreshState(); err != nil {
c.Ui.Error(fmt.Sprintf("Failed to refresh state: %s", err))
return 1
}
state := stateMgr.State()
if state == nil {
c.Ui.Error(fmt.Sprintf(errStateNotFound))
return 1
}
filter := &states.Filter{State: state}
results, err := filter.Filter(args...)
if err != nil {
c.Ui.Error(fmt.Sprintf(errStateFilter, err))
return cli.RunResultHelp
}
for _, result := range results {
if is, ok := result.Value.(*states.ResourceInstance); ok {
if *lookupId == "" || *lookupId == states.LegacyInstanceObjectID(is.Current) {
c.Ui.Output(result.Address.String())
}
}
}
return 0
}
func (c *StateListCommand) Help() string {
helpText := `
Usage: terraform state list [options] [pattern...]
List resources in the Terraform state.
This command lists resources in the Terraform state. The pattern argument
can be used to filter the resources by resource or module. If no pattern
is given, all resources are listed.
The pattern argument is meant to provide very simple filtering. For
advanced filtering, please use tools such as "grep". The output of this
command is designed to be friendly for this usage.
The pattern argument accepts any resource targeting syntax. Please
refer to the documentation on resource targeting syntax for more
information.
Options:
-state=statefile Path to a Terraform state file to use to look
up Terraform-managed resources. By default it will
use the state "terraform.tfstate" if it exists.
-id=ID Restricts the output to objects whose id is ID.
`
return strings.TrimSpace(helpText)
}
func (c *StateListCommand) Synopsis() string {
return "List resources in the state"
}
const errStateFilter = `Error filtering state: %[1]s
Please ensure that all your addresses are formatted properly.`
const errStateLoadingState = `Error loading the state: %[1]s
Please ensure that your Terraform state exists and that you've
configured it properly. You can use the "-state" flag to point
Terraform at another state file.`
const errStateNotFound = `No state file was found!
State management commands require a state file. Run this command
in a directory where Terraform has been run or use the -state flag
to point the command to a specific state location.`