mirror of
https://github.com/opentofu/opentofu.git
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164 lines
3.9 KiB
Go
164 lines
3.9 KiB
Go
package terraform
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import (
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"fmt"
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"reflect"
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"strconv"
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"strings"
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"github.com/hashicorp/terraform/config"
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)
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// ResourceProvisionerConfig is used to pair a provisioner
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// with it's provided configuration. This allows us to use singleton
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// instances of each ResourceProvisioner and to keep the relevant
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// configuration instead of instantiating a new Provisioner for each
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// resource.
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type ResourceProvisionerConfig struct {
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Provisioner ResourceProvisioner
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Config *ResourceConfig
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RawConfig *config.RawConfig
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ConnInfo *config.RawConfig
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}
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// Resource encapsulates a resource, its configuration, its provider,
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// its current state, and potentially a desired diff from the state it
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// wants to reach.
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type Resource struct {
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Id string
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Config *ResourceConfig
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Diff *ResourceDiff
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Provider ResourceProvider
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State *ResourceState
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Provisioners []*ResourceProvisionerConfig
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Tainted bool
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}
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// Vars returns the mapping of variables that should be replaced in
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// configuration based on the attributes of this resource.
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func (r *Resource) Vars() map[string]string {
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if r.State == nil {
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return nil
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}
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vars := make(map[string]string)
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for ak, av := range r.State.Attributes {
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vars[fmt.Sprintf("%s.%s", r.Id, ak)] = av
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}
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return vars
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}
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// ResourceConfig holds the configuration given for a resource. This is
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// done instead of a raw `map[string]interface{}` type so that rich
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// methods can be added to it to make dealing with it easier.
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type ResourceConfig struct {
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ComputedKeys []string
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Raw map[string]interface{}
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Config map[string]interface{}
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raw *config.RawConfig
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}
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// NewResourceConfig creates a new ResourceConfig from a config.RawConfig.
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func NewResourceConfig(c *config.RawConfig) *ResourceConfig {
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result := &ResourceConfig{raw: c}
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result.interpolate(nil)
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return result
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}
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// CheckSet checks that the given list of configuration keys is
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// properly set. If not, errors are returned for each unset key.
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//
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// This is useful to be called in the Validate method of a ResourceProvider.
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func (c *ResourceConfig) CheckSet(keys []string) []error {
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var errs []error
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for _, k := range keys {
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if !c.IsSet(k) {
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errs = append(errs, fmt.Errorf("%s must be set", k))
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}
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}
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return errs
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}
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// Get looks up a configuration value by key and returns the value.
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//
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// The second return value is true if the get was successful. Get will
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// not succeed if the value is being computed.
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func (c *ResourceConfig) Get(k string) (interface{}, bool) {
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parts := strings.Split(k, ".")
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var current interface{} = c.Raw
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for _, part := range parts {
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if current == nil {
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return nil, false
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}
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cv := reflect.ValueOf(current)
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switch cv.Kind() {
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case reflect.Map:
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v := cv.MapIndex(reflect.ValueOf(part))
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if !v.IsValid() {
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return nil, false
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}
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current = v.Interface()
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case reflect.Slice:
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i, err := strconv.ParseInt(part, 0, 0)
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if err != nil {
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return nil, false
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}
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current = cv.Index(int(i)).Interface()
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default:
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panic(fmt.Sprintf("Unknown kind: %s", cv.Kind()))
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}
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}
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return current, true
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}
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// IsSet checks if the key in the configuration is set. A key is set if
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// it has a value or the value is being computed (is unknown currently).
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//
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// This function should be used rather than checking the keys of the
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// raw configuration itself, since a key may be omitted from the raw
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// configuration if it is being computed.
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func (c *ResourceConfig) IsSet(k string) bool {
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if c == nil {
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return false
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}
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for _, ck := range c.ComputedKeys {
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if ck == k {
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return true
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}
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}
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if _, ok := c.Get(k); ok {
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return true
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}
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return false
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}
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func (c *ResourceConfig) interpolate(ctx *Context) error {
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if c == nil {
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return nil
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}
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if ctx != nil {
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if err := ctx.computeVars(c.raw); err != nil {
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return err
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}
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}
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if c.raw != nil {
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c.ComputedKeys = c.raw.UnknownKeys()
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c.Raw = c.raw.Raw
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c.Config = c.raw.Config()
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}
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return nil
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}
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