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This fixes a bug with the new refresh graph behaviour where a resource was being counted twice in the UI on part of being scaled out: * We are no longer transforming refresh nodes without state to plannable resources (the transformer will be removed shortly) * A Quiet flag has been added to EvalDiff and InstanceDiff - this allows for the flagging of a diff that should not be treated as real diff for purposes of planning * When there is no state for a refresh node now, a new path is taken that is similar to plan, but flags Quiet, and does nothing with the diff afterwards. Tests pending - light testing has confirmed this should fix the double count issue, but we should have some tests to actually confirm the bug. |
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.. | ||
atlas | ||
init | ||
legacy | ||
local | ||
remote-state | ||
backend.go | ||
cli.go | ||
nil_test.go | ||
nil.go | ||
operation_type.go | ||
operationtype_string.go | ||
testing.go |