opentofu/internal/plans/changes_sync.go
Martin Atkins f40800b3a4 Move states/ to internal/states/
This is part of a general effort to move all of Terraform's non-library
package surface under internal in order to reinforce that these are for
internal use within Terraform only.

If you were previously importing packages under this prefix into an
external codebase, you could pin to an earlier release tag as an interim
solution until you've make a plan to achieve the same functionality some
other way.
2021-05-17 14:09:07 -07:00

203 lines
6.7 KiB
Go

package plans
import (
"fmt"
"sync"
"github.com/hashicorp/terraform/internal/addrs"
"github.com/hashicorp/terraform/internal/states"
)
// ChangesSync is a wrapper around a Changes that provides a concurrency-safe
// interface to insert new changes and retrieve copies of existing changes.
//
// Each ChangesSync is independent of all others, so all concurrent writers
// to a particular Changes must share a single ChangesSync. Behavior is
// undefined if any other caller makes changes to the underlying Changes
// object or its nested objects concurrently with any of the methods of a
// particular ChangesSync.
type ChangesSync struct {
lock sync.Mutex
changes *Changes
}
// IsFullDestroy returns true if the set of changes indicates we are doing a
// destroy of all resources.
func (cs *ChangesSync) IsFullDestroy() bool {
if cs == nil {
panic("FullDestroy on nil ChangesSync")
}
cs.lock.Lock()
defer cs.lock.Unlock()
for _, c := range cs.changes.Resources {
if c.Action != Delete {
return false
}
}
return true
}
// AppendResourceInstanceChange records the given resource instance change in
// the set of planned resource changes.
//
// The caller must ensure that there are no concurrent writes to the given
// change while this method is running, but it is safe to resume mutating
// it after this method returns without affecting the saved change.
func (cs *ChangesSync) AppendResourceInstanceChange(changeSrc *ResourceInstanceChangeSrc) {
if cs == nil {
panic("AppendResourceInstanceChange on nil ChangesSync")
}
cs.lock.Lock()
defer cs.lock.Unlock()
s := changeSrc.DeepCopy()
cs.changes.Resources = append(cs.changes.Resources, s)
}
// GetResourceInstanceChange searches the set of resource instance changes for
// one matching the given address and generation, returning it if it exists.
//
// If no such change exists, nil is returned.
//
// The returned object is a deep copy of the change recorded in the plan, so
// callers may mutate it although it's generally better (less confusing) to
// treat planned changes as immutable after they've been initially constructed.
func (cs *ChangesSync) GetResourceInstanceChange(addr addrs.AbsResourceInstance, gen states.Generation) *ResourceInstanceChangeSrc {
if cs == nil {
panic("GetResourceInstanceChange on nil ChangesSync")
}
cs.lock.Lock()
defer cs.lock.Unlock()
if gen == states.CurrentGen {
return cs.changes.ResourceInstance(addr).DeepCopy()
}
if dk, ok := gen.(states.DeposedKey); ok {
return cs.changes.ResourceInstanceDeposed(addr, dk).DeepCopy()
}
panic(fmt.Sprintf("unsupported generation value %#v", gen))
}
// GetChangesForConfigResource searched the set of resource instance
// changes and returns all changes related to a given configuration address.
// This is be used to find possible changes related to a configuration
// reference.
//
// If no such changes exist, nil is returned.
//
// The returned objects are a deep copy of the change recorded in the plan, so
// callers may mutate them although it's generally better (less confusing) to
// treat planned changes as immutable after they've been initially constructed.
func (cs *ChangesSync) GetChangesForConfigResource(addr addrs.ConfigResource) []*ResourceInstanceChangeSrc {
if cs == nil {
panic("GetChangesForConfigResource on nil ChangesSync")
}
cs.lock.Lock()
defer cs.lock.Unlock()
var changes []*ResourceInstanceChangeSrc
for _, c := range cs.changes.InstancesForConfigResource(addr) {
changes = append(changes, c.DeepCopy())
}
return changes
}
// RemoveResourceInstanceChange searches the set of resource instance changes
// for one matching the given address and generation, and removes it from the
// set if it exists.
func (cs *ChangesSync) RemoveResourceInstanceChange(addr addrs.AbsResourceInstance, gen states.Generation) {
if cs == nil {
panic("RemoveResourceInstanceChange on nil ChangesSync")
}
cs.lock.Lock()
defer cs.lock.Unlock()
dk := states.NotDeposed
if realDK, ok := gen.(states.DeposedKey); ok {
dk = realDK
}
addrStr := addr.String()
for i, r := range cs.changes.Resources {
if r.Addr.String() != addrStr || r.DeposedKey != dk {
continue
}
copy(cs.changes.Resources[i:], cs.changes.Resources[i+1:])
cs.changes.Resources = cs.changes.Resources[:len(cs.changes.Resources)-1]
return
}
}
// AppendOutputChange records the given output value change in the set of
// planned value changes.
//
// The caller must ensure that there are no concurrent writes to the given
// change while this method is running, but it is safe to resume mutating
// it after this method returns without affecting the saved change.
func (cs *ChangesSync) AppendOutputChange(changeSrc *OutputChangeSrc) {
if cs == nil {
panic("AppendOutputChange on nil ChangesSync")
}
cs.lock.Lock()
defer cs.lock.Unlock()
s := changeSrc.DeepCopy()
cs.changes.Outputs = append(cs.changes.Outputs, s)
}
// GetOutputChange searches the set of output value changes for one matching
// the given address, returning it if it exists.
//
// If no such change exists, nil is returned.
//
// The returned object is a deep copy of the change recorded in the plan, so
// callers may mutate it although it's generally better (less confusing) to
// treat planned changes as immutable after they've been initially constructed.
func (cs *ChangesSync) GetOutputChange(addr addrs.AbsOutputValue) *OutputChangeSrc {
if cs == nil {
panic("GetOutputChange on nil ChangesSync")
}
cs.lock.Lock()
defer cs.lock.Unlock()
return cs.changes.OutputValue(addr)
}
// GetOutputChanges searches the set of output changes for any that reside in
// module instances beneath the given module. If no changes exist, nil
// is returned.
//
// The returned objects are a deep copy of the change recorded in the plan, so
// callers may mutate them although it's generally better (less confusing) to
// treat planned changes as immutable after they've been initially constructed.
func (cs *ChangesSync) GetOutputChanges(parent addrs.ModuleInstance, module addrs.ModuleCall) []*OutputChangeSrc {
if cs == nil {
panic("GetOutputChange on nil ChangesSync")
}
cs.lock.Lock()
defer cs.lock.Unlock()
return cs.changes.OutputValues(parent, module)
}
// RemoveOutputChange searches the set of output value changes for one matching
// the given address, and removes it from the set if it exists.
func (cs *ChangesSync) RemoveOutputChange(addr addrs.AbsOutputValue) {
if cs == nil {
panic("RemoveOutputChange on nil ChangesSync")
}
cs.lock.Lock()
defer cs.lock.Unlock()
addrStr := addr.String()
for i, o := range cs.changes.Outputs {
if o.Addr.String() != addrStr {
continue
}
copy(cs.changes.Outputs[i:], cs.changes.Outputs[i+1:])
cs.changes.Outputs = cs.changes.Outputs[:len(cs.changes.Outputs)-1]
return
}
}