opentofu/config/raw_config.go
Paul Hinze b781c6c446 core: keys() and values() funcs for map variables
they work on maps with both keys and values that are string types, which
AFAICT are the only types of maps we have right now.

closes #1915
2015-06-02 16:49:51 -05:00

317 lines
7.8 KiB
Go

package config
import (
"bytes"
"encoding/gob"
"sync"
"github.com/hashicorp/terraform/config/lang"
"github.com/hashicorp/terraform/config/lang/ast"
"github.com/mitchellh/copystructure"
"github.com/mitchellh/reflectwalk"
)
// UnknownVariableValue is a sentinel value that can be used
// to denote that the value of a variable is unknown at this time.
// RawConfig uses this information to build up data about
// unknown keys.
const UnknownVariableValue = "74D93920-ED26-11E3-AC10-0800200C9A66"
// RawConfig is a structure that holds a piece of configuration
// where te overall structure is unknown since it will be used
// to configure a plugin or some other similar external component.
//
// RawConfigs can be interpolated with variables that come from
// other resources, user variables, etc.
//
// RawConfig supports a query-like interface to request
// information from deep within the structure.
type RawConfig struct {
Key string
Raw map[string]interface{}
Interpolations []ast.Node
Variables map[string]InterpolatedVariable
lock sync.Mutex
config map[string]interface{}
unknownKeys []string
}
// NewRawConfig creates a new RawConfig structure and populates the
// publicly readable struct fields.
func NewRawConfig(raw map[string]interface{}) (*RawConfig, error) {
result := &RawConfig{Raw: raw}
if err := result.init(); err != nil {
return nil, err
}
return result, nil
}
// Copy returns a copy of this RawConfig, uninterpolated.
func (r *RawConfig) Copy() *RawConfig {
r.lock.Lock()
defer r.lock.Unlock()
result, err := NewRawConfig(r.Raw)
if err != nil {
panic("copy failed: " + err.Error())
}
result.Key = r.Key
return result
}
// Value returns the value of the configuration if this configuration
// has a Key set. If this does not have a Key set, nil will be returned.
func (r *RawConfig) Value() interface{} {
if c := r.Config(); c != nil {
if v, ok := c[r.Key]; ok {
return v
}
}
r.lock.Lock()
defer r.lock.Unlock()
return r.Raw[r.Key]
}
// Config returns the entire configuration with the variables
// interpolated from any call to Interpolate.
//
// If any interpolated variables are unknown (value set to
// UnknownVariableValue), the first non-container (map, slice, etc.) element
// will be removed from the config. The keys of unknown variables
// can be found using the UnknownKeys function.
//
// By pruning out unknown keys from the configuration, the raw
// structure will always successfully decode into its ultimate
// structure using something like mapstructure.
func (r *RawConfig) Config() map[string]interface{} {
return r.config
}
// Interpolate uses the given mapping of variable values and uses
// those as the values to replace any variables in this raw
// configuration.
//
// Any prior calls to Interpolate are replaced with this one.
//
// If a variable key is missing, this will panic.
func (r *RawConfig) Interpolate(vs map[string]ast.Variable) error {
r.lock.Lock()
defer r.lock.Unlock()
config := langEvalConfig(vs)
return r.interpolate(func(root ast.Node) (string, error) {
// We detect the variables again and check if the value of any
// of the variables is the computed value. If it is, then we
// treat this entire value as computed.
//
// We have to do this here before the `lang.Eval` because
// if any of the variables it depends on are computed, then
// the interpolation can fail at runtime for other reasons. Example:
// `${count.index+1}`: in a world where `count.index` is computed,
// this would fail a type check since the computed placeholder is
// a string, but realistically the whole value is just computed.
vars, err := DetectVariables(root)
if err != nil {
return "", err
}
for _, v := range vars {
varVal, ok := vs[v.FullKey()]
if ok && varVal.Value == UnknownVariableValue {
return UnknownVariableValue, nil
}
}
// None of the variables we need are computed, meaning we should
// be able to properly evaluate.
out, _, err := lang.Eval(root, config)
if err != nil {
return "", err
}
return out.(string), nil
})
}
// Merge merges another RawConfig into this one (overriding any conflicting
// values in this config) and returns a new config. The original config
// is not modified.
func (r *RawConfig) Merge(other *RawConfig) *RawConfig {
r.lock.Lock()
defer r.lock.Unlock()
// Merge the raw configurations
raw := make(map[string]interface{})
for k, v := range r.Raw {
raw[k] = v
}
for k, v := range other.Raw {
raw[k] = v
}
// Create the result
result, err := NewRawConfig(raw)
if err != nil {
panic(err)
}
// Merge the interpolated results
result.config = make(map[string]interface{})
for k, v := range r.config {
result.config[k] = v
}
for k, v := range other.config {
result.config[k] = v
}
// Build the unknown keys
unknownKeys := make(map[string]struct{})
for _, k := range r.unknownKeys {
unknownKeys[k] = struct{}{}
}
for _, k := range other.unknownKeys {
unknownKeys[k] = struct{}{}
}
result.unknownKeys = make([]string, 0, len(unknownKeys))
for k, _ := range unknownKeys {
result.unknownKeys = append(result.unknownKeys, k)
}
return result
}
func (r *RawConfig) init() error {
r.config = r.Raw
r.Interpolations = nil
r.Variables = nil
fn := func(node ast.Node) (string, error) {
r.Interpolations = append(r.Interpolations, node)
vars, err := DetectVariables(node)
if err != nil {
return "", err
}
for _, v := range vars {
if r.Variables == nil {
r.Variables = make(map[string]InterpolatedVariable)
}
r.Variables[v.FullKey()] = v
}
return "", nil
}
walker := &interpolationWalker{F: fn}
if err := reflectwalk.Walk(r.Raw, walker); err != nil {
return err
}
return nil
}
func (r *RawConfig) interpolate(fn interpolationWalkerFunc) error {
config, err := copystructure.Copy(r.Raw)
if err != nil {
return err
}
r.config = config.(map[string]interface{})
w := &interpolationWalker{F: fn, Replace: true}
err = reflectwalk.Walk(r.config, w)
if err != nil {
return err
}
r.unknownKeys = w.unknownKeys
return nil
}
func (r *RawConfig) merge(r2 *RawConfig) *RawConfig {
rawRaw, err := copystructure.Copy(r.Raw)
if err != nil {
panic(err)
}
raw := rawRaw.(map[string]interface{})
for k, v := range r2.Raw {
raw[k] = v
}
result, err := NewRawConfig(raw)
if err != nil {
panic(err)
}
return result
}
// UnknownKeys returns the keys of the configuration that are unknown
// because they had interpolated variables that must be computed.
func (r *RawConfig) UnknownKeys() []string {
return r.unknownKeys
}
// See GobEncode
func (r *RawConfig) GobDecode(b []byte) error {
var data gobRawConfig
err := gob.NewDecoder(bytes.NewReader(b)).Decode(&data)
if err != nil {
return err
}
r.Key = data.Key
r.Raw = data.Raw
return r.init()
}
// GobEncode is a custom Gob encoder to use so that we only include the
// raw configuration. Interpolated variables and such are lost and the
// tree of interpolated variables is recomputed on decode, since it is
// referentially transparent.
func (r *RawConfig) GobEncode() ([]byte, error) {
r.lock.Lock()
defer r.lock.Unlock()
data := gobRawConfig{
Key: r.Key,
Raw: r.Raw,
}
var buf bytes.Buffer
if err := gob.NewEncoder(&buf).Encode(data); err != nil {
return nil, err
}
return buf.Bytes(), nil
}
type gobRawConfig struct {
Key string
Raw map[string]interface{}
}
// langEvalConfig returns the evaluation configuration we use to execute.
func langEvalConfig(vs map[string]ast.Variable) *lang.EvalConfig {
funcMap := make(map[string]ast.Function)
for k, v := range Funcs {
funcMap[k] = v
}
funcMap["lookup"] = interpolationFuncLookup(vs)
funcMap["keys"] = interpolationFuncKeys(vs)
funcMap["values"] = interpolationFuncValues(vs)
return &lang.EvalConfig{
GlobalScope: &ast.BasicScope{
VarMap: vs,
FuncMap: funcMap,
},
}
}