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Tracking when each instance's state is read, written, or removed is often very useful in debugging strange interactions.
346 lines
12 KiB
Go
346 lines
12 KiB
Go
package terraform
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import (
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"fmt"
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"log"
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"github.com/hashicorp/terraform/addrs"
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"github.com/hashicorp/terraform/providers"
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"github.com/hashicorp/terraform/states"
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)
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// EvalReadState is an EvalNode implementation that reads the
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// current object for a specific instance in the state.
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type EvalReadState struct {
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// Addr is the address of the instance to read state for.
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Addr addrs.ResourceInstance
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// ProviderSchema is the schema for the provider given in Provider.
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ProviderSchema **ProviderSchema
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// Provider is the provider that will subsequently perform actions on
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// the the state object. This is used to perform any schema upgrades
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// that might be required to prepare the stored data for use.
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Provider *providers.Interface
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// Output will be written with a pointer to the retrieved object.
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Output **states.ResourceInstanceObject
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}
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func (n *EvalReadState) Eval(ctx EvalContext) (interface{}, error) {
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if n.Provider == nil || *n.Provider == nil {
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panic("EvalReadState used with no Provider object")
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}
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if n.ProviderSchema == nil || *n.ProviderSchema == nil {
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panic("EvalReadState used with no ProviderSchema object")
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}
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absAddr := n.Addr.Absolute(ctx.Path())
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log.Printf("[TRACE] EvalReadState: reading state for %s", absAddr)
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src := ctx.State().ResourceInstanceObject(absAddr, states.CurrentGen)
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if src == nil {
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// Presumably we only have deposed objects, then.
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log.Printf("[TRACE] EvalReadState: no state present for %s", absAddr)
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return nil, nil
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}
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// TODO: Update n.ResourceTypeSchema to be a providers.Schema and then
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// check the version number here and upgrade if necessary.
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/*
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if src.SchemaVersion < n.ResourceTypeSchema.Version {
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// TODO: Implement schema upgrades
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return nil, fmt.Errorf("schema upgrading is not yet implemented to take state from version %d to version %d", src.SchemaVersion, n.ResourceTypeSchema.Version)
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}
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*/
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schema := (*n.ProviderSchema).SchemaForResourceAddr(n.Addr.ContainingResource())
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obj, err := src.Decode(schema.ImpliedType())
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if err != nil {
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return nil, err
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}
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if n.Output != nil {
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*n.Output = obj
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}
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return obj, nil
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}
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// EvalReadStateDeposed is an EvalNode implementation that reads the
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// deposed InstanceState for a specific resource out of the state
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type EvalReadStateDeposed struct {
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// Addr is the address of the instance to read state for.
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Addr addrs.ResourceInstance
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// Key identifies which deposed object we will read.
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Key states.DeposedKey
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// ProviderSchema is the schema for the provider given in Provider.
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ProviderSchema **ProviderSchema
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// Provider is the provider that will subsequently perform actions on
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// the the state object. This is used to perform any schema upgrades
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// that might be required to prepare the stored data for use.
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Provider *providers.Interface
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// Output will be written with a pointer to the retrieved object.
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Output **states.ResourceInstanceObject
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}
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func (n *EvalReadStateDeposed) Eval(ctx EvalContext) (interface{}, error) {
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key := n.Key
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if key == states.NotDeposed {
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return nil, fmt.Errorf("EvalReadStateDeposed used with no instance key; this is a bug in Terraform and should be reported")
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}
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absAddr := n.Addr.Absolute(ctx.Path())
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log.Printf("[TRACE] EvalReadStateDeposed: reading state for %s deposed object %s", absAddr, n.Key)
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src := ctx.State().ResourceInstanceObject(absAddr, key)
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if src == nil {
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// Presumably we only have deposed objects, then.
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log.Printf("[TRACE] EvalReadStateDeposed: no state present for %s deposed object %s", absAddr, n.Key)
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return nil, nil
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}
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// TODO: Update n.ResourceTypeSchema to be a providers.Schema and then
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// check the version number here and upgrade if necessary.
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/*
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if src.SchemaVersion < n.ResourceTypeSchema.Version {
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// TODO: Implement schema upgrades
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return nil, fmt.Errorf("schema upgrading is not yet implemented to take state from version %d to version %d", src.SchemaVersion, n.ResourceTypeSchema.Version)
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}
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*/
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schema := (*n.ProviderSchema).SchemaForResourceAddr(n.Addr.ContainingResource())
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obj, err := src.Decode(schema.ImpliedType())
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if err != nil {
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return nil, err
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}
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if n.Output != nil {
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*n.Output = obj
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}
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return obj, nil
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}
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// EvalRequireState is an EvalNode implementation that exits early if the given
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// object is null.
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type EvalRequireState struct {
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State **states.ResourceInstanceObject
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}
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func (n *EvalRequireState) Eval(ctx EvalContext) (interface{}, error) {
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if n.State == nil {
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return nil, EvalEarlyExitError{}
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}
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state := *n.State
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if state == nil || state.Value.IsNull() {
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return nil, EvalEarlyExitError{}
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}
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return nil, nil
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}
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// EvalUpdateStateHook is an EvalNode implementation that calls the
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// PostStateUpdate hook with the current state.
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type EvalUpdateStateHook struct{}
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func (n *EvalUpdateStateHook) Eval(ctx EvalContext) (interface{}, error) {
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// In principle we could grab the lock here just long enough to take a
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// deep copy and then pass that to our hooks below, but we'll instead
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// hold the hook for the duration to avoid the potential confusing
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// situation of us racing to call PostStateUpdate concurrently with
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// different state snapshots.
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stateSync := ctx.State()
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state := stateSync.Lock().DeepCopy()
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defer stateSync.Unlock()
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// Call the hook
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err := ctx.Hook(func(h Hook) (HookAction, error) {
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return h.PostStateUpdate(state)
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})
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if err != nil {
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return nil, err
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}
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return nil, nil
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}
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// EvalWriteState is an EvalNode implementation that saves the given object
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// as the current object for the selected resource instance.
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type EvalWriteState struct {
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// Addr is the address of the instance to read state for.
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Addr addrs.ResourceInstance
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// State is the object state to save.
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State **states.ResourceInstanceObject
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// ProviderSchema is the schema for the provider given in ProviderAddr.
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ProviderSchema **ProviderSchema
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// ProviderAddr is the address of the provider configuration that
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// produced the given object.
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ProviderAddr addrs.AbsProviderConfig
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}
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func (n *EvalWriteState) Eval(ctx EvalContext) (interface{}, error) {
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if n.State == nil {
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// Note that a pointer _to_ nil is valid here, indicating the total
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// absense of an object as we'd see during destroy.
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panic("EvalWriteState used with no ResourceInstanceObject")
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}
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absAddr := n.Addr.Absolute(ctx.Path())
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state := ctx.State()
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obj := *n.State
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if obj == nil {
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// No need to encode anything: we'll just write it directly.
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state.SetResourceInstanceCurrent(absAddr, nil, n.ProviderAddr)
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log.Printf("[TRACE] EvalWriteState: removing state object for %s", absAddr)
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return nil, nil
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}
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if n.ProviderSchema == nil || *n.ProviderSchema == nil {
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// Should never happen, unless our state object is nil
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panic("EvalWriteState used with pointer to nil ProviderSchema object")
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}
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log.Printf("[TRACE] EvalWriteState: writing state object for %s", absAddr)
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// TODO: Update this to use providers.Schema and populate the real
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// schema version in the second argument to Encode below.
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schema := (*n.ProviderSchema).SchemaForResourceAddr(n.Addr.ContainingResource())
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if schema == nil {
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// It shouldn't be possible to get this far in any real scenario
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// without a schema, but we might end up here in contrived tests that
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// fail to set up their world properly.
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return nil, fmt.Errorf("failed to encode %s in state: no resource type schema available", absAddr)
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}
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src, err := obj.Encode(schema.ImpliedType(), 0)
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if err != nil {
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return nil, fmt.Errorf("failed to encode %s in state: %s", absAddr, err)
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}
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state.SetResourceInstanceCurrent(absAddr, src, n.ProviderAddr)
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return nil, nil
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}
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// EvalWriteStateDeposed is an EvalNode implementation that writes
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// an InstanceState out to the Deposed list of a resource in the state.
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type EvalWriteStateDeposed struct {
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// Addr is the address of the instance to read state for.
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Addr addrs.ResourceInstance
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// Key indicates which deposed object to write to.
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Key states.DeposedKey
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// State is the object state to save.
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State **states.ResourceInstanceObject
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// ProviderSchema is the schema for the provider given in ProviderAddr.
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ProviderSchema **ProviderSchema
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// ProviderAddr is the address of the provider configuration that
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// produced the given object.
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ProviderAddr addrs.AbsProviderConfig
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}
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func (n *EvalWriteStateDeposed) Eval(ctx EvalContext) (interface{}, error) {
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if n.State == nil {
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// Note that a pointer _to_ nil is valid here, indicating the total
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// absense of an object as we'd see during destroy.
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panic("EvalWriteStateDeposed used with no ResourceInstanceObject")
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}
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absAddr := n.Addr.Absolute(ctx.Path())
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key := n.Key
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state := ctx.State()
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if key == states.NotDeposed {
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// should never happen
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return nil, fmt.Errorf("can't save deposed object for %s without a deposed key; this is a bug in Terraform that should be reported", absAddr)
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}
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obj := *n.State
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if obj == nil {
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// No need to encode anything: we'll just write it directly.
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state.SetResourceInstanceDeposed(absAddr, key, nil, n.ProviderAddr)
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log.Printf("[TRACE] EvalWriteStateDeposed: removing state object for %s deposed %s", absAddr, key)
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return nil, nil
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}
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if n.ProviderSchema == nil || *n.ProviderSchema == nil {
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// Should never happen, unless our state object is nil
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panic("EvalWriteStateDeposed used with no ProviderSchema object")
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}
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// TODO: Update this to use providers.Schema and populate the real
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// schema version in the second argument to Encode below.
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schema := (*n.ProviderSchema).SchemaForResourceAddr(n.Addr.ContainingResource())
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if schema == nil {
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// It shouldn't be possible to get this far in any real scenario
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// without a schema, but we might end up here in contrived tests that
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// fail to set up their world properly.
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return nil, fmt.Errorf("failed to encode %s in state: no resource type schema available", absAddr)
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}
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src, err := obj.Encode(schema.ImpliedType(), 0)
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if err != nil {
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return nil, fmt.Errorf("failed to encode %s in state: %s", absAddr, err)
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}
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log.Printf("[TRACE] EvalWriteStateDeposed: writing state object for %s deposed %s", absAddr, key)
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state.SetResourceInstanceDeposed(absAddr, key, src, n.ProviderAddr)
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return nil, nil
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}
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// EvalDeposeState is an EvalNode implementation that moves the current object
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// for the given instance to instead be a deposed object, leaving the instance
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// with no current object.
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// This is used at the beginning of a create-before-destroy replace action so
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// that the create can create while preserving the old state of the
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// to-be-destroyed object.
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type EvalDeposeState struct {
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Addr addrs.ResourceInstance
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// OutputKey, if non-nil, will be written with the deposed object key that
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// was generated for the object. This can then be passed to
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// EvalUndeposeState.Key so it knows which deposed instance to forget.
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OutputKey *states.DeposedKey
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}
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// TODO: test
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func (n *EvalDeposeState) Eval(ctx EvalContext) (interface{}, error) {
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absAddr := n.Addr.Absolute(ctx.Path())
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state := ctx.State()
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key := state.DeposeResourceInstanceObject(absAddr)
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if n.OutputKey != nil {
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*n.OutputKey = key
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}
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return nil, nil
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}
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// EvalUndeposeState is an EvalNode implementation that forgets a particular
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// deposed object from the state, causing Terraform to no longer track it.
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//
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// Users of this must ensure that the upstream object that the object was
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// tracking has been deleted in the remote system before this node is
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// evaluated.
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type EvalUndeposeState struct {
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Addr addrs.ResourceInstance
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// Key is a pointer to the deposed object key that should be forgotten
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// from the state, which must be non-nil.
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Key *states.DeposedKey
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}
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// TODO: test
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func (n *EvalUndeposeState) Eval(ctx EvalContext) (interface{}, error) {
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absAddr := n.Addr.Absolute(ctx.Path())
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state := ctx.State()
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state.ForgetResourceInstanceDeposed(absAddr, *n.Key)
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return nil, nil
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}
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