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c94a6102df
The short description of our commands (as shown in the main help output from "terraform") was previously very inconsistent, using different tense/mood for different commands. Some of the commands were also using some terminology choices inconsistent with how we currently talk about the related ideas in our documentation. Here I've tried to add some consistency by first rewriting them all in the imperative mood (except the ones that just are just subcommand groupings), and tweaking some of the terminology to hopefully gel better with how we present similar ideas in our recently-updated docs. While working on this I inevitably spotted some similar inconsistencies in the longer-form help output of some of the commands. I've not reviewed all of these for consistency, but I did update some where the wording was either left inconsstent with the short form changes I'd made or where the prose stood out to me as particularly inconsistent with our current usual documentation language style. All of this is subjective, so I expect we'll continue to tweak these over time as we continue to develop our documentation writing style based on user questions and feedback.
145 lines
3.6 KiB
Go
145 lines
3.6 KiB
Go
package command
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import (
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"context"
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"fmt"
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"strings"
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"github.com/hashicorp/terraform/states/statemgr"
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"github.com/hashicorp/terraform/terraform"
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"github.com/hashicorp/terraform/tfdiags"
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"github.com/mitchellh/cli"
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)
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// UnlockCommand is a cli.Command implementation that manually unlocks
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// the state.
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type UnlockCommand struct {
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Meta
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}
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func (c *UnlockCommand) Run(args []string) int {
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args = c.Meta.process(args)
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var force bool
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cmdFlags := c.Meta.defaultFlagSet("force-unlock")
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cmdFlags.BoolVar(&force, "force", false, "force")
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cmdFlags.Usage = func() { c.Ui.Error(c.Help()) }
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if err := cmdFlags.Parse(args); err != nil {
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c.Ui.Error(fmt.Sprintf("Error parsing command-line flags: %s\n", err.Error()))
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return 1
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}
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args = cmdFlags.Args()
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if len(args) == 0 {
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c.Ui.Error("unlock requires a lock id argument")
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return cli.RunResultHelp
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}
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lockID := args[0]
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args = args[1:]
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// assume everything is initialized. The user can manually init if this is
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// required.
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configPath, err := ModulePath(args)
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if err != nil {
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c.Ui.Error(err.Error())
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return 1
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}
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var diags tfdiags.Diagnostics
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backendConfig, backendDiags := c.loadBackendConfig(configPath)
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diags = diags.Append(backendDiags)
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if diags.HasErrors() {
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c.showDiagnostics(diags)
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return 1
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}
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// Load the backend
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b, backendDiags := c.Backend(&BackendOpts{
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Config: backendConfig,
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})
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diags = diags.Append(backendDiags)
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if backendDiags.HasErrors() {
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c.showDiagnostics(diags)
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return 1
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}
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env, err := c.Workspace()
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if err != nil {
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c.Ui.Error(fmt.Sprintf("Error selecting workspace: %s", err))
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return 1
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}
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stateMgr, err := b.StateMgr(env)
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if err != nil {
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c.Ui.Error(fmt.Sprintf("Failed to load state: %s", err))
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return 1
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}
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_, isLocal := stateMgr.(*statemgr.Filesystem)
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if !force {
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// Forcing this doesn't do anything, but doesn't break anything either,
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// and allows us to run the basic command test too.
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if isLocal {
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c.Ui.Error("Local state cannot be unlocked by another process")
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return 1
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}
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desc := "Terraform will remove the lock on the remote state.\n" +
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"This will allow local Terraform commands to modify this state, even though it\n" +
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"may be still be in use. Only 'yes' will be accepted to confirm."
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v, err := c.UIInput().Input(context.Background(), &terraform.InputOpts{
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Id: "force-unlock",
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Query: "Do you really want to force-unlock?",
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Description: desc,
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})
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if err != nil {
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c.Ui.Error(fmt.Sprintf("Error asking for confirmation: %s", err))
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return 1
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}
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if v != "yes" {
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c.Ui.Output("force-unlock cancelled.")
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return 1
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}
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}
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if err := stateMgr.Unlock(lockID); err != nil {
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c.Ui.Error(fmt.Sprintf("Failed to unlock state: %s", err))
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return 1
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}
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c.Ui.Output(c.Colorize().Color(strings.TrimSpace(outputUnlockSuccess)))
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return 0
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}
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func (c *UnlockCommand) Help() string {
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helpText := `
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Usage: terraform force-unlock LOCK_ID [DIR]
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Manually unlock the state for the defined configuration.
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This will not modify your infrastructure. This command removes the lock on the
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state for the current workspace. The behavior of this lock is dependent
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on the backend being used. Local state files cannot be unlocked by another
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process.
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Options:
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-force Don't ask for input for unlock confirmation.
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`
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return strings.TrimSpace(helpText)
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}
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func (c *UnlockCommand) Synopsis() string {
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return "Release a stuck lock on the current workspace"
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}
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const outputUnlockSuccess = `
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[reset][bold][green]Terraform state has been successfully unlocked![reset][green]
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The state has been unlocked, and Terraform commands should now be able to
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obtain a new lock on the remote state.
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`
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