opentofu/terraform/node_resource_apply.go
Mitchell Hashimoto 4a6cc3b100
terraform: new apply resource node supports data sources
This enables the new apply graph's resource node to apply data sources.
Data sources appear to only be tested for "refresh" which is likely
where they're set but they've also been implemented (not my code, not
trying to edit code) within the "apply" operation as well.

This adds an apply test to ensure data sources work, and then modifies
the new apply node to support data sources.
2016-10-20 22:03:48 -07:00

324 lines
7.2 KiB
Go

package terraform
import (
"fmt"
"github.com/hashicorp/terraform/config"
)
// NodeApplyableResource represents a resource that is "applyable":
// it is ready to be applied and is represented by a diff.
type NodeApplyableResource struct {
*NodeAbstractResource
}
// GraphNodeCreator
func (n *NodeApplyableResource) CreateAddr() *ResourceAddress {
return n.NodeAbstractResource.Addr
}
// GraphNodeEvalable
func (n *NodeApplyableResource) EvalTree() EvalNode {
addr := n.NodeAbstractResource.Addr
// stateId is the ID to put into the state
stateId := addr.stateId()
if addr.Index > -1 {
stateId = fmt.Sprintf("%s.%d", stateId, addr.Index)
}
// Build the instance info. More of this will be populated during eval
info := &InstanceInfo{
Id: stateId,
Type: addr.Type,
}
// Build the resource for eval
resource := &Resource{
Name: addr.Name,
Type: addr.Type,
CountIndex: addr.Index,
}
if resource.CountIndex < 0 {
resource.CountIndex = 0
}
// Determine the dependencies for the state. We use some older
// code for this that we've used for a long time.
var stateDeps []string
{
oldN := &graphNodeExpandedResource{Resource: n.Config}
stateDeps = oldN.StateDependencies()
}
// Eval info is different depending on what kind of resource this is
switch n.Config.Mode {
case config.ManagedResourceMode:
return n.evalTreeManagedResource(
stateId, info, resource, stateDeps,
)
case config.DataResourceMode:
return n.evalTreeDataResource(
stateId, info, resource, stateDeps)
default:
panic(fmt.Errorf("unsupported resource mode %s", n.Config.Mode))
}
}
func (n *NodeApplyableResource) evalTreeDataResource(
stateId string, info *InstanceInfo,
resource *Resource, stateDeps []string) EvalNode {
var provider ResourceProvider
var config *ResourceConfig
var diff *InstanceDiff
var state *InstanceState
return &EvalSequence{
Nodes: []EvalNode{
// Get the saved diff for apply
&EvalReadDiff{
Name: stateId,
Diff: &diff,
},
// Stop here if we don't actually have a diff
&EvalIf{
If: func(ctx EvalContext) (bool, error) {
if diff == nil {
return true, EvalEarlyExitError{}
}
if diff.GetAttributesLen() == 0 {
return true, EvalEarlyExitError{}
}
return true, nil
},
Then: EvalNoop{},
},
// We need to re-interpolate the config here, rather than
// just using the diff's values directly, because we've
// potentially learned more variable values during the
// apply pass that weren't known when the diff was produced.
&EvalInterpolate{
Config: n.Config.RawConfig.Copy(),
Resource: resource,
Output: &config,
},
&EvalGetProvider{
Name: n.ProvidedBy()[0],
Output: &provider,
},
// Make a new diff with our newly-interpolated config.
&EvalReadDataDiff{
Info: info,
Config: &config,
Previous: &diff,
Provider: &provider,
Output: &diff,
},
&EvalReadDataApply{
Info: info,
Diff: &diff,
Provider: &provider,
Output: &state,
},
&EvalWriteState{
Name: stateId,
ResourceType: n.Config.Type,
Provider: n.Config.Provider,
Dependencies: stateDeps,
State: &state,
},
// Clear the diff now that we've applied it, so
// later nodes won't see a diff that's now a no-op.
&EvalWriteDiff{
Name: stateId,
Diff: nil,
},
&EvalUpdateStateHook{},
},
}
}
func (n *NodeApplyableResource) evalTreeManagedResource(
stateId string, info *InstanceInfo,
resource *Resource, stateDeps []string) EvalNode {
// Declare a bunch of variables that are used for state during
// evaluation. Most of this are written to by-address below.
var provider ResourceProvider
var diff, diffApply *InstanceDiff
var state *InstanceState
var resourceConfig *ResourceConfig
var err error
var createNew bool
var createBeforeDestroyEnabled bool
return &EvalSequence{
Nodes: []EvalNode{
// Build the instance info
&EvalInstanceInfo{
Info: info,
},
// Get the saved diff for apply
&EvalReadDiff{
Name: stateId,
Diff: &diffApply,
},
// We don't want to do any destroys
&EvalIf{
If: func(ctx EvalContext) (bool, error) {
if diffApply == nil {
return true, EvalEarlyExitError{}
}
if diffApply.GetDestroy() && diffApply.GetAttributesLen() == 0 {
return true, EvalEarlyExitError{}
}
diffApply.SetDestroy(false)
return true, nil
},
Then: EvalNoop{},
},
&EvalIf{
If: func(ctx EvalContext) (bool, error) {
destroy := false
if diffApply != nil {
destroy = diffApply.GetDestroy() || diffApply.RequiresNew()
}
createBeforeDestroyEnabled =
n.Config.Lifecycle.CreateBeforeDestroy &&
destroy
return createBeforeDestroyEnabled, nil
},
Then: &EvalDeposeState{
Name: stateId,
},
},
&EvalInterpolate{
Config: n.Config.RawConfig.Copy(),
Resource: resource,
Output: &resourceConfig,
},
&EvalGetProvider{
Name: n.ProvidedBy()[0],
Output: &provider,
},
&EvalReadState{
Name: stateId,
Output: &state,
},
// Re-run validation to catch any errors we missed, e.g. type
// mismatches on computed values.
&EvalValidateResource{
Provider: &provider,
Config: &resourceConfig,
ResourceName: n.Config.Name,
ResourceType: n.Config.Type,
ResourceMode: n.Config.Mode,
IgnoreWarnings: true,
},
&EvalDiff{
Info: info,
Config: &resourceConfig,
Resource: n.Config,
Provider: &provider,
Diff: &diffApply,
State: &state,
OutputDiff: &diffApply,
},
// Get the saved diff
&EvalReadDiff{
Name: stateId,
Diff: &diff,
},
// Compare the diffs
&EvalCompareDiff{
Info: info,
One: &diff,
Two: &diffApply,
},
&EvalGetProvider{
Name: n.ProvidedBy()[0],
Output: &provider,
},
&EvalReadState{
Name: stateId,
Output: &state,
},
&EvalApply{
Info: info,
State: &state,
Diff: &diffApply,
Provider: &provider,
Output: &state,
Error: &err,
CreateNew: &createNew,
},
&EvalWriteState{
Name: stateId,
ResourceType: n.Config.Type,
Provider: n.Config.Provider,
Dependencies: stateDeps,
State: &state,
},
&EvalApplyProvisioners{
Info: info,
State: &state,
Resource: n.Config,
InterpResource: resource,
CreateNew: &createNew,
Error: &err,
},
&EvalIf{
If: func(ctx EvalContext) (bool, error) {
return createBeforeDestroyEnabled && err != nil, nil
},
Then: &EvalUndeposeState{
Name: stateId,
State: &state,
},
Else: &EvalWriteState{
Name: stateId,
ResourceType: n.Config.Type,
Provider: n.Config.Provider,
Dependencies: stateDeps,
State: &state,
},
},
// We clear the diff out here so that future nodes
// don't see a diff that is already complete. There
// is no longer a diff!
&EvalWriteDiff{
Name: stateId,
Diff: nil,
},
&EvalApplyPost{
Info: info,
State: &state,
Error: &err,
},
&EvalUpdateStateHook{},
},
}
}