mirror of
https://github.com/opentofu/opentofu.git
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49b9a6ad92
The backend state tests weren't properly checking for persistence. Update the test to persist states and fetch them again from the backend, checking that lineage is preserved.
279 lines
6.7 KiB
Go
279 lines
6.7 KiB
Go
package backend
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import (
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"reflect"
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"sort"
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"testing"
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"github.com/hashicorp/terraform/config"
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"github.com/hashicorp/terraform/state"
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"github.com/hashicorp/terraform/terraform"
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)
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// TestBackendConfig validates and configures the backend with the
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// given configuration.
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func TestBackendConfig(t *testing.T, b Backend, c map[string]interface{}) Backend {
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// Get the proper config structure
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rc, err := config.NewRawConfig(c)
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if err != nil {
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t.Fatalf("bad: %s", err)
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}
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conf := terraform.NewResourceConfig(rc)
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// Validate
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warns, errs := b.Validate(conf)
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if len(warns) > 0 {
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t.Fatalf("warnings: %s", warns)
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}
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if len(errs) > 0 {
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t.Fatalf("errors: %s", errs)
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}
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// Configure
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if err := b.Configure(conf); err != nil {
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t.Fatalf("err: %s", err)
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}
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return b
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}
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// TestBackend will test the functionality of a Backend. The backend is
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// assumed to already be configured. This will test state functionality.
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// If the backend reports it doesn't support multi-state by returning the
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// error ErrNamedStatesNotSupported, then it will not test that.
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//
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// If you want to test locking, two backends must be given. If b2 is nil,
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// then state lockign won't be tested.
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func TestBackend(t *testing.T, b1, b2 Backend) {
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testBackendStates(t, b1)
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if b2 != nil {
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testBackendStateLock(t, b1, b2)
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}
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}
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func testBackendStates(t *testing.T, b Backend) {
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states, err := b.States()
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if err == ErrNamedStatesNotSupported {
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t.Logf("TestBackend: named states not supported in %T, skipping", b)
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return
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}
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// Test it starts with only the default
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if len(states) != 1 || states[0] != DefaultStateName {
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t.Fatalf("should only have default to start: %#v", states)
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}
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// Create a couple states
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foo, err := b.State("foo")
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if err != nil {
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t.Fatalf("error: %s", err)
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}
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if err := foo.RefreshState(); err != nil {
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t.Fatalf("bad: %s", err)
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}
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if v := foo.State(); v.HasResources() {
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t.Fatalf("should be empty: %s", v)
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}
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bar, err := b.State("bar")
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if err != nil {
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t.Fatalf("error: %s", err)
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}
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if err := bar.RefreshState(); err != nil {
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t.Fatalf("bad: %s", err)
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}
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if v := bar.State(); v.HasResources() {
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t.Fatalf("should be empty: %s", v)
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}
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// Verify they are distinct states that can be read back from storage
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{
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// start with a fresh state, and record the lineage being
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// written to "bar"
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barState := terraform.NewState()
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barLineage := barState.Lineage
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// the foo lineage should be distinct from bar, and unchanged after
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// modifying bar
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fooState := terraform.NewState()
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fooLineage := fooState.Lineage
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// write a known state to foo
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if err := foo.WriteState(fooState); err != nil {
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t.Fatal("error writing foo state:", err)
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}
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if err := foo.PersistState(); err != nil {
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t.Fatal("error persisting foo state:", err)
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}
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// write a distinct known state to bar
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if err := bar.WriteState(barState); err != nil {
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t.Fatalf("bad: %s", err)
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}
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if err := bar.PersistState(); err != nil {
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t.Fatalf("bad: %s", err)
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}
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// verify that foo is unchanged with the existing state manager
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if err := foo.RefreshState(); err != nil {
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t.Fatal("error refreshing foo:", err)
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}
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fooState = foo.State()
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switch {
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case fooState == nil:
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t.Fatal("nil state read from foo")
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case fooState.Lineage == barLineage:
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t.Fatalf("bar lineage read from foo: %#v", fooState)
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case fooState.Lineage != fooLineage:
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t.Fatal("foo lineage alterred")
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}
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// fetch foo again from the backend
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foo, err = b.State("foo")
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if err != nil {
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t.Fatal("error re-fetching state:", err)
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}
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if err := foo.RefreshState(); err != nil {
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t.Fatal("error refreshing foo:", err)
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}
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fooState = foo.State()
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switch {
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case fooState == nil:
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t.Fatal("nil state read from foo")
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case fooState.Lineage != fooLineage:
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t.Fatal("incorrect state returned from backend")
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}
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// fetch the bar again from the backend
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bar, err = b.State("bar")
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if err != nil {
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t.Fatal("error re-fetching state:", err)
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}
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if err := bar.RefreshState(); err != nil {
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t.Fatal("error refreshing bar:", err)
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}
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barState = bar.State()
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switch {
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case barState == nil:
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t.Fatal("nil state read from bar")
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case barState.Lineage != barLineage:
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t.Fatal("incorrect state returned from backend")
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}
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}
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// Verify we can now list them
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{
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// we determined that named stated are supported earlier
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states, err := b.States()
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if err != nil {
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t.Fatal(err)
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}
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sort.Strings(states)
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expected := []string{"bar", "default", "foo"}
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if !reflect.DeepEqual(states, expected) {
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t.Fatalf("bad: %#v", states)
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}
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}
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// Delete some states
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if err := b.DeleteState("foo"); err != nil {
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t.Fatalf("err: %s", err)
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}
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// Verify the default state can't be deleted
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if err := b.DeleteState(DefaultStateName); err == nil {
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t.Fatal("expected error")
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}
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// Verify deletion
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{
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states, err := b.States()
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if err == ErrNamedStatesNotSupported {
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t.Logf("TestBackend: named states not supported in %T, skipping", b)
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return
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}
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sort.Strings(states)
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expected := []string{"bar", "default"}
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if !reflect.DeepEqual(states, expected) {
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t.Fatalf("bad: %#v", states)
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}
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}
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}
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func testBackendStateLock(t *testing.T, b1, b2 Backend) {
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// Get the default state for each
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b1StateMgr, err := b1.State(DefaultStateName)
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if err != nil {
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t.Fatalf("error: %s", err)
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}
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if err := b1StateMgr.RefreshState(); err != nil {
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t.Fatalf("bad: %s", err)
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}
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// Fast exit if this doesn't support locking at all
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if _, ok := b1StateMgr.(state.Locker); !ok {
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t.Logf("TestBackend: backend %T doesn't support state locking, not testing", b1)
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return
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}
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t.Logf("TestBackend: testing state locking for %T", b1)
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b2StateMgr, err := b2.State(DefaultStateName)
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if err != nil {
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t.Fatalf("error: %s", err)
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}
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if err := b2StateMgr.RefreshState(); err != nil {
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t.Fatalf("bad: %s", err)
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}
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// Reassign so its obvious whats happening
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lockerA := b1StateMgr.(state.Locker)
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lockerB := b2StateMgr.(state.Locker)
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infoA := state.NewLockInfo()
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infoA.Operation = "test"
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infoA.Who = "clientA"
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infoB := state.NewLockInfo()
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infoB.Operation = "test"
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infoB.Who = "clientB"
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lockIDA, err := lockerA.Lock(infoA)
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if err != nil {
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t.Fatal("unable to get initial lock:", err)
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}
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// If the lock ID is blank, assume locking is disabled
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if lockIDA == "" {
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t.Logf("TestBackend: %T: empty string returned for lock, assuming disabled", b1)
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return
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}
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_, err = lockerB.Lock(infoB)
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if err == nil {
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lockerA.Unlock(lockIDA)
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t.Fatal("client B obtained lock while held by client A")
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}
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if err := lockerA.Unlock(lockIDA); err != nil {
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t.Fatal("error unlocking client A", err)
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}
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lockIDB, err := lockerB.Lock(infoB)
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if err != nil {
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t.Fatal("unable to obtain lock from client B")
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}
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if lockIDB == lockIDA {
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t.Fatalf("duplicate lock IDs: %q", lockIDB)
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}
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if err = lockerB.Unlock(lockIDB); err != nil {
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t.Fatal("error unlocking client B:", err)
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}
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}
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