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77396107c4
Locals don't need to be evaluated during destroy. Rather than simply skipping them, remove them from the state as they are encountered. Even though they are not persisted in the state, it keeps the state up to date as the destroy happens, and we reduce the chance of other inconstancies later on.
87 lines
1.8 KiB
Go
87 lines
1.8 KiB
Go
package terraform
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import (
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"fmt"
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"github.com/hashicorp/terraform/config"
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)
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// EvalLocal is an EvalNode implementation that evaluates the
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// expression for a local value and writes it into a transient part of
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// the state.
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type EvalLocal struct {
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Name string
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Value *config.RawConfig
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}
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func (n *EvalLocal) Eval(ctx EvalContext) (interface{}, error) {
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cfg, err := ctx.Interpolate(n.Value, nil)
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if err != nil {
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return nil, fmt.Errorf("local.%s: %s", n.Name, err)
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}
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state, lock := ctx.State()
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if state == nil {
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return nil, fmt.Errorf("cannot write local value to nil state")
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}
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// Get a write lock so we can access the state
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lock.Lock()
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defer lock.Unlock()
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// Look for the module state. If we don't have one, create it.
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mod := state.ModuleByPath(ctx.Path())
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if mod == nil {
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mod = state.AddModule(ctx.Path())
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}
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// Get the value from the config
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var valueRaw interface{} = config.UnknownVariableValue
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if cfg != nil {
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var ok bool
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valueRaw, ok = cfg.Get("value")
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if !ok {
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valueRaw = ""
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}
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if cfg.IsComputed("value") {
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valueRaw = config.UnknownVariableValue
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}
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}
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if mod.Locals == nil {
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// initialize
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mod.Locals = map[string]interface{}{}
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}
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mod.Locals[n.Name] = valueRaw
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return nil, nil
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}
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// EvalDeleteLocal is an EvalNode implementation that deletes a Local value
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// from the state. Locals aren't persisted, but we don't need to evaluate them
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// during destroy.
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type EvalDeleteLocal struct {
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Name string
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}
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func (n *EvalDeleteLocal) Eval(ctx EvalContext) (interface{}, error) {
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state, lock := ctx.State()
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if state == nil {
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return nil, nil
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}
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// Get a write lock so we can access this instance
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lock.Lock()
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defer lock.Unlock()
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// Look for the module state. If we don't have one, create it.
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mod := state.ModuleByPath(ctx.Path())
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if mod == nil {
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return nil, nil
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}
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delete(mod.Locals, n.Name)
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return nil, nil
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}
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