opentofu/state/testing.go
Martin Atkins c12d64f340 Use t.Helper() in our test helpers
Go 1.9 adds this new function which, when called, marks the caller as
being a "helper function". Helper function stack frames are then skipped
when trying to find a line of test code to blame for a test failure, so
that the code in the main test function appears in the test failure output
rather than a line within the helper function itself.

This covers many -- but probaly not all -- of our test helpers across
various packages.
2017-08-28 09:59:30 -07:00

160 lines
4.2 KiB
Go

package state
import (
"reflect"
"testing"
"github.com/hashicorp/terraform/terraform"
)
// TestState is a helper for testing state implementations. It is expected
// that the given implementation is pre-loaded with the TestStateInitial
// state.
func TestState(t *testing.T, s State) {
t.Helper()
if err := s.RefreshState(); err != nil {
t.Fatalf("err: %s", err)
}
// Check that the initial state is correct.
// These do have different Lineages, but we will replace current below.
initial := TestStateInitial()
if state := s.State(); !state.Equal(initial) {
t.Fatalf("state does not match expected initial state:\n%#v\n\n%#v", state, initial)
}
// Now we've proven that the state we're starting with is an initial
// state, we'll complete our work here with that state, since otherwise
// further writes would violate the invariant that we only try to write
// states that share the same lineage as what was initially written.
current := s.State()
// Write a new state and verify that we have it
current.AddModuleState(&terraform.ModuleState{
Path: []string{"root"},
Outputs: map[string]*terraform.OutputState{
"bar": &terraform.OutputState{
Type: "string",
Sensitive: false,
Value: "baz",
},
},
})
if err := s.WriteState(current); err != nil {
t.Fatalf("err: %s", err)
}
if actual := s.State(); !actual.Equal(current) {
t.Fatalf("bad:\n%#v\n\n%#v", actual, current)
}
// Test persistence
if err := s.PersistState(); err != nil {
t.Fatalf("err: %s", err)
}
// Refresh if we got it
if err := s.RefreshState(); err != nil {
t.Fatalf("err: %s", err)
}
if s.State().Lineage != current.Lineage {
t.Fatalf("Lineage changed from %s to %s", s.State().Lineage, current.Lineage)
}
// Just set the serials the same... Then compare.
actual := s.State()
if !actual.Equal(current) {
t.Fatalf("bad: %#v\n\n%#v", actual, current)
}
// Same serial
serial := s.State().Serial
if err := s.WriteState(current); err != nil {
t.Fatalf("err: %s", err)
}
if err := s.PersistState(); err != nil {
t.Fatalf("err: %s", err)
}
if s.State().Serial != serial {
t.Fatalf("serial changed after persisting with no changes: got %d, want %d", s.State().Serial, serial)
}
// Change the serial
current = current.DeepCopy()
current.Modules = []*terraform.ModuleState{
&terraform.ModuleState{
Path: []string{"root", "somewhere"},
Outputs: map[string]*terraform.OutputState{
"serialCheck": &terraform.OutputState{
Type: "string",
Sensitive: false,
Value: "true",
},
},
},
}
if err := s.WriteState(current); err != nil {
t.Fatalf("err: %s", err)
}
if err := s.PersistState(); err != nil {
t.Fatalf("err: %s", err)
}
if s.State().Serial <= serial {
t.Fatalf("serial incorrect after persisting with changes: got %d, want > %d", s.State().Serial, serial)
}
if s.State().Version != current.Version {
t.Fatalf("Version changed from %d to %d", s.State().Version, current.Version)
}
if s.State().TFVersion != current.TFVersion {
t.Fatalf("TFVersion changed from %s to %s", s.State().TFVersion, current.TFVersion)
}
// verify that Lineage doesn't change along with Serial, or during copying.
if s.State().Lineage != current.Lineage {
t.Fatalf("Lineage changed from %s to %s", s.State().Lineage, current.Lineage)
}
// Check that State() returns a copy by modifying the copy and comparing
// to the current state.
stateCopy := s.State()
stateCopy.Serial++
if reflect.DeepEqual(stateCopy, s.State()) {
t.Fatal("State() should return a copy")
}
// our current expected state should also marhsal identically to the persisted state
if current.MarshalEqual(s.State()) {
t.Fatalf("Persisted state altered unexpectedly. Expected: %#v\b Got: %#v", current, s.State())
}
}
// TestStateInitial is the initial state that a State should have
// for TestState.
func TestStateInitial() *terraform.State {
initial := &terraform.State{
Modules: []*terraform.ModuleState{
&terraform.ModuleState{
Path: []string{"root", "child"},
Outputs: map[string]*terraform.OutputState{
"foo": &terraform.OutputState{
Type: "string",
Sensitive: false,
Value: "bar",
},
},
},
},
}
initial.Init()
return initial
}