opentofu/terraform/eval_context_builtin.go
James Bardin a14fd0344c WIP reference providers by full name
This turned out to be a big messy commit, since the way providers are
referenced is tightly coupled throughout the code. That starts to unify
how providers are referenced, using the format output node Name method.

Add a new field to the internal resource data types called
ResolvedProvider. This is set by a new setter method SetProvider when a
resource is connected to a provider during graph creation. This allows
us to later lookup the provider instance a resource is connected to,
without requiring it to have the same module path.

The InitProvider context method now takes 2 arguments, one if the
provider type and the second is the full name of the provider. While the
provider type could still be parsed from the full name, this makes it
more explicit and, and changes to the name format won't effect this
code.
2017-11-02 15:00:06 -04:00

327 lines
7.6 KiB
Go

package terraform
import (
"context"
"fmt"
"log"
"sync"
"github.com/hashicorp/terraform/config"
)
// BuiltinEvalContext is an EvalContext implementation that is used by
// Terraform by default.
type BuiltinEvalContext struct {
// StopContext is the context used to track whether we're complete
StopContext context.Context
// PathValue is the Path that this context is operating within.
PathValue []string
// Interpolater setting below affect the interpolation of variables.
//
// The InterpolaterVars are the exact value for ${var.foo} values.
// The map is shared between all contexts and is a mapping of
// PATH to KEY to VALUE. Because it is shared by all contexts as well
// as the Interpolater itself, it is protected by InterpolaterVarLock
// which must be locked during any access to the map.
Interpolater *Interpolater
InterpolaterVars map[string]map[string]interface{}
InterpolaterVarLock *sync.Mutex
Components contextComponentFactory
Hooks []Hook
InputValue UIInput
ProviderCache map[string]ResourceProvider
ProviderInputConfig map[string]map[string]interface{}
ProviderLock *sync.Mutex
ProvisionerCache map[string]ResourceProvisioner
ProvisionerLock *sync.Mutex
DiffValue *Diff
DiffLock *sync.RWMutex
StateValue *State
StateLock *sync.RWMutex
once sync.Once
}
func (ctx *BuiltinEvalContext) Stopped() <-chan struct{} {
// This can happen during tests. During tests, we just block forever.
if ctx.StopContext == nil {
return nil
}
return ctx.StopContext.Done()
}
func (ctx *BuiltinEvalContext) Hook(fn func(Hook) (HookAction, error)) error {
for _, h := range ctx.Hooks {
action, err := fn(h)
if err != nil {
return err
}
switch action {
case HookActionContinue:
continue
case HookActionHalt:
// Return an early exit error to trigger an early exit
log.Printf("[WARN] Early exit triggered by hook: %T", h)
return EvalEarlyExitError{}
}
}
return nil
}
func (ctx *BuiltinEvalContext) Input() UIInput {
return ctx.InputValue
}
func (ctx *BuiltinEvalContext) InitProvider(typeName, name string) (ResourceProvider, error) {
ctx.once.Do(ctx.init)
// If we already initialized, it is an error
if p := ctx.Provider(name); p != nil {
return nil, fmt.Errorf("Provider '%s' already initialized", name)
}
// Warning: make sure to acquire these locks AFTER the call to Provider
// above, since it also acquires locks.
ctx.ProviderLock.Lock()
defer ctx.ProviderLock.Unlock()
p, err := ctx.Components.ResourceProvider(typeName, name)
if err != nil {
return nil, err
}
ctx.ProviderCache[name] = p
return p, nil
}
func (ctx *BuiltinEvalContext) Provider(n string) ResourceProvider {
ctx.once.Do(ctx.init)
ctx.ProviderLock.Lock()
defer ctx.ProviderLock.Unlock()
return ctx.ProviderCache[n]
}
func (ctx *BuiltinEvalContext) CloseProvider(n string) error {
ctx.once.Do(ctx.init)
ctx.ProviderLock.Lock()
defer ctx.ProviderLock.Unlock()
var provider interface{}
provider = ctx.ProviderCache[n]
if provider != nil {
if p, ok := provider.(ResourceProviderCloser); ok {
delete(ctx.ProviderCache, n)
return p.Close()
}
}
return nil
}
func (ctx *BuiltinEvalContext) ConfigureProvider(
n string, cfg *ResourceConfig) error {
p := ctx.Provider(n)
if p == nil {
return fmt.Errorf("Provider '%s' not initialized", n)
}
return p.Configure(cfg)
}
func (ctx *BuiltinEvalContext) ProviderInput(n string) map[string]interface{} {
ctx.ProviderLock.Lock()
defer ctx.ProviderLock.Unlock()
// Make a copy of the path so we can safely edit it
path := ctx.Path()
pathCopy := make([]string, len(path)+1)
copy(pathCopy, path)
// Go up the tree.
for i := len(path) - 1; i >= 0; i-- {
pathCopy[i+1] = n
k := PathCacheKey(pathCopy[:i+2])
if v, ok := ctx.ProviderInputConfig[k]; ok {
return v
}
}
return nil
}
func (ctx *BuiltinEvalContext) SetProviderInput(n string, c map[string]interface{}) {
providerPath := make([]string, len(ctx.Path())+1)
copy(providerPath, ctx.Path())
providerPath[len(providerPath)-1] = n
// Save the configuration
ctx.ProviderLock.Lock()
ctx.ProviderInputConfig[PathCacheKey(providerPath)] = c
ctx.ProviderLock.Unlock()
}
func (ctx *BuiltinEvalContext) InitProvisioner(
n string) (ResourceProvisioner, error) {
ctx.once.Do(ctx.init)
// If we already initialized, it is an error
if p := ctx.Provisioner(n); p != nil {
return nil, fmt.Errorf("Provisioner '%s' already initialized", n)
}
// Warning: make sure to acquire these locks AFTER the call to Provisioner
// above, since it also acquires locks.
ctx.ProvisionerLock.Lock()
defer ctx.ProvisionerLock.Unlock()
provPath := make([]string, len(ctx.Path())+1)
copy(provPath, ctx.Path())
provPath[len(provPath)-1] = n
key := PathCacheKey(provPath)
p, err := ctx.Components.ResourceProvisioner(n, key)
if err != nil {
return nil, err
}
ctx.ProvisionerCache[key] = p
return p, nil
}
func (ctx *BuiltinEvalContext) Provisioner(n string) ResourceProvisioner {
ctx.once.Do(ctx.init)
ctx.ProvisionerLock.Lock()
defer ctx.ProvisionerLock.Unlock()
provPath := make([]string, len(ctx.Path())+1)
copy(provPath, ctx.Path())
provPath[len(provPath)-1] = n
return ctx.ProvisionerCache[PathCacheKey(provPath)]
}
func (ctx *BuiltinEvalContext) CloseProvisioner(n string) error {
ctx.once.Do(ctx.init)
ctx.ProvisionerLock.Lock()
defer ctx.ProvisionerLock.Unlock()
provPath := make([]string, len(ctx.Path())+1)
copy(provPath, ctx.Path())
provPath[len(provPath)-1] = n
var prov interface{}
prov = ctx.ProvisionerCache[PathCacheKey(provPath)]
if prov != nil {
if p, ok := prov.(ResourceProvisionerCloser); ok {
delete(ctx.ProvisionerCache, PathCacheKey(provPath))
return p.Close()
}
}
return nil
}
func (ctx *BuiltinEvalContext) Interpolate(
cfg *config.RawConfig, r *Resource) (*ResourceConfig, error) {
if cfg != nil {
scope := &InterpolationScope{
Path: ctx.Path(),
Resource: r,
}
vs, err := ctx.Interpolater.Values(scope, cfg.Variables)
if err != nil {
return nil, err
}
// Do the interpolation
if err := cfg.Interpolate(vs); err != nil {
return nil, err
}
}
result := NewResourceConfig(cfg)
result.interpolateForce()
return result, nil
}
func (ctx *BuiltinEvalContext) InterpolateProvider(
pc *config.ProviderConfig, r *Resource) (*ResourceConfig, error) {
var cfg *config.RawConfig
if pc != nil && pc.RawConfig != nil {
path := pc.Path
if len(path) == 0 {
path = ctx.Path()
}
scope := &InterpolationScope{
Path: path,
Resource: r,
}
cfg = pc.RawConfig
vs, err := ctx.Interpolater.Values(scope, cfg.Variables)
if err != nil {
return nil, err
}
// Do the interpolation
if err := cfg.Interpolate(vs); err != nil {
return nil, err
}
}
result := NewResourceConfig(cfg)
result.interpolateForce()
return result, nil
}
func (ctx *BuiltinEvalContext) Path() []string {
return ctx.PathValue
}
func (ctx *BuiltinEvalContext) SetVariables(n string, vs map[string]interface{}) {
ctx.InterpolaterVarLock.Lock()
defer ctx.InterpolaterVarLock.Unlock()
path := make([]string, len(ctx.Path())+1)
copy(path, ctx.Path())
path[len(path)-1] = n
key := PathCacheKey(path)
vars := ctx.InterpolaterVars[key]
if vars == nil {
vars = make(map[string]interface{})
ctx.InterpolaterVars[key] = vars
}
for k, v := range vs {
vars[k] = v
}
}
func (ctx *BuiltinEvalContext) Diff() (*Diff, *sync.RWMutex) {
return ctx.DiffValue, ctx.DiffLock
}
func (ctx *BuiltinEvalContext) State() (*State, *sync.RWMutex) {
return ctx.StateValue, ctx.StateLock
}
func (ctx *BuiltinEvalContext) init() {
}