opentofu/terraform/eval_variable.go
James Nugent e57a399d71 core: Use native HIL maps instead of flatmaps
This changes the representation of maps in the interpolator from the
dotted flatmap form of a string variable named "var.variablename.key"
per map element to use native HIL maps instead.

This involves porting some of the interpolation functions in order to
keep the tests green, and adding support for map outputs.

There is one backwards incompatibility: as a result of an implementation
detail of maps, one could access an indexed map variable using the
syntax "${var.variablename.key}".

This is no longer possible - instead HIL native syntax -
"${var.variablename["key"]}" must be used. This was previously
documented, (though not heavily used) so it must be noted as a backward
compatibility issue for Terraform 0.7.
2016-05-10 14:49:13 -04:00

153 lines
4.6 KiB
Go

package terraform
import (
"fmt"
"strings"
"github.com/hashicorp/terraform/config"
"github.com/hashicorp/terraform/config/module"
"github.com/mitchellh/mapstructure"
)
// EvalTypeCheckVariable is an EvalNode which ensures that the variable
// values which are assigned as inputs to a module (including the root)
// match the types which are either declared for the variables explicitly
// or inferred from the default values.
//
// In order to achieve this three things are required:
// - a map of the proposed variable values
// - the configuration tree of the module in which the variable is
// declared
// - the path to the module (so we know which part of the tree to
// compare the values against).
//
// Currently since the type system is simple, we currently do not make
// use of the values since it is only valid to pass string values. The
// structure is in place for extension of the type system, however.
type EvalTypeCheckVariable struct {
Variables map[string]interface{}
ModulePath []string
ModuleTree *module.Tree
}
func (n *EvalTypeCheckVariable) Eval(ctx EvalContext) (interface{}, error) {
currentTree := n.ModuleTree
for _, pathComponent := range n.ModulePath[1:] {
currentTree = currentTree.Children()[pathComponent]
}
targetConfig := currentTree.Config()
prototypes := make(map[string]config.VariableType)
for _, variable := range targetConfig.Variables {
prototypes[variable.Name] = variable.Type()
}
// Only display a module in an error message if we are not in the root module
modulePathDescription := fmt.Sprintf(" in module %s", strings.Join(n.ModulePath[1:], "."))
if len(n.ModulePath) == 1 {
modulePathDescription = ""
}
for name, declaredType := range prototypes {
// This is only necessary when we _actually_ check. It is left as a reminder
// that at the current time we are dealing with a type system consisting only
// of strings and maps - where the only valid inter-module variable type is
// string.
proposedValue, ok := n.Variables[name]
if !ok {
// This means the default value should be used as no overriding value
// has been set. Therefore we should continue as no check is necessary.
continue
}
switch declaredType {
case config.VariableTypeString:
// This will need actual verification once we aren't dealing with
// a map[string]string but this is sufficient for now.
switch proposedValue.(type) {
case string:
continue
default:
return nil, fmt.Errorf("variable %s%s should be type %s, got %T",
name, modulePathDescription, declaredType.Printable(), proposedValue)
}
continue
case config.VariableTypeMap:
switch proposedValue.(type) {
case map[string]interface{}:
continue
default:
return nil, fmt.Errorf("variable %s%s should be type %s, got %T",
name, modulePathDescription, declaredType.Printable(), proposedValue)
}
default:
// This will need the actual type substituting when we have more than
// just strings and maps.
return nil, fmt.Errorf("variable %s%s should be type %s, got type string",
name, modulePathDescription, declaredType.Printable())
}
}
return nil, nil
}
// EvalSetVariables is an EvalNode implementation that sets the variables
// explicitly for interpolation later.
type EvalSetVariables struct {
Module *string
Variables map[string]interface{}
}
// TODO: test
func (n *EvalSetVariables) Eval(ctx EvalContext) (interface{}, error) {
ctx.SetVariables(*n.Module, n.Variables)
return nil, nil
}
// EvalVariableBlock is an EvalNode implementation that evaluates the
// given configuration, and uses the final values as a way to set the
// mapping.
type EvalVariableBlock struct {
Config **ResourceConfig
VariableValues map[string]interface{}
}
// TODO: test
func (n *EvalVariableBlock) Eval(ctx EvalContext) (interface{}, error) {
// Clear out the existing mapping
for k, _ := range n.VariableValues {
delete(n.VariableValues, k)
}
// Get our configuration
rc := *n.Config
for k, v := range rc.Config {
var vString string
if err := mapstructure.WeakDecode(v, &vString); err == nil {
n.VariableValues[k] = vString
continue
}
var vMap map[string]interface{}
if err := mapstructure.WeakDecode(v, &vMap); err == nil {
n.VariableValues[k] = vMap
continue
}
var vSlice []interface{}
if err := mapstructure.WeakDecode(v, &vSlice); err == nil {
n.VariableValues[k] = vSlice
continue
}
return nil, fmt.Errorf("Variable value for %s is not a string, list or map type", k)
}
for k, _ := range rc.Raw {
if _, ok := n.VariableValues[k]; !ok {
n.VariableValues[k] = config.UnknownVariableValue
}
}
return nil, nil
}