mirror of
https://github.com/opentofu/opentofu.git
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e4a5d36127
Previously this function was depending on the mapstructure behavior of failing with an error when trying to decode a map into a list or vice-versa, but mapstructure's WeakDecode behavior changed so that it will go to greater lengths to coerce the given value to fit into the target type, causing us to mis-handle certain ambigous cases. Here we exert a bit more control over what's going on by using 'reflect' to first check whether we have a slice or map value and only then try to decode into one with mapstructure. This allows us to still rely on mapstructure's ability to decode nested structures but ensure that lists and maps never get implicitly converted to each other.
280 lines
8.1 KiB
Go
280 lines
8.1 KiB
Go
package terraform
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import (
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"fmt"
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"log"
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"reflect"
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"strconv"
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"strings"
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"github.com/hashicorp/terraform/config"
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"github.com/hashicorp/terraform/config/module"
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"github.com/hashicorp/terraform/helper/hilmapstructure"
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)
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// EvalTypeCheckVariable is an EvalNode which ensures that the variable
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// values which are assigned as inputs to a module (including the root)
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// match the types which are either declared for the variables explicitly
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// or inferred from the default values.
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//
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// In order to achieve this three things are required:
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// - a map of the proposed variable values
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// - the configuration tree of the module in which the variable is
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// declared
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// - the path to the module (so we know which part of the tree to
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// compare the values against).
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type EvalTypeCheckVariable struct {
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Variables map[string]interface{}
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ModulePath []string
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ModuleTree *module.Tree
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}
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func (n *EvalTypeCheckVariable) Eval(ctx EvalContext) (interface{}, error) {
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currentTree := n.ModuleTree
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for _, pathComponent := range n.ModulePath[1:] {
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currentTree = currentTree.Children()[pathComponent]
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}
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targetConfig := currentTree.Config()
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prototypes := make(map[string]config.VariableType)
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for _, variable := range targetConfig.Variables {
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prototypes[variable.Name] = variable.Type()
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}
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// Only display a module in an error message if we are not in the root module
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modulePathDescription := fmt.Sprintf(" in module %s", strings.Join(n.ModulePath[1:], "."))
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if len(n.ModulePath) == 1 {
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modulePathDescription = ""
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}
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for name, declaredType := range prototypes {
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proposedValue, ok := n.Variables[name]
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if !ok {
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// This means the default value should be used as no overriding value
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// has been set. Therefore we should continue as no check is necessary.
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continue
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}
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if proposedValue == config.UnknownVariableValue {
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continue
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}
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switch declaredType {
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case config.VariableTypeString:
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switch proposedValue.(type) {
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case string:
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continue
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default:
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return nil, fmt.Errorf("variable %s%s should be type %s, got %s",
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name, modulePathDescription, declaredType.Printable(), hclTypeName(proposedValue))
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}
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case config.VariableTypeMap:
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switch proposedValue.(type) {
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case map[string]interface{}:
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continue
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default:
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return nil, fmt.Errorf("variable %s%s should be type %s, got %s",
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name, modulePathDescription, declaredType.Printable(), hclTypeName(proposedValue))
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}
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case config.VariableTypeList:
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switch proposedValue.(type) {
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case []interface{}:
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continue
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default:
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return nil, fmt.Errorf("variable %s%s should be type %s, got %s",
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name, modulePathDescription, declaredType.Printable(), hclTypeName(proposedValue))
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}
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default:
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return nil, fmt.Errorf("variable %s%s should be type %s, got type string",
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name, modulePathDescription, declaredType.Printable())
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}
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}
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return nil, nil
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}
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// EvalSetVariables is an EvalNode implementation that sets the variables
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// explicitly for interpolation later.
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type EvalSetVariables struct {
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Module *string
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Variables map[string]interface{}
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}
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// TODO: test
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func (n *EvalSetVariables) Eval(ctx EvalContext) (interface{}, error) {
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ctx.SetVariables(*n.Module, n.Variables)
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return nil, nil
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}
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// EvalVariableBlock is an EvalNode implementation that evaluates the
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// given configuration, and uses the final values as a way to set the
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// mapping.
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type EvalVariableBlock struct {
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Config **ResourceConfig
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VariableValues map[string]interface{}
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}
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func (n *EvalVariableBlock) Eval(ctx EvalContext) (interface{}, error) {
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// Clear out the existing mapping
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for k, _ := range n.VariableValues {
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delete(n.VariableValues, k)
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}
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// Get our configuration
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rc := *n.Config
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for k, v := range rc.Config {
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vKind := reflect.ValueOf(v).Type().Kind()
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switch vKind {
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case reflect.Slice:
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var vSlice []interface{}
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if err := hilmapstructure.WeakDecode(v, &vSlice); err == nil {
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n.VariableValues[k] = vSlice
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continue
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}
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case reflect.Map:
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var vMap map[string]interface{}
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if err := hilmapstructure.WeakDecode(v, &vMap); err == nil {
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n.VariableValues[k] = vMap
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continue
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}
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default:
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var vString string
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if err := hilmapstructure.WeakDecode(v, &vString); err == nil {
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n.VariableValues[k] = vString
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continue
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}
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}
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return nil, fmt.Errorf("Variable value for %s is not a string, list or map type", k)
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}
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for _, path := range rc.ComputedKeys {
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log.Printf("[DEBUG] Setting Unknown Variable Value for computed key: %s", path)
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err := n.setUnknownVariableValueForPath(path)
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if err != nil {
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return nil, err
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}
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}
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return nil, nil
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}
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func (n *EvalVariableBlock) setUnknownVariableValueForPath(path string) error {
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pathComponents := strings.Split(path, ".")
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if len(pathComponents) < 1 {
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return fmt.Errorf("No path comoponents in %s", path)
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}
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if len(pathComponents) == 1 {
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// Special case the "top level" since we know the type
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if _, ok := n.VariableValues[pathComponents[0]]; !ok {
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n.VariableValues[pathComponents[0]] = config.UnknownVariableValue
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}
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return nil
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}
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// Otherwise find the correct point in the tree and then set to unknown
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var current interface{} = n.VariableValues[pathComponents[0]]
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for i := 1; i < len(pathComponents); i++ {
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switch tCurrent := current.(type) {
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case []interface{}:
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index, err := strconv.Atoi(pathComponents[i])
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if err != nil {
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return fmt.Errorf("Cannot convert %s to slice index in path %s",
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pathComponents[i], path)
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}
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current = tCurrent[index]
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case []map[string]interface{}:
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index, err := strconv.Atoi(pathComponents[i])
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if err != nil {
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return fmt.Errorf("Cannot convert %s to slice index in path %s",
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pathComponents[i], path)
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}
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current = tCurrent[index]
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case map[string]interface{}:
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if val, hasVal := tCurrent[pathComponents[i]]; hasVal {
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current = val
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continue
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}
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tCurrent[pathComponents[i]] = config.UnknownVariableValue
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break
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}
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}
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return nil
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}
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// EvalCoerceMapVariable is an EvalNode implementation that recognizes a
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// specific ambiguous HCL parsing situation and resolves it. In HCL parsing, a
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// bare map literal is indistinguishable from a list of maps w/ one element.
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//
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// We take all the same inputs as EvalTypeCheckVariable above, since we need
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// both the target type and the proposed value in order to properly coerce.
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type EvalCoerceMapVariable struct {
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Variables map[string]interface{}
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ModulePath []string
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ModuleTree *module.Tree
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}
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// Eval implements the EvalNode interface. See EvalCoerceMapVariable for
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// details.
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func (n *EvalCoerceMapVariable) Eval(ctx EvalContext) (interface{}, error) {
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currentTree := n.ModuleTree
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for _, pathComponent := range n.ModulePath[1:] {
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currentTree = currentTree.Children()[pathComponent]
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}
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targetConfig := currentTree.Config()
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prototypes := make(map[string]config.VariableType)
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for _, variable := range targetConfig.Variables {
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prototypes[variable.Name] = variable.Type()
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}
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for name, declaredType := range prototypes {
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if declaredType != config.VariableTypeMap {
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continue
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}
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proposedValue, ok := n.Variables[name]
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if !ok {
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continue
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}
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if list, ok := proposedValue.([]interface{}); ok && len(list) == 1 {
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if m, ok := list[0].(map[string]interface{}); ok {
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log.Printf("[DEBUG] EvalCoerceMapVariable: "+
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"Coercing single element list into map: %#v", m)
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n.Variables[name] = m
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}
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}
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}
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return nil, nil
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}
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// hclTypeName returns the name of the type that would represent this value in
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// a config file, or falls back to the Go type name if there's no corresponding
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// HCL type. This is used for formatted output, not for comparing types.
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func hclTypeName(i interface{}) string {
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switch k := reflect.Indirect(reflect.ValueOf(i)).Kind(); k {
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case reflect.Bool:
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return "boolean"
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case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64,
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reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32,
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reflect.Uint64, reflect.Uintptr, reflect.Float32, reflect.Float64:
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return "number"
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case reflect.Array, reflect.Slice:
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return "list"
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case reflect.Map:
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return "map"
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case reflect.String:
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return "string"
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default:
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// fall back to the Go type if there's no match
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return k.String()
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}
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}
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