updated to reset variable memory when shape is changed (#18941)
This commit is contained in:
parent
1fd598c303
commit
9e9cf72973
@ -1694,6 +1694,7 @@ void network::update_variable_memory(const std::string& variable_id, const cldnn
|
|||||||
it->second->set_memory(get_engine().reinterpret_buffer(*it->second->memory, layout));
|
it->second->set_memory(get_engine().reinterpret_buffer(*it->second->memory, layout));
|
||||||
else
|
else
|
||||||
it->second->set_memory(get_engine().allocate_memory(layout, false));
|
it->second->set_memory(get_engine().allocate_memory(layout, false));
|
||||||
|
it->second->is_set = false;
|
||||||
}
|
}
|
||||||
for (auto primitive : _variable_state_primitives) {
|
for (auto primitive : _variable_state_primitives) {
|
||||||
if (const auto& memory_state_primitive = std::dynamic_pointer_cast<memory_state::variable>(primitive)) {
|
if (const auto& memory_state_primitive = std::dynamic_pointer_cast<memory_state::variable>(primitive)) {
|
||||||
|
Loading…
Reference in New Issue
Block a user