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2eea07750a
We previously had mechanisms to clean up only individual instance states, leaving behind empty resource husks in the state after they were all destroyed. This takes care of it in the "orphan" case. It does not yet do it in the "terraform destroy" or "terraform plan -destroy" cases because we don't have anywhere to record in the plan that we're actually destroying and so the resource configurations should be ignored and _everything_ should be cleaned. We'll let the state be not-quite-empty in that case for now, since it doesn't really hurt; cleaning up orphans is the main case because the state will live on afterwards and so leftover cruft will accumulate over the course of many changes.
180 lines
5.7 KiB
Go
180 lines
5.7 KiB
Go
package terraform
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import (
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"log"
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"github.com/hashicorp/terraform/configs"
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"github.com/hashicorp/terraform/dag"
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"github.com/hashicorp/terraform/states"
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)
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// OrphanResourceInstanceTransformer is a GraphTransformer that adds orphaned
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// resource instances to the graph. An "orphan" is an instance that is present
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// in the state but belongs to a resource that is no longer present in the
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// configuration.
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//
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// This is not the transformer that deals with "count orphans" (instances that
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// are no longer covered by a resource's "count" or "for_each" setting); that's
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// handled instead by OrphanResourceCountTransformer.
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type OrphanResourceInstanceTransformer struct {
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Concrete ConcreteResourceInstanceNodeFunc
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// State is the global state. We require the global state to
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// properly find module orphans at our path.
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State *states.State
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// Config is the root node in the configuration tree. We'll look up
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// the appropriate note in this tree using the path in each node.
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Config *configs.Config
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}
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func (t *OrphanResourceInstanceTransformer) Transform(g *Graph) error {
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if t.State == nil {
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// If the entire state is nil, there can't be any orphans
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return nil
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}
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if t.Config == nil {
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// Should never happen: we can't be doing any Terraform operations
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// without at least an empty configuration.
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panic("OrphanResourceInstanceTransformer used without setting Config")
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}
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// Go through the modules and for each module transform in order
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// to add the orphan.
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for _, ms := range t.State.Modules {
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if err := t.transform(g, ms); err != nil {
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return err
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}
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}
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return nil
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}
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func (t *OrphanResourceInstanceTransformer) transform(g *Graph, ms *states.Module) error {
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if ms == nil {
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return nil
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}
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moduleAddr := ms.Addr
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// Get the configuration for this module. The configuration might be
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// nil if the module was removed from the configuration. This is okay,
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// this just means that every resource is an orphan.
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var m *configs.Module
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if c := t.Config.DescendentForInstance(moduleAddr); c != nil {
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m = c.Module
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}
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// An "orphan" is a resource that is in the state but not the configuration,
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// so we'll walk the state resources and try to correlate each of them
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// with a configuration block. Each orphan gets a node in the graph whose
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// type is decided by t.Concrete.
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//
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// We don't handle orphans related to changes in the "count" and "for_each"
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// pseudo-arguments here. They are handled by OrphanResourceCountTransformer.
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for _, rs := range ms.Resources {
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if m != nil {
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if r := m.ResourceByAddr(rs.Addr); r != nil {
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continue
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}
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}
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for key := range rs.Instances {
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addr := rs.Addr.Instance(key).Absolute(moduleAddr)
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abstract := NewNodeAbstractResourceInstance(addr)
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var node dag.Vertex = abstract
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if f := t.Concrete; f != nil {
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node = f(abstract)
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}
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log.Printf("[TRACE] OrphanResourceInstanceTransformer: adding single-instance orphan node for %s", addr)
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g.Add(node)
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}
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}
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return nil
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}
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// OrphanResourceTransformer is a GraphTransformer that adds orphaned
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// resources to the graph. An "orphan" is a resource that is present in
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// the state but no longer present in the config.
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//
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// This is separate to OrphanResourceInstanceTransformer in that it deals with
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// whole resources, rather than individual instances of resources. Orphan
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// resource nodes are only used during apply to clean up leftover empty
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// resource state skeletons, after all of the instances inside have been
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// removed.
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//
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// This transformer will also create edges in the graph to any pre-existing
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// node that creates or destroys the entire orphaned resource or any of its
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// instances, to ensure that the "orphan-ness" of a resource is always dealt
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// with after all other aspects of it.
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type OrphanResourceTransformer struct {
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Concrete ConcreteResourceNodeFunc
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// State is the global state.
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State *states.State
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// Config is the root node in the configuration tree.
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Config *configs.Config
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}
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func (t *OrphanResourceTransformer) Transform(g *Graph) error {
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if t.State == nil {
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// If the entire state is nil, there can't be any orphans
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return nil
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}
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if t.Config == nil {
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// Should never happen: we can't be doing any Terraform operations
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// without at least an empty configuration.
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panic("OrphanResourceTransformer used without setting Config")
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}
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// We'll first collect up the existing nodes for each resource so we can
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// create dependency edges for any new nodes we create.
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deps := map[string][]dag.Vertex{}
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for _, v := range g.Vertices() {
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switch tv := v.(type) {
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case GraphNodeResourceInstance:
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k := tv.ResourceInstanceAddr().ContainingResource().String()
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deps[k] = append(deps[k], v)
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case GraphNodeResource:
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k := tv.ResourceAddr().String()
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deps[k] = append(deps[k], v)
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case GraphNodeDestroyer:
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k := tv.DestroyAddr().ContainingResource().String()
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deps[k] = append(deps[k], v)
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}
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}
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for _, ms := range t.State.Modules {
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moduleAddr := ms.Addr
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mc := t.Config.DescendentForInstance(moduleAddr) // might be nil if whole module has been removed
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for _, rs := range ms.Resources {
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if mc != nil {
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if r := mc.Module.ResourceByAddr(rs.Addr); r != nil {
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// It's in the config, so nothing to do for this one.
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continue
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}
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}
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addr := rs.Addr.Absolute(moduleAddr)
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abstract := NewNodeAbstractResource(addr)
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var node dag.Vertex = abstract
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if f := t.Concrete; f != nil {
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node = f(abstract)
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}
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log.Printf("[TRACE] OrphanResourceTransformer: adding whole-resource orphan node for %s", addr)
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g.Add(node)
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for _, dn := range deps[addr.String()] {
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log.Printf("[TRACE] OrphanResourceTransformer: node %q depends on %q", dag.VertexName(node), dag.VertexName(dn))
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g.Connect(dag.BasicEdge(node, dn))
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}
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}
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}
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return nil
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}
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