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Previously we used a single plan action "Replace" to represent both the destroy-before-create and the create-before-destroy variants of replacing. However, this forces the apply graph builder to jump through a lot of hoops to figure out which nodes need it forced on and rebuild parts of the graph to represent that. If we instead decide between these two cases at plan time, the actual determination of it is more straightforward because each resource is represented by only one node in the plan graph, and then we can ensure we put the right nodes in the graph during DiffTransformer and thus avoid the logic for dealing with deposed instances being spread across various different transformers and node types. As a nice side-effect, this also allows us to show the difference between destroy-then-create and create-then-destroy in the rendered diff in the CLI, although this change doesn't fully implement that yet.
308 lines
9.7 KiB
Go
308 lines
9.7 KiB
Go
package plans
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import (
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"github.com/hashicorp/terraform/addrs"
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"github.com/hashicorp/terraform/states"
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"github.com/zclconf/go-cty/cty"
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)
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// Changes describes various actions that Terraform will attempt to take if
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// the corresponding plan is applied.
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//
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// A Changes object can be rendered into a visual diff (by the caller, using
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// code in another package) for display to the user.
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type Changes struct {
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// Resources tracks planned changes to resource instance objects.
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Resources []*ResourceInstanceChangeSrc
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// Outputs tracks planned changes output values.
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//
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// Note that although an in-memory plan contains planned changes for
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// outputs throughout the configuration, a plan serialized
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// to disk retains only the root outputs because they are
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// externally-visible, while other outputs are implementation details and
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// can be easily re-calculated during the apply phase. Therefore only root
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// module outputs will survive a round-trip through a plan file.
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Outputs []*OutputChangeSrc
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}
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// NewChanges returns a valid Changes object that describes no changes.
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func NewChanges() *Changes {
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return &Changes{}
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}
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func (c *Changes) Empty() bool {
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for _, res := range c.Resources {
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if res.Action != NoOp {
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return false
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}
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}
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return true
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}
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// ResourceInstance returns the planned change for the current object of the
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// resource instance of the given address, if any. Returns nil if no change is
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// planned.
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func (c *Changes) ResourceInstance(addr addrs.AbsResourceInstance) *ResourceInstanceChangeSrc {
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addrStr := addr.String()
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for _, rc := range c.Resources {
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if rc.Addr.String() == addrStr && rc.DeposedKey == states.NotDeposed {
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return rc
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}
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}
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return nil
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}
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// ResourceInstanceDeposed returns the plan change of a deposed object of
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// the resource instance of the given address, if any. Returns nil if no change
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// is planned.
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func (c *Changes) ResourceInstanceDeposed(addr addrs.AbsResourceInstance, key states.DeposedKey) *ResourceInstanceChangeSrc {
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addrStr := addr.String()
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for _, rc := range c.Resources {
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if rc.Addr.String() == addrStr && rc.DeposedKey == key {
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return rc
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}
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}
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return nil
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}
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// OutputValue returns the planned change for the output value with the
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// given address, if any. Returns nil if no change is planned.
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func (c *Changes) OutputValue(addr addrs.AbsOutputValue) *OutputChangeSrc {
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addrStr := addr.String()
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for _, oc := range c.Outputs {
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if oc.Addr.String() == addrStr {
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return oc
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}
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}
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return nil
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}
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// SyncWrapper returns a wrapper object around the receiver that can be used
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// to make certain changes to the receiver in a concurrency-safe way, as long
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// as all callers share the same wrapper object.
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func (c *Changes) SyncWrapper() *ChangesSync {
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return &ChangesSync{
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changes: c,
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}
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}
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// ResourceInstanceChange describes a change to a particular resource instance
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// object.
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type ResourceInstanceChange struct {
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// Addr is the absolute address of the resource instance that the change
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// will apply to.
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Addr addrs.AbsResourceInstance
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// DeposedKey is the identifier for a deposed object associated with the
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// given instance, or states.NotDeposed if this change applies to the
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// current object.
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//
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// A Replace change for a resource with create_before_destroy set will
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// create a new DeposedKey temporarily during replacement. In that case,
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// DeposedKey in the plan is always states.NotDeposed, representing that
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// the current object is being replaced with the deposed.
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DeposedKey states.DeposedKey
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// Provider is the address of the provider configuration that was used
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// to plan this change, and thus the configuration that must also be
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// used to apply it.
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ProviderAddr addrs.AbsProviderConfig
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// Change is an embedded description of the change.
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Change
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// RequiredReplace is a set of paths that caused the change action to be
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// Replace rather than Update. Always nil if the change action is not
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// Replace.
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//
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// This is retained only for UI-plan-rendering purposes and so it does not
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// currently survive a round-trip through a saved plan file.
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RequiredReplace cty.PathSet
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// Private allows a provider to stash any extra data that is opaque to
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// Terraform that relates to this change. Terraform will save this
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// byte-for-byte and return it to the provider in the apply call.
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Private []byte
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}
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// Encode produces a variant of the reciever that has its change values
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// serialized so it can be written to a plan file. Pass the implied type of the
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// corresponding resource type schema for correct operation.
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func (rc *ResourceInstanceChange) Encode(ty cty.Type) (*ResourceInstanceChangeSrc, error) {
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cs, err := rc.Change.Encode(ty)
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if err != nil {
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return nil, err
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}
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return &ResourceInstanceChangeSrc{
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Addr: rc.Addr,
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DeposedKey: rc.DeposedKey,
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ProviderAddr: rc.ProviderAddr,
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ChangeSrc: *cs,
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RequiredReplace: rc.RequiredReplace,
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Private: rc.Private,
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}, err
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}
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// Simplify will, where possible, produce a change with a simpler action than
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// the receiever given a flag indicating whether the caller is dealing with
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// a normal apply or a destroy. This flag deals with the fact that Terraform
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// Core uses a specialized graph node type for destroying; only that
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// specialized node should set "destroying" to true.
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//
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// The following table shows the simplification behavior:
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//
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// Action Destroying? New Action
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// --------+-------------+-----------
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// Create true NoOp
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// Delete false NoOp
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// Replace true Delete
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// Replace false Create
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//
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// For any combination not in the above table, the Simplify just returns the
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// receiver as-is.
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func (rc *ResourceInstanceChange) Simplify(destroying bool) *ResourceInstanceChange {
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if destroying {
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switch rc.Action {
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case Delete:
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// We'll fall out and just return rc verbatim, then.
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case CreateThenDelete, DeleteThenCreate:
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return &ResourceInstanceChange{
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Addr: rc.Addr,
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DeposedKey: rc.DeposedKey,
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Private: rc.Private,
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ProviderAddr: rc.ProviderAddr,
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Change: Change{
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Action: Delete,
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Before: rc.Before,
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After: cty.NullVal(rc.Before.Type()),
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},
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}
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default:
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return &ResourceInstanceChange{
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Addr: rc.Addr,
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DeposedKey: rc.DeposedKey,
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Private: rc.Private,
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ProviderAddr: rc.ProviderAddr,
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Change: Change{
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Action: NoOp,
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Before: rc.Before,
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After: rc.Before,
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},
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}
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}
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} else {
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switch rc.Action {
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case Delete:
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return &ResourceInstanceChange{
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Addr: rc.Addr,
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DeposedKey: rc.DeposedKey,
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Private: rc.Private,
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ProviderAddr: rc.ProviderAddr,
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Change: Change{
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Action: NoOp,
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Before: rc.Before,
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After: rc.Before,
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},
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}
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case CreateThenDelete, DeleteThenCreate:
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return &ResourceInstanceChange{
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Addr: rc.Addr,
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DeposedKey: rc.DeposedKey,
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Private: rc.Private,
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ProviderAddr: rc.ProviderAddr,
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Change: Change{
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Action: Create,
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Before: cty.NullVal(rc.After.Type()),
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After: rc.After,
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},
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}
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}
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}
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// If we fall out here then our change is already simple enough.
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return rc
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}
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// OutputChange describes a change to an output value.
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type OutputChange struct {
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// Addr is the absolute address of the output value that the change
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// will apply to.
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Addr addrs.AbsOutputValue
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// Change is an embedded description of the change.
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//
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// For output value changes, the type constraint for the DynamicValue
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// instances is always cty.DynamicPseudoType.
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Change
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// Sensitive, if true, indicates that either the old or new value in the
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// change is sensitive and so a rendered version of the plan in the UI
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// should elide the actual values while still indicating the action of the
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// change.
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Sensitive bool
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}
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// Encode produces a variant of the reciever that has its change values
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// serialized so it can be written to a plan file.
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func (oc *OutputChange) Encode() (*OutputChangeSrc, error) {
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cs, err := oc.Change.Encode(cty.DynamicPseudoType)
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if err != nil {
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return nil, err
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}
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return &OutputChangeSrc{
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ChangeSrc: *cs,
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Sensitive: oc.Sensitive,
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}, err
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}
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// Change describes a single change with a given action.
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type Change struct {
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// Action defines what kind of change is being made.
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Action Action
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// Interpretation of Before and After depend on Action:
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//
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// NoOp Before and After are the same, unchanged value
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// Create Before is nil, and After is the expected value after create.
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// Read Before is any prior value (nil if no prior), and After is the
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// value that was or will be read.
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// Update Before is the value prior to update, and After is the expected
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// value after update.
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// Replace As with Update.
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// Delete Before is the value prior to delete, and After is always nil.
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//
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// Unknown values may appear anywhere within the Before and After values,
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// either as the values themselves or as nested elements within known
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// collections/structures.
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Before, After cty.Value
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}
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// Encode produces a variant of the reciever that has its change values
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// serialized so it can be written to a plan file. Pass the type constraint
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// that the values are expected to conform to; to properly decode the values
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// later an identical type constraint must be provided at that time.
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//
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// Where a Change is embedded in some other struct, it's generally better
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// to call the corresponding Encode method of that struct rather than working
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// directly with its embedded Change.
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func (c *Change) Encode(ty cty.Type) (*ChangeSrc, error) {
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beforeDV, err := NewDynamicValue(c.Before, ty)
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if err != nil {
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return nil, err
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}
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afterDV, err := NewDynamicValue(c.After, ty)
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if err != nil {
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return nil, err
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}
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return &ChangeSrc{
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Action: c.Action,
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Before: beforeDV,
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After: afterDV,
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}, nil
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}
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