Fix for missing throughput in case of Multi device (#10407)
* Fix for missing throughput in case of Multi device * stylefix
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306b7611d9
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@ -1061,8 +1061,7 @@ int main(int argc, char* argv[]) {
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StatisticsVariant("Percentile boundary", "percentile_boundary", FLAGS_latency_percentile),
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StatisticsVariant("Percentile boundary", "percentile_boundary", FLAGS_latency_percentile),
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StatisticsVariant("Average latency (ms)", "latency_avg", generalLatency.avg),
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StatisticsVariant("Average latency (ms)", "latency_avg", generalLatency.avg),
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StatisticsVariant("Min latency (ms)", "latency_min", generalLatency.min),
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StatisticsVariant("Min latency (ms)", "latency_min", generalLatency.min),
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StatisticsVariant("Max latency (ms)", "latency_max", generalLatency.max),
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StatisticsVariant("Max latency (ms)", "latency_max", generalLatency.max)});
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StatisticsVariant("throughput", "throughput", fps)});
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if (FLAGS_pcseq && app_inputs_info.size() > 1) {
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if (FLAGS_pcseq && app_inputs_info.size() > 1) {
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for (size_t i = 0; i < groupLatencies.size(); ++i) {
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for (size_t i = 0; i < groupLatencies.size(); ++i) {
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@ -1072,6 +1071,8 @@ int main(int argc, char* argv[]) {
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}
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}
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}
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}
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}
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}
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statistics->add_parameters(StatisticsReport::Category::EXECUTION_RESULTS,
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{StatisticsVariant("throughput", "throughput", fps)});
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}
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}
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progressBar.finish();
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progressBar.finish();
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