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If the configuration contains preconditions and/or postconditions for any objects, we'll check them during evaluation of those objects and generate errors if any do not pass. The handling of post-conditions is particularly interesting here because we intentionally evaluate them _after_ we've committed our record of the resulting side-effects to the state/plan, with the intent that future plans against the same object will keep failing until the problem is addressed either by changing the object so it would pass the precondition or changing the precondition to accept the current object. That then avoids the need for us to proactively taint managed resources whose postconditions fail, as we would for provisioner failures: instead, we can leave the resolution approach up to the user to decide. Co-authored-by: Alisdair McDiarmid <alisdair@users.noreply.github.com>
334 lines
13 KiB
Go
334 lines
13 KiB
Go
package terraform
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import (
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"fmt"
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"log"
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"github.com/hashicorp/terraform/internal/addrs"
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"github.com/hashicorp/terraform/internal/dag"
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"github.com/hashicorp/terraform/internal/plans"
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"github.com/hashicorp/terraform/internal/states"
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"github.com/hashicorp/terraform/internal/tfdiags"
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)
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// ConcreteResourceInstanceDeposedNodeFunc is a callback type used to convert
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// an abstract resource instance to a concrete one of some type that has
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// an associated deposed object key.
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type ConcreteResourceInstanceDeposedNodeFunc func(*NodeAbstractResourceInstance, states.DeposedKey) dag.Vertex
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type GraphNodeDeposedResourceInstanceObject interface {
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DeposedInstanceObjectKey() states.DeposedKey
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}
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// NodePlanDeposedResourceInstanceObject represents deposed resource
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// instance objects during plan. These are distinct from the primary object
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// for each resource instance since the only valid operation to do with them
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// is to destroy them.
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//
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// This node type is also used during the refresh walk to ensure that the
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// record of a deposed object is up-to-date before we plan to destroy it.
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type NodePlanDeposedResourceInstanceObject struct {
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*NodeAbstractResourceInstance
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DeposedKey states.DeposedKey
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// skipRefresh indicates that we should skip refreshing individual instances
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skipRefresh bool
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// skipPlanChanges indicates we should skip trying to plan change actions
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// for any instances.
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skipPlanChanges bool
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}
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var (
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_ GraphNodeDeposedResourceInstanceObject = (*NodePlanDeposedResourceInstanceObject)(nil)
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_ GraphNodeConfigResource = (*NodePlanDeposedResourceInstanceObject)(nil)
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_ GraphNodeResourceInstance = (*NodePlanDeposedResourceInstanceObject)(nil)
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_ GraphNodeReferenceable = (*NodePlanDeposedResourceInstanceObject)(nil)
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_ GraphNodeReferencer = (*NodePlanDeposedResourceInstanceObject)(nil)
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_ GraphNodeExecutable = (*NodePlanDeposedResourceInstanceObject)(nil)
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_ GraphNodeProviderConsumer = (*NodePlanDeposedResourceInstanceObject)(nil)
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_ GraphNodeProvisionerConsumer = (*NodePlanDeposedResourceInstanceObject)(nil)
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)
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func (n *NodePlanDeposedResourceInstanceObject) Name() string {
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return fmt.Sprintf("%s (deposed %s)", n.ResourceInstanceAddr().String(), n.DeposedKey)
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}
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func (n *NodePlanDeposedResourceInstanceObject) DeposedInstanceObjectKey() states.DeposedKey {
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return n.DeposedKey
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}
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// GraphNodeReferenceable implementation, overriding the one from NodeAbstractResourceInstance
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func (n *NodePlanDeposedResourceInstanceObject) ReferenceableAddrs() []addrs.Referenceable {
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// Deposed objects don't participate in references.
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return nil
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}
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// GraphNodeReferencer implementation, overriding the one from NodeAbstractResourceInstance
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func (n *NodePlanDeposedResourceInstanceObject) References() []*addrs.Reference {
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// We don't evaluate configuration for deposed objects, so they effectively
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// make no references.
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return nil
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}
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// GraphNodeEvalable impl.
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func (n *NodePlanDeposedResourceInstanceObject) Execute(ctx EvalContext, op walkOperation) (diags tfdiags.Diagnostics) {
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log.Printf("[TRACE] NodePlanDeposedResourceInstanceObject: planning %s deposed object %s", n.Addr, n.DeposedKey)
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// Read the state for the deposed resource instance
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state, err := n.readResourceInstanceStateDeposed(ctx, n.Addr, n.DeposedKey)
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diags = diags.Append(err)
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if diags.HasErrors() {
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return diags
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}
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// Note any upgrades that readResourceInstanceState might've done in the
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// prevRunState, so that it'll conform to current schema.
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diags = diags.Append(n.writeResourceInstanceStateDeposed(ctx, n.DeposedKey, state, prevRunState))
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if diags.HasErrors() {
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return diags
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}
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// Also the refreshState, because that should still reflect schema upgrades
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// even if not refreshing.
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diags = diags.Append(n.writeResourceInstanceStateDeposed(ctx, n.DeposedKey, state, refreshState))
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if diags.HasErrors() {
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return diags
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}
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// We don't refresh during the planDestroy walk, since that is only adding
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// the destroy changes to the plan and the provider will not be configured
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// at this point. The other nodes use separate types for plan and destroy,
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// while deposed instances are always a destroy operation, so the logic
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// here is a bit overloaded.
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if !n.skipRefresh && op != walkPlanDestroy {
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// Refresh this object even though it is going to be destroyed, in
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// case it's already been deleted outside of Terraform. If this is a
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// normal plan, providers expect a Read request to remove missing
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// resources from the plan before apply, and may not handle a missing
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// resource during Delete correctly. If this is a simple refresh,
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// Terraform is expected to remove the missing resource from the state
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// entirely
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refreshedState, refreshDiags := n.refresh(ctx, n.DeposedKey, state)
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diags = diags.Append(refreshDiags)
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if diags.HasErrors() {
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return diags
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}
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diags = diags.Append(n.writeResourceInstanceStateDeposed(ctx, n.DeposedKey, refreshedState, refreshState))
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if diags.HasErrors() {
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return diags
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}
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// If we refreshed then our subsequent planning should be in terms of
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// the new object, not the original object.
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state = refreshedState
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}
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if !n.skipPlanChanges {
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var change *plans.ResourceInstanceChange
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change, destroyPlanDiags := n.planDestroy(ctx, state, n.DeposedKey)
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diags = diags.Append(destroyPlanDiags)
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if diags.HasErrors() {
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return diags
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}
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// NOTE: We don't check prevent_destroy for deposed objects, even
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// though we would do so here for a "current" object, because
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// if we've reached a point where an object is already deposed then
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// we've already planned and partially-executed a create_before_destroy
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// replace and we would've checked prevent_destroy at that point. We're
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// now just need to get the deposed object destroyed, because there
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// should be a new object already serving as its replacement.
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diags = diags.Append(n.writeChange(ctx, change, n.DeposedKey))
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if diags.HasErrors() {
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return diags
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}
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diags = diags.Append(n.writeResourceInstanceStateDeposed(ctx, n.DeposedKey, nil, workingState))
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} else {
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// The working state should at least be updated with the result
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// of upgrading and refreshing from above.
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diags = diags.Append(n.writeResourceInstanceStateDeposed(ctx, n.DeposedKey, state, workingState))
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}
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return diags
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}
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// NodeDestroyDeposedResourceInstanceObject represents deposed resource
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// instance objects during apply. Nodes of this type are inserted by
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// DiffTransformer when the planned changeset contains "delete" changes for
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// deposed instance objects, and its only supported operation is to destroy
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// and then forget the associated object.
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type NodeDestroyDeposedResourceInstanceObject struct {
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*NodeAbstractResourceInstance
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DeposedKey states.DeposedKey
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}
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var (
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_ GraphNodeDeposedResourceInstanceObject = (*NodeDestroyDeposedResourceInstanceObject)(nil)
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_ GraphNodeConfigResource = (*NodeDestroyDeposedResourceInstanceObject)(nil)
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_ GraphNodeResourceInstance = (*NodeDestroyDeposedResourceInstanceObject)(nil)
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_ GraphNodeDestroyer = (*NodeDestroyDeposedResourceInstanceObject)(nil)
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_ GraphNodeDestroyerCBD = (*NodeDestroyDeposedResourceInstanceObject)(nil)
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_ GraphNodeReferenceable = (*NodeDestroyDeposedResourceInstanceObject)(nil)
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_ GraphNodeReferencer = (*NodeDestroyDeposedResourceInstanceObject)(nil)
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_ GraphNodeExecutable = (*NodeDestroyDeposedResourceInstanceObject)(nil)
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_ GraphNodeProviderConsumer = (*NodeDestroyDeposedResourceInstanceObject)(nil)
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_ GraphNodeProvisionerConsumer = (*NodeDestroyDeposedResourceInstanceObject)(nil)
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)
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func (n *NodeDestroyDeposedResourceInstanceObject) Name() string {
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return fmt.Sprintf("%s (destroy deposed %s)", n.ResourceInstanceAddr(), n.DeposedKey)
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}
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func (n *NodeDestroyDeposedResourceInstanceObject) DeposedInstanceObjectKey() states.DeposedKey {
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return n.DeposedKey
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}
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// GraphNodeReferenceable implementation, overriding the one from NodeAbstractResourceInstance
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func (n *NodeDestroyDeposedResourceInstanceObject) ReferenceableAddrs() []addrs.Referenceable {
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// Deposed objects don't participate in references.
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return nil
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}
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// GraphNodeReferencer implementation, overriding the one from NodeAbstractResourceInstance
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func (n *NodeDestroyDeposedResourceInstanceObject) References() []*addrs.Reference {
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// We don't evaluate configuration for deposed objects, so they effectively
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// make no references.
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return nil
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}
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// GraphNodeDestroyer
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func (n *NodeDestroyDeposedResourceInstanceObject) DestroyAddr() *addrs.AbsResourceInstance {
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addr := n.ResourceInstanceAddr()
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return &addr
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}
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// GraphNodeDestroyerCBD
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func (n *NodeDestroyDeposedResourceInstanceObject) CreateBeforeDestroy() bool {
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// A deposed instance is always CreateBeforeDestroy by definition, since
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// we use deposed only to handle create-before-destroy.
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return true
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}
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// GraphNodeDestroyerCBD
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func (n *NodeDestroyDeposedResourceInstanceObject) ModifyCreateBeforeDestroy(v bool) error {
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if !v {
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// Should never happen: deposed instances are _always_ create_before_destroy.
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return fmt.Errorf("can't deactivate create_before_destroy for a deposed instance")
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}
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return nil
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}
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// GraphNodeExecutable impl.
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func (n *NodeDestroyDeposedResourceInstanceObject) Execute(ctx EvalContext, op walkOperation) (diags tfdiags.Diagnostics) {
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var change *plans.ResourceInstanceChange
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// Read the state for the deposed resource instance
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state, err := n.readResourceInstanceStateDeposed(ctx, n.Addr, n.DeposedKey)
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if err != nil {
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return diags.Append(err)
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}
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if state == nil {
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diags = diags.Append(fmt.Errorf("missing deposed state for %s (%s)", n.Addr, n.DeposedKey))
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return diags
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}
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change, destroyPlanDiags := n.planDestroy(ctx, state, n.DeposedKey)
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diags = diags.Append(destroyPlanDiags)
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if diags.HasErrors() {
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return diags
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}
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// Call pre-apply hook
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diags = diags.Append(n.preApplyHook(ctx, change))
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if diags.HasErrors() {
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return diags
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}
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// we pass a nil configuration to apply because we are destroying
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state, _, applyDiags := n.apply(ctx, state, change, nil, false)
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diags = diags.Append(applyDiags)
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// don't return immediately on errors, we need to handle the state
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// Always write the resource back to the state deposed. If it
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// was successfully destroyed it will be pruned. If it was not, it will
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// be caught on the next run.
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writeDiags := n.writeResourceInstanceState(ctx, state)
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diags.Append(writeDiags)
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if diags.HasErrors() {
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return diags
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}
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diags = diags.Append(n.postApplyHook(ctx, state, diags.Err()))
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return diags.Append(updateStateHook(ctx))
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}
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// GraphNodeDeposer is an optional interface implemented by graph nodes that
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// might create a single new deposed object for a specific associated resource
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// instance, allowing a caller to optionally pre-allocate a DeposedKey for
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// it.
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type GraphNodeDeposer interface {
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// SetPreallocatedDeposedKey will be called during graph construction
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// if a particular node must use a pre-allocated deposed key if/when it
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// "deposes" the current object of its associated resource instance.
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SetPreallocatedDeposedKey(key states.DeposedKey)
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}
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// graphNodeDeposer is an embeddable implementation of GraphNodeDeposer.
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// Embed it in a node type to get automatic support for it, and then access
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// the field PreallocatedDeposedKey to access any pre-allocated key.
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type graphNodeDeposer struct {
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PreallocatedDeposedKey states.DeposedKey
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}
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func (n *graphNodeDeposer) SetPreallocatedDeposedKey(key states.DeposedKey) {
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n.PreallocatedDeposedKey = key
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}
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func (n *NodeDestroyDeposedResourceInstanceObject) writeResourceInstanceState(ctx EvalContext, obj *states.ResourceInstanceObject) error {
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absAddr := n.Addr
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key := n.DeposedKey
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state := ctx.State()
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if key == states.NotDeposed {
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// should never happen
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return fmt.Errorf("can't save deposed object for %s without a deposed key; this is a bug in Terraform that should be reported", absAddr)
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}
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if obj == nil {
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// No need to encode anything: we'll just write it directly.
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state.SetResourceInstanceDeposed(absAddr, key, nil, n.ResolvedProvider)
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log.Printf("[TRACE] writeResourceInstanceStateDeposed: removing state object for %s deposed %s", absAddr, key)
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return nil
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}
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_, providerSchema, err := getProvider(ctx, n.ResolvedProvider)
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if err != nil {
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return err
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}
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if providerSchema == nil {
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// Should never happen, unless our state object is nil
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panic("writeResourceInstanceStateDeposed used with no ProviderSchema object")
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}
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schema, currentVersion := providerSchema.SchemaForResourceAddr(absAddr.ContainingResource().Resource)
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if schema == nil {
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// It shouldn't be possible to get this far in any real scenario
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// without a schema, but we might end up here in contrived tests that
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// fail to set up their world properly.
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return fmt.Errorf("failed to encode %s in state: no resource type schema available", absAddr)
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}
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src, err := obj.Encode(schema.ImpliedType(), currentVersion)
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if err != nil {
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return fmt.Errorf("failed to encode %s in state: %s", absAddr, err)
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}
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log.Printf("[TRACE] writeResourceInstanceStateDeposed: writing state object for %s deposed %s", absAddr, key)
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state.SetResourceInstanceDeposed(absAddr, key, src, n.ResolvedProvider)
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return nil
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}
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